Show nested quote +On August 20 2010 00:37 DeckOneBell wrote:
Have to mostly agree with Hawk here, but also say that I currently do enjoy BW more.
Obviously having Jaedong/Flash/Fantasy/Bisu/whoever else playing BW makes it more exciting. They're freaking monsters. Idra is good, no doubt, and he's been showing us some great gameplay, but he doesn't destroy his competition in the same way, say, Flash does.
SC2 players need to get better, and they are. You can tell the skill gap from even two months ago. New players are arriving all the time, some old players are leaving since they don't want to put in the time or effort, and in general, it's still coming up.
When I first thought, damn, SC2 tournaments are going to be AWESOME was when IntoTheRainbow fought Tester on Blistering Sands. Did anyone else see that marauder micro? It was ridiculous the way he saved all his marauders while picking off unit after unit, even against forcefield, taking a split second to even lower a supply depot. And that's probably only the start of the ridiculous micro we're going to see in SC2.
Anyone who's talking about units not being as splashy as in BW, okay, that might be a little true. But it evens out the game too. I personally hate seeing a game won just because of a lucky (or unlucky) scarab or spider mine. There's still some awesome moments in the game, like blue fire hellions attacking a worker line, or banelings dropping into a worker line, or just banelings in general. Especially early on. They hit like a ton of bricks.
This isn't even counting my favorite unit ever, the phoenix, which, in my opinion, looks badass with "moving shot."
As players get better, I think we'll see less of this giant ball vs. giant ball stuff in tournaments, and a more fluid and mobile army that might spread itself out either to contain or defend multiple expansions. The potential of a lot of units are definitely undiscovered. Remember how everyone thought siege tanks sucked? Then a minor change to splash, followed by an HP buff, and they were considered overpowered. Even after a 10 damage nerf. All the match-ups are constantly evolving.
This typically turns out to not be so much luck as it is skill. And having a bit of luck within a game is what makes it exciting, so it's not a bad thing at all.
Just my personal opinion.