Mage common secret:
When one a friendly minion dies add 2 copies to your hand.
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Sumadin
Denmark588 Posts
Mage common secret: When one a friendly minion dies add 2 copies to your hand. | ||
Sumadin
Denmark588 Posts
EDIT: Seems like a mod fixed it. Thank you. | ||
wUndertUnge
United States1125 Posts
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Mortal
2943 Posts
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TAMinator
Australia2706 Posts
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LunarDestiny
United States4177 Posts
Blizzard, mage needs card draw, not shitty secret that opponent can exploit. Dare I say the worst class card that was announced. On May 30 2014 00:18 TAMinator wrote: Leeroy combos incoming If secret can be activated during your turn. | ||
S1eth
Austria221 Posts
It has the benefit of being a secret and making your opponent make suboptimal plays. What minions would you want 2 of? Loot hoarder? Thalnos? Azure Drake? Charge minion? 6 Leper Gnomes deck? | ||
LunarDestiny
United States4177 Posts
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Sumadin
Denmark588 Posts
On May 30 2014 00:18 TAMinator wrote: Leeroy combos incoming Just remember that secrets don't work on your own turn anymore. So I doupt it will be as potent as those combos of other classes. I personally think this will be strongest in secret mage decks. Really good value with Kirin Tor Mage while also not being too slow with that card. | ||
Maand
326 Posts
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Nekovivie
United Kingdom2599 Posts
I think this secret will be fun to play with but I don't think it will help mage at all in constructed, which is where they need the help. I think this could be extremely potent in arena. | ||
Kleinmuuhg
Vanuatu4091 Posts
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Elmo1191
Bulgaria0 Posts
I like this card's combo with Ethereal Arcanist. If he's your only minion on the field, you have to kill him otherwise he just keeps getting bigger, and if you kill him the mage will just get 2 more of them. That makes silence the only painless way of dealing with him. I think the scary thing now is that mage will have 6 secrets that are all very different from one another. I think a secrets mage deck will be very, very difficult to play against now. | ||
cha0sunity
United States7 Posts
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Nekovivie
United Kingdom2599 Posts
Frustrated??? :D | ||
kolst
United States13 Posts
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ratbert
Germany1041 Posts
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awesomoecalypse
United States2235 Posts
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Mortal
2943 Posts
On May 30 2014 00:42 ratbert wrote: i dont think you'll end up with double rag, double archmage or whatever in your hand a lot of the time. how often do these get hard removed as opposed to transformed into something else (Polymorph, Hex) and then killed? you'll be more likely to end up with 2 Sheep or 2 Frogs in your hand ![]() you're correct if you're playing against one of those 2 classes. there are, however, 7 others without the ability to cheek the mechanic in this way. | ||
tomnov
Israel148 Posts
edit: LOL I got sniped ![]() | ||
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