Random and its place on the ladder - Page 14
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Vinc
Germany40 Posts
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xrapture
United States1644 Posts
On August 20 2012 04:17 Vinc wrote: I ask for the race at the beginning, if they wont tell me or tell me the wrong race, i just leave... Same. No point of being forced to choose a sub-optimal build against a player who's rating is inflated because he chooses random. I ladder to improve my mechanics, not to flip coins aka good luck vs random as protoss on tal darim. | ||
gawk
Germany310 Posts
On August 20 2012 04:10 Zetter wrote: You realize that there's a lot more openings than ffe in PvZ? And you realize that ZvP is the hardest matchup for random players, because it's impossible to practice it? MMR statistics don't lie, Random is by far the weakest race on the ladder. I'm always happy when I play against random, because it means an easier win for me. That stuff about cheesing makes no sense as well. Regardless of the matchup being PvR, PvZ, PvT or PvP, either I scout the cheese and can prepare for it or I don't scout it and am most likely screwed. Since I scout earlier vs Random as well, it's way more easy for me to hold a random cheese than a protoss cheese, which is somewhat impossible, since I scout very late if I know my opponent is toss. I switched through races and one thing I noticed was no matter what race I played there were opponents telling me in the first minute of the game how cheesy my race would be. So I now avoid to think of other races as cheesy, but the players I'm facing. And to OP, one Protoss I know of to 1Gate expand ist axslav, and I like his builds. Playing vs Protoss is just another challenge, and thats what sc2 is about. I can take a risk and play Nexus first vs Zerg and complain about scouting his 8pool too late or play gate expand and maybe have a slight disadvantage. I think there are many more skills involved during a match of sc2 that determine who wins, so try to play to your strengths. If you lose, gg and try to improve. | ||
Th30nE
United States44 Posts
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Berceno
Spain401 Posts
On August 20 2012 04:27 Th30nE wrote: learn to scout and stop whining, you can 9 pylon scout and still FFE or nexus 1st...... there is nothing wrong with random on the ladder, if anything its good, forces new/less experienced players to actually scout.... lol, yes sure we will nexus first, autoloss vs P, we can FFE too autoloss if vs P, or we can open with gate, good vs P/T but almost autoloss vs Z, all people scout in 9-15 even in bronze random doesn't make you learn nothing new | ||
xrapture
United States1644 Posts
On August 20 2012 04:27 Th30nE wrote: learn to scout and stop whining, you can 9 pylon scout and still FFE or nexus 1st...... there is nothing wrong with random on the ladder, if anything its good, forces new/less experienced players to actually scout.... um... no. I cc first vs zerg, gas first vs terran, and 1 rax fe vs protoss. So I should be forced to pull a scout insanely early, making my build worse, and have a chance of not seeing anything in time on a 4 player map? Na, would rather just leave. Plus I've played enough randoms to, personally, see justification in the stereotype that they favor gimmicky play and are unpredictable due to their lack of understanding of each race. | ||
gawk
Germany310 Posts
in Bronze you don't know you have an opponent to learn. Assuming Nony knows his stuff, gateway openings are far from being bad. | ||
Sepheren
United States66 Posts
Random should be an option which relieves the player of having to choose his/her race, yet does not hide that information from the matched opponent. I have no opinions on WHO plays random, or their personal playstyles. My issue is with the game design, which is flawed. | ||
TigerKarl
1757 Posts
Be nice to random players on ladder and they might do likewise. | ||
ROOTFayth
Canada3351 Posts
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jinorazi
Korea (South)4948 Posts
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blade55555
United States17423 Posts
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korona
1098 Posts
On August 20 2012 04:24 xrapture wrote: Same. No point of being forced to choose a sub-optimal build against a player who's rating is inflated because he chooses random. I ladder to improve my mechanics, not to flip coins aka good luck vs random as protoss on tal darim. More likely the random player's MMR is not inflated, but much lower than it would be if he used his 'best' race. When you have to manage 9 different match-ups you always have your good and bad mu:s and get much less practice time for each. And the level difference between the best and worst mu may be big. The MMR of the random player is still an average of how he handles all his 9 mu:s. This leads to situations, where the random player may have very high winratios in some mu:s, but very low in some others. So when facing a random opponent at ladder, it is a good chance that he actually is higher level player in that mu than the race picker (or the other way around). | ||
V6
147 Posts
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uberism
Canada271 Posts
There is a reason why no pro player picks random. | ||
decaf
Austria1797 Posts
It is stupid that you have to rely on your opponent's discretion though. I think all players should have equal chances when the game starts. I understand that random players have to learn more matchups than others thus I think they should have the dice symbol plus the specific race they rolled shown at the loading screen to give them credit for playing random. | ||
silentsod
United States198 Posts
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Godwrath
Spain10107 Posts
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d00p
711 Posts
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LordOfDabu
United States391 Posts
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