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I played a custom today with a guy who claimed that a lan mode has been cracked for the Taiwan version of sc2. He sent me to translate.google.com to translate the following page http://sc2.uuu9.com/2011/201103/369624.shtml
I translated the page and it seems to be a forum page with download links and information on how to crack it. Has anyone else heard of or tried this or is this just a ploy to get botnet software installed on gullible nerds?
Here is the translated page contents. + Show Spoiler +StarCraft 2 has been cracked? LAN mode is made possible A site recently broke functional Starcraft 2 LAN hack, many players do after a measurement can be used, but not the first time Xiaobian test, we are interested to see. I understand that the author is a Chinese, which makes Xiaobian break our ability to once again lament how powerful. While shopping for games crack this thing is certainly not a good thing, but in the present case, Starcraft 2 has been cracked in the country will be able to speed up the popularity. Crack method: 1. First need a Taiwan version of the original 1.2.2 client, not with Raszerd break. If you have not upgraded or upgrade problems, can go here to download the installation package cover. http://u.115.com/file/f783fb2829 # Note: Other U.S. version European version and other versions have not been tested. 2. XX online patch download http://u.115.com/file/f3a96bff54Obtained after extracting the two folders. StarCraft II to cover the root directory of the game, Blizzard Entertainment coverage to the C: \ Documents and Settings \ All Users \ Application Data under the (XP). 3. Modify StarCraft II \ config.ini, which sets the machine to do the server, put the IP into that station. Then do the server computer running that StarCraft II \ MySC2Server \ MyServer.exe, then run the game. Note: do server that Taiwan must have a public network IP, not with the router (of course, built with no virtual local area network problem). 4. Server-side first with father@v.gg login, password iloveyou2, another and then mother@v.gg login, password as above. After registration, etc. do not move the first 5-seconds, and then select multiplayer create game father, mother be invited to join.
Edit: Looks like we have some reports of someone saying a friend has used it and some screenshots. + Show Spoiler + bonedriven China. March 22 2011 00:30. Posts 114 Profile # I don't bother to test it but a friend of mine tried the crack and said it indeed worked. He told me :1.For some reason it's incredibly laggy. 2. You can only play 1on1. 3. You can chat with each other in the game by text.
MavercK Australia. March 21 2011 18:22. Posts 1181 Profile # this actually does not completely prove it works but there are the little things... it could still just be a very well done photoshop. download needs to go faster -.- ![[image loading]](http://imgur.com/qYwEW.jpg) ![[image loading]](http://imgur.com/2eUYm.jpg) ![[image loading]](http://imgur.com/rznYi.jpg) ![[image loading]](http://imgur.com/tJpox.jpg) ![[image loading]](http://imgur.com/LKWIH.jpg)
Also the guy provided me with an alternative download link but I am not going to post it. If you really want to know send me a pm. Disclaimer, I have no idea if the download contains a virus, malware, trojan, or STD's so don't hold me responsible if you junk turns blue and falls off.
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As much as I would love LAN capabilities, I much rather have it coming from Blizzard with full support.
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even if there is a chinese crack, it does literally NOTHING for the community.
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Translating right now, saving spot and will edit when done.
Edit 1:
Translated:
Currently, on a certain website, information that a LAN crack for SC2 has surfaced. A lot of players have confirmed that the crack does indeed work but we here have yet to test it. If you are interested, you can try it out. The originator is from China and we here feels it goes to show China's great ability to crack software. Even though cracking software is surely not a good thing for the original creators, judging from the current state of SC2, the LAN crack will help in spreading and popularizing the game more quickly.
Method:
1.) You need a version 1.2.2 Taiwan client that has not yet been cracked by Raszerd. If you have problems upgrading or patching, you can find help at the following link:
http://u.115.com/file/f783fb2829#
Note: this has not been tested on the US or EU clients yet.
2.) Download XX connector (?) patch.
http://u.115.com/file/f3a96bff54
After uncompressing, you will have 2 files. Place the "Starcraft II" file in the SC2 root folder and over-write. Place the "Blizzard Entertainment" file in C:\Documents and Settings\All Users\Application Data (windows XP) and over-write.
3.) (There is a lot of technical talk from here on out that I cannot fully translate since I am not experienced with this but I'll try).
Modify Starcraft II/config.ini, set the IP address to whichever computer is the host server (?), and run StarCraft II\MySC2Server\MyServer.exe on that computer. Start the game.
Note: The computer which is set as the host server must have a public network IP (?), it does not work with a router (though it works with a virtual LAN network).
4.) For the log-in information server-side, use father@v.gg as the account, iloveyou2 as the password. For the other computer, use mother@v.gg as the account, iloveyou2 as the password. After logging in, wait for 5-seconds. Use father to create game and invite mother.
If anyone understands the technical aspects of it and wants to correct this, go ahead. I've tried my best V_V
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On March 21 2011 15:12 Brian333 wrote: Translating right now, saving spot and will edit when done. don't waste too much time on it, this thread will be closed very likely
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On March 21 2011 15:11 PhiliBiRD wrote: even if there is a chinese crack, it does literally NOTHING for the community.
It certainly doesn't help tournament organizers or the like. All it could really do is help people practice build orders and games with no trace showing up in their match history on battle net. Could reduce the need for dummy accounts I guess, and allow for momentary offline play if needed.
But unless it spurs Blizzard to release a LAN version of their own, then it won't have much of an impact. It always disappoints me when people have to hack something to give it functionality the creator refused to add.
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On March 21 2011 15:17 esaul17 wrote:Show nested quote +On March 21 2011 15:11 PhiliBiRD wrote: even if there is a chinese crack, it does literally NOTHING for the community.
It certainly doesn't help tournament organizers or the like. All it could really do is help people practice build orders and games with no trace showing up in their match history on battle net. Could reduce the need for dummy accounts I guess, and allow for momentary offline play if needed. But unless it spurs Blizzard to release a LAN version of their own, then it won't have much of an impact. It always disappoints me when people have to hack something to give it functionality the creator refused to add.
Well it was like that in BW.
Till this day we don't have supported LAN ( 1 latency ) cross regions.
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I saw this on wfbrood yesterday. Didn't want to post about it though because I thought it would get closed
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On March 21 2011 15:20 JayDee_ wrote: Don't tell Kespa!
What does kespa have to do with anything ? T_T?
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On March 21 2011 15:22 DirtYLOu wrote:What does kespa have to do with anything ? T_T?
Very interested to hear an answer on this.
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Because people are afraid Kespa may have "stolen" SC2 from Blizzard if SC2 was released with LAN, because then they would be able to make a scene for the game and all without having to buy accounts ^_^.
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Interesting, but I don't see much advantage in this for us (I'm sure pirates are happy though) -_-
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On March 21 2011 15:22 DirtYLOu wrote:What does kespa have to do with anything ? T_T? By denying LAN and forcing BNet play, Blizzard is able to control who gets to run tournaments.
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i want something like this so i can actually have people play SC2BW without battle.net crushing any chance it has.
will definitely look into it.
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On March 21 2011 15:26 JayDee_ wrote:Show nested quote +On March 21 2011 15:22 DirtYLOu wrote:On March 21 2011 15:20 JayDee_ wrote: Don't tell Kespa! What does kespa have to do with anything ? T_T? By denying LAN and forcing BNet play, Blizzard is able to control who gets to run tournaments.
Then we should tell Kespa about it. So they can buy it, and crack it even better.
I would pay Kespa for THEIR version of SC2 even $100 ///
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Oh god this is good news for australians... imagine how much nicer it would be to play without lag
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motbob
United States12546 Posts
This is fantastic news since it makes the chance of Blizzard putting in LAN support much higher.
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On March 21 2011 15:30 motbob wrote: This is fantastic news since it makes the chance of Blizzard putting in LAN support much higher.
They will never put LAN support in SC2. Maybe after few years when the sales won't be that high, and when numbers of players will go down.
Thats why im saying give it to KeSPA, and we will have our DREAM SC2.
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