• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:05
CEST 08:05
KST 15:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202514Tournament Spotlight: FEL Cracow 20259Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder2EWC 2025 - Replay Pack2Google Play ASL (Season 20) Announced27BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0
StarCraft 2
General
Serral wins EWC 2025 #1: Maru - Greatest Players of All Time Greatest Players of All Time: 2025 Update Power Rank - Esports World Cup 2025 EWC 2025 - Replay Pack
Tourneys
FEL Cracov 2025 (July 27) - $10,000 live event TaeJa vs Creator Bo7 SC Evo Showmatch Esports World Cup 2025 $25,000 Streamerzone StarCraft Pro Series announced $5,000 WardiTV Summer Championship 2025
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune
Brood War
General
Google Play ASL (Season 20) Announced Shield Battery Server New Patch BW General Discussion [BSL 2025] H2 - Team Wars, Weeklies & SB Ladder BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational [CSLPRO] It's CSLAN Season! - Last Chance
Strategy
Does 1 second matter in StarCraft? Simple Questions, Simple Answers Muta micro map competition [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
UK Politics Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Customize Sidebar...

Website Feedback

Closed Threads



Active: 670 users

SC2 vs. BW: The Better Spectator Sport

Blogs > petergibbons
Post a Reply
Normal
pyaar
Profile Blog Joined August 2010
United States423 Posts
Last Edited: 2010-08-19 08:19:23
August 19 2010 08:12 GMT
#1
Although I only played Brood War for a few months before the release of SC2 and play SC2 as a decent diamond protoss (~600 PSR and rising), I still enjoy watching games of Brood War SOOOO much more. SC2 is just too clean. BW has primitive mechanics (e.g. archaic pathing, cloning, no worker rally, reaver scarab pathing) that became a part of the game that truly raise the skill cap sky high. When you see a skilled player navigating all of these flawlessly, you can appreciate his skill so much more.

Also, I find that even though I can only understand some of what the Korean commentators are saying in casted BW games, I like them so much better than I do SC2 English casters. Korean casters just have so much more energy than the oftentimes lethargic and uninspired droning of even professional SC2 casters.

SC2 is still a top-notch game, but I just love watching BW so much more.

Leave why you voted as you did in the comments.

Poll: Which do you prefer to watch played?

BW; I think it will stay this way. (141)
 
65%

BW, but it might change. (46)
 
21%

SC2; I think it will stay this way. (29)
 
13%

SC2, but it might change. (0)
 
0%

216 total votes

Your vote: Which do you prefer to watch played?

(Vote): BW; I think it will stay this way.
(Vote): SC2; I think it will stay this way.
(Vote): BW, but it might change.
(Vote): SC2, but it might change.



edit: changed the poll since I didn't accommodate for evolution.

*****
FlashIsHigh
Profile Blog Joined December 2009
United States474 Posts
August 19 2010 08:16 GMT
#2
Haha BW is just so much more evolved, and the mechanics are so much more intricate, but I still really enjoy watching SC2
KT Flash// WhiteRa/Scarlett/Naniwa/MC/Huk/Nony
Shiragaku
Profile Blog Joined April 2010
Hong Kong4308 Posts
August 19 2010 08:17 GMT
#3
SC II needs some more time to evolve. It is not like I enjoy going back to games in 2002 and seeing players play at my own level.
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
August 19 2010 08:21 GMT
#4
On August 19 2010 17:17 Shiragaku wrote:
SC II needs some more time to evolve. It is not like I enjoy going back to games in 2002 and seeing players play at my own level.

Watching D+/C games isn't actually that boring. There's a lot of fun stuff at the low levels.
If you are not Bisu, chances are I hate you.
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
August 19 2010 08:25 GMT
#5
BW but it might change is the only reasonable answer for me. SC2 obviously isn't finished refining and I'm not gonna pass judgment on it in comparison to broodwar until that happens.
Remember Violet.
stafu
Profile Blog Joined January 2009
Australia1196 Posts
August 19 2010 08:27 GMT
#6
I've actually come to prefer watching SC2, but it is admittedly mostly due to the fact that it's easier on the eyes. We can pretend as much as we want that graphics don't matter, but in reality for a spectator e-sport it's an important factor, especially given that BW will never have definition beyond 640x480. I also think the new-factor plays a big role, and the interest in seeing how SC2 evolves.
Hyde
Profile Blog Joined November 2007
Australia14568 Posts
August 19 2010 08:27 GMT
#7
I voted BW at this point simply because I think it is still a heck of a lot more exciting. I gave SC2 another chance last night watching the IEM matches, it was okay at best, even with day9 casting (the matches were kind of bland, I didn't react much). I get two very different reactions when I see storms in BW (face up close to monitor and a lot of OMFG!111!) and storms in SC2 (mmmm smart cast). I do admit though that SC2 is a beautiful game, and hopefully through it's expansions it will become more exciting.

Also why couldn't you just post this in the other SC2 vs BW thread?
Because when you left, Brood War was all spotlights and titans. Now, with the death of the big leagues, Brood War has moved to the basements and carparks. Now, Brood War is unlicensed brawls, lost teeth, and bloody fights for fistfulls of money - SirJolt
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
August 19 2010 08:29 GMT
#8
On August 19 2010 17:27 stafu wrote:
I've actually come to prefer watching SC2, but it is admittedly mostly due to the fact that it's easier on the eyes. We can pretend as much as we want that graphics don't matter, but in reality for a spectator e-sport it's an important factor, especially given that BW will never have definition beyond 640x480. I also think the new-factor plays a big role, and the interest in seeing how SC2 evolves.

bw is beautiful, what are you talking about>
MyLove + Your Love= Supa Love
pyaar
Profile Blog Joined August 2010
United States423 Posts
August 19 2010 08:31 GMT
#9
Also why couldn't you just post this in the other SC2 vs BW thread?


didn't even know there was one. where is it? I was just thinking to myself and wanted an opinion, which is why this is a blog and not a thread.
PoP
Profile Blog Joined October 2002
France15446 Posts
Last Edited: 2010-08-19 08:45:37
August 19 2010 08:33 GMT
#10
BW by far atm. Game is deeper, more dynamic, readable, exciting. Just a lot more fun to watch to me.

SC2 is a pretty fun to watch as well (at least the recommended games) but imo that's mostly because it's fresh and new. The actual stuff that is pulled off has been quite bland so far compared to BW. And I don't see it changing too much over the years, at least not until the expansions.
Administrator
OneOther
Profile Blog Joined August 2004
United States10774 Posts
August 19 2010 08:39 GMT
#11
Definitely BW right now.

I really like SC2 as well but its depth/dynamic aspects just don't compare to those of BW yet. It needs more time.
Latham
Profile Blog Joined May 2007
9560 Posts
August 19 2010 08:46 GMT
#12
BW still. The maps are varied and great, there are many subtle changes to the general strategies that make them unique, the game is very clear and easy to follow. I could go on, but you get the picture.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
Last Edited: 2010-08-19 09:17:58
August 19 2010 09:13 GMT
#13
I tried to watch SC2 and enjoy it... but it's actually really boring and I don't understand what is interesting about it. It's basically impossible for me to tell how much of that is inherent to the games themselves as opposed to obvious differences personal to me.

edit: another thing is the players involved. When you're watching korean BW there's an entire history to the players and your attachments to them. SC2 less so. Another thing is it's basically impossible to tell who the best SC2 players are because of the lack of a universal ladder and the multiple realms. But even then; watching B- or higher BW players stream their first person view is still more exciting for me than the SC2 equivalent. I used to watch Lzgamer stream BW and it was entertaining. Then I watched him stream SC2 but I never actually watched I'd always change to something else because it didn't hold my attention. I would guess part of it is that SC2 has less interaction between players than BW?
brood war for life, brood war forever
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21243 Posts
August 19 2010 09:20 GMT
#14
Broodwar by far. SC2 is more fun to play for me, but SC2 is pretty boring to watch on a whole. Nowhere near the grace and finesse of BW. Not to mention it doesn't have PLAAAGUUUUU!
TranslatorBaa!
writer22816
Profile Blog Joined September 2008
United States5775 Posts
August 19 2010 09:22 GMT
#15
Completely agree with OP. When I watch a SC2 where the players just 1a their armies into each other, I think "wow that's so lame even I can do that". When I see them with perfect macro I know it's easy because of MBS, automine, and smart rallying. When I see someone do some sick micro I know it's largely facilitated by smart casting. Whereas in BW, even something as little as a worker being sent off to mine is manually ordered by the player.

The mechanics and skill of a professional BW player are insane. Not so in SC2 and will probably never be. I don't think I will ever be able to stand watching SC2 when none of the players have the skill of a random B-team practice partner in BW.
8/4/12 never forget, never forgive.
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
August 19 2010 09:22 GMT
#16
Voted bw, though it could well change. i still love watching bw games like nothing else and while i play starcraft2 now i often lose interest when i try to watch sc2 games T_T
Severedevil
Profile Blog Joined April 2009
United States4838 Posts
August 19 2010 09:28 GMT
#17
On August 19 2010 18:22 writer22816 wrote:
Completely agree with OP. When I watch a SC2 where the players just 1a their armies into each other, I think "wow that's so lame even I can do that". When I see them with perfect macro I know it's easy because of MBS, automine, and smart rallying. When I see someone do some sick micro I know it's largely facilitated by smart casting. Whereas in BW, even something as little as a worker being sent off to mine is manually ordered by the player.

The mechanics and skill of a professional BW player are insane. Not so in SC2 and will probably never be. I don't think I will ever be able to stand watching SC2 when none of the players have the skill of a random B-team practice partner in BW.

Well, Idra does. Since he IS a B-team practice partner in BW.

But I do prefer Broodwar.
My strategy is to fork people.
haduken
Profile Blog Joined April 2003
Australia8267 Posts
August 19 2010 09:36 GMT
#18
BW has so much small details that the audience can appreciate.
The intricate details of timing and pushing with Terran metal,
the gusty speedlots busting lurker formations,
the shuttle drops and flanking by protoss armies,
the sparky MnM versus zerg.
The insane storm carpet at crucial moments in game.

There is no doubt, BW was beautiful, it was one of a kind.

Where did they all go? I have to say I'm really bored with Sc2 at the moment.
Rillanon.au
SagaZ
Profile Blog Joined May 2009
France3460 Posts
August 19 2010 09:37 GMT
#19
BroodWar wins for me.
With the super unit pathing and clumping of sc2 it's just ball vs ball... I really miss those hudge 3 screens battle from broodwar
Be nice, buy wards and don't feed double buff.
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
August 19 2010 09:38 GMT
#20
That's another huge thing; with the clumping in SC2 it is realllllly hard to tell how many units each player has.
brood war for life, brood war forever
ArvickHero
Profile Blog Joined October 2007
10387 Posts
August 19 2010 09:44 GMT
#21
Part of something that makes me prefer BW over SC2 is screen resolution. BW might be "limited and constrained" by its smaller resolution, but I find SC2's resolution to be too big.. a small scale fight is just a lot less fun to watch in SC2 than BW, mainly because the field of view is just too damn big. And 200/200 army fights.. much less impressive in SC2.. in fact, any engagement is just much less impressive in general.

And also the visibility is fucking bad. I can't even see a Mutalisk's attack fly out and bounce off for god's sake, how am I supposed to enjoy the harass? OH shit wait nvm there is no harass worth watching.
Writerptrk
GTR
Profile Blog Joined September 2004
51449 Posts
August 19 2010 09:44 GMT
#22
i like both but if the two were on at the same time i'd go with bw.
Commentator
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
August 19 2010 10:27 GMT
#23
Day[9] Dailies I love, no matter what the game.
But Korean BW commentators are professionals so yes I love big BW matches.

But SC2 is not a bad spectator sport, the game itself just has to evolve a lot..
https://steamcommunity.com/id/*tlusernamehere*/
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
Last Edited: 2010-08-19 11:03:39
August 19 2010 10:34 GMT
#24
Things that will not change :
- no stack muta, no vult micro, wraith micro or w/e : self explanatory :|
- smart casting : no Jangbi storms that make me :O :O :O
- MBS : any noob can have Flash's TvZ barracks macro :|

(I know it took 8 years to understand how to stack mutas, but BW was interesting before that, and I'm not gonna wait 8 years to watch SC2 rofl)

Things that might improve :
- PLAYGUUUUUUUUU
- ALBITOOOOOOOOOO
- RIBOOOOOO

Seriously, I love Korean commentators. I really mean it. I love them.
My wife always complains when she's watching her tv series in the same room "Why the hell do you put the sound so fucking loud, you don't even speak Korean ?!"
hahahaha


EDIT :
+ Show Spoiler +
OMG FANTA VS FLASH MSL SEMI FINALS SET 1, UBER EPIC TVT OMAGAD OMAGAD FORGET SC2, GO WATCH THIS GAME ASAP !!!!
ॐ
Creationism
Profile Blog Joined November 2008
China505 Posts
August 19 2010 10:40 GMT
#25
Funny this blog comes up after Flash vs Fantasy
The hoi polloi is the plague upon the world.
virpi
Profile Blog Joined August 2009
Germany3598 Posts
August 19 2010 10:46 GMT
#26
broodwar. i watched some sc2 games in the last few weeks, and most of them were really boring. I really miss these "WTF" moments in sc2. and I really don't like that unit clumps...
a huge problem is that in sc2 a lot of micro action is related to the usage of unit skills (e.g. blink, forcefield). the micro in bw is circled around the specific movement capabilities of a unit. the differences between units in sc2 are smaller than in bw.
I`ve seen some matches with max. detail level and healthbars on, and it was really hard to tell, what was happening. compared to bw, sc2 often is quite confusing. but I hope it will improve with the addons.
first we make expand, then we defense it.
KinosJourney2
Profile Blog Joined July 2009
Sweden1811 Posts
Last Edited: 2010-08-19 11:01:12
August 19 2010 11:00 GMT
#27
BW owns SC2 in so many ways, easier to spot units in balls and easier to follow all the action.

SC2 is just too much clutter and you can barely tell the outcome of a battle, and since BW is such a evolved and explored game even small details in gameplay can make big differences. And i can't forget to say that micro battles in BW are 100000000 times more exciting and better than SC2.


This will NEVER happen in SC2, never ever
ocho wrote: EDIT: NEVERMIND, THIS THING HAS APM TECHNOLOGY OMG
niteReloaded
Profile Blog Joined February 2007
Croatia5281 Posts
August 19 2010 11:13 GMT
#28
SC2 unless it's a top top matchup, like top 5 kespa vs-ing each other. I can't feel the passion for lower level games.

On the other hand, SC2, I can watch basically anything.
konadora *
Profile Blog Joined February 2009
Singapore66161 Posts
August 19 2010 11:25 GMT
#29
imperfections make Brood War perfect
POGGERS
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
August 19 2010 11:27 GMT
#30
On August 19 2010 20:13 niteReloaded wrote:
SC2 unless it's a top top matchup, like top 5 kespa vs-ing each other. I can't feel the passion for lower level games.

On the other hand, SC2, I can watch basically anything.


TSL players are far from being as skilled as korean top tier, nevertheless every single match was incredibly good. I remember putting a pizza in oven just before every match and eat while watching TSL. Even Mondi vs Sen (I know, a foreign ZvZ sounds awful) was so tense !

I also love to watch lowel level games, but it's more for learning purposes.
ॐ
SilentCrono
Profile Blog Joined March 2010
United States1420 Posts
August 19 2010 12:38 GMT
#31
BW right now. maybe when sc2 evolves into something else, it will be more fun to watch...
♞ Your soul will forever be lost in the void of a horse. ♞
DemiSe
Profile Blog Joined May 2010
883 Posts
August 19 2010 12:49 GMT
#32
BW simply because it's far more evolved than WoL.
Let's See Who's Stronger, Your Tricks, Or My Skills.
Xyik
Profile Blog Joined November 2009
Canada728 Posts
August 19 2010 13:04 GMT
#33
BW is more entertaining and will be for a long long time, if it survives. And I think its precisely due to the reasons you'ev said, the imperfections in BW make it more exciting w hen you see players overcoming them. It seems like all SC2 players are too lazy or not good enough to deviate from the smooth system given to them.
ChaseR
Profile Blog Joined July 2009
Norway1004 Posts
August 19 2010 13:20 GMT
#34
SC2 definably needs more time to evolve, patch, balance, maps etc. Strangely enough I've gotten bored of playing SC2 already, custom maps suck (mostly based on wc3...) compared to BW and team matches get repetitive with the same race while BW kept me hooked for years, games rarely played out the same way.

I will agree to what some mentioned, there is way to much unit clumps and 1a moving to make micro battles exiting to watch, it still suffers from the "biggest army wins" syndrome where in BW the dynamics, high ground, momentum of positioning can make units and armies extremely cost effective, the only cost effective units in SC2 are casters and their to few.
Life is not Fucking Fair and Society is not Fucking Logical - "Frankly, my dear, I don't give a damn"
QuanticHawk
Profile Blog Joined May 2007
United States32051 Posts
August 19 2010 13:23 GMT
#35
SC2 looks about 100x nicer if you have a halfway decent computer. It's gorgeous on good one. It also takes every important core element that made BW great and refines it. I loved the original, but it's 2010 and it looks like shit when compared visual with SC2. This is every bit as fluid as the original; the visuals, the game play.... everything.

The fact that all of you would base your opinions on something dumb like the ability to select more than 12 units and friggin automine.... jesus christ people. That's like the biggest hockey fan in the world suddenly hating the game because they ditched dead trees for composite sticks. It's inconsequential in the visual appeal to a spectator.
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
JohannesH
Profile Joined September 2009
Finland1364 Posts
August 19 2010 13:38 GMT
#36
BW is better, but it doesn't have to do with limited selection or manual mining or whatever skill requirement.

It's just that the dynamics of the game are more interesting. Cooler unit types, less "blobby" pathing, maps,etc. Maybe this will change with expansions? I don't think the players alone will reinvent enough to make it play that interesting on these maps, I mean it's as about as boring to watch current SC2 game or something from earlier beta - even if they play better.

SC2 emphasises unit choices too much, that's not as interesting to watch as maneuvering and battle micro. There's good amount of micro in SC2 but battles tend to be too short.
If you have to ask, you don't know.
QuanticHawk
Profile Blog Joined May 2007
United States32051 Posts
August 19 2010 14:08 GMT
#37
BW pathing was terrible. I hated Peaks of Bae-whatever for that reason and a bunch of other maps. Dragoons and Reavers got stuck all the time. I hated BW pathing.

And cooler units, dunno about that. The phoenix is the shit. I'll take that any day over a corsair based purely on coolness. Warprays blow scouts out of the water. And the collosus... pure badass. The only unit that got nixed that I really miss is the lurker and maybe defilers. Everything else is lateral at worst or awesome.

And I don't get why 'SC2 emphasizes unit choices too much' is constantly brought up. You played BW. What happens if you send lings vs firebats?? Lings vs goons??

The only possible thing that I could see as a negative is that there isn't as much depth due to the lack of established builds yet and the age of the game. But this is also the beauty. There's a lot more to be discovered. It's incentive to get creative.
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
August 19 2010 14:29 GMT
#38
The Fantasy vs Flash series settles this I think. BW>>>SC2.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Takkara
Profile Blog Joined April 2010
United States2503 Posts
August 19 2010 14:35 GMT
#39
SC2 is but a newborn fresh out of the womb. BW is a seasoned veteran. Of course BW is better. But who knows about the future? With better maps and better players and time and expansion packs, SC2 could overcome in the long run.

BW is definitely more tense at the moment, and this from a guy that knows next to nothing about BW strategy. I just enjoy watching it with the basic principles of RTS.
Gee gee gee gee baby baby baby
AppleTart
Profile Blog Joined March 2010
United States1261 Posts
Last Edited: 2010-08-19 14:57:30
August 19 2010 14:50 GMT
#40
It's really just the dynamics of the game that makes BW so fun... When I watch sc2 I feel like im watching a skirmish, when I watch BW i feel like im watching a full blown war... Even though sc2 may become more refined, the dynamics of the game favor BW. SC2 lacks reavers, spidermines, insane storms and lurkers. Those units added soo much excitement to BW. Those explosive things in BW make it so damn exciting, MINE DAEBAK or godly scarabs, or stopped lurkers chewing everything up. Great for spectators.

You see, in BW it was like this crazy war but in SC2 you usually see one giant fight and whoever wins wins the game, those make about 90% of the games, in BW a player can win the giant fight but may stilll lose the game, theres just a lot more back and fourth in BW. Great for spectators.

Also since BW has less user-friendly things, when I see godly storms in BW im like dam hes fucking good! But when I see storms blanket things in SC2 Im like well... that looks like me when I play... I mean SC2 has so much weird stuff like cooldown with abilities, a unit with attack that slows to make kiting ez mode..., and auto-repair and automine.... its hard for me to get excited as a spectator when I know the stuff is really auto. When I see a player macro in BW i'm like damnnnnn insaneeee. But in SC2 you can select multi building so its not really that impressive, same thing with insane muta micro versus phenix automove shoot thing sigh...
always tired -_-
YPang
Profile Blog Joined April 2007
United States4024 Posts
August 19 2010 15:01 GMT
#41
versus phenix automove shoot thing sigh...

lmfao, i dont play sc2, never knew that existed. Blizzard trying to emulate jaedong's muta micro...
sMi.Gladstone | BW: B high| SC2: gold T_T
QuanticHawk
Profile Blog Joined May 2007
United States32051 Posts
August 19 2010 15:10 GMT
#42
On August 19 2010 23:50 AppleTart wrote:
You see, in BW it was like this crazy war but in SC2 you usually see one giant fight and whoever wins wins the game, those make about 90% of the games, in BW a player can win the giant fight but may stilll lose the game, theres just a lot more back and fourth in BW. Great for spectators.



What version of SC2 are you playing??
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
Last Edited: 2010-08-19 15:11:32
August 19 2010 15:11 GMT
#43
Should be a blog. It's your personal opinion.
Edit: Oh... it is...
Moderator
konadora *
Profile Blog Joined February 2009
Singapore66161 Posts
August 19 2010 15:12 GMT
#44
lol chill
POGGERS
AppleTart
Profile Blog Joined March 2010
United States1261 Posts
Last Edited: 2010-08-19 15:23:18
August 19 2010 15:21 GMT
#45
On August 20 2010 00:10 Hawk wrote:
Show nested quote +
On August 19 2010 23:50 AppleTart wrote:
You see, in BW it was like this crazy war but in SC2 you usually see one giant fight and whoever wins wins the game, those make about 90% of the games, in BW a player can win the giant fight but may stilll lose the game, theres just a lot more back and fourth in BW. Great for spectators.



What version of SC2 are you playing??


Same as everyone else, about 80% of my diamond PvTs end up as some giant clash between a ball of bio and my zeals and colosi.... granted I'm not the best, but at least many of my D+ games on ICCUP were pretty dynamic.
always tired -_-
ironchef
Profile Blog Joined August 2004
Canada1350 Posts
August 19 2010 15:22 GMT
#46
I prefer BW for spectating a lot. At one point I stopped and returned following pro bw, I didnt know the maps/strats/players but still found it amazingly fun to watch. SC2 is OK, but I find I have to like the players/MU to enjoy it. The gap will close, as obviously we are comparing Elite players+Professional Broadcasters but I doubt it will surpass it.

One problem with bw though is the start is a bit slower (4 miners vs 6). I think certain gameplay elements in BW are just so devastating its fun to watch, even if you dont get all the subtleties. Big Reaver hits, mine ownage and vulture runbys, scourges etc. The other thing for me is the sound effects.BW sound effects are so loud and pronounced. SC2's is OK, but I felt like WC3 had really boring sound effects.
“Because your own strength is unequal to the task, do not assume that it is beyond the powers of man; but if anything is within the powers and province of man, believe that it is within your own compass also.” - Marcus Aurelius
DeckOneBell
Profile Blog Joined May 2010
United States526 Posts
August 19 2010 15:37 GMT
#47
Have to mostly agree with Hawk here, but also say that I currently do enjoy BW more.

Obviously having Jaedong/Flash/Fantasy/Bisu/whoever else playing BW makes it more exciting. They're freaking monsters. Idra is good, no doubt, and he's been showing us some great gameplay, but he doesn't destroy his competition in the same way, say, Flash does.

SC2 players need to get better, and they are. You can tell the skill gap from even two months ago. New players are arriving all the time, some old players are leaving since they don't want to put in the time or effort, and in general, it's still coming up.

When I first thought, damn, SC2 tournaments are going to be AWESOME was when IntoTheRainbow fought Tester on Blistering Sands. Did anyone else see that marauder micro? It was ridiculous the way he saved all his marauders while picking off unit after unit, even against forcefield, taking a split second to even lower a supply depot. And that's probably only the start of the ridiculous micro we're going to see in SC2.

Anyone who's talking about units not being as splashy as in BW, okay, that might be a little true. But it evens out the game too. I personally hate seeing a game won just because of a lucky (or unlucky) scarab or spider mine. There's still some awesome moments in the game, like blue fire hellions attacking a worker line, or banelings dropping into a worker line, or just banelings in general. Especially early on. They hit like a ton of bricks.

This isn't even counting my favorite unit ever, the phoenix, which, in my opinion, looks badass with "moving shot."

As players get better, I think we'll see less of this giant ball vs. giant ball stuff in tournaments, and a more fluid and mobile army that might spread itself out either to contain or defend multiple expansions. The potential of a lot of units are definitely undiscovered. Remember how everyone thought siege tanks sucked? Then a minor change to splash, followed by an HP buff, and they were considered overpowered. Even after a 10 damage nerf. All the match-ups are constantly evolving.
Tenryu
Profile Blog Joined November 2008
United States565 Posts
August 19 2010 16:05 GMT
#48
I try soooo hard to watch SC2 streams but i end up turning them off within 2-5 minutes. I could stay on a bw stream for hours though.
http://myanimelist.net/profile/Understar
PoP
Profile Blog Joined October 2002
France15446 Posts
Last Edited: 2010-08-19 16:18:29
August 19 2010 16:18 GMT
#49
On August 20 2010 00:37 DeckOneBell wrote:
When I first thought, damn, SC2 tournaments are going to be AWESOME was when IntoTheRainbow fought Tester on Blistering Sands. Did anyone else see that marauder micro? It was ridiculous the way he saved all his marauders while picking off unit after unit, even against forcefield, taking a split second to even lower a supply depot. And that's probably only the start of the ridiculous micro we're going to see in SC2.


It was pretty good, but it looks like the only kind of potentially impressive micro you can see in SC2 (kiting/hit & running and stuff), aside from FFs and maybe some phoenix shit (dunno how much skills it takes though, seems like they attack like that on their own).

What makes BW beautiful imo is the diversity in all kinds of micro. Almost every single unit has its own way of being controlled. Worker sliding, zergling surrounds, M&M vs lurkers, lurkers vs M&M, shuttle/reaver, carriers, goliaths vs carriers, muta vs m&m, mutas vs scourges, hydras vs storm (escaping), defiler micro, wraith vs Z micro, valk micro, spider mines placement micro, etc etc etc. Basically nothing feels the same as anything else, and everything can feel impressive and "wow" in its own unique way.

I don't see such a huge diversity happening in SC2 no matter how skilled the players become in the future. The game just doesn't feel designed in a way that would make it possible. Only time will tell I guess.
Administrator
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
August 19 2010 16:34 GMT
#50
Ofc its BW.
In SC2, Blizzard just taken out to much small things that audience can applaud on. Now with all that auto surronding, smart target arquire and everything...
Its really just come to who scout better/better luck to do a build that counter his opponent.
Terran
DeckOneBell
Profile Blog Joined May 2010
United States526 Posts
August 19 2010 16:43 GMT
#51
On August 20 2010 01:18 PoP wrote:
Show nested quote +
On August 20 2010 00:37 DeckOneBell wrote:
When I first thought, damn, SC2 tournaments are going to be AWESOME was when IntoTheRainbow fought Tester on Blistering Sands. Did anyone else see that marauder micro? It was ridiculous the way he saved all his marauders while picking off unit after unit, even against forcefield, taking a split second to even lower a supply depot. And that's probably only the start of the ridiculous micro we're going to see in SC2.


It was pretty good, but it looks like the only kind of potentially impressive micro you can see in SC2 (kiting/hit & running and stuff), aside from FFs and maybe some phoenix shit (dunno how much skills it takes though, seems like they attack like that on their own).

What makes BW beautiful imo is the diversity in all kinds of micro. Almost every single unit has its own way of being controlled. Worker sliding, zergling surrounds, M&M vs lurkers, lurkers vs M&M, shuttle/reaver, carriers, goliaths vs carriers, muta vs m&m, mutas vs scourges, hydras vs storm (escaping), defiler micro, wraith vs Z micro, valk micro, spider mines placement micro, etc etc etc. Basically nothing feels the same as anything else, and everything can feel impressive and "wow" in its own unique way.

I don't see such a huge diversity happening in SC2 no matter how skilled the players become in the future. The game just doesn't feel designed in a way that would make it possible. Only time will tell I guess.


I don't know, I feel like we're starting to see some of that stuff come out of SC2. Admittedly, the movement types aren't drastically different like BW, with the sliding shot from vultures and muta micro, etc. etc. but there's some interesting fights coming out.

Vikings against void rays tends to be interesting, it's actually really easy for a terran player to screw up just a bit and lose his vikings. I personally find great satisfaction in invading an entrenched terran position and lifting all his tanks with phoenixes so my zealots can run in. Thors stand around and bully mutas, while zerg players try to get their mutas to either spread, or stand right on top of the thor to take less damage from the splash. And I'm pretty sure we'll see some sweet storm dodging at one point or another. Zergling vs. baneling is pretty cool to watch, with zerg players trying to snipe banelings while the banelings try to get worker kills or multiple zergling kills.

I do agree that some of the SC2 design does seem against the "wow" factor. Again, I point out that it does provide for more consistent games, with less of a turning point based on one spell cast, or one lucky hit. Still, I'm a little disappointed as well that storms are so small, EMPs are so quick and fungal growth is instant. Fungal growth really needs an animation. It's so weird to just see random units lock into place, then have green stuff grow on them. I'm actually alright with the current implementation of storm. They feel pretty powerful if used correctly. I wish EMP had a more visual hit--you can actually lose it inside of a battle pretty easily.

Still, I feel like certain strategies are "locked" in SC2. Hopefully we'll eventually see a protoss player slide fast void rays around the map keeping them fully charged the entire time at the cost of a poor phoenix's shields, or maybe in the terran player's base.

Honestly, this is all very theoretical, because I don't think a "standard" play style has really emerged yet, for SC2. People use so many different builds that all have varying degrees of effectiveness.

(Oh, and minor sidenote: One thing I don't like about BW is how it is partially reliant on gltiches. Yes, muta stacking is cool, but it's hard for a new viewer to understand. It's counterintuitive. Just like the extremely annoying building placement necessary for BW)
QuanticHawk
Profile Blog Joined May 2007
United States32051 Posts
August 19 2010 17:21 GMT
#52
On August 20 2010 01:34 Caphe wrote:
Ofc its BW.
In SC2, Blizzard just taken out to much small things that audience can applaud on. Now with all that auto surronding, smart target arquire and everything...
Its really just come to who scout better/better luck to do a build that counter his opponent.


Why does everyone use such ridiculous hyperbole?? Play using just attack move vs someone who does basic micro. He will beat you.

On August 20 2010 01:18 PoP wrote:
Show nested quote +
On August 20 2010 00:37 DeckOneBell wrote:
When I first thought, damn, SC2 tournaments are going to be AWESOME was when IntoTheRainbow fought Tester on Blistering Sands. Did anyone else see that marauder micro? It was ridiculous the way he saved all his marauders while picking off unit after unit, even against forcefield, taking a split second to even lower a supply depot. And that's probably only the start of the ridiculous micro we're going to see in SC2.


It was pretty good, but it looks like the only kind of potentially impressive micro you can see in SC2 (kiting/hit & running and stuff), aside from FFs and maybe some phoenix shit (dunno how much skills it takes though, seems like they attack like that on their own).

What makes BW beautiful imo is the diversity in all kinds of micro. Almost every single unit has its own way of being controlled. Worker sliding, zergling surrounds, M&M vs lurkers, lurkers vs M&M, shuttle/reaver, carriers, goliaths vs carriers, muta vs m&m, mutas vs scourges, hydras vs storm (escaping), defiler micro, wraith vs Z micro, valk micro, spider mines placement micro, etc etc etc. Basically nothing feels the same as anything else, and everything can feel impressive and "wow" in its own unique way.

I don't see such a huge diversity happening in SC2 no matter how skilled the players become in the future. The game just doesn't feel designed in a way that would make it possible. Only time will tell I guess.


Feedback is a beautiful thing in some match ups. Smack a thor with it—it's not easy but the reward is great. And phoenix use definitely isn't easy. If you've got enough to lift and harass, he's probably got AA units. You gotta micro and lift the right stuff while still controlling your main army and macroing, which isn't exactly easy since you've got to warp in units. And sentries are a very strong unit if properly used and that's not easy as people are making it out to be.

Hydras still get hurt by storm. Infestors are the new defiler and they're just as worthless without micro. There's plenty of instances where each unit has a unique way it is microed. You guys aren't realizing it because you're so used to old BW units. Hell, blink stalkers are damn fun. It's so rewarding to see big army charging at you and then blinking to the back to take out some casters.
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Hurricane
Profile Blog Joined October 2006
United States3939 Posts
August 19 2010 17:44 GMT
#53
Broodwar will always be my favorite to watch simply because of the memories and emotions I have attached to it. SC2 is definitely fun to watch and I can see why a lot of people love to watch it, and I'm sure I'll grow to enjoy watching it almost as much as BW, but it will never surpass BW.
RIP CHARLIEMURPHY 11/25/10 NEVER FORGET | Hurricane#1183 @ B.net
Xenocide_Knight
Profile Blog Joined January 2008
Korea (South)2625 Posts
August 19 2010 18:01 GMT
#54
On August 20 2010 02:21 Hawk wrote:
Show nested quote +
On August 20 2010 01:34 Caphe wrote:
Ofc its BW.
In SC2, Blizzard just taken out to much small things that audience can applaud on. Now with all that auto surronding, smart target arquire and everything...
Its really just come to who scout better/better luck to do a build that counter his opponent.


Why does everyone use such ridiculous hyperbole?? Play using just attack move vs someone who does basic micro. He will beat you.


because basic micro is a given.. No one orgasmed when you used dragoons to kite zealots, it was 100% assumed even lowly D level players would (or should..) do that. And that kind of basic micro is literally 90% of the micro possible in sc2. laaaaaaaame
On August 20 2010 02:21 Hawk wrote:
Show nested quote +
On August 20 2010 01:18 PoP wrote:
On August 20 2010 00:37 DeckOneBell wrote:
When I first thought, damn, SC2 tournaments are going to be AWESOME was when IntoTheRainbow fought Tester on Blistering Sands. Did anyone else see that marauder micro? It was ridiculous the way he saved all his marauders while picking off unit after unit, even against forcefield, taking a split second to even lower a supply depot. And that's probably only the start of the ridiculous micro we're going to see in SC2.


It was pretty good, but it looks like the only kind of potentially impressive micro you can see in SC2 (kiting/hit & running and stuff), aside from FFs and maybe some phoenix shit (dunno how much skills it takes though, seems like they attack like that on their own).

What makes BW beautiful imo is the diversity in all kinds of micro. Almost every single unit has its own way of being controlled. Worker sliding, zergling surrounds, M&M vs lurkers, lurkers vs M&M, shuttle/reaver, carriers, goliaths vs carriers, muta vs m&m, mutas vs scourges, hydras vs storm (escaping), defiler micro, wraith vs Z micro, valk micro, spider mines placement micro, etc etc etc. Basically nothing feels the same as anything else, and everything can feel impressive and "wow" in its own unique way.

I don't see such a huge diversity happening in SC2 no matter how skilled the players become in the future. The game just doesn't feel designed in a way that would make it possible. Only time will tell I guess.


Feedback is a beautiful thing in some match ups. Smack a thor with it—it's not easy but the reward is great. And phoenix use definitely isn't easy. If you've got enough to lift and harass, he's probably got AA units. You gotta micro and lift the right stuff while still controlling your main army and macroing, which isn't exactly easy since you've got to warp in units. And sentries are a very strong unit if properly used and that's not easy as people are making it out to be.

Hydras still get hurt by storm. Infestors are the new defiler and they're just as worthless without micro. There's plenty of instances where each unit has a unique way it is microed. You guys aren't realizing it because you're so used to old BW units. Hell, blink stalkers are damn fun. It's so rewarding to see big army charging at you and then blinking to the back to take out some casters.

The point isnt that sc2 has no micro, it's that it pales in comparison to BW micro. Storm in BW = gg. Storm in BW = half hp hydras. And phoenix micro is a joke. Even arbiter micro was harder than that. And much more exciting to watch because each arbiter cost a fortune and took forever to make. Infestor micro... what just pressing 1 then spamming f on the enemy army? You can't honestly tell me that's comparable to cloning darkswarms while having to click drag your entire lurker/ling army in.

sc2 has lots of micro, it's just a joke compared to BW.
Shine[Kal] #1 fan
FraCuS
Profile Blog Joined January 2010
United States1072 Posts
August 19 2010 18:16 GMT
#55
I rather listen to korean commentators (even though i don't understand) then English commentators lol.

Maybe I'm just too used to watching BW every morning :D!
Apink/Girl's Day/miss A/IU/Crayon Pop/Sistar/Exo K :D l Kpop and Kdrama Enthusiast
shadesofkarma
Profile Blog Joined April 2010
Romania708 Posts
Last Edited: 2010-08-19 19:09:13
August 19 2010 19:07 GMT
#56
The engagements in SC2 just seem too dull and bland compared to the intricate battles of BW.

Maybe one day SC2 will have something as cool as ZvT vessels trying to irradiate defilers before they got too close to swarm while dodging scourge while the scourge are trying not to get too close to marines and sieging tanks and controlling 5 groups of MM dodging lurker spines and focusing fire on lurkers before they burrowed but at the same time swarm is being cast and lurkers are burrowing in slow increments 2 or 3 at a time to try and force T back as much as possible while firebats are being positioned to do max splash damage on lings while lings are trying to spread vs the firebats and planting mines with vultures and lings are running through minefields for a minedrag all at the same time while keeping resources low off 4 base.

Until then its BW for me.
Necosarius
Profile Blog Joined September 2009
Sweden4042 Posts
August 19 2010 19:12 GMT
#57
Unless it's day9 commentating I can't watch SC2. :/
AppleTart
Profile Blog Joined March 2010
United States1261 Posts
August 19 2010 19:33 GMT
#58
Oh, you also don't get shit like DT's + shuttle vs Vulture+mines in Sc2, that is sickkkk
always tired -_-
squaremanhole
Profile Blog Joined July 2010
United States82 Posts
August 19 2010 19:52 GMT
#59
On August 20 2010 00:37 DeckOneBell wrote:
Have to mostly agree with Hawk here, but also say that I currently do enjoy BW more.

Obviously having Jaedong/Flash/Fantasy/Bisu/whoever else playing BW makes it more exciting. They're freaking monsters. Idra is good, no doubt, and he's been showing us some great gameplay, but he doesn't destroy his competition in the same way, say, Flash does.

SC2 players need to get better, and they are. You can tell the skill gap from even two months ago. New players are arriving all the time, some old players are leaving since they don't want to put in the time or effort, and in general, it's still coming up.

When I first thought, damn, SC2 tournaments are going to be AWESOME was when IntoTheRainbow fought Tester on Blistering Sands. Did anyone else see that marauder micro? It was ridiculous the way he saved all his marauders while picking off unit after unit, even against forcefield, taking a split second to even lower a supply depot. And that's probably only the start of the ridiculous micro we're going to see in SC2.

Anyone who's talking about units not being as splashy as in BW, okay, that might be a little true. But it evens out the game too. I personally hate seeing a game won just because of a lucky (or unlucky) scarab or spider mine. There's still some awesome moments in the game, like blue fire hellions attacking a worker line, or banelings dropping into a worker line, or just banelings in general. Especially early on. They hit like a ton of bricks.

This isn't even counting my favorite unit ever, the phoenix, which, in my opinion, looks badass with "moving shot."

As players get better, I think we'll see less of this giant ball vs. giant ball stuff in tournaments, and a more fluid and mobile army that might spread itself out either to contain or defend multiple expansions. The potential of a lot of units are definitely undiscovered. Remember how everyone thought siege tanks sucked? Then a minor change to splash, followed by an HP buff, and they were considered overpowered. Even after a 10 damage nerf. All the match-ups are constantly evolving.

This typically turns out to not be so much luck as it is skill. And having a bit of luck within a game is what makes it exciting, so it's not a bad thing at all.

Just my personal opinion.
Lonelyness is just like a curable illness,I cure it with fapping. - PlosionCornu
_awake_
Profile Joined August 2007
196 Posts
August 19 2010 20:11 GMT
#60
On August 19 2010 22:23 Hawk wrote:
SC2 looks about 100x nicer if you have a halfway decent computer. It's gorgeous on good one. It also takes every important core element that made BW great and refines it. I loved the original, but it's 2010 and it looks like shit when compared visual with SC2. This is every bit as fluid as the original; the visuals, the game play.... everything.

The fact that all of you would base your opinions on something dumb like the ability to select more than 12 units and friggin automine.... jesus christ people. That's like the biggest hockey fan in the world suddenly hating the game because they ditched dead trees for composite sticks. It's inconsequential in the visual appeal to a spectator.


Sorry Hawk, SC2 looks like any modern RTS game. I can't see wtf is going on beneath the laser beams

If you actually read the thread, you would understand the implications of 12 unit groups and automine. It's not about bringing SC2 down, it's about appreciating the high skill required for BW. And selecting 100 units to 1a attack is consequential, it looks shit.
DeckOneBell
Profile Blog Joined May 2010
United States526 Posts
August 19 2010 21:05 GMT
#61
On August 20 2010 04:52 squaremanhole wrote:
Show nested quote +
On August 20 2010 00:37 DeckOneBell wrote:
Have to mostly agree with Hawk here, but also say that I currently do enjoy BW more.

Obviously having Jaedong/Flash/Fantasy/Bisu/whoever else playing BW makes it more exciting. They're freaking monsters. Idra is good, no doubt, and he's been showing us some great gameplay, but he doesn't destroy his competition in the same way, say, Flash does.

SC2 players need to get better, and they are. You can tell the skill gap from even two months ago. New players are arriving all the time, some old players are leaving since they don't want to put in the time or effort, and in general, it's still coming up.

When I first thought, damn, SC2 tournaments are going to be AWESOME was when IntoTheRainbow fought Tester on Blistering Sands. Did anyone else see that marauder micro? It was ridiculous the way he saved all his marauders while picking off unit after unit, even against forcefield, taking a split second to even lower a supply depot. And that's probably only the start of the ridiculous micro we're going to see in SC2.

Anyone who's talking about units not being as splashy as in BW, okay, that might be a little true. But it evens out the game too. I personally hate seeing a game won just because of a lucky (or unlucky) scarab or spider mine. There's still some awesome moments in the game, like blue fire hellions attacking a worker line, or banelings dropping into a worker line, or just banelings in general. Especially early on. They hit like a ton of bricks.

This isn't even counting my favorite unit ever, the phoenix, which, in my opinion, looks badass with "moving shot."

As players get better, I think we'll see less of this giant ball vs. giant ball stuff in tournaments, and a more fluid and mobile army that might spread itself out either to contain or defend multiple expansions. The potential of a lot of units are definitely undiscovered. Remember how everyone thought siege tanks sucked? Then a minor change to splash, followed by an HP buff, and they were considered overpowered. Even after a 10 damage nerf. All the match-ups are constantly evolving.

This typically turns out to not be so much luck as it is skill. And having a bit of luck within a game is what makes it exciting, so it's not a bad thing at all.

Just my personal opinion.


I do think a majority of the situations where a scarab pops tons of probes or a spider mine breaks a cluster of hydras tends to be caused by skill, but there's definitely annoying scarab duds or lucky scarab jukes, or even spaz-tastic mines that move for about a minute before they hit something.
AppleTart
Profile Blog Joined March 2010
United States1261 Posts
August 19 2010 21:11 GMT
#62
remember folks this is also about spectators not just players. Those scarabs and sometimes random mines give the 3 pages in threads about OMG MINE and excitement.
always tired -_-
KristianJS
Profile Joined October 2009
2107 Posts
August 19 2010 21:20 GMT
#63
BW by a mile.

It might change, but it's going to take a couple of years at the minimum I'd say.
You need to be 100% behind someone before you can stab them in the back
vek
Profile Joined March 2010
Australia936 Posts
August 19 2010 21:44 GMT
#64
I think the sounds and graphics are a major let down in Starcraft 2. It's mostly fine when you are playing but when spectating more often than not the bigger battles turn into an absolute mess and all the sounds blend together. You just can't tell what is going on. WC3 suffers from the same problem.

When spectating, being able to tell what is going on is the most important thing. Even more important than exciting micro and interesting units. Both of which SC2 is also lacking.

Brood War wins in my opinion.
Normal
Please log in or register to reply.
Live Events Refresh
Next event in 3h 55m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Sea 4569
Nal_rA 645
PianO 249
Leta 218
BeSt 129
zelot 80
JulyZerg 67
Sacsri 63
Aegong 49
Bale 21
[ Show more ]
GoRush 21
League of Legends
JimRising 728
Counter-Strike
Stewie2K632
Super Smash Bros
Westballz43
Other Games
summit1g14361
shahzam944
WinterStarcraft421
hungrybox367
SortOf57
Organizations
Other Games
gamesdonequick1085
BasetradeTV48
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• practicex 56
• davetesta52
• Kozan
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• iopq 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Rush1748
• Stunt649
• HappyZerGling84
Other Games
• Scarra3689
Upcoming Events
Sparkling Tuna Cup
3h 55m
WardiTV European League
9h 55m
PiGosaur Monday
17h 55m
OSC
1d 6h
uThermal 2v2 Circuit
1d 9h
The PondCast
2 days
Online Event
2 days
Korean StarCraft League
3 days
CranKy Ducklings
4 days
Online Event
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

BSL 20 Non-Korean Championship
FEL Cracow 2025
Underdog Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
CC Div. A S7
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

BSL 21 Qualifiers
ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.