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On October 07 2010 09:40 Crabman123 wrote: Alright so now the three maps I am going to down vote are Steps of War, Jungle basin, and Shakuras.
same.
shakuras looks like it could be decent. without the gimmicky backdoor ,different middle and less positional randomness. i mean hell top/down are stupidly close. llooks like 1/3 of steppes distance.
really dont udnerstand why they put a 2v2 map in the 1v1 ladder..
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On October 07 2010 09:41 VirtuallyLost wrote: holy shit blizzard... i guess zerg won a tournament you nerf us indirectly with maps huh. FUUUU JUSTIN BROWDERR
what are you talking about? they removed Kulas Ravine from the list and you haven't even tried the new ones
n1
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can someone on SEA check 2v2 map pool?
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So glad Kulas is gone. But these replacement maps are terrible. Jungle doesn't have a 3rd, which is so bad for Z, and Shakuras rush distance is a joke, so these maps are terrible. GG Blizz, you've just made the map pool worse. T.T God I hope they don't use these in GSL2. They replaced two maps I veto with two maps to veto. Lolol.
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I don't like maps that only have 4 bases per person like Jungle Basin & Blistering Sands. It's too few IMO. And you can't even have a 4 base split on Jungle Basin because the middle bases can't be split realistically.
And I think Shakuras could be interesting if only they locked off 2 of the spawns and made it cross spawn only/a 2P map. Looks like a total crapshoot now.
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Hah, I remember when Shakuras was in the 2v2 map pool... Never won a single game on it.
Then again it was during the first week or so I had beta.
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Checking 2v2 map pool now to see if anything has changed.
Update: Haven't played 2v2 for ages but as far as I can tell it's all still the same.
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at least they changed some maps =)
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I absolutely love the first responses in this thread. Nothing better than breaking news followed by cries of a lying bastard making stuff up.
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Shakuras looks like a good map for zerg to me. Easy to defend natural. No cliffs leading up to main base expect from the natural. And the two rocks are really easy to scout with overlords.
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Has anyone tried laddering on shakuras to see if you can spawn vertical positions to each other?
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Awesome new maps!! Going to be so awesome, delicious Zerg tears <3
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On October 07 2010 09:46 GGTeMpLaR wrote:Show nested quote +On October 07 2010 09:41 VirtuallyLost wrote: holy shit blizzard... i guess zerg won a tournament you nerf us indirectly with maps huh. FUUUU JUSTIN BROWDERR what are you talking about? they removed Kulas Ravine from the list and you haven't even tried the new ones n1 I think its pretty obvious zerg will do horrible on both maps.
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For the love of god when will blizz allow custom ladders, we know they have the tools to do it.
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I wish blizzard would add maps without so many fucking destructible rocks. Especially backdoors to my base. Base backdoors are a huge disadvantage for zerg.
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Is there seriously nobody who wants to actually play a game on these maps?
I'm a tiny bit disappointed at the number of kneejerk reactions to this, really.
Everybody wants something to be done about the map pool, but the instant something is done people are saying they want Kulas back. Just a few days ago everybody was saying nothing could be worse than Kulas.
Not that the new maps are definitely good, but I'd like to actually try them.
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Just for the record, in vertical spawns on Shakuras it takes a probe 8 seconds (real time) to get form natural ramp to natural ramp. O yeah, that's fair......
On October 07 2010 09:49 Ketara wrote: Is there seriously nobody who wants to actually play a game on these maps?
I'm a tiny bit disappointed at the number of kneejerk reactions to this, really.
Everybody wants something to be done about the map pool, but the instant something is done people are saying they want Kulas back. Just a few days ago everybody was saying nothing could be worse than Kulas.
Not that the new maps are definitely good, but I'd like to actually try them.
Kulas makes these maps look fair and balanced. We thought nothing could be worse then Kulas, but we were wrong.....
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Just checked, not true... But yeh we really need better ladder maps :O.
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Lol Kulas and Blistering were already on my thumbs down (+1), I will have to try these first, before I auto thumbs down(+0) Also Jungle basin looks like zerg>Terran>Protoss and Terran>Protoss>Zerg for mid and late game (with out some crazy creep spreading).
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On October 07 2010 09:50 iCCup.Diamond wrote:Just for the record, in vertical spawns on Shakuras it takes a probe 8 seconds (real time) to get form natural ramp to natural ramp. O yeah, that's fair...... Show nested quote +On October 07 2010 09:49 Ketara wrote: Is there seriously nobody who wants to actually play a game on these maps?
I'm a tiny bit disappointed at the number of kneejerk reactions to this, really.
Everybody wants something to be done about the map pool, but the instant something is done people are saying they want Kulas back. Just a few days ago everybody was saying nothing could be worse than Kulas.
Not that the new maps are definitely good, but I'd like to actually try them. Kulas makes these maps look fair and balanced. We thought nothing could be worse then Kulas, but we were wrong.....
Can you even spawn vertical positions though? Maybe the map restricts the spawn positions so players have to spawn across each other horizontally.
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