[H] 3 roach+speedling all-in PvZ - Page 41
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PieShopPwner
United States75 Posts
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reptile
United States210 Posts
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zab329
United States18 Posts
On February 28 2011 11:41 Acridice wrote: Yo, no offense man, but this was a poor game for both sides. You let the zerg take your gas, and then had a pretty much worthless FF while you let him snipe your sentry. You then didn't do ure warpgates for a good 30s after the research was done. You could have killed those 3 roaches without losing a single unit. Then on the zerg's side the rush was horrible, he didn't even have his zerglings with him and just threw away his 3 roaches for no reason, not to mention he didn't have speedlings. Not gonna tell you I'm pro but to respond: 1. When I saw roach warren I cut probe production and get 3-gate, that's my response. My mistake wasn't letting zerg get the gas, but taking it after, I don't remember why I did that. 2. True my FF was oddly timed and the sentry did get sniped. - I missed clicked my sentry trying to draw it back, by the time I clicked it it was about to die, I threw down a ff to use it's energy. And the FF saved the lings from entering my base = successful? Misclicks suck we've all been there. 3. And my warpgates were a little late true, but the tech finished as the attack was happening, I'm not pro so I was busy(trying to micro), wasn't a huge deal, I was able to stop the attack b/c of chronoboosting units before hand. 4. He had speedlings... so yeah. 5. His zerglings came right when they were suppose to after the roaches broke the seal. The problem was I had more units that were "suppose" to be there b/c I was chronoboosting them out of 2 and then a 3rd gateway = how I am demonstrating the defense to the strat.. Conclusion: Yes there were a few minor details that were off on both our parts. That's why I am probably in 2.9k diamond instead of masters. But this is still IMO a good example of defending the 3 roach attack. In masters league BOTH players would have cleaner play, but the result would be the same. | ||
Conrose
437 Posts
On February 28 2011 15:28 JerKy wrote: According to Minigun, you can't stop this rush unless you wall off completely, so scouting + walling off are essential components of stopping this rush If you scout the full wall off (Seems to be done with 2 Gates and the Cyber) + Chronos on the Gateways, it should be quite visible to your spotting OL. If you scout this move after starting the Roach Warren but before committing to the production of attack units minus the first 2 lings, you should be able to transition into a macro build and have additional time to macro up a defense in the face of a push since you can keep an eye out on his wall with the spotting overlord to determine his push timing since you can see him start tearing down one of the wall in buildings. | ||
zergrushkekeke
Australia241 Posts
I can throw out this build as nicely as wzp can now i reckon and will always keep it in mind vs a protoss. So good against such a common protoss build. The drawbacks are pretty clear though, at the time the roaches get there you are 14 drones to 24 probes, you have to do damage. | ||
Dommk
Australia4865 Posts
But I have no idea what to do with the excess minerals, since you are making Sentries non-stop, by the time you hit the magic number of 6 sentries, your minerals end up jumping to 800+ easily, but your low on gas though | ||
MilesTeg
France1271 Posts
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Attica
United States277 Posts
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teamsolid
Canada3668 Posts
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iChau
United States1210 Posts
On February 28 2011 19:25 Dommk wrote: Stopping this pretty easily, when I spot it I just drop an earlier second gate (around 24-25 food), then I just chronoboost sentires non stop, you should be able to hold easily if you can keep the ramp force fielded. But I have no idea what to do with the excess minerals, since you are making Sentries non-stop, by the time you hit the magic number of 6 sentries, your minerals end up jumping to 800+ easily, but your low on gas though stalkers | ||
Antimage
Canada1293 Posts
Don't know what all the fuss is about, just cut workers to get all 3 gates out faster - no need for a forge. | ||
Acridice
United States298 Posts
On February 28 2011 23:31 Antimage wrote: I countered this build versus a 3600 masters zerg with a 3 gate standard opening with decent pylon/gateway placement (after messing up my initial wall) on Mr Bitter's stream last night. Don't know what all the fuss is about, just cut workers to get all 3 gates out faster - no need for a forge. Did you make a complete wall? If so, did you just use a pylon to complete the wall? I have a real problem with completely walling off with a second gateay. I dunno, I guess you could just transition to a blink all-in if you do that, but I'd still be more comfortable with just walling with a pylon. | ||
Antimage
Canada1293 Posts
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DoctorPhil
Netherlands168 Posts
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Antimage
Canada1293 Posts
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milfhunter
45 Posts
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BrTarolg
United Kingdom3574 Posts
Just make sure that you chrono first round of units out instead of warpgate like your normally would If your 4 gating, youre OK if you scout/block with gateway and its a hardcore 4 gate with max chronoboost on warpgates Basically, if you wanna beat a clean, well executed build order, you need a clean well executed build order yourself | ||
iChau
United States1210 Posts
On March 01 2011 10:05 milfhunter wrote: Hi Antimage! I am really sorry this is a bit off topic but do you usually 3 gate anyway? Also do you still opening void ray every game? What is your standard build these days? When I was on his stream, I asked him this. He doesn't use the void ray expand anymore, but he does use the 3 gate sentry expo (iirc). | ||
Acridice
United States298 Posts
Here is the replay: Counter 3 Roach Rush with 3 gate | ||
milfhunter
45 Posts
On March 01 2011 10:24 iChau wrote: When I was on his stream, I asked him this. He doesn't use the void ray expand anymore, but he does use the 3 gate sentry expo (iirc). Yes I actually did see that on his game, thats why I wanted to ask. it just feels like at the low master level, 3 gate expo will make you so behind because its so easy for the Z to take a 3rd, and your sentry zealots certainlly isn't going to be able to put ANY sort of pressure on the Z at all without risking loosing everything you got. Even with perfect forcefields, mid map its just so suicidal when there is speedlings running around. IChau what do you like opening with? Do you guys reckon a 15 nexus will be able to hold off 3roach speedlings? | ||
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