TheoryCraft Me - Page 4
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Zherak
Norway256 Posts
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Salv
Canada3083 Posts
IDK if they were just caught off guard so much or what, but maybe that's part of the build than. Only thing I did notice (from the few games I watched) they were trying to pressure your natural real hard instead of expanding and powering, so maybe that would counter your build well. Nony, what do you think? | ||
FieryBalrog
United States1381 Posts
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Hittegods
Stockholm4640 Posts
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Try
United States1293 Posts
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Night[Mare
Mexico4793 Posts
with such air mobility, taking in mind that scouts fire to ground as well, couldnt you pick off the spire everytime the zerg pop it up? | ||
FieryBalrog
United States1381 Posts
On February 03 2008 05:50 Hittegods wrote: Getting some darchons in PvP to feedback the opponents HTs. Feedback is cheap as hell, comes standard and should be able to kill a lot of hts before they get their storms off. Quite a few pros do this. | ||
Scorpion
United States1974 Posts
I just tried it vs some D+ Zerg. He even wrote "wtf" when he saw that my 4 carriers were raping his 3rd and 4th expo so he tried to break my natural. With the mineral surplus, I can build 10+ cannons so his hydra brake failed miserably and he just typed out once he saw he had no hydra den and I was knocking on his door with Carriers/Disruption web. =O Going to try this more often... | ||
Zherak
Norway256 Posts
On February 02 2008 22:29 Scorpion wrote: Zherak's strategy actually works... o_O I just tried it vs some D+ Zerg. He even wrote "wtf" when he saw that my 4 carriers were raping his 3rd and 4th expo so he tried to break my natural. With the mineral surplus, I can build 10+ cannons so his hydra brake failed miserably and he just typed out once he saw he had no hydra den and I was knocking on his door with Carriers/Disruption web. =O Going to try this more often... Glad to see you have actually tried this. If you do go ahead and use it, there are very few elements of skill involved in this strategy, but: - Carrier/Corsair micro, especially against large groups of Hydra. This is difficult. - Not wasting Corsairs. They cost lots of gas. - Knowing when you are just about to waste Interceptors. Losing Interceptors costs surprising amounts of minerals and they also take quite some time to rebuild. - Correctly using your mobility to hit and run. - Managing to get that new expansion up, either by Cannon'ing a ramp or Robotics -> Island. I hate spending those 200 gas though. - Not getting your Carrier-build spotted. Try to be somewhat stealthy with the extra StarGates and the Beacon and the Air grades. Some good reasons to do this: - Really close positions, like PA or close Gaia or close Python. You can waltz into his main in three seconds. - Island expansions. | ||
Scorpion
United States1974 Posts
On February 03 2008 04:04 Zherak wrote: Glad to see you have actually tried this. If you do go ahead and use it, there are very few elements of skill involved in this strategy, but: - Carrier/Corsair micro, especially against large groups of Hydra. This is difficult. - Not wasting Corsairs. They cost lots of gas. - Knowing when you are just about to waste Interceptors. Losing Interceptors costs surprising amounts of minerals and they also take quite some time to rebuild. - Correctly using your mobility to hit and run. - Managing to get that new expansion up, either by Cannon'ing a ramp or Robotics -> Island. I hate spending those 200 gas though. - Not getting your Carrier-build spotted. Try to be somewhat stealthy with the extra StarGates and the Beacon and the Air grades. Some good reasons to do this: - Really close positions, like PA or close Gaia or close Python. You can waltz into his main in three seconds. - Island expansions. Ah, thanks! If this works vs B Zergs then it will indubitably work vs D+/C-/C/C+/B- Zergs =D!!! EDIT: Here's the rep, if you want to see what I did wrong/what I should improve on. http://rapidshare.com/files/88860950/0932_Sc0rpionP_elesedeZ.rep.html EDIT#2: I tried it again. Caught this 7-3 Zerg off guard. XD http://rapidshare.com/files/88881472/0937_eRaZZ_Sc0rpionP.rep.html | ||
NonY
8748 Posts
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Scorpion
United States1974 Posts
On February 04 2008 02:18 NonY[rC] wrote: god you guys are fucking horrible. it takes some REALLY REALLY stupid shit to make me lose to these newbs, but somehow you guys manage. ?? | ||
SpiritoftheTunA
United States20903 Posts
On February 04 2008 02:18 NonY[rC] wrote: god you guys are fucking horrible. it takes some REALLY REALLY stupid shit to make me lose to these newbs, but somehow you guys manage. which ones have you tried and lost with? | ||
PePe QuiCoSE
Argentina1204 Posts
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Scorpion
United States1974 Posts
On February 04 2008 04:48 PePe QuiCoSE wrote: i saw scorpion replays, and yes, you were so far ahead after sair harrass that you could have won with anything that suited you. Winning against them with that strat doesn't prove that it is good. So you're saying that all P should just double star corsair harass from now on? >_>! EDIT: Played again, this time in a 1v1 play/obs game. http://rapidshare.com/files/88965402/0946_MaP_KoZ_WP_hT_CP_TZ_HT.rep.html Really close o.o So far I haven't lost doing this strategy, LOL! XD Keep in mind I haven't really been playing absurdly good Zerg players >_>~ Thanks Zherak! | ||
Salv
Canada3083 Posts
Thanks Nony | ||
NonY
8748 Posts
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PePe QuiCoSE
Argentina1204 Posts
On February 04 2008 05:20 Scorpion wrote: Huh? no, I'm saying that you had been so successful with that harass that you had ample margin to do anything you liked. It is to be seen how it works (timing ie) with not so much overlord popping.So you're saying that all P should just double star corsair harass from now on? >_>! | ||
Scorpion
United States1974 Posts
On February 04 2008 08:48 PePe QuiCoSE wrote: Huh? no, I'm saying that you had been so successful with that harass that you had ample margin to do anything you liked. It is to be seen how it works (timing ie) with not so much overlord popping. I mean, that's the whole point, harass the Zerg so that he wastes money on spores/scourge/overlords then surprise him with Carriers. I see what you're trying to say though; you don't necessarily have to go Carriers, you can just mass speed zeals off 6-7 gates. Thing is, Zerg doesn't know what to do vs Carriers since they rarely see them in ZvP. =O | ||
ketomai
United States2789 Posts
Go 8 pylon 10 forge (as if you are FE'ing). Put 2 or some cannons up (no nexus) to block any scouting lings (and maybe use probes if he has enough to run by). Proxy 2 (or maybe 3) gates somewhere (cut probes perhaps). He will think you to be fast teching and pumping probes, but instead you have cut probes and are pumping zeals. When his 2nd expo is done (that you hope he took), then make 1 or 2 zeals bang on his hatch, and force his few units to go to defend it, and then rush the rest of your zeals into his main and hopefully win. Disclaimer: I suck. edit: and I don't really know how you'd take care of an overlord other than wasting money on a core, or just cutting off half of your main with a canon by a nexus or something so his overlord can't access that half and just guesses. | ||
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