New ladder maps! - Page 8
Forum Index > SC2 General |
Rah
United States973 Posts
| ||
zzaaxxsscd
United States626 Posts
of course, it makes it into a bit of a mind-game if you wrongly anticipate your opponent thumbing-down a map, not doing it yourself and maybe being forced to play on a map you've barely had a week to practice on | ||
Speight
Australia152 Posts
On October 07 2010 10:16 NeoOmega wrote: I wonder why Blizzard fears 3-player maps? Not that the current maps are symmetrical, but is it possible to have symmetry on 3-player maps? | ||
Beef Noodles
United States937 Posts
| ||
ZoW
United States3983 Posts
I have steppes / DO / Kulas vetoed and now i'll have steppes / Jungle / shakuras vetoed after. | ||
Vei
United States2845 Posts
-DO = nooo, I had the most epic/fun ZvZ there =[ but I'm sure playing a good T on it would be a nightmare so whatever. is this post legit though? | ||
Bosu
United States3247 Posts
On October 07 2010 10:20 Speight wrote: Not that the current maps are symmetrical, but is it possible to have symmetry on 3-player maps? Uh.. of course it is. | ||
Onioncookie
Germany624 Posts
Since they announced patch 1.1 like 1 million years before it ,so everyone can get known to those changes (and abuse it lol) Now they changed this out of nowhere? o.O | ||
birdkicker
United States752 Posts
| ||
NeoOmega
United States495 Posts
On October 07 2010 10:20 Speight wrote: Not that the current maps are symmetrical, but is it possible to have symmetry on 3-player maps? Maps don't need to be 100% symmetrical to be balanced. Look at Tau cross from Starcraft 1. http://www.teamliquid.net/tlpd/korean/maps/3_Tau_Cross | ||
prototype.
Canada4189 Posts
| ||
SONE
Canada839 Posts
EDIT: Just caught up with the thread, and it has been mentioned several times MY B. | ||
Pandain
United States12979 Posts
I don't get why people don't like DO :/. | ||
0neder
United States3733 Posts
| ||
Telcontar
United Kingdom16710 Posts
On October 07 2010 10:20 Speight wrote: Not that the current maps are symmetrical, but is it possible to have symmetry on 3-player maps? yes it is. | ||
nekuodah
England2409 Posts
| ||
Too_MuchZerg
Finland2818 Posts
Ladder has 9 maps with 3 veto. So how should new maps to be added to ladder? By changing/replacing 4-5 maps (always more than veto option) to force players to play those maps. Now players can easily veto new maps because they don't know/like maps. Yet again I am referring WC3 ladder map pool changes, same thing happened. 1-2 maps was changed, everyone/most vetoed those maps because those were new maps. Same old maps were still played... Of course I have faith that Blizzard won't make same mistakes again edit: of course some high level players used to thumb down common maps they didn't like with adding new maps to their list. Trick was that other high level players didn't do that so you could play maps you like. edit2: Still this way there will be some bad maps but more likely good maps too. Blizzard just looks data how many times certain maps are been vetoed and replaces those next time with new maps. | ||
wonderwall
New Zealand695 Posts
Then I looked at Shakuras and was scanning the NW base and was like, "not bad, nice easy expansion with a ramp and... holy shit is that the ramp to another bases natural RIGHT beside my ramp?" I think you are slightly confused as to the natural positioning on Shakruas. The naturals you are intended to take I believe are on the edges of the map separated by a low ground with cliffs either side. They would only be easily attackable if you spawned directly vertical from one another which hasn't happened to me yet | ||
bokchoi
Korea (South)9498 Posts
| ||
Slago
Canada726 Posts
Edit:yes i have played quite a few customs on it......... reluctantly | ||
| ||