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[ASL21] Grand Finals - Page 43

Forum Index > Brood War Tournaments
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Recommended Games
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+ Show Spoiler [Game 1] +
Poll: Recommend Flash vs Soma Game 1?

Yes (30)
 
94%

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6%

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0%

32 total votes

Your vote: Recommend Flash vs Soma Game 1?

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+ Show Spoiler [Game 3] +
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If you have time (1)
 
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+ Show Spoiler [Game 4] +
Poll: Recommend Flash vs Soma Game 4?

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+ Show Spoiler [Game 5] +
Poll: Recommend Flash vs Soma Game 5?

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(Vote): If you have time


+ Show Spoiler [Game 6] +
Poll: Recommend Flash vs Soma Game 6?

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No (1)
 
3%

If you have time (0)
 
0%

31 total votes

Your vote: Recommend Flash vs Soma Game 6?

(Vote): Yes
(Vote): No
(Vote): If you have time


+ Show Spoiler [Game 7] +
Poll: Recommend Flash vs Soma Game 7?

Yes (28)
 
67%

No (14)
 
33%

If you have time (0)
 
0%

42 total votes

Your vote: Recommend Flash vs Soma Game 7?

(Vote): Yes
(Vote): No
(Vote): If you have time


[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6986 Posts
5 hours ago
#841
Yeah i went into a game and did it myself and it will require minimum 3 sunkens to reach the gaz point with a hatchery put in a position where is safe from scv transfering to the main.

I guess the only realistic way to make the hatchery play work is from making it inside the main and going mass lings from inside and outside.
TMNT
Profile Joined January 2021
3199 Posts
4 hours ago
#842
On May 28 2026 00:40 Soft_General_5023 wrote:
Show nested quote +
On May 27 2026 23:54 TMNT wrote:
On May 27 2026 20:02 [sc1f]eonzerg wrote:
Brother if FlaSh actually send all his scvs to his natural Soma could have even made a Hatchery inside flash main and build sunkens to that natural xD. he had drones inside that main afterall :D

That would be one way to throw the game for Soma.



Bet your house on it? Seriously Come On.

Saying that it's 100% throw without hesitation your level of confidence and starcraft knowledge is on another level, you should mentor Flash.

If he build offensive hatch instead of in nat, how many marines it takes to kill building hatchery? Killing offensiive gas takes forever.

And once sunken is up how do marines without range, stim and medics do against sunkens?

I was just presenting my opinion. Sorry I don't accompany every single post with "but I could be wrong". Do you?

What is the problem with you? I never wrote "100%", and I never wrote Flash is "guanranteed" to win ASL. How can I express hesitation in a forum post lmao. Why are you so offended with such innocuous posts?

To answer your question: Terran doesn't need to kill a building Hatchery, he just needs to kill what is protecting it. In fact it would be better to let the Hatch finish lmao. 300 minerals down the drain for Zerg instead of 75. I wouldn't be able to mentor Flash, but with that kind of question, I would be able to mentor you.
8882
Profile Blog Joined December 2003
2733 Posts
4 hours ago
#843
On a side note, if the map is unprotected, one could just place the buildings & units for both players and create a custom UMS map to replay this exact scenario to see what could happen.


Based on my experience playing Blood Bath, Flash misplayed - he should have turtled in natural, build up enough army to clear top - and I think he could easily retake the main. I am not super convinced that Soma could really drone up that much and get a second hatchery at natural.
A big risk would be old school scv + marine counter attack.

However Im not Flash, but a bad player :D
I have returned
Dante08
Profile Blog Joined February 2008
Singapore4177 Posts
1 hour ago
#844
The summary of this discussion is Flash would have had a better chance of winning the game if he sent his workers to natural immediately. It’s obvious this was the better choice because he lost by continuing to fight in the main. Haven’t seen anyone mention this but it would be extremely hard to micro on two fronts which is exactly what allowed the 6 extra lings to run by.

I don’t think any pro can confidently call this game from this position despite what they are saying. Happy to be proven wrong they can confidently say that if Flash and Soma were to play the game state from this point, Soma wins 10/10 times?

Anyway this is just a fun discussion at the end of the day so hope so people chill out abit.
jinjin5000
Profile Joined May 2010
United States1531 Posts
Last Edited: 2026-05-28 01:32:28
1 hour ago
#845
On May 28 2026 10:16 Dante08 wrote:
The summary of this discussion is Flash would have had a better chance of winning the game if he sent his workers to natural immediately. It’s obvious this was the better choice because he lost by continuing to fight in the main. Haven’t seen anyone mention this but it would be extremely hard to micro on two fronts which is exactly what allowed the 6 extra lings to run by.

I don’t think any pro can confidently call this game from this position despite what they are saying. Happy to be proven wrong they can confidently say that if Flash and Soma were to play the game state from this point, Soma wins 10/10 times?

Anyway this is just a fun discussion at the end of the day so hope so people chill out abit.


I mean, that's why I shoved in as much pro reaction as I could with time restraints in the video. To show as much expert viewpoint as I could even if they are different. And I was missing fair bit of others as well. I went for 2nd, 3rd, 4th...10th opinions from highest level pros because I knew discussion like this would pop up.

IDK, when most of the pros called it over live, Action analyzed after game looking back that only way to keep lead was defend at main, and Soma felt that he already won after 2 extra lings ran in before 2nd big runby, all while saying transferring to natural was difficult choice because that only happens vs 4pool as even doing it vs 5pool puts you behind, it's really hard to say that FlaSh GG'd out too early, on top of it being hard choice to make at finals, flash's decision makes perfect sense. Just that it shouldn't even have gotten to that point in first place

FlaSh's choice to defend at main was to keep a lead, especially when Pros analyzing post-game like FBH and Action said only way to keep lead was defending at main, and FlaSh's entire theme around this series was keeping a lead and staying in it while keeping game short as possible.

FlaSh had prepared longer macro games like valk mech switch builds for this series, but he didn't feel that it was right that day and his wrist wasn't moving as well. It's his decision to go hard on B.O. wins instead of showing off builds he originally prepped for due to condition issues.
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