Ever wished you were a more capable Protoss player so you could test out all your crazy theories? Here's your chance to almost do that! Tell me your unorthodox, non-standard and weird ideas and I'll try them out.
The more specific you are, the more likely I am to do it. If you've seen a progamer get in a situation and respond a certain way and you wonder "wouldn't this other way be better?" then let's hear it. If you've made up a build order that you swear is better than the standard build (at least in some scenarios) then jot it down. If you've got a cheesey build where you've thought out all the possible outcomes and it's actually a pretty safe build, then type it out. If you think an unused unit would be cost-efficient in a certain scenario and it's unlikely to mess up the balance of the infinity other variables in the game, then lay it out.
And if you can post a replay or link a VOD in which I can see the exact situation of intended use, then I'm even more likely to try it.
And as a gift of good will, here is another rofl rep. It's less than 5 minutes in length so I'll provide no summary other than that it involves pylon prisons. Replay
Game 1: DT/Goon/Obs PvP
On February 02 2008 04:23 nAi.PrOtOsS wrote: PvP, fast dt try to injure him as much as possible, take nat as soon as dt comes out and then make like 2/3 cannons depending on his strat. Then Macro like a beast and make mass dt with like 12 goons and obs. Go around killing his obs with goons and dting him + expoing, u should be able to win atleast one game with ths strat, untill ur opponent figures out he just has to kill ur obs lol. If he firgures out he just has to kill ur obs and ur still in the game, then he should be really behind and u should be able to finish him off pretty easily. !!!!
Skipping Observers and using mind controlled Overlords to counter Lurkers. Maelstorm / Psionic Storm to avoid Scourge. Could be done in tandem with Bisu or while skipping Stargate.
On February 02 2008 03:11 Chill wrote: Skipping Observers and using mind controlled Overlords to counter Lurkers. Maelstorm / Psionic Storm to avoid Scourge. Could be done in tandem with Bisu or while skipping Stargate.
lol
Try to beat some noob like Bisu did on peaks ( he built a manner pylon in the mineral line of his opponent then he added two gates ).
On a a traditional map like LT, after a FE vs Zerg, cannon another main and expo instead of teching fast, while going around cannoning zerg expos if they try to match. Use mass cannons to defend vs ling / hydra while teching to mass sair reaver dt off 3 base and another easy nat to take.
On February 02 2008 03:11 Chill wrote: Skipping Observers and using mind controlled Overlords to counter Lurkers. Maelstorm / Psionic Storm to avoid Scourge. Could be done in tandem with Bisu or while skipping Stargate.
On February 02 2008 03:28 JensOfSweden wrote: Aphelion that sounded quite cool but hydra ling will quite easily overrun your cannons though
You won't be getting gas till late, and you will have to MASS cannons. There shouldn't be any motivation to skimp, if you defend, you will have 3 base vs low econ zerg and it should be easy from there.
The thing which concerns me is that you can't transfer probes, and you will be so strapped for minerals you might not even have enough probes to beat the economy of a normal FE for quite a bit. There's got to be a reason this idea hasn't caught on.
Pvt 2 proxy stargate scouts opening, 1 gate goons to hold ramp while using scouts + micro to prevent him from getting anti-air. Probably more suitable on a map where a terran is less likely to make many marines at the start. May require micro of two groups of scouts at the same time.
Also if you feel like doing one of a different race (reverse matchup)...
TvP on a map like tau cross, show the protoss 2 fact, kill the probe as soon as you can, and float the second fact outside of the main. Make vults from one fact and raid the main (similar to proxy fact) while using tanks from the other fact to defend against a goon attack, and eventually expand.
PvP, fast dt try to injure him as much as possible, take nat as soon as dt comes out and then make like 2/3 cannons depending on his strat. Then Macro like a beast and make mass dt with like 12 goons and obs. Go around killing his obs with goons and dting him + expoing, u should be able to win atleast one game with ths strat, untill ur opponent figures out he just has to kill ur obs lol. If he firgures out he just has to kill ur obs and ur still in the game, then he should be really behind and u should be able to finish him off pretty easily. !!!!
nAi.PrOtOsS you honestly think that's potentially the best possible strat? It sounds more like something bizarre that you imagined and not something you actually think could be the best possible way to win.
Goon/DT/Obs is generally a delaying tactic or just a tactic to get a few free kills. I can pick off my opponent's obs and send in 2-3 DT's and maybe kill his HT's and make him retreat. Obs generally fall behind a moving army so they're hard to pick off and if my opponent is in a defensive position, the loss of goons won't be worth it or it just won't be possible to kill his obs. And all that just to make him retreat to the cannon(s) he's sure to have at his nearest expansion.
So basically I'm saying it's a good idea to have a few DT's in your army and look out for the possibility to kill your opponent's obs, but to mass DT in order to do more damage is to ruin the risk vs reward assessment of the tactic.
Anyway I'm uploading a FPVod of me massing DT just cuz PvP was the first game I got and nobody else gave any PvP suggestions...
On February 02 2008 04:19 micronesia wrote: Pvt 2 proxy stargate scouts opening, 1 gate goons to hold ramp while using scouts + micro to prevent him from getting anti-air. Probably more suitable on a map where a terran is less likely to make many marines at the start. May require micro of two groups of scouts at the same time.
I can try this but it is so easily defeated that I'm not sure it's worth it. It's like hoping there aren't marines, hoping there isn't an early ebay, hoping he doesn't do a build that can break 1gate goons trying to hold a ramp. Also I think Terrans are checking for proxy buildings now more than ever if their scout detects a lack of protoss spending.
I was thinking about the following. PvZ, early late-game, Zerg is hiding behind sunk/spore/lurk making expos hard to take out, you already have archives and stargate, why not throw down an arb tribunal so you can recall his main and take out all this tech, by passing his defenses completely, or an important expo or whatever. The zerg army also completely sucks when its out of position against a rampaging toss ground force like that so it will have a hell of a time taking you down (will probably counter though). (In which case if you could stasis a ramp to save your expo that would be so pimp). (Or just stasis some ultralisks).