Ideas to help Starcraft grow? - Page 2
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KhaliWear
Canada159 Posts
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ppshchik
United States862 Posts
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Whatson
United States5356 Posts
Can't you guys just all collaborate together and actually do something productive instead | ||
MstrJinbo
United States1251 Posts
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tshi
United States2495 Posts
On August 10 2013 00:53 Whatson wrote: Why is there a new thread on improving "eSports" every single month Can't you guys just all collaborate together and actually do something productive instead it usually just results in blaming blizzard and thats it | ||
Specialist
United States803 Posts
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Plansix
United States60190 Posts
On August 10 2013 00:57 tshi wrote: it usually just results in blaming blizzard and thats it We should just make a "I hate Blizzard/battle.net and WCS thread". Then we should put it behind a spoiler tag that says "Do you want to dislike SC2 more, click here." It worked for Balance, why not Blizzard hate. | ||
Frex
Finland888 Posts
On August 10 2013 01:01 Plansix wrote: We should just make a "I hate Blizzard/battle.net and WCS thread". Then we should put it behind a spoiler tag that says "Do you want to dislike SC2 more, click here." It worked for Balance, why not Blizzard hate. I think this would be a pretty good topic and it would also get Blizzard´s attention eventually. | ||
Passion
Netherlands1486 Posts
On August 10 2013 01:04 Viserion wrote: I think this would be a pretty good topic and it would also get Blizzard´s attention eventually. I thought the purpose would rather be to instantly know who to ignore... | ||
syriuszonito
Poland332 Posts
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Plansix
United States60190 Posts
On August 10 2013 01:05 Passion wrote: I thought the purpose would rather be to instantly know who to ignore... It could do both, I guess. I just want the Blizzard, MLG, SC2 hate threads to end. They are tiresome after 3 years of the same crap being said over and over. | ||
TitusVI
Germany8319 Posts
Two things make me close the stream of starcraft 2 tournaments: -When in semifinals are 4 protoss -When 9 players in the playoffs are asian | ||
docvoc
United States5491 Posts
On August 10 2013 01:06 Plansix wrote: It could do both, I guess. I just want the Blizzard, MLG, SC2 hate threads to end. They are tiresome after 3 years of the same crap being said over and over. I feel like the biggest enemy to sc2 growth is the community itself sometimes lol. | ||
BillGates
471 Posts
I mean remember the rhino in the room, remember the "do you want chat channels", remember the unit spread, etc... threads? These were all major threads discussion some of the issues with SC2, but what did it come out of them? Absolutely nothing, Blizzard doesn't listen. | ||
Kuni
Austria765 Posts
And it's not necessary to want to force Starcraft 2 to be one of those legendary games. The community will shrink over the years, but a good amount of people will still be interested in it and more people will remain, than with many other games, just not the legendary games, which have lived for so long. It will not be the mainstream breakthrough, because as it is quite obvious, there is something missing in Starcraft 2. I personally have watched mainly because of a few interesting characters, but I'd have stopped waaay back, if I had been watching just because of the game itself. Hots was just a bandage, which delayed the bleeding. Just looking at David Kim and the other clowns, how they are massacring this game and the scene with their poorly executed ideas and views ... it makes me sad and glad at the same time, because I've stopped caring by now and moved on. The two and a half people who I am still interested in and are left just don't do it for me anymore. The opposite of love for the game is not hate, but indifference for it. Each and every hate thread is better, than no one giving a fuck about it anymore. | ||
Foxxan
Sweden3427 Posts
On August 10 2013 00:25 [F_]aths wrote: You can name more even though you can't? All "issues" you mention are no real issues in my eyes. Either you describe the existence of a standard strategy, which is a good thing since it gives the spectating experience some structure and allows for mind games. Or you explain some powerful capabilities as if it would be a bad thing that races have powerful abilities which however are balanced out by some vulnerabilities. i dont quite understand you I can name more but cant come up right now is what wrote Not in your eyes its not a problem, u sure u understand rts games? How can it not be a problem if for example you need the lame swarmhost to fight a big armee of protoss? Swarm host...The turtle mushroom. The most effective wayto play him right now (might change still) is to turtle behind mass static defence go heavy on corruptors and few vipers. Send out a very small force to do some poking or defending some force of opponent (since your swarmhosts are so weak) When iu mention small it is because u need woekrs and you need your armee (no supply left) Is this a good RTS game to you? For me, its garbage! You wanna expand more than 3bases, guess what u do it for the gas 9/10 times. And not the minerals (because of deathball syndrome and no defenders advantage) This game is not strategic or actionpacked its turtle packed In Protoss vs terran it becomes colossous with hightemplars, against vikings and ghosts. Did you emp THAT HIGHTEMPAR? YOU WON THE FIGHT did you miss the emp? you didnt emp at all? YOU LOSE THE FIGHT edit: Before u ask me the same question, YES! I CAN! MENTION! MORE | ||
Daimai
Sweden762 Posts
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Drake
Germany6146 Posts
i dont think wcs did anything wrong, sure less viewers when same time you can watch epic wcs events ... all you write is wcs is making mistakes, but i rly dont think so | ||
Meadowlark
United States349 Posts
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The WingNut
United States35 Posts
That's what this game needs more of. Just like so many people on this thread have stated, SC2 is not very casual friendly. With the inclusion of Unranked Play, and XP system, and Skins/Dance/Etc rewards, it has gotten a lot better. But, there is more that can, and should be done. The problem is that you don't want to change the game for the people who enjoy competitive SC2, and for eSports competition. So what should Blizzard do? My Suggestion: Add in a "Casual Mode" option to ladder games. When enabled, a ladder game in casual mode might change in the following ways (just ideas off the top of my head): 1. The tool-tips and information messages that are currently in the 'training mode' are now in multiplayer. (e.g., your supply count gets highlighted when you get close to being supply blocked; a message appears on screen when you have high energy on your queens/nexus/OC). WHY: This helps casual players more easily deal with basic macro mechanics. It doesn't drop mules for you, just reminds you that you have high energy. Again, this is already built into the training mode. 2. In team games, Team Unit control is turned on by default. It can still be disabled by the player if he/she wishes. WHY: Casual players, especially in team games, can get frustrated when they get attacked by multiple players. Combined with low APM, this creates a frustrating experience. Allowing your team-mates to help you out by microing your units for you would help. This is already in the game; it would just need to be turned on by default. 3. In team games, Allow automatic resource sharing. I'm not sure how this would work exactly, but for example, you could have all minerals and gas over 1000 to be automatically available to all team members. WHY: Now team games can be played as a team, more easily than the resource sharing system currently in place. If you get attacked and lose your workers, at least you can try to get back into the game if your team-mates are floating money. It also allows you to help out your team if one of your team-mates are floating tons of resources without knowing how to spend them. Now you can easily spend the resources for them. 4. New watch-towers are added to the maps. Each team has one watch tower that belongs to them. As long as the watch tower exists, it gives that team full map vision. It can be destroyed in the same manner as destructible rocks. WHY: I know this would be a big change. However, this would stop early, cheesy strategies that make the game not very fun for casual players. Casual players also have a difficult time scouting. This would make scouting easy. The location and HP of these towers could be adjusted for balance. Those are just SOME ideas. Here's why I think they are good ideas. A. It doesn't change the units or abilities of any units. This means you are still fundamentally playing the same game, just with extra help. This also makes it easier for Blizzard to manage. B. Being able to see the entire map makes the game much much easier and less frustrating. C. It doesn't affect the current ladder/competitive SC2 at all. It's a new mode. Casual mode can be turned off if you want to play a more challenging game. Just some ideas! More casual players means more money for Blizzard means more eSports, etc etc. | ||
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