• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:50
CET 04:50
KST 12:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
SC2 All-Star Invitational: Jan 17-1812Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises1Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion What monitor do you use for playing Remastered? (UMS) SWITCHEROO *New* /Destination Edit/ What are former legends up to these days?
Tourneys
[Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mechabellum Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread 12 Days of Starcraft Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1664 users

New ladder maps! - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 9 10 35 Next All
Rah
Profile Joined February 2010
United States973 Posts
October 07 2010 01:19 GMT
#141
Blizzard reminds me of those noob map makers that are like, "dude try this map I just made, it's so sick." NO. It's hard to make a balanced map, you can't throw together random features from other maps and hope it works. Use iccup maps or at least crossfire.
Streaming on twitch. http://www.twitch.tv/rahsun86
zzaaxxsscd
Profile Blog Joined September 2010
United States626 Posts
Last Edited: 2010-10-07 01:22:20
October 07 2010 01:20 GMT
#142
guess which maps the GSL2 players are gonna "excepted"

of course, it makes it into a bit of a mind-game if you wrongly anticipate your opponent thumbing-down a map, not doing it yourself and maybe being forced to play on a map you've barely had a week to practice on
Speight
Profile Joined August 2010
Australia152 Posts
October 07 2010 01:20 GMT
#143
On October 07 2010 10:16 NeoOmega wrote:
I wonder why Blizzard fears 3-player maps?


Not that the current maps are symmetrical, but is it possible to have symmetry on 3-player maps?
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
October 07 2010 01:20 GMT
#144
@Subversion And what happens when he's not 8 seconds away? You can come in on his main, nat, and third at LITERALLY every angle. Not to mention the cliff between the nat and main to abuse. I'm not saying it's a good map for zerg. I'm saying mutas are going to be fun.
ZoW
Profile Blog Joined January 2009
United States3983 Posts
October 07 2010 01:20 GMT
#145
lol this doesn't change anything for me.

I have steppes / DO / Kulas vetoed and now i'll have steppes / Jungle / shakuras vetoed after.
the courage to be a lazy bum
Vei
Profile Joined March 2010
United States2845 Posts
October 07 2010 01:20 GMT
#146
-Kulas = HOORAY
-DO = nooo, I had the most epic/fun ZvZ there =[ but I'm sure playing a good T on it would be a nightmare so whatever.

is this post legit though?
www.justin.tv/veisc2 ~ 720p + commentary
Bosu
Profile Blog Joined June 2008
United States3247 Posts
October 07 2010 01:21 GMT
#147
On October 07 2010 10:20 Speight wrote:
Show nested quote +
On October 07 2010 10:16 NeoOmega wrote:
I wonder why Blizzard fears 3-player maps?


Not that the current maps are symmetrical, but is it possible to have symmetry on 3-player maps?



Uh.. of course it is.
#1 Kwanro Fan
Onioncookie
Profile Joined May 2010
Germany624 Posts
October 07 2010 01:21 GMT
#148
Uhm did blizzard said anything?

Since they announced patch 1.1 like 1 million years before it ,so everyone can get known to those changes (and abuse it lol) Now they changed this out of nowhere? o.O
birdkicker
Profile Blog Joined August 2010
United States752 Posts
October 07 2010 01:21 GMT
#149
GL winning once terran secures the middle in sukaras --.--
NeoOmega
Profile Blog Joined September 2008
United States495 Posts
October 07 2010 01:22 GMT
#150
On October 07 2010 10:20 Speight wrote:
Show nested quote +
On October 07 2010 10:16 NeoOmega wrote:
I wonder why Blizzard fears 3-player maps?


Not that the current maps are symmetrical, but is it possible to have symmetry on 3-player maps?


Maps don't need to be 100% symmetrical to be balanced. Look at Tau cross from Starcraft 1.

http://www.teamliquid.net/tlpd/korean/maps/3_Tau_Cross
prototype.
Profile Blog Joined July 2009
Canada4215 Posts
October 07 2010 01:22 GMT
#151
WOW.. Why would they add shakuras plateau? Vertical positioning naturals are almost right next to each other. And I can't really tell from the image, but it also looks like it has destructible backdoors that leads to another destructible backdoor, fanfuckingtastic.
( ・´ー・`)
SONE
Profile Joined May 2010
Canada839 Posts
Last Edited: 2010-10-07 01:36:08
October 07 2010 01:22 GMT
#152
Not sure if anyone mentioned, but shakuras plateau was an old map in the beta. 1v1? humm i don't know lol

EDIT: Just caught up with the thread, and it has been mentioned several times MY B.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
October 07 2010 01:22 GMT
#153
Awww just when I was starting to like Desert Oasis too. I mean, it was a fun map for me. Sure, it was different, but that just meant it was more creative. For example, it was the one map in ZvZ where you could go fast roaches and still be able to get an expo(as 5 roaches could wall off) Allowed more macro oriented play and was super fun.

I don't get why people don't like DO :/.
0neder
Profile Joined July 2009
United States3733 Posts
October 07 2010 01:23 GMT
#154
Blizzard is retarded. Desert Oasis was awesome, plus the sole badlands tileset map. They should have just renamed it after the fix and changed the tileset so people wouldn't keep stubbornly thumbs downing it. I'm glad Kulas is gone though.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
Last Edited: 2010-10-07 01:23:48
October 07 2010 01:23 GMT
#155
On October 07 2010 10:20 Speight wrote:
Show nested quote +
On October 07 2010 10:16 NeoOmega wrote:
I wonder why Blizzard fears 3-player maps?


Not that the current maps are symmetrical, but is it possible to have symmetry on 3-player maps?


yes it is.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
nekuodah
Profile Joined August 2010
England2409 Posts
October 07 2010 01:24 GMT
#156
Urgh the thing im most bothered with i the excessive amount of rocks been thrown into blizzard maps, mechanics alright in small numbers but when theres so many it just becomes unfun and boring.
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
Last Edited: 2010-10-07 01:36:41
October 07 2010 01:24 GMT
#157
I just don't get what Blizzard is thinking. Let me explain how ladder map changes has to be done.

Ladder has 9 maps with 3 veto. So how should new maps to be added to ladder? By changing/replacing 4-5 maps (always more than veto option) to force players to play those maps. Now players can easily veto new maps because they don't know/like maps.

Yet again I am referring WC3 ladder map pool changes, same thing happened. 1-2 maps was changed, everyone/most vetoed those maps because those were new maps. Same old maps were still played...

Of course I have faith that Blizzard won't make same mistakes again

edit: of course some high level players used to thumb down common maps they didn't like with adding new maps to their list. Trick was that other high level players didn't do that so you could play maps you like.

edit2: Still this way there will be some bad maps but more likely good maps too. Blizzard just looks data how many times certain maps are been vetoed and replaces those next time with new maps.
wonderwall
Profile Blog Joined September 2010
New Zealand695 Posts
October 07 2010 01:26 GMT
#158
Then I looked at Shakuras and was scanning the NW base and was like, "not bad, nice easy expansion with a ramp and... holy shit is that the ramp to another bases natural RIGHT beside my ramp?"


I think you are slightly confused as to the natural positioning on Shakruas. The naturals you are intended to take I believe are on the edges of the map separated by a low ground with cliffs either side. They would only be easily attackable if you spawned directly vertical from one another which hasn't happened to me yet
bokchoi
Profile Blog Joined March 2010
Korea (South)9498 Posts
October 07 2010 01:26 GMT
#159
Jungle Basin is a map int the SGL (??) and was played in the ROOT vs EG clan war yesterday, so I guess that has to be a decent map.
Slago
Profile Joined August 2010
Canada726 Posts
Last Edited: 2010-10-07 01:29:50
October 07 2010 01:26 GMT
#160
Are people saying jungle basin will be good for Z completely ignoring the fact that everywhere is tiny hallways for almost no possible surounds, as well as easily abused backdoor, plus an impossible 3rd to take, just gonna have to vote it i guess but why would they replace 2 bad maps with 2 aweful maps :/

Edit:yes i have played quite a few customs on it......... reluctantly
I came here to kick ass and chew bubble gum and I'm all out of... ah forget it
Prev 1 6 7 8 9 10 35 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:15
Best Games of SC
SHIN vs sOs
Reynor vs Zoun
herO vs Classic
Solar vs Reynor
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 201
Ketroc 27
StarCraft: Brood War
Leta 147
NaDa 72
Noble 48
ZergMaN 46
Hm[arnc] 21
Icarus 6
Dota 2
monkeys_forever400
LuMiX0
League of Legends
JimRising 656
C9.Mang0494
Counter-Strike
summit1g9582
tarik_tv5953
minikerr42
Super Smash Bros
hungrybox1851
Other Games
kaitlyn9
Organizations
Other Games
gamesdonequick1168
BasetradeTV17
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH231
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21502
Other Games
• Scarra1389
Upcoming Events
OSC
2 days
Korean StarCraft League
2 days
OSC
3 days
IPSL
3 days
Dewalt vs Bonyth
OSC
3 days
OSC
4 days
uThermal 2v2 Circuit
4 days
Replay Cast
5 days
Patches Events
5 days
Liquipedia Results

Completed

Proleague 2025-12-29
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL 2025 WINTER (S19)
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

Escore Tournament S1: W2
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.