|
On January 20 2010 01:24 lMPERVlOUS wrote:Show nested quote +On January 19 2010 18:36 HuskyTheHusky wrote: I cant test atm but does this map use triggers (for sc2 style watch towers?) and stuff like that?
If so, AWESOME! Cant wait to try it if thats the case. Fuck. That was an idea I had for a second entry..... I'm currently at 1400 lines of code for the triggers..... Although, I'm making it a little fancier than just SC2 watch towers..... Well, gl with your map. I just don't want to deviate too far from the standard game. I do plan on adding 1-2 more trigger functions in, but nothing too interesting.
|
Ok I have decided to enter this Teamliquid mapping competition, and here is my map (2)SpiderMonkey
Map Is obviously not done yet, but thats the preview. Map download: http://www.panschk.de/mappage/comments.php?mapid=3997
About the map: Its is actually the first map that I do withought using the standard 128 or 96.. sizes. The map Is 128* and 112* so there should be no problem playing it, and the mini map should be fine. The reason why I chose this size is because I think 128* 128* is ti big (sometimes) and I didn't choose 128* 96* because it is to small to fit this idea. As for the theme, I wasn't sure which one of the 3 to pick 1)Zerg Invasion 2)Decimated earth or 3)Found temples, so I decided to put a little bit of all of them in my map
Well map is pretty standard, straight up and speaks for itself, things you should know are that there are no stacked temples ( Plz tell me if you guys think there should be ) and that I added something rather unique (IMO) to my map 5 storms in a line. This is done for basically 2 reasons 1)So that players have to go around the storms in order to drop each others mains, 2)and secondly because they look sexy ;} I really rather hope that those storms will catch some units maybe some by accident, maybe some pimp play by a player luring the units over there for example some M&M tricking some Mutas. Finally the last thing I want to say before I end my first post Is that even tho map looks symmetrical, no symmetry tool was used, so its not as easy to make like ur average (2) map.
|
those spawns is pretty near each others...;-d
|
On January 20 2010 08:23 NiGoL wrote:those spawns is pretty near each others...;-d Two hatch muta into doom drop, gogogo
|
Ik its close but let me give you some examples of pro maps that work and have a similar positioning (2)Paranoid Android and (4)Python (If players spam into certain positions.
|
On January 20 2010 08:52 sTYleZerG-eX wrote: Ik its close but let me give you some examples of pro maps that work and have a similar positioning (2)Paranoid Android and (4)Python (If players spam into certain positions. Paranoid Android was hardly balanced. Another example of close position map fails is battle royal.
I wouldn't be surprised if someone did a study and found that the balance statistics of python are quite different if people spawned next to each other.
|
I really like your map so far sTYleZerG-eX. The psi storms are great and dont think anyone has done something similar yet.
I do love all the maps so far though, from what I've seen we are going to have an amazingly large map pool. I already know a couple other people who are working on maps who havent even posted here yet.
Edit: I may slowly be adding all the submitted maps to the OP so people can see what is out there so far. Adding a preview picture of your map makes this 100x easier! :D
|
wait im sure those storms will crash the players unless they have hacks on.
|
On January 20 2010 09:38 Kenpachi wrote: wait im sure those storms will crash the players unless they have hacks on.
I dont think thats true. There are maps with dark swarms and disruption webs that even the korean leagues use/have used.
Though I havent seen storm before, so you may be right.
|
On January 20 2010 09:48 HuskyTheHusky wrote:Show nested quote +On January 20 2010 09:38 Kenpachi wrote: wait im sure those storms will crash the players unless they have hacks on. I dont think thats true. There are maps with dark swarms and disruption webs that even the korean leagues use/have used. Though I havent seen storm before, so you may be right. I crashed.
|
Just updated the OP with all the maps.
Please let me know if I missed yours by accident... all the editing was killing my eyes X_X
|
I learned to map just to enter this contest. Keep in mind first map ever and I have no idea how to post a screenshot but here is the map.
[url blocked]
|
I'm adding another map Map - Stonehill Theme - Found Temple Details - 2 player map 128x96 (hxw) twilight tileset
Download - Melee
|
Somwhow I see them all very terran favorited :/ huskyland(lol) especialy
|
i made a map and was coming on here to post it, but OH MY GOD. i saw some of the other peoples maps and OH SH*T MINE SUCKS!!
i guess ill just keep this map for personal use and just screw this contest.
|
The storms don't work. Only dweb and swarm work. stylezerg-ex you should know better after being at bwm for so long =/
|
On January 20 2010 11:22 Gnarpig wrote: I learned to map just to enter this contest. Keep in mind first map ever and I have no idea how to post a screenshot but here is the map.
[url blocked]
Can anyone provide a screenshot for this map? I am adding the new ones to OP right now.
|
|
lol Marjoo is right crash I just checked and storms wont work, they will be gone on my next up date ( What a shame, they seemed like a good idea )
|
Shit, Style's in here too? I might be screwed.
|
|
|
|