[A] Starcraft 2 Brood War - Page 11
Forum Index > SC2 Maps & Custom Games |
oskuboi
Finland72 Posts
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Claytor656
United States15 Posts
On August 25 2010 04:35 MavercK wrote: guys who made the reaver model in my mod are making a corsair. still kinda need devourer, defiler, proper dragoon, etc. theres quite a few. in other news i solved the vespene geyser issue that was stopping me from making it a mod so i guess im now taking requests for your favorite BW map first off the top of my head is destination. I don't mean to be harsh, but your reever model in the video looks like a turd. I like what you're doing here though, good luck! | ||
oskuboi
Finland72 Posts
And mine and everybody else who has played BW.. | ||
Ian Ian Ian
913 Posts
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MamiyaOtaru
United States1687 Posts
(they seem to have had two of every model. LOD? Two different attempts?) | ||
Tivo
United States121 Posts
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hofodomo
United States257 Posts
http://classic.battle.net/scc/terran/ustats.shtml | ||
buhhy
United States1113 Posts
On August 25 2010 08:19 MamiyaOtaru wrote: + Show Spoiler + I think someone mentioned Project Revolution (maybe me?) Would have been nice (they seem to have had two of every model. LOD? Two different attempts?) I don't think WC3 had different LOD levels... There weren't many different distances to view units and close ups were horrible. The reaver looks over though, as does the higher poly arbiter. I'm gonna try my hand at creating a dragoon model lol. | ||
MamiyaOtaru
United States1687 Posts
On August 25 2010 11:46 buhhy wrote: I don't think WC3 had different LOD levels... There weren't many different distances to view units and close ups were horrible. The reaver looks over though, as does the higher poly arbiter. I'm gonna try my hand at creating a dragoon model lol. Yeah, this was probably the in-game model. Dunno what the other one is for though. Cinematics? Future SC2 mod? | ||
MavercK
Australia2181 Posts
On August 25 2010 07:52 oskuboi wrote: some one mb already mentioned or u realized urself (i didnt read all 10 pages) but i want to remind just to be sure: unit sizes and damage types (i think they would be really important) i have done those yes. but not in the current release version On August 25 2010 07:57 Claytor656 wrote: I don't mean to be harsh, but your reever model in the video looks like a turd. I like what you're doing here though, good luck! the 2 reaver previews were more to show off that the unit worked correctly. i was using an extremely outdated model for those 2 videos check the brood war preview video to see what the reaver looks like now | ||
RetroDeatRow
United States11 Posts
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MavercK
Australia2181 Posts
due to how this all works i would now prefer if i could get some volunteers to let me use their account to publish on US/EU directly. if you would like to volunteer please shoot me an e-mail or add me on msn at maverck@internode.on.net i know people are going to be very reluctant with this and it's fine. i understand. | ||
buhhy
United States1113 Posts
+ Show Spoiler + I took the legs of the Immortal and the ball from the photon cannon. C/C's? Btw, is it feasible to increase the hit box? It would reduce some of the clumping. | ||
Seam
United States1093 Posts
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RedKnox
Denmark48 Posts
On August 25 2010 14:09 buhhy wrote: Lol, here's something quick I whipped up in ~2 hrs. + Show Spoiler + I took the legs of the Immortal and the ball from the photon cannon. C/C's? Btw, is it feasible to increase the hit box? It would reduce some of the clumping. Dude, it looks awesome! I would love to do that kind of stuff! 5 Stars :D | ||
RedKnox
Denmark48 Posts
On August 25 2010 13:38 MavercK wrote: ok. i've ported it all to a mod and applied it to the map Fighting Spirit. due to how this all works i would now prefer if i could get some volunteers to let me use their account to publish on US/EU directly. if you would like to volunteer please shoot me an e-mail or add me on msn at maverck@internode.on.net i know people are going to be very reluctant with this and it's fine. i understand. I threw you to a Email. Don't do anything stupid (: And here are a map: http://www.sc2mapster.com/maps/space-station-barrel/ (You can clear it op if there are a need for it ) EDIT: My Acc are on the EU server | ||
MavercK
Australia2181 Posts
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splcer
United States166 Posts
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Phyrigian
New Zealand1332 Posts
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MavercK
Australia2181 Posts
*EDIT* seems i can't resolve this issue. so im just going to publish deltra quadrant again with the latest changes. i can port my changes to other maps it's just abit more annoying. Exile it should be on SEA again now. | ||
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