edit- people keep mentioning getting three sentries. Even with them out the roaches can snipe buildings. If you didn't wall it would be easier to keep them safe.
[H] 3 roach+speedling all-in PvZ - Page 2
Forum Index > StarCraft 2 Strategy |
Tivo
United States121 Posts
edit- people keep mentioning getting three sentries. Even with them out the roaches can snipe buildings. If you didn't wall it would be easier to keep them safe. | ||
echuchee
United States71 Posts
~3k Masters | ||
TerriBad
United States146 Posts
Think of it as something like a reverse 4-gate I guess. Just like Z has a hard time defending a 4gate that isn't scouted, P should have a hard time stopping a roach timing push that isn't scouted. | ||
Spanishiwa
United States91 Posts
| ||
Stane
United States64 Posts
| ||
ch33psh33p
7650 Posts
You said you knew it was coming, so the second you see the warren go down, drop a forge. 1 or 2 cannons stop this attack dead. | ||
soullogik
United States1171 Posts
didn't seem that hard to spot when u see a roach warren going down after pool finishes | ||
Orome
Switzerland11984 Posts
| ||
WarSame
Canada1950 Posts
| ||
Karliath
United States2214 Posts
![]() | ||
Natt
France253 Posts
| ||
![]()
monk
United States8476 Posts
| ||
Lobotomist
United States1541 Posts
What DID look scary was the lings running through the sentries. Was that just not a tight wall, or some kind of bug exploitation? | ||
Deleted User 3420
24492 Posts
On February 02 2011 13:29 echuchee wrote: Well one way to stop it was to do exactly what you were doing(keep cranking sentries out). You could have had a 3rd sentry out if you cancelled the sentry that was no where near being finished. Then made ure gateway a warpgate and warped the sentry in. You should be able to permanently keep it out after warpgate tech finishes. ~3k Masters no... watch the replay carefully. there is no way to keep forcefielding the ramp in time to keep the roaches out. u don't have enough forcefields. and then as soon as the roaches get up ur zealot dies, and ur sentries will be next to die | ||
Tantaburs
Canada1825 Posts
if you see no hatch by 3-4 mins get a forge and cannons asap. | ||
rale
United States40 Posts
| ||
Deleted User 3420
24492 Posts
firstly, i was already quite confident he would do this build. secondly, i DID scout the lack of an expansion(as so many of u told me i needed to do), and at that point i knew exactly what was coming. some of u guys... just give unbelievable advice. like none of it would work in time to stop this. if i forged it would have to be ahead of time it'd be a pretty blind forge and that's pretty ridiculous don't u think? hell, isn't it ridiculous to have to forge in this spot at all? "oh the only way to hold off this rush is to get cannons" like if zerg was 1basing and had to get spine crawlers, it's the only way to live. or terran had to get 2 bunkers regardless of whatever else it was making. | ||
Tantaburs
Canada1825 Posts
On February 02 2011 13:38 travis wrote: some of u must not watch the replays very carefully. firstly, i was already quite confident he would do this build. secondly, i DID scout the lack of an expansion(as so many of u told me i needed to do), and at that point i knew exactly what was coming. some of u guys... just give unbelievable advice. like none of it would work in time to stop this. if you knew it was coming then why did you not build cannons | ||
eth3n
718 Posts
| ||
BlackBlood
Australia22 Posts
| ||
| ||