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Engine of Destruction - Brutal - Page 3

Forum Index > StarCraft 2 HotS
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0mar
Profile Joined February 2010
United States567 Posts
July 31 2010 01:21 GMT
#41
Sci vessels + banshee/viking. Forget the wraith, it's useless compared to armory-upgraded vikings. Sci vessels heal so fast, it's ridiculous.
silverwind
Profile Joined August 2009
Canada40 Posts
July 31 2010 02:42 GMT
#42
I finished all 29 missions on brutal, and I got to say this was THE hardest one for me. I did not have sci vessels or tanks or anything, just marines, vultures, medics, reapers, wraiths, and only the merc marines. I did it by using earlier suggestions, using wraiths to snipe out the raven, take out tanks, etc. I made a small mmm force to defend and to tank some damage, I waited for the Odin to kill those flame turrets first before I moved my force up in the 3rd base.

I used vulture mines for some defence as I have the replenishable mines upgrade.
By the last, I had maybe 5 marines 3 medics, Odin, 20 scvs, and 2 wraiths. I cloaked and targeted the BCs immediately with the wraiths, while repairing with scvs. I also floated all my buildings in to tank as much as possible, or at least try to distract the enemies.

Eventually Odin called down the nuke when it was all I had left and I completed it

I must have loaded and replayed certain parts at least 20 times, this was much harder than All In on brutal.
Good luck if you don't have tech like me, and remember to use saves constantly
Backpack
Profile Blog Joined March 2010
United States1776 Posts
July 31 2010 03:15 GMT
#43
If you just leave this mission for awhile you can come back later and steamroll it with BC's.

Easiest thing in the world
"You people need to just generally care a lot less about everything." -Zatic
Ouga
Profile Joined March 2008
Finland645 Posts
July 31 2010 03:21 GMT
#44
Tanks. As almost every other mission, they destroy about as hard as they do in multiplayer. They give you the space to bring scv's to repair Odin. Also they reduce the dmg odin takes tons, since he'll mostly be taking dmg from air. So what if it takes a bit longer for him to kill air, he'll get it done.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
July 31 2010 03:24 GMT
#45
I went 3 rax spectre this map with predator + 1 spectre in my base Perma cloak spectres and stun allow you to keep the odin alive for a long time, and also head in nuke up a base before the odin gets there, then get out and join the odin.
DocSnyder
Profile Joined June 2010
Germany137 Posts
July 31 2010 04:29 GMT
#46
Idk mission was pretty easy on brutal(beat it second try)...just massed wraits from double starport and siege tanks from a single one,essess min into mass marines....key is keeping up with micro and macro at exacly the same time.....if you dont micro you wraiths you lose......

Basically strategy is all,figuring out the mission,(first try i failed because i needed to move back and forth on the map trieng to defend and attack and you dont really have the time or resources)....and the attack pattens of the AI....oh and not losing anything ever,especially the wraiths..,youll need quite a few for the final base,so if you lose any at all you cant replenish them cause the mins get exhausted right about then....

Key is keeping up tank and wraith productions at all times,sieging up tanks behind the odin with wraiths,providing sight and shooting down battlegrounds and ravens(kill them at ones,wraths are only good if they stay cloaked,otherwise theyre useless,thats why banshees and viking cant do the job,they just die to all the crud the enemy has)After you clear each base,youl get attacked by an annoying force,dont pull anything back,if you pored those excess mins into marines and 2 bunkers youll be just fine...keep up with youre macro and pumping tanks and wraiths all the while otherwise you wont have enought stuff fot the final assult...

Basically both wraths and tanks can stay clear of the enamy while desimating theyre targets,as the odin suckes damage,oh and scv rapairs are needed 1 during and after each assult ...

Probably gonna do this missin on very hard or somt just to try some more interesing units,i dont see any other way on brutal......Honesly only diff mission was the final toss one...took me 3 tries....Otherwise theyre not so tought just need a perfect mix for the job..often its not what you want to play with...
Damn i cant max this game:(
terranghost
Profile Joined May 2010
United States980 Posts
Last Edited: 2010-07-31 05:20:18
July 31 2010 05:16 GMT
#47
I could not do this mission on brutal until I got either
a.) the orbial command
b.) automated refinery
c.) build 2 scv's at a time.

If I did not have one of these I could not pump out enough units in a timely manner.

While the odin is raping the first base I built 2 factories with tech labs and started pumping siegetanks and from the port wraiths. During the third base I add on another starport as you will want alot of wraiths to deal with battlecrusers

As for the vulture rush I build 3 bunkers with 3 marines in each and leave my first 2 tanks behind and this usually stops all attacks they send

After the odin kills the second base if you have the automated refineries you can just build on the geysers chances are you will have plenty of minerals if not you can just build a cc(if you dont have automated refineries build a cc its not that big of a deal)

If you have the orbial command and you are good on minerals during the odin's break sessions you can summon some mules to repair him just to make sure you get him fully repaired by the time he finishes his Liquid refreshments.

Keep in mind not to suicide your wraiths (unless you already have vikings of course)

Just use them to pick of targets for your ground troops to advance such as siege moded tanks ect. The odin can handle pretty much everything especially with siege tank support. But if the enemy siege tanks kill you before you siege up you could have trouble so pick off enemy siege tanks, battlecruisers and banshees with your wraiths and then back them off.
"It is amazing that people who think we cannot afford to pay for doctors, hospitals, and medication somehow think that we can afford to pay for doctors, hospitals, medication and a government bureaucracy to administer it." - Thomas Sowell
FiWiFaKi
Profile Blog Joined February 2009
Canada9859 Posts
July 31 2010 05:27 GMT
#48
I killed the second base first; the one with many tanks with Odin at start and just massed gols for the rest of the time and it was a cakewalk. 3/4 fac pumping gols with a tank here and there and with the tech lab mixed with reactor it was one of the easiest Brutal missions played. 19 minutes
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
Lexpar
Profile Blog Joined March 2009
1813 Posts
July 31 2010 07:47 GMT
#49
Science vessels + wraiths. Run the wraiths in en avance to snipe tanks and BC's. 'Nuff said.
Backpack
Profile Blog Joined March 2010
United States1776 Posts
July 31 2010 08:01 GMT
#50
On July 31 2010 14:27 Skillz_Man wrote:
I killed the second base first; the one with many tanks with Odin at start and just massed gols for the rest of the time and it was a cakewalk. 3/4 fac pumping gols with a tank here and there and with the tech lab mixed with reactor it was one of the easiest Brutal missions played. 19 minutes

I think you're thinking of Media Blitz
"You people need to just generally care a lot less about everything." -Zatic
Piski
Profile Blog Joined April 2010
Finland3461 Posts
July 31 2010 08:38 GMT
#51
On July 31 2010 10:21 0mar wrote:
Sci vessels + banshee/viking. Forget the wraith, it's useless compared to armory-upgraded vikings. Sci vessels heal so fast, it's ridiculous.


This. The mission is easy as hell when you forget wraith.
RumZ
Profile Blog Joined March 2010
United States956 Posts
July 31 2010 09:36 GMT
#52
I can confirm, I did this off of 2 starports, adding a 3rd after base 3 or so, that wraiths are a waste of time.


1 tech 1 reactor, macro up, get a fast 1 attack upgrade, prioritize banshee in the beginning, make vikings while still macroing, expand while taking the second base, and just win the game.




Wraiths on this map are trash, and it's funny because they are introduced here. They don't prioritize well, vikings can only hit air, so no micro required whatsoever.
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
July 31 2010 09:50 GMT
#53
They lack so much detection in all their bases I dont see why you can complain. get 12 wraiths and just snipe anything you can and keep a trail of scvs behind odin. (not directly on him because they will die, just repair when needed.) And for your main army just get a small group of marauder medic to help out odin.
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
st4rfox
Profile Joined May 2010
Poland15 Posts
July 31 2010 12:39 GMT
#54
did this fairly easily with some tanks + goliath support, and a bunch of SCV's chasing him around, as for base defense, just make an extra bunker + marines and get some scv's to repair it when they attack, oh and try to keep the wraiths alive, you'll need them for vision at the the 4th base i believe (they have some tanks on high ground) - kill the starports as soon as you can on that base aswell, they both have tech reactors so try to focus them asap, last base, just grab all your SCV's and go with odin, microing them a bit, oh and build some turrets in your base for the few air attacks that come towards the end
The only way to get smarter, is to play a smarter opponent.
st4rfox
Profile Joined May 2010
Poland15 Posts
July 31 2010 12:41 GMT
#55
On July 31 2010 11:42 silverwind wrote:
I must have loaded and replayed certain parts at least 20 times, this was much harder than All In on brutal.
Good luck if you don't have tech like me, and remember to use saves constantly


All In on brutal with Air enabled was harder for me
The only way to get smarter, is to play a smarter opponent.
humblegar
Profile Blog Joined October 2004
Norway883 Posts
Last Edited: 2010-07-31 18:30:52
July 31 2010 18:24 GMT
#56
First of all, why do some of you bother finishing it on brutal if you are skipping objectives?

Loki is not hard at all, you just have to plan a little. When Odin stops close to him you can repair, position your forces and build turrets/bunkers and whatever you want. Then just bait Loki to you with a single air unit. You might loose all your repairing SCVs and a few units doing this so have more close by.

Other tips for this mission:
- do soften up enemies from 2. base and onwards, don't let Odin tank everything
- Have 2 CCs (or the research) producing SVCs the most of the game if you can.
- A few turrets, a bunker and a tank at home is enough, help defend with reinforcements when you have to.
- Your expansion (if you take it) is mostly left alone, and when attacked you can probably repair and upgrade to PF.
Poobah
Profile Joined February 2010
England91 Posts
July 31 2010 19:12 GMT
#57
On August 01 2010 03:24 humblegar wrote:
First of all, why do some of you bother finishing it on brutal if you are skipping objectives?

Loki is not hard at all, you just have to plan a little.


I skipped the Loki for a few reasons. Firstly I did this mission super early as I said in my wall of text post guide to doing this with pretty much nothing, so I didn't have any super units or useful upgrades to boost my macro. Second my micro wasn't amazing, I'm not a brilliant player and I lost rather more wraiths than I should have to some silly mistakes. Most importantly I didn't actually know where to find the Loki until I replayed the mission specifically to look for it because my eyesight = poor apparently Even when I knew where it was I found it better to just let it be. The area attack it has rips poor little wraiths apart and it uses it quite frequently, so when I was already struggling to maintain enough wraith-mass to finish the job I opted to pass on killing it and get the mission done.

I came back to my save later and managed to take it down and complete the mission since I'm pretty perfectionist but the wraiths I lost to taking it out did make things harder.

I definitely think that it is not much harder to complete the mission + Loki than just to complete the mission and certainly if I were replaying this from the beginning on brutal then I'd be fully ready to take it out. If I were doing a complete play through from new campaign then I'd do this mission later on and have some decent tech to help me with it.
This above all: to thine own self be true
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
July 31 2010 22:04 GMT
#58
I didn't have sieges or anything fancy so and had no luck with bioball nor mass wraiths on this one so I went with factory units (mass vultures with diamondbacks) mined the entrance as soon as possible with large field while picking out raven, medivacs, sieges and BCs with the initial starting wraiths.

Odin took out the first and second base with the initial marines and medics from beginning and few scv avoiding fire and repairing whenever they didn't seem to be in danger to be focusfired.

I expanded to second base as soon as I had cleared it and started to pump out vikings too, which took out everything air related with ease and the rest became pretty much cakewalk. The only remaining siege I rushed with some vulture to draw fire while Odin and the rest of the force enclosed and took it out.
juicyxeno
Profile Joined August 2010
Canada1 Post
August 01 2010 06:28 GMT
#59
Constantly cloaked spectres did the trick for me. Took out the Raven in base 2 with the wraiths, and the 3 Ravens at the end by baiting with one spectre, leaving the others farther back to kill him when the Raven chased the 1st spectre.
Spiffbane
Profile Joined October 2004
United States16 Posts
August 01 2010 06:43 GMT
#60
I just ended up backing up the Odin with mass marine medic and a few wraiths. Had to send scvs to repair a couple times, and there's a lot of time during his breaks to repair, amass, and regroup. The other suggestions in this thread are probably more efficient, it's just that I got the marine medic armory upgrades really early and ended up using them en masse in most of the campaign levels..
ahaha try me
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