• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:14
CET 14:14
KST 22:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$100 Prize Pool - Winter Warp Gate Masters Showdow $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft BGH Auto Balance -> http://bghmmr.eu/ Anyone remember me from 2000s Bnet EAST server?
Tourneys
[Megathread] Daily Proleagues [BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1182 users

[I] Valkyrie Use, TvZ. - Page 3

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 5 16 17 18 Next All
JMave
Profile Blog Joined December 2007
Singapore1806 Posts
Last Edited: 2008-10-04 16:20:25
October 04 2008 16:18 GMT
#41
I think the most deadly thing about this build is execution. Of course all builds require good execution but to pull off something like this in the long run is probably going to take an exceptional level of control as well as game-sense. Failing to do so however, will set you behind really, really far if you lose your first few valks and getting swarmed by zerg guys. While it was nice seeing in the video how the ovies died(dead ovies are cooler than live ones), I guess once this build gets to be more familiar with the zergs out there, perhaps it won't be as effective.

With that being said, this build has just been conceived. Maybe through more refining and certain clarfication and other things, I think it will be a build to fear and mech terrans vs zerg would probably be more common.

But still, I'd really want to see what BoxeR is going to do with this build. Maybe he has something up his sleeves.
火心 Jealous. I always loved that feeling when I was young. Embrace it.
diehilde
Profile Joined September 2008
Germany1596 Posts
Last Edited: 2008-10-04 16:36:57
October 04 2008 16:35 GMT
#42
On October 05 2008 01:08 Phyre wrote:
Show nested quote +
On October 05 2008 00:37 damenmofa wrote:
sorry but no, this is crap against a zerg who knows what hes doing. Like others said, hyd/lurk rape the shit out of you, especially when coupled with drops. U say siege tanks rape hyd/lurk, but I say u can NOT have more than 4-5 Siege Tanks and a group of m&m when u go 2 port valks at the time the zerg hits you with like 2 grps of hydras and 5-10 lurks. If he uses drop, things even get more messy for u as u have to turtle like shit while the zerg can keep the pressure up and expo like hell. Damn, even humiliation tactics like throwing in queens with broodling for the tanks work against someone investing that much eco in valks so early on.

Just out of curiosity, wouldn't loading up big portions of your army into overlords be a bad idea if he's killing most of your overlords?

Well of cus it wont work if he has perfect gamesense and u are an idiot which shows ovi-speed to him and load up ur entire army in front of his nat. If he is really good (he wont do that build unless he thinks he is far superior to you but lets just assume hes really good and does) you have to get sneaky and do stuff like 2 small sized drops simultaneously or fake drop -> he pulls some tanks back/unsieges -> rape front. Of course if you just load up everything and fly ur overlords straight into his 4+ valks ur a retard and lost the game.
Protecting those overlords in the first place should be no problem at all since he cant do much with 2 valks (scourge own him in case of spire opening, hydras own him in case of den opening). By the time he has 4+ valks u should have at least 10 hydras ready to be able to protect most of ur lords.
Savior: "I will cheat everyone again in SC2!" - SCII Beta Tester
ArvickHero
Profile Blog Joined October 2007
10387 Posts
October 04 2008 16:54 GMT
#43
wow
thats friggin awesome. Hook up with some A zergs and refine that build to hell
Writerptrk
VorcePA
Profile Blog Joined August 2008
United States1102 Posts
Last Edited: 2008-10-04 17:18:28
October 04 2008 17:03 GMT
#44
On October 05 2008 01:18 JMave wrote:
I think the most deadly thing about this build is execution. Of course all builds require good execution but to pull off something like this in the long run is probably going to take an exceptional level of control as well as game-sense. Failing to do so however, will set you behind really, really far if you lose your first few valks and getting swarmed by zerg guys. While it was nice seeing in the video how the ovies died(dead ovies are cooler than live ones), I guess once this build gets to be more familiar with the zergs out there, perhaps it won't be as effective.

With that being said, this build has just been conceived. Maybe through more refining and certain clarfication and other things, I think it will be a build to fear and mech terrans vs zerg would probably be more common.

But still, I'd really want to see what BoxeR is going to do with this build. Maybe he has something up his sleeves.


I think the build is extremely map dependent. Maps like Katrina, Plasma, Colosseum, and Blue Storm where your natural gas-expo is virtually guaranteed would make this build more effective as opposed to maps like Python, Andromeda, and Return of the King, where there's a bit of a separation from your main and natural gas-expo. You are able to both get gas up early on both and protecting them both is a bit easier.

If you can further establish a 2nd expo with gas, then Valkyrie/Tank, Valkyrie/Vult, Valkyrie/MnM becomes fatal.

Essentially, against a competent zerg player:

- You cannot let him scout you
- You must have an easy-to-defend natural gas-expo because your ground army is going to be substantially smaller than normal until late game.

edit: the scouting part may not be as important *currently*, as zerg players still don't know what to do really. But we already know that valks aren't used because of their numerous disadvantages, the key here is the element of surprise. It won't be long before zerg figures out a hard counter to valks (I think devourer/plague is it [except it's extremely tech heavy], but that comes from my very limited understanding of zerg)
Shitposting
JMave
Profile Blog Joined December 2007
Singapore1806 Posts
Last Edited: 2008-10-04 17:06:32
October 04 2008 17:05 GMT
#45
Protecting those overlords in the first place should be no problem at all since he cant do much with 2 valks (scourge own him in case of spire opening, hydras own him in case of den opening). By the time he has 4+ valks u should have at least 10 hydras ready to be able to protect most of ur lords.


Well that's true but I'd beg to differ. With a decent amount of valks, they should actually be able to absorb some fire but manage to kill off quite alot of ovies due to the gay AoE damage. Maybe not the perfect hit-and-run unit but its still going to be ass-annoying.
火心 Jealous. I always loved that feeling when I was young. Embrace it.
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
October 04 2008 17:10 GMT
#46
On October 05 2008 01:35 damenmofa wrote:
Show nested quote +
On October 05 2008 01:08 Phyre wrote:
On October 05 2008 00:37 damenmofa wrote:
sorry but no, this is crap against a zerg who knows what hes doing. Like others said, hyd/lurk rape the shit out of you, especially when coupled with drops. U say siege tanks rape hyd/lurk, but I say u can NOT have more than 4-5 Siege Tanks and a group of m&m when u go 2 port valks at the time the zerg hits you with like 2 grps of hydras and 5-10 lurks. If he uses drop, things even get more messy for u as u have to turtle like shit while the zerg can keep the pressure up and expo like hell. Damn, even humiliation tactics like throwing in queens with broodling for the tanks work against someone investing that much eco in valks so early on.

Just out of curiosity, wouldn't loading up big portions of your army into overlords be a bad idea if he's killing most of your overlords?

Well of cus it wont work if he has perfect gamesense and u are an idiot which shows ovi-speed to him and load up ur entire army in front of his nat. If he is really good (he wont do that build unless he thinks he is far superior to you but lets just assume hes really good and does) you have to get sneaky and do stuff like 2 small sized drops simultaneously or fake drop -> he pulls some tanks back/unsieges -> rape front. Of course if you just load up everything and fly ur overlords straight into his 4+ valks ur a retard and lost the game.
Protecting those overlords in the first place should be no problem at all since he cant do much with 2 valks (scourge own him in case of spire opening, hydras own him in case of den opening). By the time he has 4+ valks u should have at least 10 hydras ready to be able to protect most of ur lords.


this is theorycraft isnt it?
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
diehilde
Profile Joined September 2008
Germany1596 Posts
October 04 2008 17:40 GMT
#47
On October 05 2008 02:10 fusionsdf wrote:
Show nested quote +
On October 05 2008 01:35 damenmofa wrote:
On October 05 2008 01:08 Phyre wrote:
On October 05 2008 00:37 damenmofa wrote:
sorry but no, this is crap against a zerg who knows what hes doing. Like others said, hyd/lurk rape the shit out of you, especially when coupled with drops. U say siege tanks rape hyd/lurk, but I say u can NOT have more than 4-5 Siege Tanks and a group of m&m when u go 2 port valks at the time the zerg hits you with like 2 grps of hydras and 5-10 lurks. If he uses drop, things even get more messy for u as u have to turtle like shit while the zerg can keep the pressure up and expo like hell. Damn, even humiliation tactics like throwing in queens with broodling for the tanks work against someone investing that much eco in valks so early on.

Just out of curiosity, wouldn't loading up big portions of your army into overlords be a bad idea if he's killing most of your overlords?

Well of cus it wont work if he has perfect gamesense and u are an idiot which shows ovi-speed to him and load up ur entire army in front of his nat. If he is really good (he wont do that build unless he thinks he is far superior to you but lets just assume hes really good and does) you have to get sneaky and do stuff like 2 small sized drops simultaneously or fake drop -> he pulls some tanks back/unsieges -> rape front. Of course if you just load up everything and fly ur overlords straight into his 4+ valks ur a retard and lost the game.
Protecting those overlords in the first place should be no problem at all since he cant do much with 2 valks (scourge own him in case of spire opening, hydras own him in case of den opening). By the time he has 4+ valks u should have at least 10 hydras ready to be able to protect most of ur lords.


this is theorycraft isnt it?

holy crap its a strategy forum, what do you expect people to do? And dont say the videos mean anything, as he said himself, people just lost cus they probably have bad gamesense and never played against such a strategy. I am 100% certain this strategy will never become a "standard" strat among progamers. Why? Cus its just weak and unreliable against an opponent of equal calibre and strategical understanding.
Savior: "I will cheat everyone again in SC2!" - SCII Beta Tester
AoN.DimSum
Profile Blog Joined September 2008
United States2983 Posts
October 04 2008 17:47 GMT
#48
the fe into valk tank is called something...i forget
If anyone remembers theognis, he used to do this strategy a bunch
by my idol krokkis : "U better hope Finland wont have WCG next year and that I wont gain shitloads of skill, cause then I will wash ur mouth with soap, little man."
-orb-
Profile Blog Joined September 2007
United States5770 Posts
October 04 2008 17:56 GMT
#49
This looks really really cool. So cool in fact that it makes me want to offrace on terran to try it.

Great job with the videos, everything looks really good and effective.

The only problem is whenever you breathe hard like to laugh or something the microphone pops really really loud.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
eth0x
Profile Blog Joined August 2008
Canada208 Posts
October 04 2008 18:29 GMT
#50
On October 05 2008 02:56 -orb- wrote:
The only problem is whenever you breathe hard like to laugh or something the microphone pops really really loud.


Yes, I experienced this too. Was a pain to watch with people sleeping last night.
Because he is Mantoss, the incarnation of masculinity and awesomeness.
Biff The Understudy
Profile Blog Joined February 2008
France7928 Posts
October 04 2008 18:55 GMT
#51
Actually... I would have gone vultures.

You said you have too much money.

So, you add 3 facts, and make your tanks plus mass vulture, and mine everywhere. And, well, he is pretty fucked I guess. That's perfect counter if he goes lings.


Starcraft is so rich. It's umbelievable. And well... Boxer is Boxer, as influent as ever.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
Biff The Understudy
Profile Blog Joined February 2008
France7928 Posts
October 04 2008 18:58 GMT
#52
On October 05 2008 02:40 damenmofa wrote:
Show nested quote +
On October 05 2008 02:10 fusionsdf wrote:
On October 05 2008 01:35 damenmofa wrote:
On October 05 2008 01:08 Phyre wrote:
On October 05 2008 00:37 damenmofa wrote:
sorry but no, this is crap against a zerg who knows what hes doing. Like others said, hyd/lurk rape the shit out of you, especially when coupled with drops. U say siege tanks rape hyd/lurk, but I say u can NOT have more than 4-5 Siege Tanks and a group of m&m when u go 2 port valks at the time the zerg hits you with like 2 grps of hydras and 5-10 lurks. If he uses drop, things even get more messy for u as u have to turtle like shit while the zerg can keep the pressure up and expo like hell. Damn, even humiliation tactics like throwing in queens with broodling for the tanks work against someone investing that much eco in valks so early on.

Just out of curiosity, wouldn't loading up big portions of your army into overlords be a bad idea if he's killing most of your overlords?

Well of cus it wont work if he has perfect gamesense and u are an idiot which shows ovi-speed to him and load up ur entire army in front of his nat. If he is really good (he wont do that build unless he thinks he is far superior to you but lets just assume hes really good and does) you have to get sneaky and do stuff like 2 small sized drops simultaneously or fake drop -> he pulls some tanks back/unsieges -> rape front. Of course if you just load up everything and fly ur overlords straight into his 4+ valks ur a retard and lost the game.
Protecting those overlords in the first place should be no problem at all since he cant do much with 2 valks (scourge own him in case of spire opening, hydras own him in case of den opening). By the time he has 4+ valks u should have at least 10 hydras ready to be able to protect most of ur lords.


this is theorycraft isnt it?

holy crap its a strategy forum, what do you expect people to do? And dont say the videos mean anything, as he said himself, people just lost cus they probably have bad gamesense and never played against such a strategy. I am 100% certain this strategy will never become a "standard" strat among progamers. Why? Cus its just weak and unreliable against an opponent of equal calibre and strategical understanding.

If sair in ZvP was invented today, you would say the same.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
October 04 2008 20:46 GMT
#53
On October 05 2008 03:58 Biff The Understudy wrote:
Show nested quote +
On October 05 2008 02:40 damenmofa wrote:
On October 05 2008 02:10 fusionsdf wrote:
On October 05 2008 01:35 damenmofa wrote:
On October 05 2008 01:08 Phyre wrote:
On October 05 2008 00:37 damenmofa wrote:
sorry but no, this is crap against a zerg who knows what hes doing. Like others said, hyd/lurk rape the shit out of you, especially when coupled with drops. U say siege tanks rape hyd/lurk, but I say u can NOT have more than 4-5 Siege Tanks and a group of m&m when u go 2 port valks at the time the zerg hits you with like 2 grps of hydras and 5-10 lurks. If he uses drop, things even get more messy for u as u have to turtle like shit while the zerg can keep the pressure up and expo like hell. Damn, even humiliation tactics like throwing in queens with broodling for the tanks work against someone investing that much eco in valks so early on.

Just out of curiosity, wouldn't loading up big portions of your army into overlords be a bad idea if he's killing most of your overlords?

Well of cus it wont work if he has perfect gamesense and u are an idiot which shows ovi-speed to him and load up ur entire army in front of his nat. If he is really good (he wont do that build unless he thinks he is far superior to you but lets just assume hes really good and does) you have to get sneaky and do stuff like 2 small sized drops simultaneously or fake drop -> he pulls some tanks back/unsieges -> rape front. Of course if you just load up everything and fly ur overlords straight into his 4+ valks ur a retard and lost the game.
Protecting those overlords in the first place should be no problem at all since he cant do much with 2 valks (scourge own him in case of spire opening, hydras own him in case of den opening). By the time he has 4+ valks u should have at least 10 hydras ready to be able to protect most of ur lords.


this is theorycraft isnt it?

holy crap its a strategy forum, what do you expect people to do? And dont say the videos mean anything, as he said himself, people just lost cus they probably have bad gamesense and never played against such a strategy. I am 100% certain this strategy will never become a "standard" strat among progamers. Why? Cus its just weak and unreliable against an opponent of equal calibre and strategical understanding.

If sair in ZvP was invented today, you would say the same.

This is what I was thinking too, the OP is not saying that this will because the big thing with progamers. he's saying it's an build to use once in a while to spice things up. (I think)

The people in those games did not have TERRIBLE game sense they just didn't know what to do. They aren't looking at it from the same view as you what they see is overlord dieing and scourge becoming ineffective.

It definitely looks like it could be a great build especially for around d+/C-/C level.
Hi.
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
October 04 2008 21:19 GMT
#54
james and his valks... meh
UNFUCK YOURSELF
404.Nintu
Profile Blog Joined May 2007
Canada1723 Posts
October 04 2008 21:23 GMT
#55
On October 05 2008 01:35 damenmofa wrote:
Show nested quote +
On October 05 2008 01:08 Phyre wrote:
On October 05 2008 00:37 damenmofa wrote:
sorry but no, this is crap against a zerg who knows what hes doing. Like others said, hyd/lurk rape the shit out of you, especially when coupled with drops. U say siege tanks rape hyd/lurk, but I say u can NOT have more than 4-5 Siege Tanks and a group of m&m when u go 2 port valks at the time the zerg hits you with like 2 grps of hydras and 5-10 lurks. If he uses drop, things even get more messy for u as u have to turtle like shit while the zerg can keep the pressure up and expo like hell. Damn, even humiliation tactics like throwing in queens with broodling for the tanks work against someone investing that much eco in valks so early on.

Just out of curiosity, wouldn't loading up big portions of your army into overlords be a bad idea if he's killing most of your overlords?

Well of cus it wont work if he has perfect gamesense and u are an idiot which shows ovi-speed to him and load up ur entire army in front of his nat. If he is really good (he wont do that build unless he thinks he is far superior to you but lets just assume hes really good and does) you have to get sneaky and do stuff like 2 small sized drops simultaneously or fake drop -> he pulls some tanks back/unsieges -> rape front. Of course if you just load up everything and fly ur overlords straight into his 4+ valks ur a retard and lost the game.
Protecting those overlords in the first place should be no problem at all since he cant do much with 2 valks (scourge own him in case of spire opening, hydras own him in case of den opening). By the time he has 4+ valks u should have at least 10 hydras ready to be able to protect most of ur lords.


That just doesn't make sense in practice. Valks with +1 armor, and an already high HP pool, make hydras do very little damage. Plus valkyrie range is already longer than hydra range, making cliff abuse and micro very easy. When +1 attack is done for air, and eventually +2, overlords die in less than 2 seconds, (in an AoE.)

Yes, 2 hatch lurker is strong against this build I can imagine, but it's also strong against a lot of Terran openings. That doesn't really bring anything interesting to the conversation.

Tanks do rape lurker/hydra and the fact that you even suggest dropping and queens vs this valkyrie build, reveals to me that maybe you don't quite know what you're talking about.

The only thing you argued was that a Lurker drop in their main is very effective if you don't let them scout it.

What build ISN'T that true for? That's like saying "Hey, as it turns out, if they don't have observers, it makes it difficult for them to see mines!"
"So, then did the American yum-yum clown monkey also represent the FCC?"
Empyrean
Profile Blog Joined September 2004
17024 Posts
Last Edited: 2008-10-04 21:29:06
October 04 2008 21:24 GMT
#56
Haha, I've tried this a long time ago when I still attempted to play Terran. Obviously I didn't have the execution you did so I failed miserably ;D

Anyway, will you be releasing these replays anytime soon?

One thing that you may wish to address is the potential use of Devs+Hydras+Lings against your build. Devourers and a few Mutalisks pretty much wreck enemy air, but it really isn't used much because of the huge opportunity cost for teching Devs and actually spending money on them. But hey, it might end up saving the Zerg money by having a relatively lower cost in replacing the Overlords and the fact that the Terran spent lots of money getting upgrades and a large number of Valks. So perhaps in this case, Devs/Mutas could be effective? Perhaps even Guards? It'd take a massive amount of economy to support it, though...it's all just random theorycraft. Just throwing things out there.

EDIT: Also, wtf at "haha you suck my dick i'm supposed to go devs wtf" at the end by that guy.

Sore loser :D
Moderator
404.Nintu
Profile Blog Joined May 2007
Canada1723 Posts
October 04 2008 21:26 GMT
#57
On October 05 2008 03:55 Biff The Understudy wrote:
Actually... I would have gone vultures.

You said you have too much money.

So, you add 3 facts, and make your tanks plus mass vulture, and mine everywhere. And, well, he is pretty fucked I guess. That's perfect counter if he goes lings.


Starcraft is so rich. It's umbelievable. And well... Boxer is Boxer, as influent as ever.


If they go spire and do scourge, it's good to have marines to run to. Plus lings and all that. I like rax because they're entirely minerals so all my gas can go to upgrades, valks and tanks. But yeah, vultures definitely could work.
"So, then did the American yum-yum clown monkey also represent the FCC?"
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
October 04 2008 21:28 GMT
#58
On October 05 2008 06:24 Empyrean wrote:
Haha, I've tried this a long time ago when I still attempted to play Terran. Obviously I didn't have the execution you did so I failed miserably ;D

Anyway, will you be releasing these replays anytime soon?

One thing that you may wish to address is the potential use of Devs+Hydras+Lings against your build. Devourers and a few Mutalisks pretty much wreck enemy air, but it really isn't used much because of the huge opportunity cost for teching Devs and actually spending money on them. But hey, it might end up saving the Zerg money by having a relatively lower cost in replacing the Overlords and the fact that the Terran spent lots of money getting upgrades and a large number of Valks. So perhaps in this case, Devs/Mutas could be effective? Perhaps even Guards? It'd take a massive amount of economy to support it, though...it's all just random theorycraft. Just throwing things out there.


If this zerg did this it is still very easy for the terran to transition into gols/tanks
Hi.
Empyrean
Profile Blog Joined September 2004
17024 Posts
October 04 2008 21:30 GMT
#59
On October 05 2008 06:28 d(O.o)a wrote:
Show nested quote +
On October 05 2008 06:24 Empyrean wrote:
Haha, I've tried this a long time ago when I still attempted to play Terran. Obviously I didn't have the execution you did so I failed miserably ;D

Anyway, will you be releasing these replays anytime soon?

One thing that you may wish to address is the potential use of Devs+Hydras+Lings against your build. Devourers and a few Mutalisks pretty much wreck enemy air, but it really isn't used much because of the huge opportunity cost for teching Devs and actually spending money on them. But hey, it might end up saving the Zerg money by having a relatively lower cost in replacing the Overlords and the fact that the Terran spent lots of money getting upgrades and a large number of Valks. So perhaps in this case, Devs/Mutas could be effective? Perhaps even Guards? It'd take a massive amount of economy to support it, though...it's all just random theorycraft. Just throwing things out there.


If this zerg did this it is still very easy for the terran to transition into gols/tanks


After spending all that gas on Valkyries and original Tanks? It'd be pretty difficult to muster that up, even with 2/3 gas.

Also, Zerg could just potentially make Guard/Dev.

A caveat, though: I'm totally not qualified to speak on this subject, though...this is just massive theorycrafting.
Moderator
404.Nintu
Profile Blog Joined May 2007
Canada1723 Posts
October 04 2008 21:30 GMT
#60
On October 05 2008 06:24 Empyrean wrote:
Haha, I've tried this a long time ago when I still attempted to play Terran. Obviously I didn't have the execution you did so I failed miserably ;D

Anyway, will you be releasing these replays anytime soon?

One thing that you may wish to address is the potential use of Devs+Hydras+Lings against your build. Devourers and a few Mutalisks pretty much wreck enemy air, but it really isn't used much because of the huge opportunity cost for teching Devs and actually spending money on them. But hey, it might end up saving the Zerg money by having a relatively lower cost in replacing the Overlords and the fact that the Terran spent lots of money getting upgrades and a large number of Valks. So perhaps in this case, Devs/Mutas could be effective? Perhaps even Guards? It'd take a massive amount of economy to support it, though...it's all just random theorycraft. Just throwing things out there.


Devs are so far up the tech tree. After hive, needing greater spire. In the meantime I'm ripping everything to shit. You need a counter before greater spire, hydras, spores, scourge, something. Scourge are alright until he get's mnm or like 7 valks. By then you're just screwed unless you've invested in some sort've defense. It also means you'd be playing very defensively and passively, while you wait for your counter to kick in.

Also, my valkyrie upgrades and production would start long before zerg upgrades and devourers. By the time devourers are up, my numbers and upgrades would just totally rape, in my opinion.
"So, then did the American yum-yum clown monkey also represent the FCC?"
Prev 1 2 3 4 5 16 17 18 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
12:00
Christmas Eve Games
Gerald vs YoungYakovLIVE!
Spirit vs MaNa
SHIN vs Percival
Creator vs Scarlett
WardiTV1021
IndyStarCraft 308
Rex104
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko317
IndyStarCraft 308
mouzStarbuck 176
Rex 104
Livibee 72
StarCraft: Brood War
Britney 42176
Sea 14933
Horang2 1799
Aegong 1768
Bisu 1447
BeSt 530
Larva 511
Soma 485
Hyun 394
Stork 393
[ Show more ]
actioN 325
firebathero 304
Shuttle 236
Snow 220
hero 204
Last 182
Mini 180
Rush 143
ggaemo 115
Barracks 89
Pusan 71
PianO 65
ToSsGirL 63
JYJ 56
HiyA 31
Killer 30
sorry 29
Shinee 27
Movie 25
soO 25
yabsab 24
Sacsri 18
Terrorterran 12
GoRush 12
JulyZerg 11
zelot 10
Noble 10
scan(afreeca) 9
SilentControl 8
Icarus 6
Dota 2
XcaliburYe1006
League of Legends
C9.Mang0360
rGuardiaN187
Counter-Strike
zeus2054
x6flipin1301
edward182
Super Smash Bros
Mew2King106
Other Games
singsing362
crisheroes319
Hui .226
hiko63
BRAT_OK 40
Organizations
StarCraft: Brood War
lovetv 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 83
• Light_VIP 10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV2184
League of Legends
• Jankos4606
Upcoming Events
Replay Cast
19h 46m
WardiTV Invitational
22h 46m
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
2 days
Sparkling Tuna Cup
3 days
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
4 days
Wardi Open
4 days
Liquipedia Results

Completed

Proleague 2025-12-22
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.