Flash’s victory over his peers and the dominance he showed in team leagues and individual leagues had fans giving him multiple names. He started off as Little Monster for his initial entry into the scene, then became known as The Final Boss for his team league success. He was then dubbed the Ultimate Weapon after his near imperviousness and ended with the nickname God.
Anyone seen this build in PvT before? Protoss goes 14 nexus --> Makes Goons --> Stargate --> makes one corsair --> 2 base carrier and catches Flash totally off guard lol.
Anyone seen this build in PvT before? Protoss goes 14 nexus --> Makes Goons --> Stargate --> makes one corsair --> 2 base carrier and catches Flash totally off guard lol.
Game starts at 1:35:02
Wow that was sick. Never seen anything like that before. Looked almost as if that P was cheating somehow. I think flash was trying too hard to be aggressive. He didnt expect the P to have that many goons at that point in time waiting just outside of flashs vision range.
Anyone seen this build in PvT before? Protoss goes 14 nexus --> Makes Goons --> Stargate --> makes one corsair --> 2 base carrier and catches Flash totally off guard lol.
Game starts at 1:35:02
Wow that was sick. Never seen anything like that before. Looked almost as if that P was cheating somehow. I think flash was trying too hard to be aggressive. He didnt expect the P to have that many goons at that point in time waiting just outside of flashs vision range.
Forgot to mention Protoss totally skipped robo to save on gas and also made very good use of disruption web.
Anyone seen this build in PvT before? Protoss goes 14 nexus --> Makes Goons --> Stargate --> makes one corsair --> 2 base carrier and catches Flash totally off guard lol.
Anyone seen this build in PvT before? Protoss goes 14 nexus --> Makes Goons --> Stargate --> makes one corsair --> 2 base carrier and catches Flash totally off guard lol.
Anyone seen this build in PvT before? Protoss goes 14 nexus --> Makes Goons --> Stargate --> makes one corsair --> 2 base carrier and catches Flash totally off guard lol.
But this time Toss manage to burst with Goons & Disruption Web while the Carriers didn't do much, damn insane.
Not really now that I saw the openings, Flash failed his bunker rush so hard, he was very far behind after that. He did not even have a finished gas after the first goons were already out, so what sky did might be cute, but it would not work if Flash would have done his Rax Expand normally.
I just had a strange thing happen to me and wondered if you ever encountered something alike:
I jumped into a SP game to test a build, on a whim I 'simulated' to start building and then cancel the second marine if I scout my opponent in time (which I did), and then things got unreal!!!
So I cancel the marine, get the money back, but he still pops out and dies a horrible death.
I guess this is the same 'bug' like lurker-eggs under immense amounts of marine-fire popping the lurker that dies instantly, but I've never seen it happen with other units...
What that looked like was more of a mindgame from Sky. Once Flash saw the corsair scout instead of an observer he thought Sky was going for a typical 2 base carrier like Jangbi's build in the above games, so he canceled his Ebay and went for a faster third CC. The tank snipes that forced a ton of repair on bunker + the repair on the barracks from the corsair + the failed bunker rush + the switch into 3rd CC + forced armory left him really low on army and open to goon dweb attack. It's very weird to only see one stargate and a fleet beacon since you usually build the fleet beacon with your second stargate close by since their build times line up. Maybe that was a small indication of something weird going on, but by the time he scouted it, he was already dead.
Anyone seen this build in PvT before? Protoss goes 14 nexus --> Makes Goons --> Stargate --> makes one corsair --> 2 base carrier and catches Flash totally off guard lol.
Game starts at 1:35:02
that vZ game against effort. Flash is impressive as hell. Definitely recommended. That sky game was good too.
Anyone seen this build in PvT before? Protoss goes 14 nexus --> Makes Goons --> Stargate --> makes one corsair --> 2 base carrier and catches Flash totally off guard lol.
Game starts at 1:35:02
Check out that goon counter shot @ 1:45:36, sick range lol
On November 23 2016 08:28 Highgamer wrote: I just had a strange thing happen to me and wondered if you ever encountered something alike:
I jumped into a SP game to test a build, on a whim I 'simulated' to start building and then cancel the second marine if I scout my opponent in time (which I did), and then things got unreal!!!
So I cancel the marine, get the money back, but he still pops out and dies a horrible death.
I guess this is the same 'bug' like lurker-eggs under immense amounts of marine-fire popping the lurker that dies instantly, but I've never seen it happen with other units...
On November 23 2016 08:28 Highgamer wrote: I just had a strange thing happen to me and wondered if you ever encountered something alike:
I jumped into a SP game to test a build, on a whim I 'simulated' to start building and then cancel the second marine if I scout my opponent in time (which I did), and then things got unreal!!!
So I cancel the marine, get the money back, but he still pops out and dies a horrible death.
I guess this is the same 'bug' like lurker-eggs under immense amounts of marine-fire popping the lurker that dies instantly, but I've never seen it happen with other units...
wow wtf ?
It has to do with frame rate delay compensation. The marine was cancelled after the last frame of it being produced processed but before the first frame of the marine popping was fully processed, so it completed the marine's production then immediately killed it. At 23.81 fps this will be very hard to reproduce.