|
On June 07 2019 08:56 argonautdice wrote: Didn't Vindicta (Nero) also used to hack? And who the heck is CrucialNug? Did someone change ID recently is it another random NA Terran? CrucialNug as I understand it is one of the top 2v2 players in NA trying his hand at 1v1 tournaments.
edit: just realized i double posted, sorry
|
On June 07 2019 04:24 ProTech wrote: Been trying to get the community to realize this for months. Too bad no one listens to me even to this day :/
That's because you accuse everyone of hacking, you just got lucky being right in this instance.
|
On June 07 2019 09:42 RatzBarcode wrote:Show nested quote +On June 07 2019 04:24 ProTech wrote: Been trying to get the community to realize this for months. Too bad no one listens to me even to this day :/ That's because you accuse everyone of hacking, you just got lucky being right in this instance.
I accuse hackers, not everyone or even close to it. Never have, never will.
|
|
Don't let this guy's statement fool you. He didn't just hack in 2v2s that's for sure. This guy hacked me in 4v4's back in 2015. And he's hacked countless others. In team games and 1v1's. It doesn't make sense how he tries to say hey I only did it in 2v2 one time.
|
*Impossible to prevent without non trivial performance/stability issues. That paper sounds interesting (too bad its behind a paywall) but no videogame developers have actually implemented anything like that as far as I know (please let me know if I'm wrong, it sounds cool!). But yeah blizzard could be wayyyy more proactive with scanning for new hacks and what not, I get that they like to delay bans and ban in waves in order to hit the most people (otherwise the hack authors just immediately push out an update after a handful of people get banned) but they're definitely lazy/ineffectual about it. I don't know if there IS a great solution now that the game is f2p its pretty easy to dodge bans.
Blizzard tried to implement a very active algorithm to detect maphacking in Wings of Liberty (i think). It may have been early Heart of the Swarm. It absolutely obliterated frame rates in team games. So much so, that they simply removed it.
Edit: It is probably more correct to say that they tried a system to make it VERY hard to make maphacks work. It seemed to be fiddling with actively changing memory addresses and the like. Sorry, my memory of the particulars is a bit fuzzy by now.
|
What is quite sad about this whole ordeal is that Blizzard only took necessary action once he qualified. I guess they didn't want the bad PR of having a known hacker playing for money on their official broadcast, but he was allegedly free to ruin the ladder for years as long as it didn't make too many waves back then.
Cheaters really are the plague of online gaming. The stream sniping and BMing is irrelevant. If you don't want to play fair, I say good riddance.
|
If this hacking happened 4-5 years ago and guy didnt hacked during qualifiers, this is plain dumb.
|
I think people getting know someone and treating them accordingly is pretty reasonable. Show us again for WCS Montreal Challenger and the verdict might be different. Let us get to know you in the different light that you say you bring now for us to believe that.
|
There is proof that he hacked in 2v2 AND 4v4 years ago, but I doubt he has done it after that, not with his main account anyway. I'd like to believe him that he hasn't hacked since, not with his main account anyway, but since he didn't get properly punished back in the day, so it was due time. It's difficult to defend a toxic guy, but I don't hate him like many do. I hope he has learned his lesson now and uninstalls all lurking and tempting cheating software from his computer.
|
Good riddance
Go hack Fortinite or some other shit but leave my Starcraft alone!
|
On June 07 2019 06:46 Jank wrote:Show nested quote +On June 07 2019 06:37 xongnox wrote:On June 07 2019 06:09 Jank wrote: Lol, blizzard not detecting any hacks used during the qualifier means nothing either considering maphacks are undetectable server side (which is why they're still around in rts, they're pretty much impossible to prevent). All they can do is scan for signatures of public/common hacking software, if he's using something private they'd never catch it. Given his over performance on the ladder and what not I think its quite possible he's still cheating. -well you probably can design the game network component to prevent most of map-hacking being possible. There are some decent papers. https://ieeexplore.ieee.org/abstract/document/5958049 for example. Best of all, from a performance perspective, you can do both (either the old way or the secure way) depending on context. (or even the settings of players...) -Even with the post- "scan the hack" method, Blizzard could do it 15x times better (money money i guess..). After all it's the main way antivirus works, and they work fine for 99.9% of stuff. Indeed most map-hackers kids doesn't codes themselves the maphack, they download/buy it, from public sites, so i guess it's not that hard if Blizzard had a competent dedicated team on it. Blizzard should understand maphack ruin the game experience for players. If you play only 1 cheater on 100 ladder games it's not a big deal, but when in GM/top ranked 2v2/3v3/archon/whatever you play 5 times the same team in 10 games, and this team cheats, it's totally ruining the experience, so people quit. Then with the top ranked 2v2/etc scene being obliterated, nobody stream it/train it/make competition, and so a lot of casual players will not get inspirited/follow/etc. Team games can be super nice in SC2, and it's very good for casuals (social interaction with friends), introducing a noob friend to SC2, combating ladder anxiety, etc. Sadly it's not now very popular in SC2, because this issues and some other (maps, full air/mech BS meta, etc.). Blizzard should (have) paid more attention. Not the 1v1 GM ladder dosen't mean not important for the game and player base. *Impossible to prevent without non trivial performance/stability issues. That paper sounds interesting (too bad its behind a paywall) oops sorry : https://crypto.stanford.edu/~dabo/pubs/papers/onlinegames.pdf Due to costs, he best way would probably be to activate it (the safe networking) only in certain circumstances. (suspicious account, etc.)
Otherwise a totally different human approach to mitigating maphack can be to trust more the players and give them more control on the ladder.
Let's say some account is being reported as a cheater way lot more than the basal rate. Blizzard won't do anything (if he is not top GM/WCS qualifying/etc), we know it. But you can give the option to other players of blocking him from matchmaking versus you. In Real Life, people simply won't play with you if you cheats every time. With proper safeguarding (can only block 5 active accounts, ..), i can see it as a simple, non-costly and easy-to-implement way to mitigating the worst experiences inflicted by map-hackers. Then one dude like him could not ruin the 2v2/etc. scene for the top 15 teams. He could make a new account, but : -If a new account is created from the same IP/PC fingerprint, inherit the list of people blocking you. -Will have to re-climb the ladder, can't show off their MMR and repeatedly abuses the same legit players (cheaters favorite activity)
|
On June 07 2019 04:42 Ej_ wrote: Only took 4(?) years and the guy to get top 5 GM :D lmao..and 'cry face'
|
On June 07 2019 05:37 xongnox wrote: I agree with Protech too : he is a know maphacker, and cheated for years, and not at all "only one time 4 years ago".
The issue is not him being banned now, it's him not being banned for life a long long time ago. He (and a few others) ruined top team play in 2v2 (3v3) for months here and here, a lot of people stopped playing top team play because him cheating for years without being banned.
Everyone who played him enough times in team play knows he cheats, and yet this dude even keeps the same nickname, as big as a "Big F***" to the community you can make. And blizzard let this dude ruin the game experience for tens or hundreds of legit players. For years. And now, getting caught a second time (in 5+ years of continuously maphacking at least ), he get the balls to whine. Unreal. quoted for prosperity
|
On June 07 2019 06:00 ProTech wrote:Show nested quote +On June 07 2019 05:37 xongnox wrote: I agree with Protech too : he is a know maphacker, and cheated for years, and not at all "only one time 4 years ago".
The issue is not him being banned now, it's him not being banned for life a long long time ago. He (and a few others) ruined top team play in 2v2 (3v3) for months here and here, a lot of people stopped playing top team play because him cheating for years without being banned.
Everyone who played him enough times in team play knows he cheats, and yet this dude even keeps the same nickname, as big as a "Big F***" to the community you can make. And blizzard let this dude ruin the game experience for tens or hundreds of legit players. For years. And now, getting caught a second time (in 5+ years of continuously maphacking at least ), he get the balls to whine. Unreal. Let's not forget the henchmen he created over the years that still to this day muck up our team ladder. LoadBlaster Prototype ( EU ) StellarMango BrotienShake All these guys stream snipe me for 5 hours + per stream and blatantly map hack. PureLegacy started that garbage in team games and it's not gonna end with him now. honestly, at this point, I believe whatever Protech says. Even if he thinks andren0chr0me is best taken intravenously like stem-cells
|
On June 07 2019 06:28 Pandain wrote: how old is purelegacy? anyone know? interesting question
|
On June 07 2019 09:54 ProTech wrote:Show nested quote +On June 07 2019 09:42 RatzBarcode wrote:On June 07 2019 04:24 ProTech wrote: Been trying to get the community to realize this for months. Too bad no one listens to me even to this day :/ That's because you accuse everyone of hacking, you just got lucky being right in this instance. I accuse hackers, not everyone or even close to it. Never have, never will.
Its not because purelegacy has been caught again that u are the "god of finding cheaters". U called way too much legit people "cheaters" during ur streaming career. I am not gonna give manner lessons but you obviously have a huge ego, sometimes delusional, like some featured streamers. Not as bad as avilo but far from being a respectful player. Dont try me because i could prolly list a hundred legit players u called cheater.
Anyways, i am glad purelegacy is banned and i hope a ban on his smurf accounts too, the ones he is using to harass people.
|
Getting banned for an offense commited on ladder 4y ago ? Nice one Blizzard.
|
Canada8988 Posts
I have to say the politics of the NA 2v2 ladder are surprisingly intricate
|
Every cheater should be banned for life. I look forward to the day when cheating in multiplayer games will give you a lengthy prison sentence.
|
|
|
|