[February] SC2 General Discussion - Page 7
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GhostFall
United States830 Posts
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Terranist
United States2496 Posts
On February 16 2011 10:00 GhostFall wrote: Have any of you Liquid guys given any thought of what you guys want to do after pro gaming starcraft? become a starcraft 3 progamer lol | ||
SwordfishConspiracy
United States146 Posts
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Steel
Japan2283 Posts
I play zerg and I just want to make drones as long as I can without dying, so either you FE and stay in the economic race or you do some 3 gate expand or other aggression builds. Don't do all-ins too =D | ||
Vei
United States2845 Posts
0-9 1v1 loss streak, i am so sad i remembered last time this happened i was raging so hard (0-8).. this time i'm just like, sigh =[ | ||
FoFo
Netherlands207 Posts
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GutsSC2
United States45 Posts
On February 16 2011 20:45 FoFo wrote: i'm having trouble splitting marines effectively, does anyone have any tips/tricks? Well, I don't play Terran, but I think a good way to practice, is to have a large group of marines, move them all in one direction, and make very quick and thin rectangular boxes on the outside of the group on either the sides or the top of bottom. Then move the few guys you grabbed then take another slice adn rinse and repeat. If you're having problems with accuracy, just create a game against a super eary computer and do it over and over again. | ||
Skytalker
Sweden671 Posts
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Vehemus
United States586 Posts
On February 16 2011 23:35 Skytalker wrote: No sponsor for the upcoming GSL March? Last was sponsored by Sony Ericsson, but now it seems they are out. That's strange. Just yesterday it was called the Intel GSL March and now it's not. | ||
NexUmbra
Scotland3776 Posts
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smallerk
897 Posts
On February 17 2011 07:13 NexUmbra wrote: I am wondering what are the differences between a specator and a referee, my friend said refs can pause, do they have anything else special?? Referees can speak in the general chat, (the one seen by players), while spectators cannot. | ||
Khalleb
Canada1909 Posts
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NexUmbra
Scotland3776 Posts
...its amazing what the map maker can do. Also only 5k views!!! This is the same guy who did world of starcraft + Show Spoiler + http://www.youtube.com/watch?v=bsARg5A2GsQ | ||
da_head
Canada3350 Posts
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NExt
Australia1651 Posts
I'm looking for a image overlay (Ifranview) for when I stream but without the borders window borders. Incontrol has one but no one knew/told me what program it was when I asked. If its a JustinTV thing then sad face. but otherwise thx for urhelp | ||
Ashok
Australia339 Posts
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STALLONEZONE
Ireland115 Posts
I'm getting really sick and disheartened by the standards of gameplay that most SC2 players expect from the game. Games that don't go to 3+ bases and last 40 minutes are all seen as garbage, players who excel in the early game are hated on because "they can't play a macro game", maps are being made excessively large to force the first 15 minutes of every game to be essentially irrelevant, and creativity in everything but unit composition is balked at, with people having a standard way they believe every matchup should be played, with perhaps 3-4 build variations for each matchup that are "acceptable", doing anything different is instantly seen as "putting yourself behind in the macro game" which is the only thing that people consider skillful. I play Z, and it's incredibly frustrating sometimes seeing the ease of which the other 2 races can accomplish things that Z must work very hard for, but I don't think Z is unbalanced, I think people just refuse to be creative, they macro, and the other player macros, then they lose to the other player because Z armies are intrinsically weaker by design than T or P, and lack large threat single units like collosus. IdrA for example, is seen as a hero by most Zergs, yet is the most unimaginative and boring Zerg player, and consequently has the most to complain about, he plays SC2 Z like they're BW Z, his unit comp is very telling of this. It's starting to get frustrating that people expect the game to simplify to a small set of "the right builds", and have every game be 3+ base macro games on gigantic maps, because that's fun. I think the best thing about Starcraft, as opposed to other RTS games, is that there is threat all throughout the game, there is early game, midgame, and lategame, and all play differently, and that's cool. Most players just want to eliminate early game and midgame and only play the lategame, which is a waste of most of the fun of the game. The thing about this that makes it so unbelievable is that the biggest hero of lower skilled players, Day9, constantly refuses to talk about imbalance and is always looking for innovation in the game, in BW, people said that the APM barrier to entry meant that mechanics were rewarded above creativity by a significant factor, but now this barrier has been lowered/removed, the players all just want everyone to play Standard Games. :/ | ||
mumming
Faroe Islands256 Posts
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Prinate
United States182 Posts
On February 17 2011 09:39 KhAlleB wrote: I wonder you guys what do you think with something i saw from sheth's and minigun's stream where dayvie asking if they should remove the storm upgrade from the game, because it may be OP in the new maps(i cant say wich, this is what he wrote). I'm not sure this to be a great idea. It hurt pretty badly the late game for toss, not that it weak right now, it is really strong. However it make our main choice do deal with mass mmm or just mass hydra really hard to deal with if you don't want to get colo, who can be really ez countered by viking. Yes storm will still be in the game, but it will be kind of a buff to EMP because if you got you're army emp'ed this will remove your storm for a while. I rather see maybe a nerf for the amount given or the cost/ time research I also saw the question on Sheth's stream but didn't watch Minigun's. Maybe I missed part of the question, but I interpreted it quite differently than you. I thought he was implying that the storm wouldnt need to be upgraded to have, not that it's function or use would be changing/removed. But like I said, maybe I missed part of the conversation (I only remember the first question, Kiwi saying that'd be good, and then somehow they got on DTs.) | ||
DestroManiak
257 Posts
Why are there technical problems in the gsl so frequently? I personally have never seen anyone drop out of a game, or dropped out myself. (played more than 500 games) | ||
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