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On January 25 2010 15:50 kyophan wrote: I was waiting for this to turn into a "I'm better than you, your wrong" ego battle. Start the 1v1's. tbh anyone who thinks flash couldnt have won is a nazi godwin'd
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United States2186 Posts
On January 25 2010 15:24 kingjames01 wrote:Show nested quote +On January 25 2010 15:17 Ver wrote:On January 25 2010 14:49 Tien wrote: This discussion is pretty much over.
I'd really like to see those who did not think it was over for Flash to also post their iccup ranks.
100% sure we'd get a bunch of D- level nit wits. You can't be as strategically retarded / clueless as they are and manage to win at anything more than 3v3 BGH games.
They make as much of a fool of themselves when they post in this thread as they do when they post in the Strategy forums.
Enough already. On January 25 2010 15:13 kingjames01 wrote: This bickering is stupid. The OP's analysis is correct. Jaedong did have all of thosee advantages and Flash really was very far behind. If you disagree then your level of play is probably too low to even comment properly or your opinions are blinded by the outrage felt from a sense of being cheated. People are already so set in their ways about what happened that there's no real reason to argue, but this is really funny seeing posts like this. To be fair, I never stated my opinion on the matter about whether or not a rematch should have been played and/or how the decision affected Flash's performance. To be honest I was cheering for Jaedong but I was pissed as hell when the blackout and the ruling occured. It felt like Jaedong had been cheated out of his impending victory in game 3 and I knew beforehand that Flash was going to lose game 4 because of it... The situation was crappy and unfair, but it happened. So, I don't know why you have to insinuate things about my opinion but I'd appreciate it if you weren't "already so set in your ways about what happened that there's no real reason to argue, but [honestly] this is really funny seeing [dumb] posts like this."
There's absolutely nothing wrong with posting your opinion. Yours seems like quite a reasonable one too. But from a high level player's perspective seeing people post things like "If you disagree then your level of play is probably too low to even comment properly or your opinions are blinded by the outrage felt from a sense of being cheated" and the quote above is hilarious.
The part about people being set in their ways comes from looking at the poor responses to Fakesteve's and Idra's numerous posts here and elsewhere.
But okay we'll give it a try and see if you are right about people being open minded. Let me offer a hypothetical scenario that is very very possible where Flash is in a distinctively better position:
For all we know Flash had just loaded up a dropship at his nat and was regrouping at his mineral to time an attack at 7 while dropping 4 simultaneously and he had his 3 vessels +1 newly made with 70 energy. Then suddenly it becomes nearly equal resources and if Flash keeps his vessels alive he has a huge advantage again.
Jaedong had for certain 2 heavily damaged ultras + 1 full one running from his nat, 2 defilers, and a handful of lings + whatever larvae he was making and who knows when that production cycle finishes or whether it had all lings or ultras too (he was even making drones at 7). Jaedong's main and nat were oversaturated all game and are going to dry up very quickly but again we don't know how soon; he's already running off of 7 on gas and very soon on mins too. Flash has who knows how many marines but with that many medics and the weakened ultras all it takes is a slightly errant engagement and Jaedong dies or just a swarm standoff while flash kills 4 with a dropship to completely reverse it. We don't even know what was mining with at 4; the commentator said 1 drone which may or may not have been right but Jaedong's nat/main were really oversaturated, making it quite possible. If he did indeed have almost nothing mining at 4 then Jaedong was most certainly in a much weaker position than people were giving him credit for since not only is his long term output a lot weaker but his reinforcements at the crucial point would be basically all lings.
As you can hopefully see, without the replay there is simply so much that cannot be known.
Now that's a pretty bleak picture and it's quite possible Jaedong has an ultra or two almost done and plague, full defiler energy not just part, plus more lings coming in through the nydus for energy. That's the thing though, nobody can know without the replay and it's all meaningless speculation from the vod. Yeah Jaedong had an advantage but there's still a lot of what ifs that make a certain conclusion impossible.
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United States41637 Posts
On January 25 2010 16:03 Ver wrote:Show nested quote +On January 25 2010 15:24 kingjames01 wrote:On January 25 2010 15:17 Ver wrote:On January 25 2010 14:49 Tien wrote: This discussion is pretty much over.
I'd really like to see those who did not think it was over for Flash to also post their iccup ranks.
100% sure we'd get a bunch of D- level nit wits. You can't be as strategically retarded / clueless as they are and manage to win at anything more than 3v3 BGH games.
They make as much of a fool of themselves when they post in this thread as they do when they post in the Strategy forums.
Enough already. On January 25 2010 15:13 kingjames01 wrote: This bickering is stupid. The OP's analysis is correct. Jaedong did have all of thosee advantages and Flash really was very far behind. If you disagree then your level of play is probably too low to even comment properly or your opinions are blinded by the outrage felt from a sense of being cheated. People are already so set in their ways about what happened that there's no real reason to argue, but this is really funny seeing posts like this. To be fair, I never stated my opinion on the matter about whether or not a rematch should have been played and/or how the decision affected Flash's performance. To be honest I was cheering for Jaedong but I was pissed as hell when the blackout and the ruling occured. It felt like Jaedong had been cheated out of his impending victory in game 3 and I knew beforehand that Flash was going to lose game 4 because of it... The situation was crappy and unfair, but it happened. So, I don't know why you have to insinuate things about my opinion but I'd appreciate it if you weren't "already so set in your ways about what happened that there's no real reason to argue, but [honestly] this is really funny seeing [dumb] posts like this." There's absolutely nothing wrong with posting your opinion. Yours seems like quite a reasonable one too. But from a high level player's perspective seeing people post things like "If you disagree then your level of play is probably too low to even comment properly or your opinions are blinded by the outrage felt from a sense of being cheated" and the quote above is hilarious. The part about people being set in their ways comes from looking at the poor responses to Fakesteve's and Idra's numerous posts here and elsewhere. But okay we'll give it a try and see if you are right about people being open minded. Let me offer a hypothetical scenario that is very very possible where Flash is in a distinctively better position: For all we know Flash had just loaded up a dropship at his nat and was regrouping at his mineral to time an attack at 7 while dropping 4 simultaneously and he had his 3 vessels +1 newly made with 70 energy. Then suddenly it becomes nearly equal resources and if Flash keeps his vessels alive he has a huge advantage again. Jaedong had for certain 2 heavily damaged ultras + 1 full one running from his nat, 2 defilers, and a handful of lings + whatever larvae he was making and who knows when that production cycle finishes or whether it had all lings or ultras too (he was even making drones at 7). Jaedong's main and nat were oversaturated all game and are going to dry up very quickly but again we don't know how soon; he's already running off of 7 on gas and very soon on mins too. Flash has who knows how many marines but with that many medics and the weakened ultras all it takes is a slightly errant engagement and Jaedong dies or just a swarm standoff while flash kills 4 with a dropship to completely reverse it. We don't even know what was mining with at 4; the commentator said 1 drone which may or may not have been right but Jaedong's nat/main were really oversaturated, making it quite possible. If he did indeed have almost nothing mining at 4 then Jaedong was most certainly in a much weaker position than people were giving him credit for since not only is his long term output a lot weaker but his reinforcements at the crucial point would be basically all lings. As you can hopefully see, without the replay there is simply so much that cannot be known. Now that's a pretty bleak picture and it's quite possible Jaedong has an ultra or two almost done and plague, full defiler energy not just part, plus more lings coming in through the nydus for energy. That's the thing though, nobody can know without the replay and it's all meaningless speculation from the vod. Yeah Jaedong had an advantage but there's still a lot of what ifs that make a certain conclusion impossible. For Flash to have more than 26 marines meant he was not sending all of them when allining at 7 which seems hugely unlikely to me. If Flash has 26 marines and 8 medics he doesn't have the units to hold 9 if he goes for drops. I honestly don't get this stuff about Flash doing drops, when he has just one mining base (I'm discounting his natural because it'll disappear within a minute) JaeDong would just trade bases with him. For Flash to have the units to attack with dropships (or anything else) he'd need to have been pulling his punches on his 2 base allin against 7.
Furthermore, Flash's 8 rax production was what he maintained while on 18 mineral patches. For the minute before the end of the game he was on 9 mineral patches. With this in mind, unless you wish to suggest Flash macroed badly and had minerals stored up, I would argue he could not have maintained full production out of his 8 rax. This means that even 26 marines (the marines we saw plus two full rounds of production) is unlikely.
In short, it's unlikely Flash had 26 marines. If he had 26 marines he couldn't hold his 3rd. If he put any marines into a dropship then his position at his 3rd (which he couldn't hold) would be significantly worse.
The people saying "we just don't know what Flash had" seem to be neglecting the basic fact that his main mined out. Yes, we don't know what he had. We do know how much money he had to spend though.
-We know that when he allined 7 that was everything he had because Flash isn't a total idiot. -We know that what retreated from 7 was 10 marines and 8 medics. -We know that Flash's main had been mined out for 1 minute. -We know that main + nat = 8 rax production (because Flash macros well)
Any suggestion that Flash had this vast army must be justified with reference to those facts.
Having concluded that Flash didn't have 60 marines and medics waiting to be loaded up into dropships lets look at some more numbers.
-Flash had +3 weapons, JaeDong had 3 armour. That means a full hp ultralisk requires 133 hits to kill. -Flash had 26 marines at most. I'd argue he had fewer because he had no minerals but lets be generous here. -JaeDong had at least 3 ultralisks (2 on half hp) and 2 defilers (both with energy). -Flash had either 4 vessels with low energy or 2 vessels and 2 dropships.
If you take 14 marines and 2 medics and put them in 2 dropships you are left with the following.
12 marines and 6 medics with 2 low energy science vessels defending 9 against 3 ultralisks, a couple of lings and 2 full energy defilers.
It simply doesn't matter if JaeDong loses his main, his natural, 4, 1 etc because Flash has no mining bases.
If you give Flash credit for as much stuff as he had time to make (giving him credit for infinite money despite his mined out main) and you assume JaeDong had nothing but the stuff we saw and that every dot on the minimap of JaeDongs was a zergling and that JaeDong had 0 units building, Flash still cannot do anything more than trade bases.
This dropship nonsense is just that. Nonsense. It violates reality. If Flash had any spare marines, they'd have been at 7 with the others. If Flash didn't have any spare marines then we can work out an upper limit for how many.
He may have had dropships. He did not have marines to put in them.
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United States41637 Posts
In short, the problem here is a bunch of people saying we don't know how many marines Flash had. That is a fundamentally flawed assumption. We know he sent his entire army at 7. We know how many retreated from 7. We know how many barracks he had. We know how long he had them for.
That means we know how many marines Flash could possibly have had. It's 26 marines and 8 medics.
That is of course assuming that Flash's marine production isn't in any way related to the fact that his main was mined out.
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Why are people saying that JD had obviously nearly no reinforcements under way to 7? He has Nydus, why would you see Units walk over the map?
Also the ropship* scare --> Nydus (+ Mapcontrol + unlikely to happen anyway + likely to not matter at all even if he kills off a base)... He would need something like Boxer's *I drop 3 bases at once* to make his way back... Which is beyond unlikely.
Game 4: Flash goes for a fast Bunker rush... Call the cops? What's so surprising about this except that it didn't work for once, his follow up was questionable but unless you guys can read minds, you don't know any of the reasons for him doing this
He lost game 1. He won game 2 where he was very behind economically due to a really nice idea and being spot on with his timing andJD not expecting it while being really stupid with Guardians. He would most probably have lost game 3.
Chances are, no matter what happens in between, he probably would be in a mentally pretty bad state anyway and would try something diffrent than straight up 2 base/macro play.
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There are really 2 arguments here - "how should KeSPA have made their decision" and "given a decision making process, what conclusion should KeSPA have come to ".
Looks like the main camps for the first, the decision making process, are
1. use a judgement call with no pre-defined line on what the threshhold for awarding a win is (what they appear to have done)
2. have a pre-instated rule that any game that ends without a GG gets replayed (not an option in this case since this rule doesn't exist)
3. always award the game to whoever is "ahead" based on some pre-defined criteria (again, not an option in this case since this doesn't exist)
3 just sounds stupid. 2 would probably be more fair if this policy were in place to begin with - but since their standard policy appears to be 1, I don't think it would have been fair to switch their policy just for this one game.
I'm not even going to try and argue what the right decision should be, even assuming that they must decide using policy 1..
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United States41637 Posts
But he could camp his 3rd with medic walls It's open from 3 sides with huge ramps and cut off from the barracks so it's impossible to reinforce.
But he could irradiate the defilers while dropping. 2 Science Vessels and 2 Dropships or 4 Science Vessels. Those are your options. You can't have it both ways. The Science Vessels didn't have the energy to irradiate just before the blackout. If they were each on 74 energy at the time then that gives him two irradiates. That's not enough to hold 9 against JaeDongs army if he is also dropping.
If Flash was regrouping at his nat. The attack before was his final allin. The thing about allins, the kind of definite thing you need to remember about them, is that you put it all in. His entire build was based around destroying 7. He sent every marine he had. If he was regrouping at his natural he still didn't have more than 26 marines.
JaeDong's reinforcements would be basically all lings. Lings are what zerg makes when they have spare minerals and not enough gas. This is because lings cost minerals but not gas. If you examine the vod carefully you'll notice that JaeDong wasn't hurting for gas. To make the case that JaeDong was going pure lings against 3-3 marines you'd need to also make the case that JaeDong took all of his drones off of gas. If you do not wish to make this case then any suggestion that he wasn't making gas units is a bit silly.
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United States41637 Posts
That was mainly addressed at you by the way Ver. I respect your strategic knowledge but your hypothetical can only be given so much "we just don't know" before it crosses into the realm of things we do know.
You suggest "we just don't know" how many marines he had. We do know how many barracks he had. We do know how long they were producing for since the last army we saw. We do know how many marines he had left from the last army we saw.
You suggest "we just don't know" what JaeDong's units were. We do know JaeDong was mining a lot of gas. We do know JaeDong had defiler and ultralisk tech. We do know JaeDong isn't a total idiot.
Your assumptions are based on giving credit to Flash for more marines than he could possibly have had and giving JaeDong less gas units than he would possibly have had.
Edit: And we do know what happens when ultralisks and marines fight.
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Russian Federation4447 Posts
Ver, you need to take facts into consideration.
We are arguing from a position using FACTS. You are arguing using theory crafting. This is where the argument is flawed.
We are NOT theorycrafting.
I watched the VOD very very closely.
17:48 -> 2 marines at Flash natural
17:53 -> 1 round of marines exiting rax through mini map
18:10 -> 2 marines and round of marines reinforce. This is the army that currently resides at Flash natural at blackout time.
18:17 -> 1 round of rines exiting rax
18:34 -> 1 round of rines exiting rax plus 2 science vessels.
At time of blackout Flash has (all supported by FACTS from the VOD):
- 12 Marines / 9 medics for Flash at 9 expo - 20 marines at natural - 5 vessels at 9 expo - 2 vessels or 2 dropships at natural (wasn't sure which unit but 100% 2 units exited the starport in Vod)
Jaedong has
- 2 defilers - 3 ultras (weak) - 10 lings - 8 scourge
Another fact:
Between 17:00-18:00 Jaedong produces 4-5 ultras / 20 lings / 2 defilers / 4 scourge.
Between 18:00 -18:30 Jaedong produced 2 ultras / 6 lings / 1 defiler
So Flash takes another 30 seconds to reinforce his 9 with his remaining troops. That gives Jaedong another 30 seconds to continously stream units to his 7 base (which he is in fact doing).
Flash must take out:
- 20 lings - 5-6 ultras - 8 scourge - 3-4 defilers - 3 sunks. - Nydus canal
+ constant zerg speed reinforcements.
With
- 30 marines - 9 medics - 7 vessels.
Flash was not able to do this for a full 2 1/2 minutes fighting against LESS Jaedong troops.
Jaedong for the past 2 1/2 minutes were streaming nonstop units to 7, while Flash waits 1-2 rounds to send units over.
If Flash re-engages Jaedong at 7 with those 30 marines, a fight that would last a MINIMUM 20-30 seconds, Flash is fighting against:
1) A bigger and bigger economy (Jaedong kept producing more drones at 7)
2) Constant stream of units.
3) An economy that for the next 3-4 minutes, would NOT HAVE EXHAUSTED. While Flash's natural was exhausted in MAX 1 minute after blackout.
A zerg main / natural does NOT die closely after a Terran's main / natural does.
Flash was mining with 20+ scvs at his main (2 maynard transfers to 9 expo).
Jaedong was mining natural with 10 drones (14:57 of VOD) and main with 10 drones as well (14:59 of VOD)
Ver I think you are a very good theorycrafter, but I'm not convinced behind all that theorycrafting that you are a very good starcraft player.
I'm not that great either, I managed B- for 2 seasons. But I know enough to understand general gameplay dynamics.
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On January 25 2010 23:02 dmfg wrote: There are really 2 arguments here - "how should KeSPA have made their decision" and "given a decision making process, what conclusion should KeSPA have come to ".
Looks like the main camps for the first, the decision making process, are
1. use a judgement call with no pre-defined line on what the threshhold for awarding a win is (what they appear to have done)
2. have a pre-instated rule that any game that ends without a GG gets replayed (not an option in this case since this rule doesn't exist)
3. always award the game to whoever is "ahead" based on some pre-defined criteria (again, not an option in this case since this doesn't exist)
3 just sounds stupid. 2 would probably be more fair if this policy were in place to begin with - but since their standard policy appears to be 1, I don't think it would have been fair to switch their policy just for this one game.
I'm not even going to try and argue what the right decision should be, even assuming that they must decide using policy 1..
Nobody has argued 3, and 2 is not fair, its blind. The only fairness about it is that you dont have your fate in another mans hands. The decision is just premade.
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Kwark, you dont want to read other opinion(you posted 4 times in this page and a couple of double posts before), you're centered in your own view and its worthless try to argue with you, you are posting nearly alone now. Men, maybe you are right in a technical issue, but you are basing your opinion in a careful revision of the vod (without crowd, time and work pressure), and the opinion of other people, and maybe other stuff. Kespa judges just take 30 minutes to make a decision, and maybe less than that, they was without replay, and just dont find the better show solution, its not only a game, was thousdands of people watching the finals, and they ruined all. A rematch, (maybe with map decision of JD, because of the possible advantage) would be a better option than tear apart the final, they showed a lack of improvisation and wits.
And Kwark, your opinion about the result of the game its not the only one, days after the tourney are not a clearly solution nor a certainly ending of the game. Never will be without a replay, and without a "gg" indeed. You really believe that in these 30 mins was a ABSOLUTELY GOOD decision by the judges? I dont think so. They need watch other sports, they are in underwear yet.
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Russian Federation4447 Posts
Nothing less is expected of KT Flash fanbois.
Ignore facts and argue from a position of ignorance.
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@No_El
There is no need for a Replay if you got FPVods from both players which they should have had.
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On January 26 2010 00:39 No_eL wrote: Kespa judges just take 30 minutes to make a decision, and maybe less than that, they was without replay, and just dont find the better show solution, its not only a game, was thousdands of people watching the finals, and they ruined all. A rematch, (maybe with map decision of JD, because of the possible advantage) would be a better option than tear apart the final, they showed a lack of improvisation and wits.
Yes, they made their decision quickly, which was of great importance. Being a player just sitting there, alone with your own thoughts not knowing what will happen is horrible and should be avoided.
How many people watching, what map a potential re-match will be played on, what type of builds they were using should all be of no interest in their decision making. The only question they need to focus on is "Is Jadongs advantage so great that it can justify giving him the win?". They can´t be "creative" in their ruling, if they say it is a rematch but Jaedong is picking the map, they acknowledge he had a big enough advantage, but do not give him the win. It is flawed. Either the advantage is judged big enough, or it isn't. You can't have a fuzzy grey area. "Re-match on same map, but Flash starts with only 3 SCVs", that would look great.
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United States41637 Posts
On January 26 2010 00:39 No_eL wrote: Kwark, you dont want to read other opinion You're right, I don't want opinions or hypotheticals. I want to read someone saying "this is what I think and this is what you can see at the vod at XX:XX that backs it up".
That is what has been missing from all the pro Flash comments. They just talk about things they don't know and create elaborate hypotheticals without basing them in the things that we do know and can prove.
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Russian Federation4447 Posts
And even IF there was a 1% chance, 10% chance, or 15% chance of Flash winning it, it makes no difference, KESPA rules are the rules.
KESPA declared Julyzerg the winner vs Bisu when Julyzerg was the favorite to win after a Bisu disconnect.
No regame.
KESPA declares Jaedong winner vs Flash when Jaedong has the resource / economy advantage.
No regame.
All we have to argue is whether or not Jaedong had advantage to seal the game. If there is enough of an advantage to seal the game, than GG. We don't need to prove 99.99% victory, we only need to prove a strong advantage.
Is that unfair? Sure as hell it's unfair for Flash. But does it matter? No it does not matter, the rules are the rules.
There's nothing more to argue.
Case closed.
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On January 26 2010 02:04 Tien wrote: Is that unfair? Sure as hell it's unfair for Flash. But does it matter? No it does not matter, the rules are the rules.
There's nothing more to argue.
Case closed.
I hate to say, but that is quite an obnoxious comment with respect to Flash. For starters, Flash is potentially giving up his later career aspirations (ie. University) to pursue his current profession. The time he spends training towards Starcraft could possibly be used for his studies and future career. For all we know, professional esports could possibly fade away if people lose interest in Starcraft and Starcraft 2 does not resurrect the professional esports scene. There is no guarantee he will be able to make a living off of Starcraft in 5 years time.
Thus, if he is sacrificing his career, and his family is allowing him to sacrifice his career, then it all due respect, rulings like this from KESPA need to be made as fair as possible as money is on the line - money that feeds Flash, and money that feeds his family.
Do you know why his dad was so angry? His dad knew perfectly well that they lost tens of thousands of dollar on that one ruling - and that was money that the family could use. Add on top that top players like Boxer and July could only stay on top for a few years in their prime, and it hurts that much more if they cannot make as much money as they can while they are in their prime.
We're not talking about filthy rich Major League Baseball players here that make millions and could probably lose a couple of million here or there. We're talking about esport athletes that already earn less than University graduates and even a good professional Starcraft player may not earn enough financially to help his family.
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On January 26 2010 03:30 StarcraftMan wrote:Show nested quote +On January 26 2010 02:04 Tien wrote: Is that unfair? Sure as hell it's unfair for Flash. But does it matter? No it does not matter, the rules are the rules.
There's nothing more to argue.
Case closed. I hate to say, but that is quite an obnoxious comment with respect to Flash. For starters, Flash is potentially giving up his later career aspirations (ie. University) to pursue his current profession. The time he spends training towards Starcraft could possibly be used for his studies and future career. For all we know, professional esports could possibly fade away if people lose interest in Starcraft and Starcraft 2 does not resurrect the professional esports scene. There is no guarantee he will be able to make a living off of Starcraft in 5 years time. Thus, if he is sacrificing his career, and his family is allowing him to sacrifice his career, then it all due respect, rulings like this from KESPA need to be made as fair as possible as money is on the line - money that feeds Flash, and money that feeds his family. Do you know why his dad was so angry? His dad knew perfectly well that they lost tens of thousands of dollar on that one ruling - and that was money that the family could use. Add on top that top players like Boxer and July could only stay on top for a few years in their prime, and it hurts that much more if they cannot make as much money as they can while they are in their prime. We're not talking about filthy rich Major League Baseball players here that make millions and could probably lose a couple of million here or there. We're talking about esport athletes that already earn less than University graduates and even a good professional Starcraft player may not earn enough financially to help his family.
What does this have to do with anything... you're essentially saying you disagree with the guy and then writing an essay about how you agree with him
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On January 26 2010 03:30 StarcraftMan wrote:Show nested quote +On January 26 2010 02:04 Tien wrote: Is that unfair? Sure as hell it's unfair for Flash. But does it matter? No it does not matter, the rules are the rules.
There's nothing more to argue.
Case closed. I hate to say, but that is quite an obnoxious comment with respect to Flash. For starters, Flash is potentially giving up his later career aspirations (ie. University) to pursue his current profession. The time he spends training towards Starcraft could possibly be used for his studies and future career. For all we know, professional esports could possibly fade away if people lose interest in Starcraft and Starcraft 2 does not resurrect the professional esports scene. There is no guarantee he will be able to make a living off of Starcraft in 5 years time. Thus, if he is sacrificing his career, and his family is allowing him to sacrifice his career, then it all due respect, rulings like this from KESPA need to be made as fair as possible as money is on the line - money that feeds Flash, and money that feeds his family. Do you know why his dad was so angry? His dad knew perfectly well that they lost tens of thousands of dollar on that one ruling - and that was money that the family could use. Add on top that top players like Boxer and July could only stay on top for a few years in their prime, and it hurts that much more if they cannot make as much money as they can while they are in their prime. We're not talking about filthy rich Major League Baseball players here that make millions and could probably lose a couple of million here or there. We're talking about esport athletes that already earn less than University graduates and even a good professional Starcraft player may not earn enough financially to help his family.
too many things wrong with this. just to start he doesn't earn less than university graduates. second its not like they need the money that is an assumption unless they are wasting money left and right. I believe he makes 200 million won a year which is about 160 thousand a year? Not to consider the fact that korea is NOT an expensive place to live in...
then the rest is theorycrafting
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Let say there would have been regame on same map but this time Jaedong decides to let say attack his own drones at beginning. Then after one drone dies types "gg" and leaves because his mad about regame decision.
KeSPA would give win to Flash and perhaps warning to Jaedong. What would fans say?
Who says that Jaedong plays his best A- (S-) game? I would be pissed of if suddenly I had to regame already won game.
WORST possible situation would have been if KeSPA asked players what to do. 100% Jaedong has to say regame because otherwise he would lose respect of fans. This is why KeSPA doesn't ask players what to anymore. We don't want anymore Firefist vs Backho incident.
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