Patch 16 Notes - Page 4
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United States7542 Posts
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Trok67
France384 Posts
On July 08 2010 05:44 LuCiD37 wrote: So what do people really think about the new rally system? I'm not sure if I like it more than I dislike it. Any thoughts on this? I don't believe I have heard any discussion on this issue. And hooray for bringing back infested terrans for the infestors... It's odd that they did not mention a new energy cost (note: infested terran energy cost was upped to 125 when it was given to the overseer). Next they'll probably give the infested terran to the mothership and see if protoss want to take a shot at not using the ability ever. I think it's very good, for a zerg player point of view, when you create zergling while being attacked, most of time you don't want them to move suicide on the marine force attacking you as soon as they spawn. Before they just go straight forward to the marines attacking your base even if youve set your rally point at the opposite. | ||
Sixes
Canada1123 Posts
Being a zerg player I like it. Frenzy was pretty useless and ultras can now counter thors a little better which is nice. The infested terran won't be used much anyways as both units have strictly superior spells (overseers have the contamination and infestors have the fungal). | ||
furymonkey
New Zealand1587 Posts
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j4vz
Canada976 Posts
Coalition is now named Tarsonis Assault. Decena is now named Monlyth Ridge. to see the new avatar just try: http://forums.battle.net/images/portraits/bnet/S2/80.jpg switch the '80' digit for any number like '##'. enjoy !! | ||
bakedace
United States672 Posts
update: you have to login to authenticate the new editor | ||
moosh
United States118 Posts
why did they change the rally point system...? that's awful! | ||
Deadlyhazard
United States1177 Posts
On July 08 2010 05:47 j4vz wrote: Unlisted Map Changes: Coalition is now named Tarsonis Assault. Decena is now named Monlyth Ridge. to see the new avatar just try: http://forums.battle.net/images/portraits/bnet/S2/80.jpg switch the '80' digit for any number like '##'. enjoy !! Ah, so no new maps. Didn't think so. | ||
mousepad
United States136 Posts
On July 08 2010 05:39 SLTorak.Hobo wrote: The infested terran spell being moved back to the infestor seems kind of odd, or did people want that? . Its called an "infestor" for a reason. They probably realized that embarrassing fact like ten seconds after the last patch went through. That and the overlord probably behaved too much like a poor-mans raven. | ||
sjschmidt93
United States2518 Posts
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Ghad
Norway2551 Posts
On July 08 2010 05:42 neurolite wrote: This makes 250mm cannon pretty useless, not really sure how i'm gonna counter mass ultras now, I guess mass banshees? Kite? Day[9] daily episode 152 demonstrates why that Ultra buff Nerf was necessary imo. | ||
Looky
United States1608 Posts
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KaRnaGe[cF]
United States355 Posts
On July 08 2010 05:39 SLTorak.Hobo wrote: The infested terran spell being moved back to the infestor seems kind of odd, or did people want that? . I think its because i sandbagged the silver and copper league with 400 overseers and mass spawned infested terrans in their base 0_0 | ||
perbarian
Sweden42 Posts
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Kurumi
Poland6130 Posts
That means we have a placeholder on Infestor. | ||
Saracen
United States5139 Posts
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HezzerBoy
Canada59 Posts
On July 08 2010 05:47 moosh wrote: omg this is awful... infested terran sucks... it just needs to be removed... frenzy needed to be a small aoe and ultralisks can't be NPd now? that is lame... they need to boost the range on them a little so they can attack over zerglings... why did they change the rally point system...? that's awful! they made these changes to help balance the game .... obviously... and blizzard has been doing really good the whole time with balance changes. people just whine waaaaaaaaay to much. | ||
Uranium
United States1077 Posts
Or can you not even run the editor ATM due to the new required authentication? | ||
stet_tcl
Greece319 Posts
On July 08 2010 05:44 LuCiD37 wrote: So what do people really think about the new rally system? I'm not sure if I like it more than I dislike it. Any thoughts on this? I don't believe I have heard any discussion on this issue. And hooray for bringing back infested terrans for the infestors... It's odd that they did not mention a new energy cost (note: infested terran energy cost was upped to 125 when it was given to the overseer). Next they'll probably give the infested terran to the mothership and see if protoss want to take a shot at not using the ability ever. Actually there has been a whole lot of You don't want your units a-moving out of their production facilities for a ton of reasons, for example if you were rushing and rallied your first guys to the opponent's base, they would start following a random scout worker if it went too close instead of going where you wanted them. New system is perfect (not only because it was this way in BW) | ||
PrinceXizor
United States17713 Posts
On July 08 2010 05:50 Uranium wrote: Anybody checked the data files to see if Infested Terran cost 25 energy now? Or can you not even run the editor ATM due to the new required authentication? you can't run it until phase 2 starts and you can create an account. | ||
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