• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:34
CEST 15:34
KST 22:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
RSL Revival: Season 5 - Qualifiers and Main Event8Code S Season 1 (2026) - RO12 Results02026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Code S Season 1 (2026) - RO12 Results Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid
Tourneys
RSL Revival: Season 5 - Qualifiers and Main Event GSL Code S Season 1 (2026) SC2 INu's Battles#15 <BO.9 2Matches> WardiTV Spring Cup SEL Masters #6 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
Why there arent any 256x256 pro maps? BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion [BSL22] RO16 Group B - Saturday 21:00 CEST BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro8 Day 2 Escore Tournament StarCraft Season 2 [BSL22] RO16 Group Stage - 02 - 10 May
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread Daigo vs Menard Best of 10 Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Movie Stars In Video Games: …
TrAiDoS
ramps on octagon
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1633 users

Pump units out faster as Z - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
December 04 2010 17:06 GMT
#81
On December 04 2010 16:08 Smurfz wrote:
I don't know if anyones posted this yet, but you can also old-school click the zergling button while pressing Z and X, so 3x faster than spamming Z.

x? what does X?
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
cannavaro
Profile Joined November 2010
Italy86 Posts
December 04 2010 17:10 GMT
#82
On December 05 2010 02:06 Geo.Rion wrote:
Show nested quote +
On December 04 2010 16:08 Smurfz wrote:
I don't know if anyones posted this yet, but you can also old-school click the zergling button while pressing Z and X, so 3x faster than spamming Z.

x? what does X?


He assumes a double key binding, which you can do in 1.13 patch.
RinconH
Profile Joined April 2010
United States512 Posts
December 04 2010 17:13 GMT
#83
lol the Zerg race is like Insurance Special Interest lobby in the US.

No race has as committed a bunch of QQers.

Worked though (just like the insurance lobby).

At least I play random, so it helps me 1/3 of the time.
Super_bricklayer
Profile Joined May 2010
France104 Posts
December 04 2010 17:13 GMT
#84
If it's a solution to a macro imbalance, it's the stupidest fix i've seen so far. Instead of balancing the game, just add a moron mechanics in it.

Simply try it please, press a key 20/25 times, how does that feels ? Honestly ? Do you feel cleaver ? Do you feel that you have done a nice move ? A complex game mechanic ?

Maybe Zerg macro is too powerful in late game, i'm a 1600 diamond player with more than 600 bonus points so honestly my feelings toward the game balance are probably wrong. I always avoid thread about balance, patch and all.

But that change feel just dumb. SC2 isn't BW, that's why i can enjoy it as a player now instead of just look at it.
I really hope we won't see that on the official server, cause what we'll see then is some tips to avoid that, just like that 3 shortcuts, or the mouse wheel. I could bet money that we'll have some cheat programs too.

I'm very disappointed by that i admit. Maybe overreacting here. Don't know.
farseerdk
Profile Joined May 2010
Canada504 Posts
Last Edited: 2010-12-04 17:32:26
December 04 2010 17:31 GMT
#85
People say it's like making stuff out of warpgates or terran buildings, but let's not forget that spawn larva has a cooldown and mule/chrono don't.

If you want to talk about overall difficulty of macro mechanics, I think this places zerg well above the other two races.

PS: I play protoss.
Perspective is merely an angle.
jgoonld
Profile Joined November 2010
334 Posts
December 04 2010 17:36 GMT
#86
I recommend E/W on zerglings for morphing banelings as well. Though it feels so weird.

I can't imagine this change being actually implemented in game, as very few from any race seem to be happy with it.
Nexic
Profile Blog Joined May 2010
United States729 Posts
December 04 2010 17:36 GMT
#87
On December 05 2010 01:35 Jyon wrote:
Go counterstrike duelies style.

Bind the zergling hotkey to mouse scroll up and mouse scroll down.

Bam.
Wow awesome idea, definitely doing that

IShowUMagic
Profile Joined August 2010
United States104 Posts
December 04 2010 17:37 GMT
#88
Thanks for the carpal tunnel blizzard
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
Last Edited: 2010-12-04 17:42:05
December 04 2010 17:41 GMT
#89
It doesn't make much sense to compare the races with regards to this change. Neither P or T have the number of production facilities to compare directly the significance of the change to larva. Terran is the closest with a bunch of reactor barracks, but it's still never going to come close. Protoss with completely backloaded build times and no real change to their most used production building (just holding shift negates this change for them) have no room to compare themselves.

Zerg has 30+ larva at almost any given time in lategame. If we aren't supposed to use them, don't give them to us. Don't give zerg this many larva and then hamstring their ability to use them with such a poorly implemented limitation as pressing the same button over and over. There's no challenge, no added multitasking difficulty, it's just stupid tedium. It's like if they thought storm was too strong and instead of making the radius smaller, they made it so you had to press T 15 times before you could cast storm. No one would applaud such an absurd change and they shouldn't do so for this either.
.ImpacT.
Profile Blog Joined May 2010
United States390 Posts
December 04 2010 17:42 GMT
#90
On December 04 2010 14:57 tok wrote:
I just hold down Z like a pro ya dig?

Lol you look dumb ;D

But yeah, this is actually a very good strategy, thanks man.
FlamingTurd
Profile Joined April 2010
United States1059 Posts
Last Edited: 2010-12-04 17:47:20
December 04 2010 17:43 GMT
#91
I just really don't understand what that benefits anyone with by forcing us to spam click zzzzzzzz or rrrrrrrr or mmmmmmmm etc etc. In freakin BW u could just select a hatchery and press z once and it would make all zerglings.......

Definitely gonna be a lot of Zerg players out there getting carpal tunnel syndrome now thnx Blizzard.
Nerf MMMT!!! Liquid`Ret Hwaiting!!!
Skinberger
Profile Joined July 2010
Canada54 Posts
December 04 2010 17:44 GMT
#92
I'm not entirely sure I understand all this, they are going to remove the ability for zerg to hold down a hotkey if they want to make several of the same unit? Are they gonna leave that ability in for the other races? Like for terran for example I like to make lots of marines out of lots of reactor barracks, and I simply hold down the hotkey to make many at once.
Ichabod
Profile Joined May 2010
United States1659 Posts
Last Edited: 2010-12-04 18:01:48
December 04 2010 17:44 GMT
#93
On December 05 2010 02:31 farseerdk wrote:
People say it's like making stuff out of warpgates or terran buildings, but let's not forget that spawn larva has a cooldown and mule/chrono don't.

If you want to talk about overall difficulty of macro mechanics, I think this places zerg well above the other two races.

PS: I play protoss.


The analogy to terran buildings doesn't hold up (maybe if you had like 10+ rax, you would go through and hold down the a or d button and then hit escape as many times as you need to cancel appropriate units), but this is somewhat similar to changing warpgate mechanics so that you would need to re-select the unit you want to make every time, instead of shift-spamming the appropriate hotkey.
Edit: It would make sense if the mechanic worked with the shift modifier, but it doesn't
sicajung
Profile Joined June 2010
United Kingdom297 Posts
Last Edited: 2010-12-04 17:57:27
December 04 2010 17:56 GMT
#94
i changed my keyboard repeat rate and delay to play zerg. now its gone. FML
cannavaro
Profile Joined November 2010
Italy86 Posts
December 04 2010 18:31 GMT
#95
On December 05 2010 02:44 Skinberger wrote:
I'm not entirely sure I understand all this, they are going to remove the ability for zerg to hold down a hotkey if they want to make several of the same unit? Are they gonna leave that ability in for the other races? Like for terran for example I like to make lots of marines out of lots of reactor barracks, and I simply hold down the hotkey to make many at once.


They removed the ability to hold down a key for any race, but zerg is hit the hardest by far by this.
Bair
Profile Joined May 2010
United States698 Posts
Last Edited: 2010-12-04 18:52:45
December 04 2010 18:51 GMT
#96
On December 05 2010 02:43 FlamingTurd wrote:
I just really don't understand what that benefits anyone with by forcing us to spam click zzzzzzzz or rrrrrrrr or mmmmmmmm etc etc. In freakin BW u could just select a hatchery and press z once and it would make all zerglings.......

Definitely gonna be a lot of Zerg players out there getting carpal tunnel syndrome now thnx Blizzard.


Actually, (and this goes for all similar replies) this change of blizz's is going to make the game more BW-esque.

Think, though once the larva were selected it took 1 click/press to change all the larva, it actually took a total of one click/press per larva.

1.) Select hatch (w/ 3 larva on it)
2.) Press 'S' (Select 3 larva)
3.) Press 'Z' (morph 3 larva)

1 click per larva, which is made slightly less efficient now due to more than 3 larva being at a hatch, but at the same time more effective because you can select all hatches/larva with 2 clicks.

I actually think that this is a step in the right direction. It is going to punish players with low APM due to macro being harder and thus make larger divides based on player skill.

Does anyone else feel this way?

EDIT: I need to L2Grammar
In Roaches I Rust.
MementoMori
Profile Joined April 2010
Canada419 Posts
December 04 2010 18:55 GMT
#97
My question is how did they even stop this?? Holding down a key is simply the equivalent of pressing the button quickly at a set interval. What did they do... Check to see if you're pressing the button too quickly for a person? Seems like extra work that doesn't really make sense to do.
for the world is hollow and I have touched the sky
King of Blades
Profile Blog Joined November 2010
United States94 Posts
December 04 2010 18:57 GMT
#98
On December 05 2010 03:51 Bair wrote:
I actually think that this is a step in the right direction. It is going to punish players with low APM due to macro being harder and thus make larger divides based on player skill.

Does anyone else feel this way?


No, this is not a step in the right direction, it's unnecessary tedium which everyone can do in exactly the same way, it's not that hard to spam buttons, it just takes time, regardless of if you're idra or foxer or a bronze player.

What the hell is the point of making something harder if it being harder doesn't make the game require more skill?
King of Blades
Profile Blog Joined November 2010
United States94 Posts
Last Edited: 2010-12-04 18:58:35
December 04 2010 18:57 GMT
#99
On December 05 2010 03:55 MementoMori wrote:
My question is how did they even stop this?? Holding down a key is simply the equivalent of pressing the button quickly at a set interval. What did they do... Check to see if you're pressing the button too quickly for a person? Seems like extra work that doesn't really make sense to do.

I'd like to know how they stopped it too, then I can make a workaround.

Edit
Oops, sorry about the double post.
Bair
Profile Joined May 2010
United States698 Posts
December 04 2010 19:42 GMT
#100
On December 05 2010 03:57 King of Blades wrote:
Show nested quote +
On December 05 2010 03:51 Bair wrote:
I actually think that this is a step in the right direction. It is going to punish players with low APM due to macro being harder and thus make larger divides based on player skill.

Does anyone else feel this way?


No, this is not a step in the right direction, it's unnecessary tedium which everyone can do in exactly the same way, it's not that hard to spam buttons, it just takes time, regardless of if you're idra or foxer or a bronze player.

What the hell is the point of making something harder if it being harder doesn't make the game require more skill?


The difference between IdrA and a bronze player being that IdrA can do it in 1/3 the time.

Which means IdrA is fast enough to do it in times where the bronze player could not due to his lower APM.

Coupled with game sense (knowing when you can look back at your base and build units during micro-intensive moments in a battle) ignoring all other macro factors, IdrA will build more units over the course of his game because he has the speed to.

Starcraft is a game in which time is the most important factor. We measure everything in time, from APM to when timing (!!!) pushes will hit another player's base. We have builds designed to get units out in the least amount of time or to gain an economic lead in the least amount of time (see the recent zerg economy thread in the strategy section).

This change will punish players for managing their time poorly (low APM).

And for the record, I only have a 90-100 APM, so I do not want to come off as some sort of APM elitest XD
In Roaches I Rust.
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 26m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 487
Rex 144
Railgan 114
Creator 28
StarCraft: Brood War
Britney 68486
Horang2 1595
Shuttle 978
EffOrt 946
Hyuk 638
ggaemo 391
Soma 374
Rush 310
firebathero 247
Pusan 171
[ Show more ]
Leta 169
Last 123
PianO 91
ToSsGirL 90
actioN 69
Sharp 69
Hm[arnc] 53
Barracks 43
IntoTheRainbow 23
Sacsri 23
Terrorterran 19
yabsab 15
JulyZerg 15
GoRush 13
zelot 13
Noble 12
Rock 8
Icarus 6
Shine 5
Dota 2
XaKoH 737
qojqva429
monkeys_forever195
LuMiX1
Heroes of the Storm
Khaldor163
Other Games
singsing2447
B2W.Neo1571
Liquid`RaSZi1116
Beastyqt318
Livibee97
MindelVK17
Organizations
Other Games
BasetradeTV604
Dota 2
PGL Dota 2 - Main Stream77
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2150
Upcoming Events
uThermal 2v2 Circuit
26m
BSL
5h 26m
IPSL
5h 26m
eOnzErG vs TBD
G5 vs Nesh
Patches Events
10h 26m
Replay Cast
19h 26m
Wardi Open
20h 26m
Afreeca Starleague
20h 26m
Jaedong vs Light
Monday Night Weeklies
1d 2h
Replay Cast
1d 10h
Sparkling Tuna Cup
1d 20h
[ Show More ]
Afreeca Starleague
1d 20h
Snow vs Flash
WardiTV Invitational
1d 21h
GSL
2 days
Classic vs Cure
Maru vs Rogue
GSL
3 days
SHIN vs Zoun
ByuN vs herO
OSC
3 days
OSC
3 days
Replay Cast
4 days
Escore
4 days
The PondCast
4 days
WardiTV Invitational
4 days
Replay Cast
5 days
CranKy Ducklings
5 days
RSL Revival
5 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
5 days
BSL
6 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
RSL Revival
6 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-05-02
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W6
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.