• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:27
CET 16:27
KST 00:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT13Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0224LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker15
StarCraft 2
General
ByuL: The Forgotten Master of ZvT How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Weekly Cups (Feb 9-15): herO doubles up SpeCial on The Tasteless Podcast Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) LiuLi Cup: 2025 Grand Finals (Feb 10-16) Master Swan Open (Global Bronze-Master 2) WardiTV Team League Season 10 $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
TvZ is the most complete match up Gypsy to Korea Ladder maps - how we can make blizz update them? Brood War inspired Terran vs Zerg cinematic – feed Which units you wish saw more use in the game?
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Zealot bombing is no longer popular? Current Meta
Other Games
General Games
Diablo 2 thread ZeroSpace Megathread Nintendo Switch Thread Path of Exile Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Search For Meaning in Vi…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1887 users

Pump units out faster as Z - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
December 04 2010 10:11 GMT
#61
This is so annoying. Having to spam keys mindlessly is terribly inconvenient and unfun. You don't implement artificial UI limitations after players have become used to a certain way of playing. I love zerg's style and gameplay, but I'm switching away from zerg if they go ahead with this change.
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
December 04 2010 10:25 GMT
#62
On December 04 2010 16:09 JoeSchmoe wrote:
it's sad because I didn't even know you could hold down one key until today..


you wont ever need to do that unless you are zerg in fairness so dont feel sad! (if you are zerg than forget what i say >_>)

the holding down key in all honesty really matters only to zerg players. i still see some zerg hate from blizzard here =_=
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
ALPINA
Profile Joined May 2010
3791 Posts
December 04 2010 10:31 GMT
#63
The only reason I see why they made this is cause they thought zerg macro is too strong and you need to waste more time producing units.

On topic: you can also bind Z X C all to zergling so you can spam even faster all 3 keys.
You should never underestimate the predictability of stupidity
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
December 04 2010 10:31 GMT
#64
I wonder if holding down f and then click click to cast forcefields are nonexistent now. I realized this 3 days ago and if it disappeared that would suck
Jaedong :3
dvide
Profile Joined March 2010
United Kingdom287 Posts
Last Edited: 2010-12-04 11:44:49
December 04 2010 11:17 GMT
#65
On December 04 2010 19:31 ReketSomething wrote:
I wonder if holding down f and then click click to cast forcefields are nonexistent now. I realized this 3 days ago and if it disappeared that would suck

It's gone too. All instances of holding down a key to repeat presses is gone. What a terrible change.

I understand why they removed it, because the repeat rate was dependent upon windows settings. I guess they used the same API for typing (by listening for WM_KEYDOWN events?). I have no idea whether this functionality was ever even possible on macs, which would give windows players an unfair advantage over them. But still, it wouldn't be too hard for them to re-implement the same repeat functionality for themselves with a consistent rate and small delay. Obviously a small delay is needed to prevent accidental repeats, but this is EASY. This needs to exist! It's so useful in many different contexts. Zergs just use it the most often
DoubleLariat
Profile Joined October 2010
Canada190 Posts
December 04 2010 15:34 GMT
#66
On December 04 2010 17:26 JWill wrote:
Show nested quote +
On December 04 2010 17:20 DoubleLariat wrote:
On December 04 2010 17:13 JWill wrote:-nested quote removed-


What about when you try to a move or focus fire?


Do you ever hold down A to attack move? I press a, release a, then left click. If you do hold a, and are worried about this, you could set up autohotkey to not mouse-click-repeat for the A-key specifically.

Focus firing should not be a problem, if you just right click on a unit, or a-click on a unit.


>_< Reading my post again after having a good night's sleep made me realize how stupid my question was.

Nice work around =D
Galleon.frigate
Profile Blog Joined May 2010
Canada721 Posts
Last Edited: 2010-12-04 15:44:05
December 04 2010 15:43 GMT
#67
Are we sure that we're not misreading this?

maybe there was a bug where holding down would sometimes cause some glitchy behaviour and that's all their fixing?


-- small retort to those you feel that zerg needs/desirves this mechiancal nerf: it is by far my impression that zerg already has the most demanding macro, in there there is little wiggle room, every second that a hatch is not spawning larva can never be made up (with out the production of more hatch) where as it's common practice to drop multiple mules and mutli chronoboosts at little to no cost to the player. Production as zerg is actually mechanicly easier (I find at least) however it's hard to argue that this isn't more than offset by creep tumors and spawn larva.
Scrimpton
Profile Joined August 2010
United Kingdom465 Posts
December 04 2010 15:49 GMT
#68
But.. Good zerg players should aim for situations where they dont have thousands of banked mins and gas.. you know like other players of other races.

If you are constantly spending your minerals and larvae as they are coming, i dont really see the issue. (and if you aren't, maybe its time to step up :D)
Protoss is the only race with "pro" in it
King of Blades
Profile Blog Joined November 2010
United States94 Posts
December 04 2010 16:01 GMT
#69
On December 05 2010 00:49 Scrimpton wrote:
But.. Good zerg players should aim for situations where they dont have thousands of banked mins and gas.. you know like other players of other races.

If you are constantly spending your minerals and larvae as they are coming, i dont really see the issue. (and if you aren't, maybe its time to step up :D)


Late game maxed armies where there's a ton of larva on each hatch is the only problem anyone has with this, other than mass ling early on which isn't that much of a problem.
Replacing a 200/200 army through this seriously takes easily 8-10 seconds, waaaay too long considering how much apm zerg takes to play anyways.
cannavaro
Profile Joined November 2010
Italy86 Posts
December 04 2010 16:21 GMT
#70
I don't even care if they want to go through with a drastic change like fg on air removel, if it makes everything unbalanced they will make further adjustments until it fits but something that WILL make my fingers hurt is just....bad...what were they thinking? That zergs can only play half as many games as the other races due to physical exhaustion?
blitzkrieger
Profile Joined September 2010
United States512 Posts
December 04 2010 16:25 GMT
#71
What really? This is a really bad change and I'm toss. I actually went into my keypress delay settings and turned it to the lowest (same for anything similar) because I realize its important when making a lot of units. Why Blizzard is doing this makes no sense. Even if this balanced the game 100% its really stupid and unfair to Zerg players mid/late game.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
December 04 2010 16:32 GMT
#72
On December 04 2010 19:31 Alpina wrote:
The only reason I see why they made this is cause they thought zerg macro is too strong and you need to waste more time producing units.

On topic: you can also bind Z X C all to zergling so you can spam even faster all 3 keys.


If that's the excuse it's a horrible one.

"This mechanic might be too strong, let's force the player to repeatedly press the same key 20-30 times, that will fix it"

That is like the worst possible solution to a perceived problem.

It's really awful, it's like two steps forward and countless steps back in streamlining the UI and mechanical requirements of SC2. Pressing the same key over and over is nothing like BW either, people using that excuse have clearly never played the game.
King of Blades
Profile Blog Joined November 2010
United States94 Posts
Last Edited: 2010-12-04 16:36:16
December 04 2010 16:34 GMT
#73
On December 05 2010 01:25 blitzkrieger wrote:
What really? This is a really bad change and I'm toss. I actually went into my keypress delay settings and turned it to the lowest (same for anything similar) because I realize its important when making a lot of units. Why Blizzard is doing this makes no sense. Even if this balanced the game 100% its really stupid and unfair to Zerg players mid/late game.

Thank you.
Thank you.
You are seriously the only non zerg player I've seen so far who was unhappy about it and wasn't like "QQ moar zerg, u suck, cant press key 40 times in 3s? O.o goml scrub".

Edit: not to say that there aren't any, but the general pattern is self stated zerg players = unhappy, self-stated T or P = QQ moar scrub.
Jyon
Profile Joined November 2010
United Kingdom39 Posts
December 04 2010 16:35 GMT
#74
Go counterstrike duelies style.

Bind the zergling hotkey to mouse scroll up and mouse scroll down.

Bam.
Ryhn
Profile Joined February 2010
United States509 Posts
Last Edited: 2010-12-04 16:40:54
December 04 2010 16:39 GMT
#75
This change literally hurts me. Now playing SC2 is nearly as rough on my left hand as BW was.

I have carpal tunnel in both of my hands (Thanks BW! :3), and it was a saving grace to be able to hold down hotkeys for production/baneling morphs. This new button mashing is painful for me.

My poor, poor hands. ; ~ ;
Famous Books Written by Progamers - "Clam: Mastering your other self"
stimtokolos
Profile Joined June 2010
Australia77 Posts
December 04 2010 16:44 GMT
#76
On December 05 2010 01:35 Jyon wrote:
Go counterstrike duelies style.

Bind the zergling hotkey to mouse scroll up and mouse scroll down.

Bam.


This is a fantastic idea.
Brb using mouse drivers to make MWHEELUP/DOWN register as Z.
gdTyrael
Profile Joined October 2010
49 Posts
Last Edited: 2010-12-04 16:48:38
December 04 2010 16:48 GMT
#77
game has become moar technical xD
FeyFey
Profile Joined September 2010
Germany10114 Posts
December 04 2010 16:56 GMT
#78
i liked spamming the keys as zerg, was so easy to do, but wow just holding the key down, someone should have told me earlier, but zerg production would have been even more boring then. (and zerg was to easy to play for my taste already, was pre patch 1.1 xD )
Lobo2me
Profile Joined May 2010
Norway1213 Posts
December 04 2010 16:59 GMT
#79
Looking forward to this, pressing a single button really quickly is something I'm good at. Took a while before I swapped to holding it, so swapping back won't be a problem.
Bad manners are better than no manners at all.
Sentrosi
Profile Joined December 2010
United States2 Posts
December 04 2010 17:02 GMT
#80
On December 04 2010 17:22 Askesis wrote:
Show nested quote +
On December 04 2010 16:57 Sentrosi wrote:
On December 04 2010 16:38 Askesis wrote:
That's what you get for being able to build an entire army of any unit composition you want all at once. Believe me, I would gladly accept this mechanic if I were to have some way to make my pylons mobile, able to fly, and able to transport my army.


You mean like warp prisms?


If warp prism's gave us supply instead of requiring it, then yes, those would be exactly what I was talking about.


Why in the world would you want to get supply capped if they killed a warp prism?
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Winter Champion…
12:00
Group A
WardiTV987
3DClanTV 41
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .367
ProTech51
Vindicta 36
StarCraft: Brood War
GuemChi 3772
Bisu 2150
Calm 1938
Horang2 1753
firebathero 1231
Larva 1043
Soma 490
BeSt 480
Stork 440
Mini 390
[ Show more ]
EffOrt 370
ggaemo 324
hero 311
Light 290
Snow 261
Rush 221
Mong 135
Shuttle 126
JulyZerg 93
Barracks 92
PianO 82
Zeus 79
Sea.KH 53
[sc1f]eonzerg 48
Aegong 36
JYJ 31
ZergMaN 30
Movie 29
sorry 26
zelot 20
910 20
GoRush 19
Purpose 14
Terrorterran 13
Shinee 12
SilentControl 10
Dota 2
Gorgc6422
Dendi634
XcaliburYe100
Counter-Strike
olofmeister2504
adren_tv27
Other Games
singsing2464
hiko711
B2W.Neo417
Lowko277
crisheroes216
DeMusliM213
Sick184
RotterdaM129
QueenE66
Trikslyr40
Liquid`VortiX27
KnowMe9
Organizations
Counter-Strike
PGL42669
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• poizon28 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis6499
• TFBlade567
Upcoming Events
Replay Cast
8h 33m
PiG Sty Festival
17h 33m
Maru vs Bunny
Classic vs SHIN
The PondCast
18h 33m
KCM Race Survival
18h 33m
WardiTV Winter Champion…
20h 33m
OSC
20h 33m
Replay Cast
1d 8h
PiG Sty Festival
1d 17h
Clem vs Percival
Zoun vs Solar
Escore
1d 18h
Epic.LAN
1d 20h
[ Show More ]
Replay Cast
2 days
PiG Sty Festival
2 days
herO vs NightMare
Reynor vs Cure
CranKy Ducklings
2 days
Epic.LAN
2 days
Replay Cast
3 days
PiG Sty Festival
3 days
Serral vs YoungYakov
ByuN vs ShoWTimE
Sparkling Tuna Cup
3 days
Replay Cast
4 days
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
5 days
Replay Cast
5 days
WardiTV Winter Champion…
5 days
WardiTV Winter Champion…
6 days
Liquipedia Results

Completed

C-League Week 31
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
PiG Sty Festival 7.0
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.