Saying cannon rushes can be stopped easily is fine but to say that only bad players do it or that it only works vs bad players is... misinformed.
Guide to Cannon Rushing - Page 11
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Heen
Korea (South)2178 Posts
Saying cannon rushes can be stopped easily is fine but to say that only bad players do it or that it only works vs bad players is... misinformed. | ||
EccoEcco
United States61 Posts
1 - Newer players who cannot defend cheese 2 - People who only win with cheese 3 - People who study, think and practice Group 2 helps drive Group 1 to either join group 2, join group 3 or quit. Group 3 is motivated to stay ahead of Group 2 because playing Group 2 isn't very fun, which keeps group 2 firmly in the middle. The more people that are in group 3 the healthier and more exciting the Starcraft 2 community is. Its sort of one of those "Hell is just marketing collateral for heaven" situations. | ||
JamieDukes
Russian Federation82 Posts
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Zack1900
United States211 Posts
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tehemperorer
United States2183 Posts
The very best that this strategy can give anyone is a +1 to the win column about 50% of the time. Look at how many pages a topic like this gets, even though most of the posts are "it's lame" or "I'm okay with it." Again, close this thread; it has no value and does not support the community in a positive way. | ||
Casta
Denmark234 Posts
Knowing the risks and methods from the protoss players point of view, I feel a lot safer. Thanks! | ||
powernapper
Italy21 Posts
You cannon rush and you're a "top 5" platinum toss, you sir are indeed bad at this game, and people rage because people like you who are "top 5" platinum tosses are able to beat them when they are twice if not thrice better than you. Call me a nerd rager if I call you a skill-less noob but when someone is as ignorant as you that they cannot see that in the long run your cannon rushes will not improve your skill at all. (and don't you dare fucking say something like "my micro becomes a lot better" cause my fucking mom can run a probe away from workers and just mash pylons everywhere) And for anyone who is wondering who would write a 1k+ word post with a title like "Guide to Cannon Rushing" heres a great explanation provided by the op: "My qualifications: I have none." | ||
techh
Iceland82 Posts
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rathe
United States109 Posts
On September 18 2010 04:51 powernapper wrote: "I am just a guy who plays starcraft. I am not good at the game. I am not bad at it either. When I play, I am a top 5 Platinum Toss. However, my rank slips because I don’t play that much." You cannon rush and you're a "top 5" platinum toss, you sir are indeed bad at this game, and people rage because people like you who are "top 5" platinum tosses are able to beat them when they are twice if not thrice better than you. Call me a nerd rager if I call you a skill-less noob but when someone is as ignorant as you that they cannot see that in the long run your cannon rushes will not improve your skill at all. (and don't you dare fucking say something like "my micro becomes a lot better" cause my fucking mom can run a probe away from workers and just mash pylons everywhere) And for anyone who is wondering who would write a 1k+ word post with a title like "Guide to Cannon Rushing" heres a great explanation provided by the op: "My qualifications: I have none." Thanks for the insightful post. To clarify, when I beat someone, how can I tell if they are twice or thrice better than me? I beat a lot of people, and I would like to know how much better they are than me when they lose. Conversely, when I lose, which I do a lot, how can I tell how much better I am than my opponent? If they rush me and I lose, does that make me twice or thrice better than them? You clearly have a lot of knowledge in this field, and your expertise would be appreciated. I also think you should contact Blizzard, because your insights could help them a lot with their ranking algorithm. | ||
Senorcuidado
United States700 Posts
On September 18 2010 03:38 JamieDukes wrote: lost to cannon rusher earlier ( cannons > zerglings I don't main Zerg but when it has happened to me I'll make a spinecrawler or two and send the lings to his mineral line. The crawlers are a brick wall to the advancement of the cannons and there usually won't be any cannons at his base that early. | ||
DraWx
Netherlands25 Posts
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DraWx
Netherlands25 Posts
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Senorcuidado
United States700 Posts
On September 18 2010 05:58 rathe wrote: Thanks for the insightful post. To clarify, when I beat someone, how can I tell if they are twice or thrice better than me? I beat a lot of people, and I would like to know how much better they are than me when they lose. Conversely, when I lose, which I do a lot, how can I tell how much better I am than my opponent? If they rush me and I lose, does that make me twice or thrice better than them? You clearly have a lot of knowledge in this field, and your expertise would be appreciated. I also think you should contact Blizzard, because your insights could help them a lot with their ranking algorithm. I think what he was trying to say, less than eloquently, is that "top 5 platinum" IS bad. Cannon rushing is fine if you don't care about getting better at the game and don't mind staying in platinum. But the reality is that it's pretty damn easy to get into diamond just by playing standard and most people on TL would like to get better at the game. The best way to do that is to get better at macro and micro. I disagree that the people who lose to this are two or three times better than the cheeser. If I lose to cheese then I deserve it. It's kind of silly to accuse the person who beat you of being worse than you. I don't doubt that it is very effective against platinum and low diamond players, but they are by no stretch good at the game. No offense intended, I'm 950 diamond and I'm not good at the game either. Hopefully they are playing to learn and get better, I know that's what I'm doing when I ladder. I never get cannon rushed anymore, however, as I think they have realized that it doesn't work very well at that level. The very few times it does happen are easy to defend and result in a quick win. Besides, they prefer to 2 gate proxy I don't really mean any offense toward the OP. If you cheese because it's funny and that's how you enjoy the game that's totally fine. Not everybody aspires to be a high level player. But for those who do, I wouldn't make cannon rushing a staple in your arsenal. It was a well written post, though, and the details on how to defend against it should help some people. And like someone said on the first page, if you're going to cheese you might as well do it right. Pros cheese once in a while in tournaments, it definitely has its place in throwing off your opponent in a 3,5,7 game set. You should know the different cheeses and know how to defend them, and weird unorthodox plays can be awesome. Although you can't really call cannon rushing creative or unorthodox, it's just an easy way to get a quick win against someone who can't handle it. It's part of the game, and I know that if I lose to cheese it's my own fault. | ||
murkk
Canada154 Posts
I see a protoss move into my base and then disappear while I'm building my barracks I lift off my base after 1 mins and move it to another location I lift off my barracks when it's done and move it to another location I move my workers asap. Do I lose too much resources doing this? Will a protoss cannon rusher be able to see this? Ideally, I'd love him to create a whole lot of cannons that do.... nothing at all. | ||
dsxrflol
42 Posts
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Heen
Korea (South)2178 Posts
Obviously no strat is all powerful. People should just take strats for what they are and understand the pros and cons. | ||
Shikyo
Finland33997 Posts
Also, you say that Spine crawler > Cannon but they have the same range, how can a spine get close without dying? You also compare their dmg but forget that cannon's attack cd is 1.25 and spine's is 1.85. A pretty poor guide overall. | ||
Trailblazer
United Kingdom4 Posts
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l90 Proof
64 Posts
Lol at the nerd rage in this thread... I wouldn't want to cannon cheese, and doubt there are many actually talented players who do it with any even minor regularity, but it really just adds another dimension to the game. | ||
BiOAtK
United States13 Posts
On September 19 2010 04:20 Shikyo wrote: Also, you say that Spine crawler > Cannon but they have the same range, how can a spine get close without dying? He means it's a brick wall to them. Have fun trying to build a cannon in range of a spine. | ||
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