Jungle Basin Updated - Page 6
Forum Index > SC2 General |
rbx270j
Canada540 Posts
| ||
VoiceOfDecember
Australia206 Posts
As you ZvT. I can't see this helping at all But I will unblock it to give it a go. Maybe double expo to opposite side base to gold and also the gold base. Let the terran decide which one he wants to take out while I try my best to keep em from getting a 3rd XD | ||
Debonair
United States146 Posts
On January 21 2011 14:16 Ziggitz wrote: Oh, so the ledge is only close enough for the terran to get the exact distance away from my hatch that he wants to be so he can stim marines in and out of their covering fire to kill my hatch and I have zero room to place spine crawlers to protect it Exactly my thoughts after I saw the screenshot saying tanks are (barely) out of range. | ||
Lennon
United Kingdom2275 Posts
On January 21 2011 14:01 Bijan wrote: Zerg could probably fast expand to this spot pretty safely. Do you even play? | ||
PaPoolee
United Arab Emirates660 Posts
On January 21 2011 15:32 LoLAdriankat wrote: I'm talking about siege tanks positioned inside his main, not offensive siege tanks. Siege tanks in his main wont do shit, if anything they'll kill his own scvs due to splash damage! | ||
Sanguinarius
United States3427 Posts
| ||
universalwill
United States654 Posts
| ||
Darrkon
Australia17 Posts
| ||
Immolate
42 Posts
| ||
lichter
1001 YEARS KESPAJAIL22272 Posts
Seriously people should try playing on it before making any definitive judgments. | ||
Marl
United States692 Posts
| ||
Wolf
Korea (South)3290 Posts
| ||
Hollywise
France112 Posts
On January 21 2011 15:31 MrCon wrote: u can't go closer via ground but u can drop it behind the minerals a little below and get in siege range while still being on the cliff this map is just even worse than before for zerg and favors terran in a way i couldn't even ever imagine, grats blizzard ^this is not imbalance whine. its a love song based on a true story happened in a fictional movie | ||
smileyyy
Germany1816 Posts
Edit: OK I hat to play a 1v1 frist... :o | ||
KimJongChill
United States6429 Posts
LMAO! | ||
Reminiscence
Singapore34 Posts
Groups of marine can stim in and out to hit the expo with tanks covering them very safely on the high ground, similar to the gold in blistering sands. In fact, i think, this gold for zergs is really easy to break as terrans can establish a really strong hold on the high ground with bunkers and turrets, tanks and just elevator marines to force a response | ||
SiguR
Canada2039 Posts
| ||
SheaR619
United States2399 Posts
| ||
RobDeBob
United States23 Posts
| ||
Mephiztopheles1
1124 Posts
| ||
| ||