• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:45
CEST 05:45
KST 12:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)86ZeroSpace at Steam NextFest - Last free demo39Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser Old Replays From 1.4.6 The future of the SC game model
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
BW General Discussion Best thing happen to StarCraft since Remastered? ASL 22 Proposed Map Pool ProGamer Paychecks Story Data needed
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6784 users

Possible targets for the replicator - Page 34

Forum Index > SC2 General
Post a Reply
Prev 1 32 33 34 35 36 40 Next All
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
October 28 2011 16:14 GMT
#661
I really think that the replicate ability should have like a 1 minute cooldown so it could transform into a new unit every 1 minute. Currently the unit seems pretty useless to me.
Whitewing
Profile Joined October 2010
United States7483 Posts
October 28 2011 16:22 GMT
#662
On October 29 2011 01:07 RoKetha wrote:
I'm just gonna go with the following:

1) Copying tanks that are already in siege mode to instantly have a few tanks in siege mode where you need them

2) Copying Ghosts for EMP

3) The big one, copying an SCV, making all bases orbitals so you have amazing detection, Marauder base snipe immunity, MULEs, and you can replace all but a few probes with SCVs since they can still return money to Nexuses and mine from Assimilators, but also can repair your units. Mass repair Colossi that only die if Vikings get through their HP in one volley, anyone? Literally the only downside to making SCVs over probes is that SCVs can't make Protoss buildings, so you'll still need a few probes per base.

4) Copying Infestors for Fungal if Zerg ends up having Infestors and Mutalisks on the map at the same time.


Will probes mine at an orbital command, or will they only return money to a nexus?
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Exactable
Profile Joined April 2011
Australia263 Posts
October 28 2011 16:56 GMT
#663
I see this talk of copying an SCV and then from then on only making SCVs and Orbtials instead of Nexi and probes (and more?) and it just feels off to me. It's TvP, not Tv(some wierd Protoss/Terran hybrid) :/
Daralii
Profile Joined March 2010
United States16991 Posts
October 28 2011 16:59 GMT
#664
On October 29 2011 01:56 Exactable wrote:
I see this talk of copying an SCV and then from then on only making SCVs and Orbtials instead of Nexi and probes (and more?) and it just feels off to me. It's TvP, not Tv(some wierd Protoss/Terran hybrid) :/

I don't think that'll happen anymore than it did with neural parasited workers. 400 for the CC, 100 for the depot, then 150 for the barracks, in addition to the cost of the replicant, robo, and anything needed to stay alive up until that point.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
supraWman
Profile Joined October 2011
Germany453 Posts
October 28 2011 17:02 GMT
#665
I want to copy Shredders, to do Sentry+Shredder drops. This way the Terran won't be able to pull his SCVs away from the deploying shredder because of the forcefields.
Daralii
Profile Joined March 2010
United States16991 Posts
October 28 2011 17:06 GMT
#666
On October 29 2011 02:02 supraWman wrote:
I want to copy Shredders, to do Sentry+Shredder drops. This way the Terran won't be able to pull his SCVs away from the deploying shredder because of the forcefields.

........


Say what you will about the replicant, but it's encouraging some damn creative theorycrafting.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Diks
Profile Joined January 2010
Belgium1880 Posts
October 28 2011 17:14 GMT
#667
robo will be awesome against banshee harrass, replicate as soo a su see it and you have a cloacked banshee ready to rock his base (+ robo for your obs)
lololol
Profile Joined February 2006
5198 Posts
October 28 2011 17:19 GMT
#668
On October 29 2011 00:48 how2TL wrote:
Show nested quote +
On October 29 2011 00:45 Catch]22 wrote:
On October 29 2011 00:43 Gyro_SC2 wrote:
replicant can be a queen and you take the vision on the zerg creep.


Transfuse on Zealots? So baller


Yeah with Zerg's newer shittier detection you can honestly have free maphack until Zergs catch on.

Medivac Chrono'd 2/2 Chargelots sound sick. Anyone who dismissed the Replicant out of hand when it was announced has no critical thinking ability.


Yeah, spreading creep for the zerg units to benefit of, is surely going to piss them off, what's next, injecting their hatcheries?
I'll call Nada.
Whitewing
Profile Joined October 2010
United States7483 Posts
October 28 2011 17:29 GMT
#669
On October 29 2011 02:06 Daralii wrote:
Show nested quote +
On October 29 2011 02:02 supraWman wrote:
I want to copy Shredders, to do Sentry+Shredder drops. This way the Terran won't be able to pull his SCVs away from the deploying shredder because of the forcefields.

........


Say what you will about the replicant, but it's encouraging some damn creative theorycrafting.


Hey, I can hellion drop terrans now!
Strategy"You know I fucking hate the way you play, right?" ~SC2John
wxwx
Profile Joined May 2010
527 Posts
October 28 2011 17:30 GMT
#670
On October 29 2011 01:56 Exactable wrote:
I see this talk of copying an SCV and then from then on only making SCVs and Orbtials instead of Nexi and probes (and more?) and it just feels off to me. It's TvP, not Tv(some wierd Protoss/Terran hybrid) :/


If that is possible, that is probably the best way to play, and every top level protoss will start doing it. 200/200 sunk cost for the scv, then just make the orbital as your 3rd. Mules break even pretty soon. With only the 200/200 sunk cost from before, you have access to the entire terran tech tree. Whatever op terran tricks have raped you in the past, you now have access to. Scan at your leisure... Planetary at the gold... Siege tanks.... Sweeeet.
Acritter
Profile Joined August 2010
Syria7637 Posts
October 28 2011 17:32 GMT
#671
On October 29 2011 01:59 Daralii wrote:
Show nested quote +
On October 29 2011 01:56 Exactable wrote:
I see this talk of copying an SCV and then from then on only making SCVs and Orbtials instead of Nexi and probes (and more?) and it just feels off to me. It's TvP, not Tv(some wierd Protoss/Terran hybrid) :/

I don't think that'll happen anymore than it did with neural parasited workers. 400 for the CC, 100 for the depot, then 150 for the barracks, in addition to the cost of the replicant, robo, and anything needed to stay alive up until that point.


There's a pretty significant difference. NP'd workers are only yours for a handful of seconds, nowhere near long enough to build an expansion where you please. As for the cost of the expansion, here's a counterargument:

200/200 for the Replicant
0 for the CC (you were expanding anyway, this actually gives you more supply)
0 for the Depot (you need Pylons anyway, this actually gives you more supply)
150 for the Barracks
150 for the OC upgrade

And then you have access to MULEs and Scans for the rest of the game. Would you do this to expand to your natural? Hell no, not unless you're crazy, stupid, or a GM player messing around in Bronze. Simply too much investment for that point in the game. Would it be possible to get a third this way? On some maps, it seems pretty reasonable. A player with really solid mechanics who scouts more passive play from Terran might be able to do it on TDA, for example. I think that the main area where it'll shine is when getting the fourth or fifth base up. Another good effect of it is that it allows for the Protoss to get out Tanks, securing the map much, much better and forcing mech or air play out of Terran (Tanks with Zealot meat shields will do ridiculous damage to bioballs and be almost completely immune to EMP). While this certainly won't affect every game, I think that expanding with an OC to the third or fourth base could make the Protoss mid/late game much stronger against Terran.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
NoodleFish
Profile Blog Joined November 2010
South Africa198 Posts
Last Edited: 2011-10-28 17:41:41
October 28 2011 17:40 GMT
#672
Hmmmm... if you replicate a MULE will it last forever? Think about it... insane mining speeds!

And if you decide to replicate an SCV, can you chronoboost your Terran structures?

My personal opinion is that this unit will break the game :-/ We have yet to find out.
"He accidentally attacked his own nexus with a probe. Then half way through the game, poof! No more nexus. That's gotta suck!"
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
October 28 2011 17:52 GMT
#673
On October 29 2011 02:40 NoodleFish wrote:
Hmmmm... if you replicate a MULE will it last forever? Think about it... insane mining speeds!

And if you decide to replicate an SCV, can you chronoboost your Terran structures?

My personal opinion is that this unit will break the game :-/ We have yet to find out.


I hope not, because I sure hate to accidentially replicate an auto-turret or a hallucination (do no damage, can you imagine replicating their HT and finding out you spent 200/200 4s on a hallucination?!) or worse a broodling... Either way blizzard should not allow replicating summoned units.

Yes, go play a team game and find out.
Cauterize the area
Kon-Tiki
Profile Joined February 2011
United States402 Posts
October 28 2011 17:54 GMT
#674
On October 28 2011 01:51 wafflez wrote:
we have to go deeper... repcliception


Replicating a Replicant o_O
I am a leaf on the wind. Watch how I soar.
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
October 28 2011 17:59 GMT
#675
On October 29 2011 02:40 NoodleFish wrote:
Hmmmm... if you replicate a MULE will it last forever? Think about it... insane mining speeds!

And if you decide to replicate an SCV, can you chronoboost your Terran structures?

My personal opinion is that this unit will break the game :-/ We have yet to find out.


Mules mine exatcly 4 times as fast as probes. I dont think I would use my robo build time on a unit that is equal to 4 probes in pop, mineral cost and mining speed, but cost 200 gas.
nerak
Profile Blog Joined September 2011
Brazil256 Posts
Last Edited: 2011-10-28 18:24:31
October 28 2011 18:19 GMT
#676
Replicant is Mind Control. Except:

1) Dark Archons would survive to cast other spells (later on) or MC more units for you
2) Dark Archons were made when your DTs were already used and denied (by detection); Replicant has only one ability
3) Dark Archons could MC "Massive" units. More than one, BTW.

Yeah, so we have nerfed Mind Control here.
The only potential buff comparing to MC is the range. If the range stays, it could be OP, if the range drops, it will suffer "reaper syndrome" maybe?

EDIT: oh. It can also be mid game OR late game. So there are three ways to balance it: cost, range and tier.
"I am smiling" - Marauder Dynamite
sagefreke
Profile Joined August 2010
United States241 Posts
October 28 2011 18:22 GMT
#677
I could see replicating infestors just spelling absolute death for Zerg armies. Replicate 2-3 infestors in combination with high Templar and you have essentially almost a 120 damage aoe nuke available that Zerg can't avoid. Also infestors plus sentries would grant Protoss the ability to constantly keep zergs low range units from even getting close to Protoss deathballs
yo yo yo
Philymaniz
Profile Joined November 2010
United States177 Posts
October 28 2011 18:27 GMT
#678
On October 29 2011 02:54 Kon-Tiki wrote:
Show nested quote +
On October 28 2011 01:51 wafflez wrote:
we have to go deeper... repcliception


Replicating a Replicant o_O


I think were onto something. Some serious mindgames in pvp will happen with hallucination and the replicator.
Seide
Profile Blog Joined August 2010
United States831 Posts
Last Edited: 2011-10-28 18:31:27
October 28 2011 18:31 GMT
#679
Replicate SCV, spam OCs, spam mules.
One fish, two fish, red fish, blue fish.
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
October 28 2011 18:33 GMT
#680
On October 29 2011 03:27 Philymaniz wrote:
Show nested quote +
On October 29 2011 02:54 Kon-Tiki wrote:
On October 28 2011 01:51 wafflez wrote:
we have to go deeper... repcliception


Replicating a Replicant o_O


I think were onto something. Some serious mindgames in pvp will happen with hallucination and the replicator.


Replicating hallucinations imba... Nerf pls. Kthxbai. Haha.

I replicate the HT/phoniex to find its a hallucination... There goes 200m/200g
Cauterize the area
Prev 1 32 33 34 35 36 40 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
22:50
Maestros Playoffs Replay Cast
Maru vs Serral
herO vs Classic
PiGStarcraft594
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft594
WinterStarcraft420
ProTech140
RuFF_SC2 118
oGsTOP 73
StarCraft: Brood War
GuemChi 2822
Rain 2661
BeSt 513
Shuttle 355
Dewaltoss 24
Bale 20
Noble 18
Purpose 9
Terrorterran 8
Dota 2
NeuroSwarm160
League of Legends
JimRising 612
Super Smash Bros
hungrybox547
Mew2King75
Other Games
summit1g12182
RotterdaM323
Maynarde93
UpATreeSC36
Organizations
Other Games
gamesdonequick1467
Dota 2
PGL Dota 2 - Main Stream321
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH245
• Hupsaiya 93
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush919
• Lourlo918
• Stunt315
Upcoming Events
RSL Revival
6h 15m
RSL Revival
13h 15m
Bombastic Starleague
16h 15m
PiGosaur Cup
20h 15m
Kung Fu Cup
1d 7h
Replay Cast
1d 20h
CrankTV Team League
2 days
Bombastic Starleague
2 days
The PondCast
3 days
HomeStory Cup
3 days
[ Show More ]
Replay Cast
3 days
HomeStory Cup
4 days
Replay Cast
4 days
HomeStory Cup
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

BSL 22 Non-Korean Championship
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.