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On January 03 2012 01:30 Muki wrote:Show nested quote +On January 03 2012 01:08 RQShatter wrote: Battlefury is also great for solo pushing. Everything about it makes it a great item for void and AM Neither of them have a single AoE spell or summons or anything that would make them pushers. They are supposed to be hero killers.
That's short sighted. Late game AM often pushes lanes alone before rejoining his team who is pushing another lane so the opposing team will have to handle two lanes. AM also can push alone very well if he has a battlefury (or into the late game) since he has such high mobility with his blink. Void same concept, except with less mobility.
Just because they don't have spells that center around pushing exclusively doesn't mean they can't. Can't recall the amount of games where an AM or Void pushes one lane with their team pushes another, Void/AM rejoin their team for the coming team-fight and their team loses because of the advantage the enemy team has being in their base, but they get a tower/rax anyways because of the push the AM/Void did previously.
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Netherlands45349 Posts
Stronger pushed lanes(3-4) packs are much more easily cleaned up with BF after which the FV can head into the jungle
also, a very small bonus is that BF cleaves heroes aswell, which IF you get a money Chronosphere can destroy multiple heroes or atleast significantly damage them.
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I have done MoM before battle fury on Void in pubs quite often. The problem is that if MoM doesn't achieve what you want midgame then its essentially wasted and it'll only get in the way of your inventory at the 35+ minute mark. Especially if you're barely breaking even with the opponent side at that point the MoM is even less useful as you can't afford to receive additional damage as you don't have any significant hp items at this point and can't afford to get them as you'll fall behind in the dps you need in your Chrono. What makes Battle Fury even better in pubs is the added speed with which you can push and jungle as your allies will rarely allow you maxmum farm you need every bit you can claim. You will get a quick Yasha right after battle fury which immediately puts you right back where you want to be in terms of dps at that time in the game.
Bfury on Gondar serves a bit of a different purpose. It helps you remain sufficiently ahead of the "real" carries on the opposing team when/if the game stalls in the later stages of midgame as he can't do much against a whole team with his lack of mobility. Mortred is a bit trickier, what she really needs is level 16 and a BKB. Before then you should really do whatever suits the pace of the game. Sometimes that's getting hotd+wand and joining action whenever possible other times its getting bfury and jungling/playing it safe. Sometimes you're required to get a vanguard on Magina first because you're required to participate in fights a lot starting early-midgame but getting bfury right after that is still the most solid option. My favorite option though is just getting the roh+vit booster making bfury and a heart from the vitbooster afterwards (or after manta, whatever the situation calls for).
The red thread through this is that battle fury in general is the safe option if you're a good farmer as most players don't know how far they can take their hero in a given situation in early-midgame fights which means you won't have anywhere near the items you need to have at the 30+ min mark because you died in fights and didn't get your farming item (bfury, hotd on luna/trax)
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This is extremely helpful, thanks man. I love you.
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Which heroes are good if you are new to DOTA2
I've played some games but i mostly got my ass kicked and didn't really know why. Probably because i don't know how to play more advanced heroes.
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Lich, Lion, and Crystal Maiden are all easy supports. Tidehunter is an easy initiator. All of which have good ganking abilities. If you've played Starcraft for a decent amount of time, then you probably have good map awareness and positioning abilities, in that case, Sniper is an a good first carry (don't try to play carry until you got the basics though).
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sniper and lion are not easy yo lion in particular takes a bit of experience
lich is the easiest support, followed by probably cm/tide and then vs skeleton king is the easiest carry, followed by naix and antimage and then probably sniper
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I would not recommend sniper for a new player unless they enjoy dying a billion times.
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Sniper is hard? o_O what makes him hard? (ionno i came from LoL, not necessarily new to DotA/MOBA)
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On January 10 2012 10:00 Kenpachi wrote: Sniper is hard? o_O what makes him hard? (ionno i came from LoL, not necessarily new to DotA/MOBA)
well Sniper is a full on, right click hero. Two of his skills are passives, one is an AoE slow and his Ult is on a very very short cooldown, around 20 secs if memory serves. Hes actually quite easy to play, but can be a bitch to keep alive.
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Unless your team is capable at protecting you, you wont get far as Sniper, he cant really take care of himself until lategame.
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If you're new to Dota2 (and didn't play Dota), just play Lich for 50 games. He's useful in every pub lineup, he's fun to play, and he's easy enough to play decently. You'll be able to learn how to play other heroes by watching teammates/enemies and you can practice warding + map awareness.
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Thanks for writing this. I find it very useful.
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On January 10 2012 11:17 Durak wrote: If you're new to Dota2 (and didn't play Dota), just play Lich for 50 games. He's useful in every pub lineup, he's fun to play, and he's easy enough to play decently. You'll be able to learn how to play other heroes by watching teammates/enemies and you can practice warding + map awareness. right now I'm on my 20th straight game as lich and I don't know if I've seen any improvement yet
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I also recommend spamming Lich games.
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Is it possible to get this thread stickied? I find it very useful.
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Thanks a lot for this quick guide I'm new and I would be totally lost without it, much love <3 !
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These are really useful guides, thanks a ton. Any chance you could start adding in starting items for the character? (or just a couple of cookie cutter starts and list who to use them with?)
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Almost every starting item for every hero is a combination of brances/ ring of protection / circlet / +3 int/agil/str / clarity / tango / salve. If your playing a support get wards/chick/crow instead of the more expensive 150g + items.
A little planning and understanding of your hero/role tells you what to start. For example if your going to get a basi ring, you can start with the ring of protection, if your going to get an urn gauntlets might be a good start item. Otherwise nothing beats the efficienty of brances, so they are great.
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