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On March 19 2009 07:18 Naib wrote:Show nested quote +On March 19 2009 06:47 Chill wrote: I agree with your analysis. I've always the hardest part of learning each race is: Terran - raw mechanics Zerg - Larve management and army composition Protoss - intuition See, that's why Protoss is the hardest race - because you get a feel how the game flows, but you can't learn intuition unlike mechanics and army composition. ?? people don't just start playing with great intuition for how the game is going to play out
you learn it through experience
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On March 19 2009 07:12 SkepTicAL wrote: ..... Ok progamer, how can it not be seen by the good foreign terrans than but somehow you have god's gift of seeing what the koreans do.
TvZ is the only m/u that comes to me where you can be creative with builds lately like fantasy and oov, but TvP and TvT are a pretty strict guideline that you cannot stray away from unless you wanna get skull bashed.
i never said i could see them as well. i am only saying that terran play goes much deeper than what the foreigners see. like a subtle switch in build order, or a brief army movement. all of them have a purpose that doesnt look very creative but definitely is.
the korean terran is very different from the foreigner terran in many ways.
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Calgary25954 Posts
On March 19 2009 07:30 ramen247 wrote:Show nested quote +On March 19 2009 07:12 SkepTicAL wrote: ..... Ok progamer, how can it not be seen by the good foreign terrans than but somehow you have god's gift of seeing what the koreans do.
TvZ is the only m/u that comes to me where you can be creative with builds lately like fantasy and oov, but TvP and TvT are a pretty strict guideline that you cannot stray away from unless you wanna get skull bashed.
i never said i could see them as well. i am only saying that terran play goes much deeper than what the foreigners see. like a subtle switch in build order, or a brief army movement. all of them have a purpose that doesnt look very creative but definitely is. the korean terran is very different from the foreigner terran in many ways. Do you have more examples? Because every race does subtle switches in build order or brief army movements.
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My stumbling blocks right now are mid-late game macro and defiler usage. ZvZ excluded, at least. I need to work on my efficiency and hatchery timing because I do fine until suddenly I have 1000 minerals that I can't spend. It's exactly at this point that a good protoss or terran moves out and owns my new expansion and my army just isn't quite up to the task. And then I start using defilers in ZvT, but I get ten thousand minerals by the end of the game because I spend so much time playing with scourges and defilers that I can't keep 8 hatcheries running.
Learning when to make drones and when not to is pretty easy for me, I think... a few games against a good opponent and you'll get punished every time you over or underestimate your drone need.
Edit: Oh yeah, and I love helping people. I seriously do. I'm only like... C-, so I don't have a lot to teach but I seem to enjoy teaching an eager student more than playing an intense game myself.
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Dude those are necessary switches. A guy going tank+vulture TvT WILL get wraithed because that is the counter to stop that terran from moving forward, that isn't being creative, that is something you pick up through experience. What tech switches do you see in TvP, i see vulture+tank the entire time until arbs or carriers are out. TvT?? There's different combination to go but you should know what to do based on the map. Again, TvZ leaves room for creativity(look at upmagic) but that is the only way in which T can show their creativity.
Edit: What do you mean by a breif army movement? I would think moving your army around is neccesary. Can you stop sounding like a poet and give me some real situation examples please.
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Baa?21242 Posts
On March 19 2009 02:29 StRyKeR wrote: I think it's because we're underdogs in every ZvT matchup, even if it's the current most dominating Zerg player at the match up like Jaedong. We all have this anti-T angst and we let it out by helping as many Zergs as possible. There's also the map imbalance that no other race can really understand. Protoss have recently started bitching about Tears of the Moon as if Protoss deserved a better map pool, not understanding the shitfest of maps that Zergs have to deal with, every map which is basically pro-T. Baekmagoji, Sin Chupung-Ryeong, Rush Hour, etc., and in the best case the map is balanced.
And don't bring up maps like Blue Storm because that's like one exception out of like 20.
Agreed. Zergs have a map-angst that no other race can understand.
Do realize that back in 2001-2003, the map pool was basically complete Terran biased. Ever wonder WHY the only good Zerg back then seemed to be YellOw? Ever wondered WHY we all love Hong Jin Ho despite his continuous stream of silvers? It's because he single-handedly held up the Zerg race in the face of some of the most imbalanced maps of the time....Lost Temple, Forte, Ragnorak, Rivalry, Hall of Valhalla, etc etc...If we took out YellOw's games on some those maps, those maps ZvT record drops anywhere from 5-10%...
Zergs have had to deal with a lot of crap from map imbalance, it's about time something like Tears of the Moon came around...
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Stop complaining. People will think we're terran.
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On March 19 2009 07:54 Carnivorous Sheep wrote:Show nested quote +On March 19 2009 02:29 StRyKeR wrote: I think it's because we're underdogs in every ZvT matchup, even if it's the current most dominating Zerg player at the match up like Jaedong. We all have this anti-T angst and we let it out by helping as many Zergs as possible. There's also the map imbalance that no other race can really understand. Protoss have recently started bitching about Tears of the Moon as if Protoss deserved a better map pool, not understanding the shitfest of maps that Zergs have to deal with, every map which is basically pro-T. Baekmagoji, Sin Chupung-Ryeong, Rush Hour, etc., and in the best case the map is balanced.
And don't bring up maps like Blue Storm because that's like one exception out of like 20. Agreed. Zergs have a map-angst that no other race can understand. Do realize that back in 2001-2003, the map pool was basically complete Terran biased. Ever wonder WHY the only good Zerg back then seemed to be YellOw? Ever wondered WHY we all love Hong Jin Ho despite his continuous stream of silvers? It's because he single-handedly held up the Zerg race in the face of some of the most imbalanced maps of the time....Lost Temple, Forte, Ragnorak, Rivalry, Hall of Valhalla, etc etc...If we took out YellOw's games on some those maps, those maps ZvT record drops anywhere from 5-10%... Zergs have had to deal with a lot of crap from map imbalance, it's about time something like Tears of the Moon came around... qft
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Just read first page and I have to say,
There are tons of commentated Terran FPvods. Probably more than any of the other 2 races. wtf? Also, the Stylish thread alone is probably the most detailed and indepth race guide (on 2 MU's) in the foreign community. I find this thread strange.
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On March 19 2009 10:01 404.Nintu wrote: Just read first page and I have to say,
There are tons of commentated Terran FPvods. Probably more than any of the other 2 races. wtf? Also, the Stylish thread alone is probably the most detailed and indepth race guide (on 2 MU's) in the foreign community. I find this thread strange. He means the general level of help in strat forum threads. Stylish alone doesn't mean terran matches zerg in this regard.
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On March 19 2009 10:06 sixghost wrote:Show nested quote +On March 19 2009 10:01 404.Nintu wrote: Just read first page and I have to say,
There are tons of commentated Terran FPvods. Probably more than any of the other 2 races. wtf? Also, the Stylish thread alone is probably the most detailed and indepth race guide (on 2 MU's) in the foreign community. I find this thread strange. He means the general level of help in strat forum threads. Stylish alone doesn't mean terran matches zerg in this regard. Considering a 37 page thread where a B+ Terran answers any and all questions you have, offering like 20 commenated vods with builds and tips.. That's precisely what I'm talking about, and yes, it's in a strat forum thread. Plus Petzerglings guide and vods, plus my vods.
I just find it kind of strange to hear that stuff when I feel like terran has way more guides in strat forum than Z. But whatever. =)
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On March 19 2009 07:38 SkepTicAL wrote: Dude those are necessary switches. A guy going tank+vulture TvT WILL get wraithed because that is the counter to stop that terran from moving forward, that isn't being creative, that is something you pick up through experience. What tech switches do you see in TvP, i see vulture+tank the entire time until arbs or carriers are out. TvT?? There's different combination to go but you should know what to do based on the map. Again, TvZ leaves room for creativity(look at upmagic) but that is the only way in which T can show their creativity.
Edit: What do you mean by a breif army movement? I would think moving your army around is neccesary. Can you stop sounding like a poet and give me some real situation examples please.
tvt can be creative. no one knew wtf boxer was trying to do until they finally saw it in action against hiya.
and creativity isnt just about unit combo -_-...
justcuz tvp is always vult tank until arbs or carriers doesnt mean all tvp is played the same way. all terrans have their own style of tvp that is evident to the progamers themselves, but is harder to distinguish for us. that is how progamers can distinguish each other. whether it be a way that terran manuevers his army around the map, or the way the terran builds up to the timing point, those are all creativity based on their own style of play, but they are not immediately distinguishable.
A a terran plays more and more, they can find their inner sense and unleash it through their own gameplay, and that is how he will be identified by people-his style.
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i find zvt very... hard. Me + defilers = terran
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On March 19 2009 06:42 Sadist wrote: Terran is less situation dependent and reactionary in most circumstances imo. Combine that with the fact that late game its incredibly hard to play/hold expansions etc. Zerg to me feels more like managing the game at least for the most part, I mean obviously you need decent enough control but at the lower-moderate level you dont really need to be fast or anything. Drone management and maybe defiler use would be the only real difficult tasks. Protoss is similar to zerg in that respect as well. With Terran IMO it feels like you have to attack THEM and that puts you at a disadvange a bit because you can get caught unsieged or out of position and cant run away and save your shit like the other races .Late game terran units are just difficult to control/use. Ultras basically rape shit with little effort and can run around the map, whereas toss can recall or have carriers or stuff that can snipe your expansions. Its also very difficult to come back in games since terrans harass is stopped relatively easy so you gotta try to goad the person into attacking you in an unfavorable position for them.
I dunno to me Terran is less about a guide and more playing mechanically perfect with micro/macro than the other races at least at lower levels. Early game Terran is far and away the least forgiving of the 3 races. I guess there are just little intricacies I dont really understand and I feel most if not all non-koreans dont understand. It seems to be that with zerg and toss you can kinda just do something and you can make it work out or at least not make you lose (unless its something retarded like going entirely goon vs 4 fact pure tank or something)whereas terran you can get fucked really hard early because of your build and be basically dead unless the opponent fucks up bad.
Ive definitely noticed more zerg players help each other out though, but above is my reasoning behind why terran is more difficult to get help with.
Definitely agree on Terran point of view: early game builds are critical, understanding of different timings are critical, and lets not forget mechanic. This is why I love Stylish's FPVods so much - he covers it all in details for the general public.
edit: It's so true how there is such a need to fucking attack your enemy, even though deep down inside you're just like this won't work but then you're like ah fuck it. Anyway, this reinforces the importance of builds to follow such timings.
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On March 19 2009 07:56 Zozma wrote: Stop complaining. People will think we're terran.
^^. Nice, haha. Zerg... practice, mechanics, and macro. That will get you to a decent rank. Then incorporate micro, timings, expansions, harass, and you have it set! Honestly, this is all I did. Practice, practice, practice, and maybe incorporate a little more into your play every few games or so.
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On March 19 2009 03:12 Oystein wrote:The terrans are to busy complaining about how overpowered the other races are to help others haha
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On March 19 2009 10:16 404.Nintu wrote:Show nested quote +On March 19 2009 10:06 sixghost wrote:On March 19 2009 10:01 404.Nintu wrote: Just read first page and I have to say,
There are tons of commentated Terran FPvods. Probably more than any of the other 2 races. wtf? Also, the Stylish thread alone is probably the most detailed and indepth race guide (on 2 MU's) in the foreign community. I find this thread strange. He means the general level of help in strat forum threads. Stylish alone doesn't mean terran matches zerg in this regard. Considering a 37 page thread where a B+ Terran answers any and all questions you have, offering like 20 commenated vods with builds and tips.. That's precisely what I'm talking about, and yes, it's in a strat forum thread. Plus Petzerglings guide and vods, plus my vods. I just find it kind of strange to hear that stuff when I feel like terran has way more guides in strat forum than Z. But whatever. =) Once again I was talking about the average level of help in a random strat forum thread, not huge guides, which are awesome, but sometimes it helps people more to have advice given to them based on specific replays that they played..
Also, go search for a few of incontrols old threads, he has had a few of those threads exactly like artosis did, he had a decent sized write up of the current state of Zerg matchups, then answered tons of questions in the same thread.
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I actually get quite a bit of help from Terrans..mostly because there's like 5 or more B-++ terrans in my team..but even then..outside of there (tl.net) i still manage to find things that my teammates haven't told me. There's plenty of help out there..just gotta find it yo ^^".
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WHAT?!?! THERE ARE OTHER RACES IN STARCRAFT?
=p
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On March 19 2009 10:18 ramen247 wrote:Show nested quote +On March 19 2009 07:38 SkepTicAL wrote: Dude those are necessary switches. A guy going tank+vulture TvT WILL get wraithed because that is the counter to stop that terran from moving forward, that isn't being creative, that is something you pick up through experience. What tech switches do you see in TvP, i see vulture+tank the entire time until arbs or carriers are out. TvT?? There's different combination to go but you should know what to do based on the map. Again, TvZ leaves room for creativity(look at upmagic) but that is the only way in which T can show their creativity.
Edit: What do you mean by a breif army movement? I would think moving your army around is neccesary. Can you stop sounding like a poet and give me some real situation examples please. tvt can be creative. no one knew wtf boxer was trying to do until they finally saw it in action against hiya. and creativity isnt just about unit combo -_-... justcuz tvp is always vult tank until arbs or carriers doesnt mean all tvp is played the same way. all terrans have their own style of tvp that is evident to the progamers themselves, but is harder to distinguish for us. that is how progamers can distinguish each other. whether it be a way that terran manuevers his army around the map, or the way the terran builds up to the timing point, those are all creativity based on their own style of play, but they are not immediately distinguishable. A a terran plays more and more, they can find their inner sense and unleash it through their own gameplay, and that is how he will be identified by people-his style.
..... can you just admit that terran is the most limited when it comes to creativity? Moving your army a certain way and making supply depots isn't being creative, its a necessity. All i hear is this poetic fungshei(sp) stuff about swift movements and finding your inner self, hit me with some strong arguments to change my mind please.
P.S Where is boxer these days?
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