Guide to Cannon Rushing - Page 9
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fosh.ger
Germany14 Posts
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qrs
United States3637 Posts
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Dice0oo0
Canada24 Posts
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PhilipJWitow
29 Posts
It's mid-500's Diamond Protoss versus Terran, I do a cannon rush, he probably could have moved his command centre, though I did block off his expansion as well with a cannon. Very very hard to defend against if you don't know it's coming, and so easy to pull off on this map. Is pretty risky and does fail against something like proxy reapers or completely blocking off your ramp, but that seems to be far less common at this level, or at least it's too early in the game for it to come. | ||
blue_arrow
1971 Posts
a lot of people won't be able/don't want to pull off what you describe, but for the people who do, numerous cannon'd victories will await | ||
Kirve
Turkey3 Posts
Can be useful against toss or zerg though. Nevertheless, in my opinion, depending on such strategies blocks ones vision of the game and prevents him/her from developing solid strategies that have a chance of winning in upper leagues. | ||
GrassEater
Sweden417 Posts
It is easier in 3v3 or 4v4 since the opponent don't scout only you. Xoeres tries it every time and he was #2 in my diamond 4v4, but now I he have begun to loose lot of games. The worse thing with cannon rush is that it only works so far. People that does it will maybe became platinum and face people they can't play standard against and there for they will continue with cannon rush and never learn more advance tactics. My advice is for you to do it max 1/3 of the times not to get into this trap. P.S. I have never cannon rushed. | ||
Pisonmyhands
United States14 Posts
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Tsubaki
United States1 Post
(Diamond League) Against Protoss: >90% success rate (9 out of 10 tries) Against Terran: >80% success rate (4 out of 5 tries) Against Zerg: 100% success rate (3 out of 3 tries, but sample size is way too small) Then I get really annoyed with myself and then play normally again. | ||
FoggyFishburne
Sweden11 Posts
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bananengurke
Canada58 Posts
zerg: spine crawlers to stop him from coming closer with canons, then tech up to nydus worm while pumping lings and roaches, then I just nydus their base. Always try to expand with your scouting drone, if you didn't scout, get a drone out somewhere before the canons finish. terran: always lift off to your main don't even try to waste marines. I think it's definitely hardest to canon rush a terran because I will just lift off and all the pylons and canons that were built are doing nothing. protoss: can't really do anything except the 4-probe-per-building technique | ||
annul
United States2841 Posts
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zealotz55
United States229 Posts
i hate you probe of doom!!! | ||
Twistacles
Canada1327 Posts
Fuck you. | ||
LagT_T
Argentina535 Posts
rathe you should consider uploading this to the liquipedia, the current article is nothing compared to your analysis. | ||
Tristy
Norway172 Posts
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Vorgrim
Korea (North)1601 Posts
I got caught once with cannon rush by someone who must have read this guide, because it was exactly the same. 1 cannon out of sight to protect the forward ones etc. I scout my base thoroughly in all matchups now. | ||
mrd33ds
Djibouti30 Posts
and cannon rushes never work and its funny when i laugh at the idiot trying to do it to me... | ||
rathe
United States109 Posts
Because of that, I actually have an entirely new way that I execute cannon rushes now, but I have debated whether or not to post it because I don't feel like fighting against it. If do right, very hard to defend. | ||
Jeffbelittle
United States468 Posts
Hell, sometimes I get rushed, from proxy, and I build my nexus at his natural since it's either destroyed or lifted off and now have the full protection of my cannons I used offensively. I will say though: using this against a zerg is suicide. | ||
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