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Why is ZvZ hated? - Page 4

Forum Index > SC2 General
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vyyye
Profile Joined July 2010
Sweden3917 Posts
October 03 2010 15:13 GMT
#61
I enjoy playing ZvZ a lot but for anyone except zerg players it will probably be hated. I can enjoy a TvP, hell, I love TvPs. TvTs can be awful or really interesting depending on your patience, and PvP is all right to watch. PvP can be extremely one dimensional, but sometimes phoenix play makes it amazing.

ZvZ? As a zerg player I don't even like watching them, while there's intense micro seeing nothing but ling/bling and occasionally roaches in 99% of all ZvZs is incredibly boring to watch. Even seeing top tier zerg players duke it out is a snoozefest.
SilverPotato
Profile Joined July 2010
United States560 Posts
Last Edited: 2010-10-03 15:14:59
October 03 2010 15:14 GMT
#62
I love ZvZs, watching them atleast. I'm a terran player, and I'm quite jelious of the fast paced action of the Zerg mirror match up.
"The ability to learn faster than your competitors may be the only sustainable competitive advantage." ~Arie de Geus
Lexvink
Profile Blog Joined May 2010
Canada310 Posts
October 03 2010 15:20 GMT
#63
b/c zergs are forced to go speedling/baneling on 90% of the blizz map pool. You can only go 14 hatch on meta/LT and even then its risky if you are in close positions, and very hard to hold off Roaches in meta 14 hatching.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
October 03 2010 15:22 GMT
#64

- ling/bling -> muta usually

- 6/7 pool is more common

- Constantly living in fear that you didn't tech to lair quick enough

- Shortest matchup, the games are rarely epic.

- Very unforgiving of mistakes. Comebacks tend to not happen.

- Least strategy of all matches, it's really just a lot of micro, cheese and constant pressure.





NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
October 03 2010 15:25 GMT
#65
On October 04 2010 00:22 FrostedMiniWheats wrote:

- ling/bling -> muta usually

- 6/7 pool is more common

- Constantly living in fear that you didn't tech to lair quick enough

- Shortest matchup, the games are rarely epic.

- Very unforgiving of mistakes. Comebacks tend to not happen.

- Least strategy of all matches, it's really just a lot of micro, cheese and constant pressure.




So may I ask for your Division / Points / Race?

I'm 1650 Zerg and I tell you, you're wrong.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Keula
Profile Joined August 2010
Germany157 Posts
October 03 2010 15:51 GMT
#66
because you cant go roaches on small maps and if you dont end the game with roaches before the ling player is tier 2 you lose the muta war anyway
EG fan
Apoth
Profile Joined May 2010
England194 Posts
October 03 2010 15:53 GMT
#67
I'm quite a fan of roach/infestor in this matchup.
trombonomophonononononononone
Headshot
Profile Blog Joined May 2010
United States1656 Posts
October 03 2010 15:59 GMT
#68
ZvZ is by far the worst matchup. Of course there's undiscovered deptth to the MU, but that's what happens when 90% of your ZvZ's end within the first 6 minutes.
-
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
Last Edited: 2010-10-03 16:04:59
October 03 2010 16:04 GMT
#69
I like ZvZs with friends or other Zergs who are looking for a good, solid game. On ladder, though, 90% of the time I get 6pooled. I believing "cheesing" to be a necessary evil in the game, but in ZvZ ladder, I feel like there's little point in playing.

Edit: this is low-diamond, anyway. Hopefully it'll get more interesting to me as I get higher.
beep beep boop
OreoBoi
Profile Blog Joined December 2008
Canada1639 Posts
October 03 2010 16:06 GMT
#70
ZvZ is fucking awesome man. Zergling banelings wars really get the adrenaline going. People that can't control zerglings and banelings hate ZvZ because they lose a lot. People who lose ZvZ's and then practice micro love it when they can win.
Half
Profile Joined March 2010
United States2554 Posts
Last Edited: 2010-10-03 16:07:17
October 03 2010 16:06 GMT
#71
ZvZ is the best MU in starcraft imo. Tons of early game aggression without really hitting all in territory, smooth transitions into macro oriented lategame with skill based units like mutas and infestors. Only issue I have is shared creep.
Too Busy to Troll!
nihoh
Profile Blog Joined May 2010
Australia978 Posts
October 03 2010 16:07 GMT
#72
Lately i've stopped going Muta past the early game phase of Roach Ling Baneling guesswork. Infestor + roaches + hydras, and vary the numbers of each depending on enemy composition.

Somehow it reminds me of Orc mirror back in Warcraft 3... Mixing it closely between grunt raider and spiritwalker, and adjusting numbers of each. (Orc players will know what I mean)
Dont look at the finger or you will miss all that heavenly glory.
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
Last Edited: 2010-10-03 16:12:40
October 03 2010 16:11 GMT
#73
On October 04 2010 01:07 nihoh wrote:
Lately i've stopped going Muta past the early game phase of Roach Ling Baneling guesswork. Infestor + roaches + hydras, and vary the numbers of each depending on enemy composition.

Somehow it reminds me of Orc mirror back in Warcraft 3... Mixing it closely between grunt raider and spiritwalker, and adjusting numbers of each. (Orc players will know what I mean)


i, 1k rating or so and after i stopped RUSHING for muta ive won more games than ive lost.

Instead experimenting with ways to fast expand, a generic "safe" extractor into 14 pool for instance lets your opponent get an easy expansion a couple of crawlers, double queen and sets itself up nicely and you cant do anything but expand yourself or go for an allinn. in zvz burrow infestor have won most of my games xD sad to say but infestor queen roach is very good.
"Mudkip"
Vexx
Profile Blog Joined March 2010
United States462 Posts
October 03 2010 16:18 GMT
#74
On October 03 2010 21:43 throttled wrote:
1 base muta wins every ZvZ I play.

5 Roaches block ramp ----> Muta Tech -----> GG with only one queen.

Don't know why people say you have to speedling/baneling


It's been my experience that blocking your ramp with 3-5 roaches with a crawler or two is just an invitation to have the other zerg roll 10 banelings up your ramp and then unleash 40 lings into your base.
I am not nice.
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
Last Edited: 2010-10-03 16:20:53
October 03 2010 16:19 GMT
#75
On October 04 2010 01:07 nihoh wrote:
Lately i've stopped going Muta past the early game phase of Roach Ling Baneling guesswork. Infestor + roaches + hydras, and vary the numbers of each depending on enemy composition.

Somehow it reminds me of Orc mirror back in Warcraft 3... Mixing it closely between grunt raider and spiritwalker, and adjusting numbers of each. (Orc players will know what I mean)


Yeah that's a pretty good comparison.
It's really all about the numbers at some point.

It is weird though, once both players got 2 bases and go for the same mix I really don't know what to build.
Pure Hydra/Infestor? Add in Roaches? Go heavy roach infestors? Etc. pp.
Fungal growth makes up for an interesting Dynamic.
E.g. Hydras better range make them very viable with Infestor play. However Hydra also have much less HP and die quickly to enemy Infestors while Roaches can tank FG very well and regen with burrow.

And then there's fungal growth on the enemies Infestors which requires very, very well Infestor micro because you don't want them all to be caught by a single FG and than being taken out.

It's really, really interesting and dynamic at that stage of the game ;O
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
October 03 2010 16:28 GMT
#76
7 Reasons why that i could think of atm:

1. 8 pool spine rush
2. 8 pool spine rush that they see and hold off.. and are now ahead economically
3. ling/bane wars where 1 bane can make or break you
4. roaches either ehan timing for banes or you lose
5. whoever gets mutas faster if you both survive the banes
6. you try to macro and get killed.. or you try to kill them but don't and now they're ahead economically
7. roach/hydra/infestors only killable by ultras (pretty much) but you're usually dead by then

basically it's all about.. "ok.. you made *blah* so i need to make the same or i lose."

kinda like PvP ... where if one person goes 2gate.. the other pretty much HAS to 2gate (or so my friend said to me yesterday)
I'm like badass squared | KeitZer.489
pallad
Profile Joined September 2010
Poland1958 Posts
October 03 2010 16:32 GMT
#77
Because 1-2 banelings can win game , thats why
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
Dr.Frost
Profile Joined April 2009
United States389 Posts
October 03 2010 16:37 GMT
#78
On October 03 2010 21:13 smegged wrote:
It's hated because it's stupid.

Your creep works against you so the game becomes about all out aggression and a lucky baneling strike one way or the other can end the game.

You cannot play a macro game in zvz as well so the games are always dull. It's just a horrible mirror.



Ditto everything this guy said. ZvZ is stupid because it's the only mirror match where I see 1,800 point Diamond Zergs losing to 600 pt Diamond Zergs. It has way too much 'luck' involved right now. This may change. Hopefully in GSL 2 more than 1 Zerg can survive so we can see some epic ZvZ's and maybe learn from the pros.
They are here to right our fall, they have heard someones troubled call???
TheAngelofDeath
Profile Blog Joined May 2010
United States2033 Posts
October 03 2010 16:38 GMT
#79
ZvZ is hated because its only ling/bling play. Its not dynamic, and its not fun.
"Infestors are the suck" - LzGamer
Logginurkeyz
Profile Joined September 2010
United States375 Posts
October 03 2010 16:39 GMT
#80
Zerg/Silver/~650pts
I played a ZvZ on meta last night where my opponent went for a speedling expand (no clue why, as he didn't scout me at all)- while I scouted him on my 7th drone (to avoid cheese). I noticed he was FE'ing so I opted for a quick lair to infestor with roach speed and +1 missile.

I had 3 OL's patting in his main to scout his tech (which never happened, oddly enough), he just went straight speedling. This was probably from a lack of experience or something, but he did make a load of speedlings. He micro'd poorly and I had 5 infestors, so I just fungaled his pack of speedlings twice and let my roaches do that clean up. Then when I moved into his main, he had like 6 spine crawlers and 3 queens. He had blocked his spinecrawlers all in the same spot, so I just kited his queen to the range where my roaches could attack it, but his spines couldn't attack me; then I fungaled the queens in place.

He tapped out as soon as I killed all his queens, and I wouldn't exactly call it an epic game- but it was definitely more interesting than most of the sling/bling or mass roach play you see in the lower brackets.
Jemag... Jemag... you're like an alcoholic telling me why you drink... you have your reasons, but it's still bad... <3 iNcontroL
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