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On March 21 2011 17:54 dakalro wrote:Show nested quote +On March 21 2011 17:49 MavercK wrote:On March 21 2011 17:46 Carson wrote:On March 21 2011 16:34 DirtYLOu wrote:On March 21 2011 16:32 Backpack wrote:On March 21 2011 16:22 Veldril wrote: I think you guys are too optimistic about LAN and having private ladders like ICCUP for SC2 if this crack is true.
I really doubt that ICCUP would risk going into lawsuit against Blizzard if they use the "cracked" version, which is obviously illegal, to create ICCUP ladder for SC2. And if Blizzard is willing to sue OGN and MBC for IP rights, which is more debatable than using cracked version, I can really see Blizzard taking harsh reaction against those private ladders. Yep, before everyone blows their load, don't forget that Blizzard is 100% behind SC2 unlike BW. Using pirated copies will only hurt esports by losing Blizzard's support. The only LAN we should be looking forward to is Blizzard's own. You still believe that they gonna release LAN ? If they would do so, we would have be playing on LAN already. Just like we should've had chat channels and clan support at realease?? Seriously though, they may or may not come out with it, but this pirate LAN only hurts the product no. it actually doesn't. power to the community is NEVER A NEGATIVE THING almost all of the greatest things in gaming are a product of the community @Eury i've been trying to get it to test it. but wherever it is hosted is being hammered really badly. i can no longer access the website. Why do you even need LAN? How many times has battle.net actually been unavailable? The only use for LAN in the age of broadband is tournament finals that are played live and blizz could eventually rent/send a server to be used locally. Something like TSL would still be 100x better to be played on battle.net.
Why would I ever need LAN? I duno So I can pick up my laptop.. walk it around to my friends house where we have a few other friends and LAN THEM. Where we don't have to worry about internet latency, drops, servers being down.. Some countries and locations don't have super-fast mega wonderful broadband. Not everyone has wireless. (I currently don't in my apartment.. my router is cabled only) So if I want to play multiplayer with a friend locally we have to crowd around my router rather than sitting somewhere else and just shoving a small cable between computers. LAN in this day in age is a no brainer. Even for Broadband, taking away options on how people play, is not a good thing regardless how you try and frame it.
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On March 21 2011 18:28 Gingerninja wrote:Show nested quote +On March 21 2011 17:54 dakalro wrote:On March 21 2011 17:49 MavercK wrote:On March 21 2011 17:46 Carson wrote:On March 21 2011 16:34 DirtYLOu wrote:On March 21 2011 16:32 Backpack wrote:On March 21 2011 16:22 Veldril wrote: I think you guys are too optimistic about LAN and having private ladders like ICCUP for SC2 if this crack is true.
I really doubt that ICCUP would risk going into lawsuit against Blizzard if they use the "cracked" version, which is obviously illegal, to create ICCUP ladder for SC2. And if Blizzard is willing to sue OGN and MBC for IP rights, which is more debatable than using cracked version, I can really see Blizzard taking harsh reaction against those private ladders. Yep, before everyone blows their load, don't forget that Blizzard is 100% behind SC2 unlike BW. Using pirated copies will only hurt esports by losing Blizzard's support. The only LAN we should be looking forward to is Blizzard's own. You still believe that they gonna release LAN ? If they would do so, we would have be playing on LAN already. Just like we should've had chat channels and clan support at realease?? Seriously though, they may or may not come out with it, but this pirate LAN only hurts the product no. it actually doesn't. power to the community is NEVER A NEGATIVE THING almost all of the greatest things in gaming are a product of the community @Eury i've been trying to get it to test it. but wherever it is hosted is being hammered really badly. i can no longer access the website. Why do you even need LAN? How many times has battle.net actually been unavailable? The only use for LAN in the age of broadband is tournament finals that are played live and blizz could eventually rent/send a server to be used locally. Something like TSL would still be 100x better to be played on battle.net. Why would I ever need LAN? I duno So I can pick up my laptop.. walk it around to my friends house where we have a few other friends and LAN THEM. Where we don't have to worry about internet latency, drops, servers being down.. Some countries and locations don't have super-fast mega wonderful broadband. Not everyone has wireless. (I currently don't in my apartment.. my router is cabled only) So if I want to play multiplayer with a friend locally we have to crowd around my router rather than sitting somewhere else and just shoving a small cable between computers. LAN in this day in age is a no brainer. Even for Broadband, taking away options on how people play, is not a good thing regardless how you try and frame it.
LAN in this day in age isn't a no brainer. Regular LAN is on the decline and has been for several years. Most popular games are either totally online or are player over developer run servers.
You could just connect a switch to your router and connect other persons to that.
Also you gotta understand how enabling LAN can provide alot of hacking and piracy options that are denied with login/server run games.
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On March 21 2011 18:32 karpo wrote:Show nested quote +On March 21 2011 18:28 Gingerninja wrote:On March 21 2011 17:54 dakalro wrote:On March 21 2011 17:49 MavercK wrote:On March 21 2011 17:46 Carson wrote:On March 21 2011 16:34 DirtYLOu wrote:On March 21 2011 16:32 Backpack wrote:On March 21 2011 16:22 Veldril wrote: I think you guys are too optimistic about LAN and having private ladders like ICCUP for SC2 if this crack is true.
I really doubt that ICCUP would risk going into lawsuit against Blizzard if they use the "cracked" version, which is obviously illegal, to create ICCUP ladder for SC2. And if Blizzard is willing to sue OGN and MBC for IP rights, which is more debatable than using cracked version, I can really see Blizzard taking harsh reaction against those private ladders. Yep, before everyone blows their load, don't forget that Blizzard is 100% behind SC2 unlike BW. Using pirated copies will only hurt esports by losing Blizzard's support. The only LAN we should be looking forward to is Blizzard's own. You still believe that they gonna release LAN ? If they would do so, we would have be playing on LAN already. Just like we should've had chat channels and clan support at realease?? Seriously though, they may or may not come out with it, but this pirate LAN only hurts the product no. it actually doesn't. power to the community is NEVER A NEGATIVE THING almost all of the greatest things in gaming are a product of the community @Eury i've been trying to get it to test it. but wherever it is hosted is being hammered really badly. i can no longer access the website. Why do you even need LAN? How many times has battle.net actually been unavailable? The only use for LAN in the age of broadband is tournament finals that are played live and blizz could eventually rent/send a server to be used locally. Something like TSL would still be 100x better to be played on battle.net. Why would I ever need LAN? I duno So I can pick up my laptop.. walk it around to my friends house where we have a few other friends and LAN THEM. Where we don't have to worry about internet latency, drops, servers being down.. Some countries and locations don't have super-fast mega wonderful broadband. Not everyone has wireless. (I currently don't in my apartment.. my router is cabled only) So if I want to play multiplayer with a friend locally we have to crowd around my router rather than sitting somewhere else and just shoving a small cable between computers. LAN in this day in age is a no brainer. Even for Broadband, taking away options on how people play, is not a good thing regardless how you try and frame it. LAN in this day in age isn't a no brainer. Regular LAN is on the decline and has been for several years. Most popular games are either totally online or are player over developer run servers. You could just connect a switch to your router and connect other persons to that. Also you gotta understand how enabling LAN can provide alot of hacking and piracy options that are denied with login/server run games.
There are enough hacking options including Maphack, dischack, production tab hacks etc. available freely currently. Blizzard's current server based model has done nothing to discourage these, apart from being a minor hindrance.
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On March 21 2011 18:32 karpo wrote:Show nested quote +On March 21 2011 18:28 Gingerninja wrote:On March 21 2011 17:54 dakalro wrote:On March 21 2011 17:49 MavercK wrote:On March 21 2011 17:46 Carson wrote:On March 21 2011 16:34 DirtYLOu wrote:On March 21 2011 16:32 Backpack wrote:On March 21 2011 16:22 Veldril wrote: I think you guys are too optimistic about LAN and having private ladders like ICCUP for SC2 if this crack is true.
I really doubt that ICCUP would risk going into lawsuit against Blizzard if they use the "cracked" version, which is obviously illegal, to create ICCUP ladder for SC2. And if Blizzard is willing to sue OGN and MBC for IP rights, which is more debatable than using cracked version, I can really see Blizzard taking harsh reaction against those private ladders. Yep, before everyone blows their load, don't forget that Blizzard is 100% behind SC2 unlike BW. Using pirated copies will only hurt esports by losing Blizzard's support. The only LAN we should be looking forward to is Blizzard's own. You still believe that they gonna release LAN ? If they would do so, we would have be playing on LAN already. Just like we should've had chat channels and clan support at realease?? Seriously though, they may or may not come out with it, but this pirate LAN only hurts the product no. it actually doesn't. power to the community is NEVER A NEGATIVE THING almost all of the greatest things in gaming are a product of the community @Eury i've been trying to get it to test it. but wherever it is hosted is being hammered really badly. i can no longer access the website. Why do you even need LAN? How many times has battle.net actually been unavailable? The only use for LAN in the age of broadband is tournament finals that are played live and blizz could eventually rent/send a server to be used locally. Something like TSL would still be 100x better to be played on battle.net. Why would I ever need LAN? I duno So I can pick up my laptop.. walk it around to my friends house where we have a few other friends and LAN THEM. Where we don't have to worry about internet latency, drops, servers being down.. Some countries and locations don't have super-fast mega wonderful broadband. Not everyone has wireless. (I currently don't in my apartment.. my router is cabled only) So if I want to play multiplayer with a friend locally we have to crowd around my router rather than sitting somewhere else and just shoving a small cable between computers. LAN in this day in age is a no brainer. Even for Broadband, taking away options on how people play, is not a good thing regardless how you try and frame it. LAN in this day in age isn't a no brainer. Regular LAN is on the decline and has been for several years. Most popular games are either totally online or are player over developer run servers. You could just connect a switch to your router and connect other persons to that. Also you gotta understand how enabling LAN can provide alot of hacking and piracy options that are denied with login/server run games.
Are you a troll? It doesn't matter if you're 2 feet from your opponent, you have to go through battle.net. That's the point of wanting LAN. Also nobody cares about private servers; there are dozens of private WoW realms and people still play WoW.
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On March 21 2011 18:39 Gheed wrote: Are you a troll? It doesn't matter if you're 2 feet from your opponent, you have to go through battle.net. That's the point of wanting LAN. Also nobody cares about private servers; there are dozens of private WoW realms and people still play WoW.
Don't mean to be rude but the reason that no one cares about private servers is because we aren't directly effected by them. Blizzard is and as such they care. Just because "maybe" a lan version for the chinese version has been released does not mean that Blizzard is suddenly entitled to create one for players. They will try to avoid private servers as much as possible and considering that the game has not even been released for one year I do not blame them. They can still make money off the game and as such will not release LAN support for awhile to come.
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I am currently living in Shanghai China and from my understanding of the local gaming scene the majority of PC gaming is done in internet cafes. If this crack gets improved a bit more and can allow for a localised bnet experience in a networked environment, I can see SC2 becoming HUGE in the net cafes here. Something like the iCCup server (which I had never heard of before this thread) might even spring up. I wouldn't be surprised if small tournaments started happening in net cafes either.
The majority of China (including PC gamers) are using very old computers, mostly still running XP. The average gamer won't be able to run SC2 at a good enough quality to play. Nearly all of the Chinese made MMORPGs have very poor graphics, this is because they know that this is all that their market can support. SC2 will need net cafes to grow in China, because they are where the majority of the gaming spec computers are located.
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At first I read it, "Claims of Chinese crack (the drug) allowed in lan". -_-
I was like wtf!?
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On March 21 2011 18:52 SirMilford wrote:Show nested quote +On March 21 2011 18:39 Gheed wrote: Are you a troll? It doesn't matter if you're 2 feet from your opponent, you have to go through battle.net. That's the point of wanting LAN. Also nobody cares about private servers; there are dozens of private WoW realms and people still play WoW.
Don't mean to be rude but the reason that no one cares about private servers is because we aren't directly effected by them. Blizzard is and as such they care. Just because "maybe" a lan version for the chinese version has been released does not mean that Blizzard is suddenly entitled to create one for players. They will try to avoid private servers as much as possible and considering that the game has not even been released for one year I do not blame them. They can still make money off the game and as such will not release LAN support for awhile to come.
Well of course Blizzard cares about pirate servers. Blizzard charges 25 dollars for a virtual unicorn. It's their job to be greedy. Players, however, wouldn't care about any of the extra features a private SC2 server would offer, as they could replicate them all with custom maps with the possible exception of a custom ladder. Piracy is a drop in the bucket for a big name title like SC2, and the technical requirements to download a specific client and successfully connect to a pirate server is enough to deter most people.
The person I was responding to seems to be either trolling or doesn't understand why people want LAN in the first place.
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On March 21 2011 18:39 Gheed wrote:Show nested quote +On March 21 2011 18:32 karpo wrote:On March 21 2011 18:28 Gingerninja wrote:On March 21 2011 17:54 dakalro wrote:On March 21 2011 17:49 MavercK wrote:On March 21 2011 17:46 Carson wrote:On March 21 2011 16:34 DirtYLOu wrote:On March 21 2011 16:32 Backpack wrote:On March 21 2011 16:22 Veldril wrote: I think you guys are too optimistic about LAN and having private ladders like ICCUP for SC2 if this crack is true.
I really doubt that ICCUP would risk going into lawsuit against Blizzard if they use the "cracked" version, which is obviously illegal, to create ICCUP ladder for SC2. And if Blizzard is willing to sue OGN and MBC for IP rights, which is more debatable than using cracked version, I can really see Blizzard taking harsh reaction against those private ladders. Yep, before everyone blows their load, don't forget that Blizzard is 100% behind SC2 unlike BW. Using pirated copies will only hurt esports by losing Blizzard's support. The only LAN we should be looking forward to is Blizzard's own. You still believe that they gonna release LAN ? If they would do so, we would have be playing on LAN already. Just like we should've had chat channels and clan support at realease?? Seriously though, they may or may not come out with it, but this pirate LAN only hurts the product no. it actually doesn't. power to the community is NEVER A NEGATIVE THING almost all of the greatest things in gaming are a product of the community @Eury i've been trying to get it to test it. but wherever it is hosted is being hammered really badly. i can no longer access the website. Why do you even need LAN? How many times has battle.net actually been unavailable? The only use for LAN in the age of broadband is tournament finals that are played live and blizz could eventually rent/send a server to be used locally. Something like TSL would still be 100x better to be played on battle.net. Why would I ever need LAN? I duno So I can pick up my laptop.. walk it around to my friends house where we have a few other friends and LAN THEM. Where we don't have to worry about internet latency, drops, servers being down.. Some countries and locations don't have super-fast mega wonderful broadband. Not everyone has wireless. (I currently don't in my apartment.. my router is cabled only) So if I want to play multiplayer with a friend locally we have to crowd around my router rather than sitting somewhere else and just shoving a small cable between computers. LAN in this day in age is a no brainer. Even for Broadband, taking away options on how people play, is not a good thing regardless how you try and frame it. LAN in this day in age isn't a no brainer. Regular LAN is on the decline and has been for several years. Most popular games are either totally online or are player over developer run servers. You could just connect a switch to your router and connect other persons to that. Also you gotta understand how enabling LAN can provide alot of hacking and piracy options that are denied with login/server run games. Are you a troll? It doesn't matter if you're 2 feet from your opponent, you have to go through battle.net. That's the point of wanting LAN. Also nobody cares about private servers; there are dozens of private WoW realms and people still play WoW.
The ones that get big enough do get shut down by Blizz though. Cease and desist letters from Blizzard hired lawyers works wonders.
So what if it goes through battle.net. The game was built with latency of 250 ms (might be wrong here) as default from server. If anything they'd just add that latency in the LAN module (to keep a consistent play experience) and you'd still gain nothing but 100% instead of 99% availability.
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On March 21 2011 18:39 Gheed wrote:Show nested quote +On March 21 2011 18:32 karpo wrote:On March 21 2011 18:28 Gingerninja wrote:On March 21 2011 17:54 dakalro wrote:On March 21 2011 17:49 MavercK wrote:On March 21 2011 17:46 Carson wrote:On March 21 2011 16:34 DirtYLOu wrote:On March 21 2011 16:32 Backpack wrote:On March 21 2011 16:22 Veldril wrote: I think you guys are too optimistic about LAN and having private ladders like ICCUP for SC2 if this crack is true.
I really doubt that ICCUP would risk going into lawsuit against Blizzard if they use the "cracked" version, which is obviously illegal, to create ICCUP ladder for SC2. And if Blizzard is willing to sue OGN and MBC for IP rights, which is more debatable than using cracked version, I can really see Blizzard taking harsh reaction against those private ladders. Yep, before everyone blows their load, don't forget that Blizzard is 100% behind SC2 unlike BW. Using pirated copies will only hurt esports by losing Blizzard's support. The only LAN we should be looking forward to is Blizzard's own. You still believe that they gonna release LAN ? If they would do so, we would have be playing on LAN already. Just like we should've had chat channels and clan support at realease?? Seriously though, they may or may not come out with it, but this pirate LAN only hurts the product no. it actually doesn't. power to the community is NEVER A NEGATIVE THING almost all of the greatest things in gaming are a product of the community @Eury i've been trying to get it to test it. but wherever it is hosted is being hammered really badly. i can no longer access the website. Why do you even need LAN? How many times has battle.net actually been unavailable? The only use for LAN in the age of broadband is tournament finals that are played live and blizz could eventually rent/send a server to be used locally. Something like TSL would still be 100x better to be played on battle.net. Why would I ever need LAN? I duno So I can pick up my laptop.. walk it around to my friends house where we have a few other friends and LAN THEM. Where we don't have to worry about internet latency, drops, servers being down.. Some countries and locations don't have super-fast mega wonderful broadband. Not everyone has wireless. (I currently don't in my apartment.. my router is cabled only) So if I want to play multiplayer with a friend locally we have to crowd around my router rather than sitting somewhere else and just shoving a small cable between computers. LAN in this day in age is a no brainer. Even for Broadband, taking away options on how people play, is not a good thing regardless how you try and frame it. LAN in this day in age isn't a no brainer. Regular LAN is on the decline and has been for several years. Most popular games are either totally online or are player over developer run servers. You could just connect a switch to your router and connect other persons to that. Also you gotta understand how enabling LAN can provide alot of hacking and piracy options that are denied with login/server run games. Are you a troll? It doesn't matter if you're 2 feet from your opponent, you have to go through battle.net. That's the point of wanting LAN. Also nobody cares about private servers; there are dozens of private WoW realms and people still play WoW. You sir, do get it! :D also no1 can argue that lan is good for sc1/bw. Custom ladders made the game better. By a Large amount. HUMONGUS amount. Beeing able to play with the map pool alot more (Iccup/GSL maps). Also beeing Able to smurf and work you way up the ladder again whas/is an important part. Would love this in sc2. Would make me play 300%more.
Edit: Typo
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On March 21 2011 17:39 a_flayer wrote: BW had LAN, spawned installs, iccup where you could just download the client instantly and sold 11 million copies, more than any PC game I can think of.
I think that says enough.
We need LAN for proper offline tournaments, no excuses.
not entirely true my friend. You know whats really rediculous? The fact that playing against someone from in the same room as i am through the same router of for that matter anyone in the same country as me gets more latency/lag than if i played against you on the other side of the world? Is that logical?
Although i think its stupid that lan isnt possible, i can understand why its implemented
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it makes me feel warm and fuzzy inside when i picture bobby kotick having nightmares about all the lost sales as a result of this crack.
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On March 21 2011 19:11 Gheed wrote:Show nested quote +On March 21 2011 18:52 SirMilford wrote:On March 21 2011 18:39 Gheed wrote: Are you a troll? It doesn't matter if you're 2 feet from your opponent, you have to go through battle.net. That's the point of wanting LAN. Also nobody cares about private servers; there are dozens of private WoW realms and people still play WoW.
Don't mean to be rude but the reason that no one cares about private servers is because we aren't directly effected by them. Blizzard is and as such they care. Just because "maybe" a lan version for the chinese version has been released does not mean that Blizzard is suddenly entitled to create one for players. They will try to avoid private servers as much as possible and considering that the game has not even been released for one year I do not blame them. They can still make money off the game and as such will not release LAN support for awhile to come. Well of course Blizzard cares about pirate servers. Blizzard charges 25 dollars for a virtual unicorn. It's their job to be greedy. Players, however, wouldn't care about any of the extra features a private SC2 server would offer, as they could replicate them all with custom maps with the possible exception of a custom ladder. Piracy is a drop in the bucket for a big name title like SC2, and the technical requirements to download a specific client and successfully connect to a pirate server is enough to deter most people. The person I was responding to seems to be either trolling or doesn't understand why people want LAN in the first place.
I'm not trolling. Maybe it cause i'm spoiled by a great internet connection. I've had lans and never noticed any latency.
Also your rationalization for piracy is laughable. Saying stuff like Blizzard are greedy, you don't need any of the features, it's a drop in the bucket and the classic "technical know-how of piracy deters people". None of those are reasons why someone shouldn't buy a product, and some of them are just false.
I'm not anti piracy per se, but people who argue like you are just as bad as the companies claiming that 100 downloads equal 100 lost sales. The true figure is somewhere inbetween, not 100% and not "a drop in the bucket".
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On March 21 2011 16:23 Turgid wrote:Show nested quote +On March 21 2011 16:19 DirtYLOu wrote:On March 21 2011 16:16 Turgid wrote:On March 21 2011 16:13 DirtYLOu wrote:On March 21 2011 16:10 Baarn wrote: This is expected. If the creator's can keep up with the support for each new client version of the game without being prosecuted then this might succeed. Since you are making YOUR OWN server. There is no problems with new client versions or what ever. Since you can do with it what ever u want. ( Maybe i understood something wrong ) Only if you want an unpatched version of the game. Yes but every patch is made, there is only "few" new changes. So in my eyes its the least problem they have. So... you would be okay with playing with an old version of the game? Without important balance changes?
Wouldnt it be possible to play on a custom map which has the changes implemented? As long as the change isnt something "big" (AI, new ablities) and only unit cost/statistics it seems to be pretty easy to implement the changes.
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Maybe the fear of an available working crack will pump blizzard to add LAN by themself ! Yeah, I'm dreaming....
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As cool as this is. It will only help tournaments if it is implemented by Blizzard for tournaments.
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On March 21 2011 18:59 Jetzki wrote: I am currently living in Shanghai China and from my understanding of the local gaming scene the majority of PC gaming is done in internet cafes. If this crack gets improved a bit more and can allow for a localised bnet experience in a networked environment, I can see SC2 becoming HUGE in the net cafes here. Something like the iCCup server (which I had never heard of before this thread) might even spring up. I wouldn't be surprised if small tournaments started happening in net cafes either.
The majority of China (including PC gamers) are using very old computers, mostly still running XP. The average gamer won't be able to run SC2 at a good enough quality to play. Nearly all of the Chinese made MMORPGs have very poor graphics, this is because they know that this is all that their market can support. SC2 will need net cafes to grow in China, because they are where the majority of the gaming spec computers are located.
dunno in what shanghai you are living but it sounds like a different one than the one im living.... i think most ppl have decent pcs here and its not like a pc that runs sc2 costs that much, prolly around 2k rmb or less second hand.... For most ppl living in Shanghai thats not that much... Different places different rules though i guess... The thing you said about gfx had often been said about sc1, but i don't rly think it's that valid for the chinese game market. I think it's more that its mostly just low budget crap with bad engines (altho of course it also helps a bit that the game is easier to run).... edit: there's not that many net cafes here either imo... dont think they form the majority like in seoul for instance... this is just a guess though
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Maybe the fear of an available working crack will pump blizzard to add LAN by themself ! ???
Not sure why people think this is how it would work. When a game comes out that requires a serial code to instal, and people crack that to be able to pirate the game, how often does that result in the company removing the serial code?
There is no lan for a reason. The reason is, they want to avoid players downloading SC2 and playing it for free, and they want to avoid companies using SC2 to make millions, for free. They spent millions and 8 years on development, and they want to make some money back. Thats why there is no lan, thats why there is online registration when you buy the game before you can play the campaign, and so on.
Whether you agree or not that software developers should be paid for spending years making a game.... Its still very unlikely for any software developer, ever, to just throw up their hands and go: "oh noes! someone found a way to crack our software so that it can be illegally downloaded and used! Better remove all security measures and hope people pay us for our version instead of getting it from a torrent or we might upset the fans!"
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Blizzard is happy to announce the release of patch 1.3, dubbed the E-Sports patch.
Patch 1.3 Notes
- Fixed a bug where players were able to play with no latency
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nobody closed this thread yet, I guess people really want some LAN crack pretty bad.
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