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New ladder maps! - Page 4

Forum Index > SC2 General
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BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
October 07 2010 00:45 GMT
#61
On October 07 2010 09:40 Crabman123 wrote:
Alright so now the three maps I am going to down vote are Steps of War, Jungle basin, and Shakuras.


same.


shakuras looks like it could be decent. without the gimmicky backdoor ,different middle and less positional randomness. i mean hell top/down are stupidly close. llooks like 1/3 of steppes distance.

really dont udnerstand why they put a 2v2 map in the 1v1 ladder..
life of lively to live to life of full life thx to shield battery
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
October 07 2010 00:46 GMT
#62
On October 07 2010 09:41 VirtuallyLost wrote:
holy shit blizzard... i guess zerg won a tournament you nerf us indirectly with maps huh. FUUUU JUSTIN BROWDERR


what are you talking about? they removed Kulas Ravine from the list and you haven't even tried the new ones

n1
Toxiferous
Profile Joined June 2009
United States388 Posts
October 07 2010 00:46 GMT
#63
can someone on SEA check 2v2 map pool?
TheAngelofDeath
Profile Blog Joined May 2010
United States2033 Posts
Last Edited: 2010-10-07 00:49:01
October 07 2010 00:46 GMT
#64
So glad Kulas is gone. But these replacement maps are terrible. Jungle doesn't have a 3rd, which is so bad for Z, and Shakuras rush distance is a joke, so these maps are terrible. GG Blizz, you've just made the map pool worse. T.T God I hope they don't use these in GSL2. They replaced two maps I veto with two maps to veto. Lolol.
"Infestors are the suck" - LzGamer
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
Last Edited: 2010-10-07 00:48:09
October 07 2010 00:47 GMT
#65
I don't like maps that only have 4 bases per person like Jungle Basin & Blistering Sands. It's too few IMO. And you can't even have a 4 base split on Jungle Basin because the middle bases can't be split realistically.

And I think Shakuras could be interesting if only they locked off 2 of the spawns and made it cross spawn only/a 2P map. Looks like a total crapshoot now.
Yeah, well, you know, that's just like, your opinion man
wooozy
Profile Blog Joined February 2009
3813 Posts
October 07 2010 00:47 GMT
#66
Hah, I remember when Shakuras was in the 2v2 map pool... Never won a single game on it.

Then again it was during the first week or so I had beta.
Speight
Profile Joined August 2010
Australia152 Posts
Last Edited: 2010-10-07 00:49:55
October 07 2010 00:47 GMT
#67
Checking 2v2 map pool now to see if anything has changed.

Update: Haven't played 2v2 for ages but as far as I can tell it's all still the same.
Samp
Profile Joined September 2010
Canada783 Posts
October 07 2010 00:48 GMT
#68
at least they changed some maps =)
Banelings, "They're cute, they live in a nest". -Artosis
Corrupted
Profile Joined April 2010
United States1255 Posts
October 07 2010 00:48 GMT
#69
I absolutely love the first responses in this thread. Nothing better than breaking news followed by cries of a lying bastard making stuff up.
"MarineKing rolling double sevens there" -Artosis
Gentso
Profile Joined July 2010
United States2218 Posts
October 07 2010 00:48 GMT
#70
Shakuras looks like a good map for zerg to me. Easy to defend natural. No cliffs leading up to main base expect from the natural. And the two rocks are really easy to scout with overlords.
AssuredVacancy
Profile Blog Joined September 2008
United States1167 Posts
October 07 2010 00:48 GMT
#71
Has anyone tried laddering on shakuras to see if you can spawn vertical positions to each other?
We spend our youth attaining wealth, and our wealth attaining youth.
MuffinFTW
Profile Blog Joined August 2010
United States235 Posts
October 07 2010 00:49 GMT
#72
Awesome new maps!! Going to be so awesome, delicious Zerg tears <3
birdkicker
Profile Blog Joined August 2010
United States752 Posts
October 07 2010 00:49 GMT
#73
On October 07 2010 09:46 GGTeMpLaR wrote:
Show nested quote +
On October 07 2010 09:41 VirtuallyLost wrote:
holy shit blizzard... i guess zerg won a tournament you nerf us indirectly with maps huh. FUUUU JUSTIN BROWDERR


what are you talking about? they removed Kulas Ravine from the list and you haven't even tried the new ones

n1

I think its pretty obvious zerg will do horrible on both maps.
Hyperion2010
Profile Joined April 2010
United States122 Posts
October 07 2010 00:49 GMT
#74
For the love of god when will blizz allow custom ladders, we know they have the tools to do it.
My waifu for aiur!
Bosu
Profile Blog Joined June 2008
United States3247 Posts
October 07 2010 00:49 GMT
#75
I wish blizzard would add maps without so many fucking destructible rocks. Especially backdoors to my base. Base backdoors are a huge disadvantage for zerg.
#1 Kwanro Fan
Ketara
Profile Blog Joined August 2010
United States15065 Posts
October 07 2010 00:49 GMT
#76
Is there seriously nobody who wants to actually play a game on these maps?

I'm a tiny bit disappointed at the number of kneejerk reactions to this, really.

Everybody wants something to be done about the map pool, but the instant something is done people are saying they want Kulas back. Just a few days ago everybody was saying nothing could be worse than Kulas.

Not that the new maps are definitely good, but I'd like to actually try them.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2010-10-07 00:51:51
October 07 2010 00:50 GMT
#77
Just for the record, in vertical spawns on Shakuras it takes a probe 8 seconds (real time) to get form natural ramp to natural ramp. O yeah, that's fair......

On October 07 2010 09:49 Ketara wrote:
Is there seriously nobody who wants to actually play a game on these maps?

I'm a tiny bit disappointed at the number of kneejerk reactions to this, really.

Everybody wants something to be done about the map pool, but the instant something is done people are saying they want Kulas back. Just a few days ago everybody was saying nothing could be worse than Kulas.

Not that the new maps are definitely good, but I'd like to actually try them.


Kulas makes these maps look fair and balanced. We thought nothing could be worse then Kulas, but we were wrong.....
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
October 07 2010 00:52 GMT
#78
Just checked, not true... But yeh we really need better ladder maps :O.
Dota 3hard5me
red_hq
Profile Blog Joined April 2010
Canada450 Posts
October 07 2010 00:52 GMT
#79
Lol Kulas and Blistering were already on my thumbs down (+1), I will have to try these first, before I auto thumbs down(+0) Also Jungle basin looks like zerg>Terran>Protoss and Terran>Protoss>Zerg for mid and late game (with out some crazy creep spreading).
Get some 'good' Dota 2: twitch.tv/redhq
AssuredVacancy
Profile Blog Joined September 2008
United States1167 Posts
October 07 2010 00:52 GMT
#80
On October 07 2010 09:50 iCCup.Diamond wrote:
Just for the record, in vertical spawns on Shakuras it takes a probe 8 seconds (real time) to get form natural ramp to natural ramp. O yeah, that's fair......

Show nested quote +
On October 07 2010 09:49 Ketara wrote:
Is there seriously nobody who wants to actually play a game on these maps?

I'm a tiny bit disappointed at the number of kneejerk reactions to this, really.

Everybody wants something to be done about the map pool, but the instant something is done people are saying they want Kulas back. Just a few days ago everybody was saying nothing could be worse than Kulas.

Not that the new maps are definitely good, but I'd like to actually try them.


Kulas makes these maps look fair and balanced. We thought nothing could be worse then Kulas, but we were wrong.....


Can you even spawn vertical positions though? Maybe the map restricts the spawn positions so players have to spawn across each other horizontally.
We spend our youth attaining wealth, and our wealth attaining youth.
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