• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:40
CEST 17:40
KST 00:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy2GSL CK: More events planned pending crowdfunding2Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy
Tourneys
GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. Gypsy to Korea ASL21 General Discussion Pros React To: JaeDong vs Queen [BSL22] RO32 Group Stage
Tourneys
[Megathread] Daily Proleagues [BSL22] RO32 Group B - Sunday 21:00 CEST [BSL22] RO32 Group A - Saturday 21:00 CEST 🌍 Weekly Foreign Showmatches
Strategy
Muta micro map competition Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2952 users

New ladder maps! - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 35 Next All
DeckOneBell
Profile Blog Joined May 2010
United States526 Posts
October 07 2010 00:58 GMT
#101
On October 07 2010 09:55 CynanMachae wrote:
Ok, good idea to remove DO and Kulas, but wow the additions >< Wtf get Crossfire in there


As much as I personally like Crossfire, I can understand why they don't want to put it in the ladder map pool. It's probably the most challenging map to play out of all the maps in the Blizzard map pool for 1v1s. Position and scouting is so important, and learning to expand backwards instead of forwards and when to expand and all that stuff does seem rather challenging for most players.
Smigi
Profile Joined April 2010
United States328 Posts
October 07 2010 00:58 GMT
#102
Yep, just checked NA, nothing new.

I really hope this isn't a troll, because you honestly wasted alot of peoples time if it is.
Drone then Own
SoL[9]
Profile Blog Joined December 2009
Portugal1370 Posts
October 07 2010 00:58 GMT
#103
When i read title i tho "Good ICCup maps!!"
I will not loss my hope!
I Can Fly...
wonderwall
Profile Blog Joined September 2010
New Zealand695 Posts
Last Edited: 2010-10-07 01:01:07
October 07 2010 00:59 GMT
#104
I haven't yet had a directly vertical spawn on Shakuras Plateau after 5 games. Not a large sample size so not conclusive but they have always been horizontal or diagonal spawns.

Incredibly suprised when I queued for 1v1 and got a new map though. I guess Blizzard listened when the community said Desert Oasis is an idiotic map which is so different it screws up conventional strategies.

Jungle basin looks like quite a kind map for Zerg. The natural is incredibly well defended with a long route leading to destructible rocks to get into it as well as long distances from main to main.

Edit: I'm assuming this is only live on SEA servers due to Blizzard testing the waters. Sea is less popular with a smaller userbase so we end up being the guinea pigs for changes and updates.
DeckOneBell
Profile Blog Joined May 2010
United States526 Posts
October 07 2010 00:59 GMT
#105
On October 07 2010 09:32 iCCup.Diamond wrote:
Ok Azz confirms. It's legit.

Blizz: I cannot describe how upset I am at you right now.


Guys, it's true, at least according to iCCup.Diamond, which I'd take as a fairly legitimate source.
cosmo.6792
Profile Joined September 2010
161 Posts
October 07 2010 01:00 GMT
#106
Remember the v1.1.1 patch last week? It was done in the SEA servers one day before it was applied to the NA servers. I'm pretty sure we'll see the same thing happen with these new map selections.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
October 07 2010 01:01 GMT
#107
On October 07 2010 09:58 Smigi wrote:
Yep, just checked NA, nothing new.

I really hope this isn't a troll, because you honestly wasted alot of peoples time if it is.


can you not see the images or read people's posts? yes its legit for the SEA server. i guess we'll see the change for the rest soon unless SEA is being used as a guinea pig.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2010-10-07 01:02:25
October 07 2010 01:01 GMT
#108
GUYS IT'S LEGIT. I HAD AZZ CONFIRM. HOWEVER THE CHANGE IS ONLY ON SEA CURRENTLY

Expect an epic rage post on the b.net forums tonight. I'm just calming down a bit so I can make sense.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
RyuChus
Profile Blog Joined August 2010
Canada442 Posts
October 07 2010 01:02 GMT
#109
Alright, Shakuras horrible like you've never seen before, Jungle Basin also retarded. All I want, is a map like Fighting Spirit or Eye of the Storm in the map pool, or something like GOOD. Honestly, these maps are CRAPPPP! No more freaking back door expansions, or rocks or back doors, or anything stupid like that, PLEASE!
I have an announcement to make, "Moo!" That is all.
The Stapler
Profile Joined August 2010
United States326 Posts
October 07 2010 01:02 GMT
#110
i wonder if the phoenix was hotfixed during this.....a boy can dream
TheWoodLeagueAllstar
Profile Blog Joined May 2010
United Kingdom617 Posts
October 07 2010 01:03 GMT
#111
On October 07 2010 10:01 iCCup.Diamond wrote:
GUYS IT'S LEGIT. I HAD AZZ CONFIRM. HOWEVER THE CHANGE IS ONLY ON SEA CURRENTLY

Expect an epic rage post on the b.net forums tonight. I'm just calming down a bit so I can make sense.

Chill out dude :o the world hasnt ended here :D
Bunker rushing is the way to a mans heart <3
CaptainFwiffo
Profile Joined August 2010
United States576 Posts
October 07 2010 01:03 GMT
#112
Shakuras Plateau reminds me of Metalopolis. In diagonal spawn positions, there are long rush distances. In two adjacent spawn positions, there is a very short rush distance. In the other adjacent spawn positions it's a long ground rush distance and a short air rush distance (due to a canyon on Metalopolis and two sets of destructible rocks on Shakuras).

Given that most people think that Metalopolis is one of the better maps, I think it's pretty premature to call Shakuras a problem map when it has so much in common.
"Even though they don't drink milk, milk comes out of their nose, disturbingly." - Tasteless
Speight
Profile Joined August 2010
Australia152 Posts
Last Edited: 2010-10-07 01:06:00
October 07 2010 01:04 GMT
#113
On October 07 2010 10:01 iCCup.Diamond wrote:
GUYS IT'S LEGIT. I HAD AZZ CONFIRM.


Thank you for confirming . I was on the recieving end of a bit of hate.
On_Slaught
Profile Joined August 2008
United States12190 Posts
Last Edited: 2010-10-07 01:06:07
October 07 2010 01:04 GMT
#114
Both the new maps are too small. Horribile. The plateau one is like a seige tanks shot away from one ramp to the other. Jungle Basin is slightly better but still small and seems way too similar to other 2v2 maps.

This is a complete and utter joke if these 2 maps have really been added to the pool and shows how completely out of touch blizzard is with this game.
smegged
Profile Joined August 2010
Australia213 Posts
October 07 2010 01:05 GMT
#115
On October 07 2010 09:59 wonderwall wrote:
Incredibly suprised when I queued for 1v1 and got a new map though. I guess Blizzard listened when the community said Desert Oasis is an idiotic map which is so different it screws up conventional strategies.


They listened to the "community" about DO, but didn't listen to the community about putting in non-terrible maps.

The people who didn't like DO had legitimate grievances, but the map itself only had one bad feature on it - the long distance to natural. If they had have fixed that it would have rivaled the ICCup maps IMO.

Just because people have to adjust their strategies for it does not mean that a map is bad, so long as one race is not too strong on it.
"I'm usually happy when I can see Dark Templar, Its when I can't see them that I get angry." - Altar
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
October 07 2010 01:06 GMT
#116
On October 07 2010 10:03 CaptainFwiffo wrote:
Shakuras Plateau reminds me of Metalopolis. In diagonal spawn positions, there are long rush distances. In two adjacent spawn positions, there is a very short rush distance. In the other adjacent spawn positions it's a long ground rush distance and a short air rush distance (due to a canyon on Metalopolis and two sets of destructible rocks on Shakuras).

Given that most people think that Metalopolis is one of the better maps, I think it's pretty premature to call Shakuras a problem map when it has so much in common.


if blizzard edited shakuras so that you can only spawn in cross positions on the map, that'll actually turn it into a decent map. anyone on SEA play the new maps yet?
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
The Stapler
Profile Joined August 2010
United States326 Posts
October 07 2010 01:06 GMT
#117
i find it interesting that they made those tweaks to DO and now have apparently removed it from the map pool not too long after
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
October 07 2010 01:07 GMT
#118
On October 07 2010 09:53 Beef Noodles wrote:
Man, I wanted to save my 200th post, but I have to say...
1) yes the distances on Shakuras suck for vertical positions...
but,
2) have you ever seen a more muta-harass friendly map?


lololol. you realise the point of muta harass is to keep an opponent in his base right? so that he's scared to move out?

Yeah, really scary to move out when you get to opponent's base in 8 secs.

Looks like Zerg got the nerf-bat, map style.
AssuredVacancy
Profile Blog Joined September 2008
United States1167 Posts
October 07 2010 01:07 GMT
#119
jungle basin is stupid... terrans can wall off and basically CC before building any units, and it'll be 2 base + mules vs 2 base until mid-late game because getting a third is fucking hard.
We spend our youth attaining wealth, and our wealth attaining youth.
wonderwall
Profile Blog Joined September 2010
New Zealand695 Posts
October 07 2010 01:07 GMT
#120
Just because people have to adjust their strategies for it does not mean that a map is bad, so long as one race is not too strong on it.


When you need to have an entirely different build order for one specific map that doesn't seem like good design to me and just needlessly complicates things.
Prev 1 4 5 6 7 8 35 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .334
LamboSC2 257
ProTech125
Codebar 4
StarCraft: Brood War
Calm 5450
Jaedong 4816
Sea 2734
Bisu 2720
EffOrt 608
Mini 585
Light 557
firebathero 449
Snow 375
ZerO 369
[ Show more ]
Stork 363
Pusan 299
Soulkey 275
actioN 252
Rush 246
ggaemo 199
Hyuk 173
hero 127
Sharp 110
NaDa 108
Dewaltoss 78
Nal_rA 67
Aegong 64
Backho 63
Sea.KH 62
sorry 57
JulyZerg 47
Hyun 45
HiyA 45
Shinee 44
Leta 44
Barracks 42
scan(afreeca) 35
JYJ 31
GoRush 28
Rock 24
Shuttle 16
IntoTheRainbow 11
ajuk12(nOOB) 9
SilentControl 8
Dota 2
Gorgc7795
qojqva1803
syndereN315
Counter-Strike
fl0m3696
x6flipin353
byalli333
edward89
kRYSTAL_11
Other Games
gofns17789
Liquid`RaSZi1213
B2W.Neo823
FrodaN389
Livibee160
QueenE128
ArmadaUGS114
KnowMe101
XaKoH 85
Mew2King41
Trikslyr26
ZerO(Twitch)14
Organizations
Counter-Strike
PGL26262
Other Games
BasetradeTV1458
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• poizon28 21
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki8
• HerbMon 6
• Michael_bg 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV481
League of Legends
• Nemesis4580
• TFBlade1129
Other Games
• Shiphtur38
Upcoming Events
CranKy Ducklings
8h 21m
WardiTV Team League
19h 21m
CranKy Ducklings
1d 18h
WardiTV Team League
1d 19h
uThermal 2v2 Circuit
1d 23h
BSL
2 days
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
Sparkling Tuna Cup
2 days
WardiTV Team League
2 days
OSC
2 days
BSL
3 days
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
[ Show More ]
Replay Cast
3 days
Replay Cast
3 days
Wardi Open
3 days
GSL
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.