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United States12224 Posts
On January 24 2011 16:11 travis wrote: master league is a fixed %, right? so only so many players can be master league?
Sort of. It's technically not a hard 2%. It's kind of complicated and our understanding of it isn't 100% thorough yet because we just learned a lot of this on Friday and there are still many questions that remain. I'll try to explain.
First, it's 2% of active players. That means that if the system considers you to be an active player and you are within the top 2% of other players who are also considered active, you are eligible to be promoted.
This raises the obvious question of "what does the system consider to be active?" Active status hinges upon your bonus pool, since the less active you are, the less bonus pool you are spending. You get 1 point of bonus pool every 112 minutes, or 90 per week, meaning 90 bonus pool is equivalent to one "bonus week." From what we understand there are several tiers of activity.
1. Active players -- Players who spend 90 or more bonus pool per week and have less than X unspent bonus pool. 2. Semi-active players -- Players who have less than X unspent bonus pool. 3. Inactive players -- Players who have X or more unspent bonus pool.
X is something that we're still trying to figure out. It could be a flat value, say 6 bonus weeks' worth, or it could be a percentage of total bonus pool accrued throughout the season. We're also unsure of whether tiers 1 and 2 are the same.
Now, back to the league populations. If you are a semi-active or inactive player and you are matched against another semi-active or inactive player, the system does not gain very much information from that because there is a lot of uncertainty surrounding each player's MMR. It gets the most information by matching you against active players. Note that the system doesn't prefer active players in searches, it just so happens that you're more likely to be matched against an active player because they play more often. If you beat the active Master-level players (which compose roughly 2% of the active population) enough that your moving average moves comfortably into the Master region, you can be promoted.
Second, it's important to know that promotion and demotion also hinges upon a certain confidence level. If you start in Bronze, for example, in order to get promoted into Silver you would have to raise that moving average a fair amount of the way into Silver to prove that you belong there. Demotion is no different.
Therefore, it doesn't inherently mean that by getting promoted that you automatically boot someone else back down to Diamond. For example, if one of the people already in Master league goes inactive, then nobody will get demoted. If, on the other hand, all the active players are still playing games but someone's moving average has fallen into around the mid-Diamond region (thereby proving to the system that that person didn't actually belong in Master league), that person would get demoted.
Hope that answers your question, I understand if that's somewhat confusing. Let me know if you have questions on it and I'll try to clarify further. =]
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~.7% of players are Master. ~7% of players are Diamond. ~11.5% of players are in Platinum. ~16% of players are Gold. ~19% of players are Silver. ~46% of players are Copper.
Seems the aim was ~.5%, ~5%, ~10%, ~15%, ~20%, and ~50%.
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On January 24 2011 17:56 Buddhist wrote: ~.7% of players are Master. ~7% of players are Diamond. ~11.5% of players are in Platinum. ~16% of players are Gold. ~19% of players are Silver. ~46% of players are Copper.
Seems the aim was ~.5%, ~5%, ~10%, ~15%, ~20%, and ~50%. Actually, that's not correct since blizzard's ladder accounts for only active players. Their goal is: 2% Master 18% Diamond 20%/20%/20%/20% Plat/Gold/Silver/Diamond
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On January 24 2011 16:52 Oleksandr wrote:Show nested quote +On January 24 2011 03:35 semajwd wrote: #1 Ranking Diamond 2824 rating, still no promotion and I've constantly beat master/2500+ diamonds so...im not sure why my MMR Is so low but we shall see how long it takes, i've played over 100games in a week. Same here, dude, feel your pain. I've been up to 2900.
It's based on your rolling average, as stated many times above. So just because you get lucky with your cheese a few times in a row, doesn't make you masters - you have to be more consistent.
For instance, your current score of 2750 is below what I was at when I got promoted several weeks ago, and several hundred bonus pool points (that you have used up) have accumulated since then.
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On January 24 2011 18:04 Azzur wrote:Show nested quote +On January 24 2011 17:56 Buddhist wrote: ~.7% of players are Master. ~7% of players are Diamond. ~11.5% of players are in Platinum. ~16% of players are Gold. ~19% of players are Silver. ~46% of players are Copper.
Seems the aim was ~.5%, ~5%, ~10%, ~15%, ~20%, and ~50%. Actually, that's not correct since blizzard's ladder accounts for only active players. Their goal is: 2% Master 18% Diamond 20%/20%/20%/20% Plat/Gold/Silver/Diamond I gave the number in each division of total players (rather than active players). I don't know what you're saying is "not correct" o.0.
.5% for Master would match up with Gladiator in WoW, just as a reference.
A week or so ago .5% of people were in Master, and a few months ago, 5% were in Diamond. It fluctuates somewhat over time. The % varies quite a bit in different regions as well, but the average of the regions is somewhere around .5, 5, 10, 15, 20, and 50 for the leagues.
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On January 24 2011 18:39 Buddhist wrote:Show nested quote +On January 24 2011 18:04 Azzur wrote:On January 24 2011 17:56 Buddhist wrote: ~.7% of players are Master. ~7% of players are Diamond. ~11.5% of players are in Platinum. ~16% of players are Gold. ~19% of players are Silver. ~46% of players are Copper.
Seems the aim was ~.5%, ~5%, ~10%, ~15%, ~20%, and ~50%. Actually, that's not correct since blizzard's ladder accounts for only active players. Their goal is: 2% Master 18% Diamond 20%/20%/20%/20% Plat/Gold/Silver/Diamond I gave the number in each division of total players (rather than active players). I don't know what you're saying is "not correct" o.0. .5% for Master would match up with Gladiator in WoW, just as a reference. A week or so ago .5% of people were in Master, and a few months ago, 5% were in Diamond. It fluctuates somewhat over time. The % varies quite a bit in different regions as well, but the average of the regions is somewhere around .5, 5, 10, 15, 20, and 50 for the leagues.
you should really read the posts from excalibur_z. it was stated again and again and again that the 2%, 18%, 20%, 20%... numbers are correct. blizzard uses an activity filter (we dont know exactly which one) so if you go on sc2ranks then youll get wrong numbers.
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Activity is not based on Bonus Pool OR promoting has nothing to do with spending bonus pool / being active.
My friend has a super high MMR (because me + DemusliM played on the account) but he's barely any active. He won 1 game and got promoted with a bonuspool of over 1500.
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United States12224 Posts
On January 24 2011 19:49 G.s)NarutO wrote: Activity is not based on Bonus Pool OR promoting has nothing to do with spending bonus pool / being active.
My friend has a super high MMR (because me + DemusliM played on the account) but he's barely any active. He won 1 game and got promoted with a bonuspool of over 1500.
That's correct that promotion doesn't require you to be active. It just requires you to play against active players (so you know where you stand). The only activity-related requirement for promotion is that you have to have played a game (since league changes only occur after playing a game).
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Grand Master league will probably not be just another league, otherwise one could be promoted to GM and just never play again and stay GM till reset, people need to be demoted from it for inactivity as well, so GM league will be quite special, maybe it won't even be another league, just a top 200 list and these players will get a special icon or something for the time they have GM status.
Who knows! That's probably the reason it's not in yet, it'll be harder than just putting another league there...
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Master League Divisions are not equal
1. It is assumed that all Master League divisions are equal based on that your new points after promotion is 73 + spent bonus pool when promoted. Everyone gets 73 so the Division must be equal for Master League.
2. We then discovered that for the other leagues you also get 73 + spent bonus pool when promoted.
3. Since we know that the division modifier does not come into play when promoted and that there exist a division modifier for the other leagues, the division modifier must come into play after promotion.
Given this is there anything at all supporting the claim that Master League divisions do not have different point modifiers just as the other leagues?
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I figured, from my promotion i was around 2100 when i started playing again, i went up to 2900 with my bonus pool(Used it up completley) and at around 15 points per win, i played over 200 games and I was put into masters at 2480rating getting bumped down from diamond 2928 (So considering this) when they put you in masters i think they completley remove your bonus pool from your rating "giving you your real rating for the time behing until you play your bonus pool again. However I figure that behing said, around a 2400+ rating without your pool, will give you chance to moveup to masters, other then that i can't really say much else about it. Chances are if your playing masters/high diamonds you will be moving up if your win rate stays the same or improves.
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Given this is there anything at all supporting the claim that Master League divisions do not have different point modifiers just as the other leagues?
A new division only starts when an old one completly fills, so there isn't 2 new divisions at a time, only one.
On diamond we could have up to 7 new divisions, one with 50 players, other with 20, other with 10. That was a sign of the tiers.
There is no doubt there are only 1 tier on Master.
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United States12224 Posts
On January 25 2011 02:12 MockHamill wrote: Master League Divisions are not equal
1. It is assumed that all Master League divisions are equal based on that your new points after promotion is 73 + spent bonus pool when promoted. Everyone gets 73 so the Division must be equal for Master League.
2. We then discovered that for the other leagues you also get 73 + spent bonus pool when promoted.
3. Since we know that the division modifier does not come into play when promoted and that there exist a division modifier for the other leagues, the division modifier must come into play after promotion.
Given this is there anything at all supporting the claim that Master League divisions do not have different point modifiers just as the other leagues?
That's a completely valid question, and to follow up to what SDream said about only one division emerging at a time, we don't actually have the proof that there are no tiers yet. Once the calculation for the Top 200 goes back to points, we should see a lot more similarities with SC2Ranks. We just have what we believe to be a very strong conjecture based upon discussions with the designers as well as the one-division-at-a-time thing.
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wait. i dont think this is entirely accurate? i played 33 games my record was 27-6 and then that 33rd game i played it placed me in masters. i dont think they can determine that i am top 2% of active players because i wasn't even like rank 90 .. so how does this apply to my account?
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United States12224 Posts
Yep. This confirms there are no division tiers for Master.
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Skill level at Masters league in LA server, is like platinum on NA, for sure. Shouldn't that be balanced within time or something?
edit. not meant as an offense, i actually reside in LA.
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On January 25 2011 03:35 JFO wrote: Skill level at Masters league in LA server, is like platinum on NA, for sure. Shouldn't that be balanced within time or something?
edit. not meant as an offense, i actually reside in LA.
What do you mean by balanced? Whatever the skill of LA server is, it is fine, so is Korean skill and US skill etc.
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On January 25 2011 03:35 JFO wrote: Skill level at Masters league in LA server, is like platinum on NA, for sure. Shouldn't that be balanced within time or something?
edit. not meant as an offense, i actually reside in LA.
If there are fewer good players, as is apparently the case with the LA server, then the league skill boundaries will be lower. There is nothing that can be done about that really.
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