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[February] SC2 General Discussion - Page 7

Forum Index > SC2 General
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GhostFall
Profile Blog Joined March 2010
United States830 Posts
February 16 2011 01:00 GMT
#121
Have any of you Liquid guys given any thought of what you guys want to do after pro gaming starcraft?
Terranist
Profile Blog Joined March 2009
United States2496 Posts
February 16 2011 02:55 GMT
#122
On February 16 2011 10:00 GhostFall wrote:
Have any of you Liquid guys given any thought of what you guys want to do after pro gaming starcraft?


become a starcraft 3 progamer lol
The Show of a Lifetime
SwordfishConspiracy
Profile Joined December 2010
United States146 Posts
February 16 2011 04:32 GMT
#123
In PvZ, what's the best way to react to the different standard zerg openings?
SwordfishConspiracy
Steel
Profile Blog Joined April 2010
Japan2283 Posts
February 16 2011 06:28 GMT
#124
I think as a protoss player you can pretty much dictate how the early stages of PvZ plays out...
I play zerg and I just want to make drones as long as I can without dying, so either you FE and stay in the economic race or you do some 3 gate expand or other aggression builds.

Don't do all-ins too =D
Try another route paperboy.
Vei
Profile Joined March 2010
United States2845 Posts
February 16 2011 10:33 GMT
#125
ugh I am falling asleep on my desk
0-9 1v1 loss streak, i am so sad

i remembered last time this happened i was raging so hard (0-8).. this time i'm just like, sigh =[
www.justin.tv/veisc2 ~ 720p + commentary
FoFo
Profile Joined April 2010
Netherlands207 Posts
February 16 2011 11:45 GMT
#126
i'm having trouble splitting marines effectively, does anyone have any tips/tricks?
"we must avoid balancing SC2 by making everything suck equally hard."
GutsSC2
Profile Joined October 2010
United States45 Posts
February 16 2011 14:14 GMT
#127
On February 16 2011 20:45 FoFo wrote:
i'm having trouble splitting marines effectively, does anyone have any tips/tricks?

Well, I don't play Terran, but I think a good way to practice, is to have a large group of marines, move them all in one direction, and make very quick and thin rectangular boxes on the outside of the group on either the sides or the top of bottom. Then move the few guys you grabbed then take another slice adn rinse and repeat.

If you're having problems with accuracy, just create a game against a super eary computer and do it over and over again.
Hnnnng
Skytalker
Profile Joined October 2010
Sweden671 Posts
February 16 2011 14:35 GMT
#128
No sponsor for the upcoming GSL March? Last was sponsored by Sony Ericsson, but now it seems they are out.
Jaedong HWAITING!
Vehemus
Profile Joined November 2010
United States586 Posts
February 16 2011 18:10 GMT
#129
On February 16 2011 23:35 Skytalker wrote:
No sponsor for the upcoming GSL March? Last was sponsored by Sony Ericsson, but now it seems they are out.


That's strange.

Just yesterday it was called the Intel GSL March and now it's not.
This space for rent.
NexUmbra
Profile Blog Joined June 2009
Scotland3776 Posts
February 16 2011 22:13 GMT
#130
I am wondering what are the differences between a specator and a referee, my friend said refs can pause, do they have anything else special??
Life has won two GSLs and a Blizzard Cup. NOT three GSLs.
smallerk
Profile Joined October 2010
897 Posts
February 16 2011 22:50 GMT
#131
On February 17 2011 07:13 NexUmbra wrote:
I am wondering what are the differences between a specator and a referee, my friend said refs can pause, do they have anything else special??


Referees can speak in the general chat, (the one seen by players), while spectators cannot.
Never Regret anything because at one time it was exactly what you wanted.
Khalleb
Profile Blog Joined March 2009
Canada1909 Posts
Last Edited: 2011-02-17 00:40:24
February 17 2011 00:39 GMT
#132
I wonder you guys what do you think with something i saw from sheth's and minigun's stream where dayvie asking if they should remove the storm upgrade from the game, because it may be OP in the new maps(i cant say wich, this is what he wrote). I'm not sure this to be a great idea. It hurt pretty badly the late game for toss, not that it weak right now, it is really strong. However it make our main choice do deal with mass mmm or just mass hydra really hard to deal with if you don't want to get colo, who can be really ez countered by viking. Yes storm will still be in the game, but it will be kind of a buff to EMP because if you got you're army emp'ed this will remove your storm for a while. I rather see maybe a nerf for the amount given or the cost/ time research
Liquid'Nony: "I only needed one probe to take down idra. I had to upgrade to a zealot for strelok."
NexUmbra
Profile Blog Joined June 2009
Scotland3776 Posts
February 17 2011 01:40 GMT
#133


...its amazing what the map maker can do. Also only 5k views!!!

This is the same guy who did world of starcraft

+ Show Spoiler +
http://www.youtube.com/watch?v=bsARg5A2GsQ
Life has won two GSLs and a Blizzard Cup. NOT three GSLs.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
February 17 2011 05:21 GMT
#134
damnit i keep seeing this awesome videos about awesome custom maps, but none of them are released yet T_______T
When they see MC Probe, all the ladies disrobe.
NExt
Profile Blog Joined September 2010
Australia1651 Posts
February 17 2011 08:16 GMT
#135
So I didn't want to make a new thread and the keywords to use search are hella vague. hopefully someone can help me.

I'm looking for a image overlay (Ifranview) for when I stream but without the borders window borders.

Incontrol has one but no one knew/told me what program it was when I asked. If its a JustinTV thing then sad face. but otherwise thx for urhelp
Waiting for Protoss Jesus
Ashok
Profile Blog Joined July 2010
Australia339 Posts
February 17 2011 10:55 GMT
#136
On a bit of a losing streak now, looks like I can't get a break. Go for drops and FML but he decides to randomly build TWO turrets extremely early in the game. The iEchoic TvT is really making my life miserable
STALLONEZONE
Profile Joined December 2010
Ireland115 Posts
February 17 2011 11:08 GMT
#137
I've been tempted to make a thread about this, but can't see any positive or decent discussion being generated around it.

I'm getting really sick and disheartened by the standards of gameplay that most SC2 players expect from the game. Games that don't go to 3+ bases and last 40 minutes are all seen as garbage, players who excel in the early game are hated on because "they can't play a macro game", maps are being made excessively large to force the first 15 minutes of every game to be essentially irrelevant, and creativity in everything but unit composition is balked at, with people having a standard way they believe every matchup should be played, with perhaps 3-4 build variations for each matchup that are "acceptable", doing anything different is instantly seen as "putting yourself behind in the macro game" which is the only thing that people consider skillful.

I play Z, and it's incredibly frustrating sometimes seeing the ease of which the other 2 races can accomplish things that Z must work very hard for, but I don't think Z is unbalanced, I think people just refuse to be creative, they macro, and the other player macros, then they lose to the other player because Z armies are intrinsically weaker by design than T or P, and lack large threat single units like collosus.

IdrA for example, is seen as a hero by most Zergs, yet is the most unimaginative and boring Zerg player, and consequently has the most to complain about, he plays SC2 Z like they're BW Z, his unit comp is very telling of this.

It's starting to get frustrating that people expect the game to simplify to a small set of "the right builds", and have every game be 3+ base macro games on gigantic maps, because that's fun. I think the best thing about Starcraft, as opposed to other RTS games, is that there is threat all throughout the game, there is early game, midgame, and lategame, and all play differently, and that's cool. Most players just want to eliminate early game and midgame and only play the lategame, which is a waste of most of the fun of the game.

The thing about this that makes it so unbelievable is that the biggest hero of lower skilled players, Day9, constantly refuses to talk about imbalance and is always looking for innovation in the game, in BW, people said that the APM barrier to entry meant that mechanics were rewarded above creativity by a significant factor, but now this barrier has been lowered/removed, the players all just want everyone to play Standard Games.

:/
3000ish Diamond Player. Want to practive *vZ or need help Zv* on EU? Add me: STALLONEZONE 309
mumming
Profile Joined June 2010
Faroe Islands256 Posts
February 17 2011 16:33 GMT
#138
Jinro, I just promoted to your diamond league on eu with a protoss smurf user. I think I deserve a game with you :D
Prinate
Profile Joined October 2010
United States182 Posts
February 17 2011 17:05 GMT
#139
On February 17 2011 09:39 KhAlleB wrote:
I wonder you guys what do you think with something i saw from sheth's and minigun's stream where dayvie asking if they should remove the storm upgrade from the game, because it may be OP in the new maps(i cant say wich, this is what he wrote). I'm not sure this to be a great idea. It hurt pretty badly the late game for toss, not that it weak right now, it is really strong. However it make our main choice do deal with mass mmm or just mass hydra really hard to deal with if you don't want to get colo, who can be really ez countered by viking. Yes storm will still be in the game, but it will be kind of a buff to EMP because if you got you're army emp'ed this will remove your storm for a while. I rather see maybe a nerf for the amount given or the cost/ time research


I also saw the question on Sheth's stream but didn't watch Minigun's. Maybe I missed part of the question, but I interpreted it quite differently than you. I thought he was implying that the storm wouldnt need to be upgraded to have, not that it's function or use would be changing/removed. But like I said, maybe I missed part of the conversation (I only remember the first question, Kiwi saying that'd be good, and then somehow they got on DTs.)
DestroManiak
Profile Joined December 2010
257 Posts
Last Edited: 2011-02-17 18:57:50
February 17 2011 18:57 GMT
#140
I have a question:
Why are there technical problems in the gsl so frequently?
I personally have never seen anyone drop out of a game, or dropped out myself. (played more than 500 games)
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