• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:19
CEST 02:19
KST 09:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall12HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed6Weekly Cups (July 7-13): Classic continues to roll2Team TLMC #5 - Submission extension2Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
Who will win EWC 2025? Esports World Cup 2025 - Brackets Revealed Team TLMC #5 - Submission extension The GOAT ranking of GOAT rankings Esports World Cup 2025 - Final Player Roster
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
BW General Discussion Flash Announces (and Retracts) Hiatus From ASL Starcraft in widescreen BGH Auto Balance -> http://bghmmr.eu/ A cwal.gg Extension - Easily keep track of anyone
Tourneys
Cosmonarchy Pro Showmatches [Megathread] Daily Proleagues CSL Xiamen International Invitational [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Summer Games Done Quick 2025! Things Aren’t Peaceful in Palestine Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 2024 - 2025 Football Thread NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 508 users

Do Zerg players just like to help? - Page 4

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
ramen247
Profile Blog Joined June 2008
United States1256 Posts
March 19 2009 02:31 GMT
#61
On March 19 2009 11:23 SkepTicAL wrote:
Show nested quote +
On March 19 2009 10:18 ramen247 wrote:
On March 19 2009 07:38 SkepTicAL wrote:
Dude those are necessary switches. A guy going tank+vulture TvT WILL get wraithed because that is the counter to stop that terran from moving forward, that isn't being creative, that is something you pick up through experience. What tech switches do you see in TvP, i see vulture+tank the entire time until arbs or carriers are out. TvT?? There's different combination to go but you should know what to do based on the map. Again, TvZ leaves room for creativity(look at upmagic) but that is the only way in which T can show their creativity.

Edit: What do you mean by a breif army movement? I would think moving your army around is neccesary. Can you stop sounding like a poet and give me some real situation examples please.



tvt can be creative. no one knew wtf boxer was trying to do until they finally saw it in action against hiya.

and creativity isnt just about unit combo -_-...

justcuz tvp is always vult tank until arbs or carriers doesnt mean all tvp is played the same way.
all terrans have their own style of tvp that is evident to the progamers themselves, but is harder to distinguish for us. that is how progamers can distinguish each other. whether it be a way that terran manuevers his army around the map, or the way the terran builds up to the timing point, those are all creativity based on their own style of play, but they are not immediately distinguishable.

A a terran plays more and more, they can find their inner sense and unleash it through their own gameplay, and that is how he will be identified by people-his style.


..... can you just admit that terran is the most limited when it comes to creativity? Moving your army a certain way and making supply depots isn't being creative, its a necessity. All i hear is this poetic fungshei(sp) stuff about swift movements and finding your inner self, hit me with some strong arguments to change my mind please.

P.S Where is boxer these days?



alrite how about this?

tell me creative ways to play zerg.

no, rushes are not freking creative.
i hate this ugly firebat. i want a marine.
Kyo Yuy
Profile Joined January 2009
United States1286 Posts
March 19 2009 02:37 GMT
#62
I actually decided to play T after I gave up trying to learn PvZ. There's just so much variety in how the matchup is played and Protoss has to constantly react to the Zerg's changing strategy.

From what I've seen on TL, T tends to have the most rigorously defined build orders which can sometimes be carried all the way to max supply.

Although Terrans require the highest mechanics, I find that my APM is naturally higher playing Terran simply because I can do the exact same build every game and still win as long as my mechanics are significantly better than my opponent's. I can't really do that with PvZ - for example +1 speedzeal archon dies to lurkers so quickly it's not even funny, even though that's the only build I know how to do .
#1 KawaiiRice fan :D
ramen247
Profile Blog Joined June 2008
United States1256 Posts
March 19 2009 02:41 GMT
#63
On March 19 2009 11:37 Kyo Yuy wrote:
I actually decided to play T after I gave up trying to learn PvZ. There's just so much variety in how the matchup is played and Protoss has to constantly react to the Zerg's changing strategy.

From what I've seen on TL, T tends to have the most rigorously defined build orders which can sometimes be carried all the way to max supply.

Although Terrans require the highest mechanics, I find that my APM is naturally higher playing Terran simply because I can do the exact same build every game and still win as long as my mechanics are significantly better than my opponent's. I can't really do that with PvZ - for example +1 speedzeal archon dies to lurkers so quickly it's not even funny, even though that's the only build I know how to do .


wtf? if your p mechanics are significantly better than the zerg's...then you will win as well. if a zerg has much better mechanics than the terran, then the zerg will win thru a pure build order...

your logic is so flawed. mechanics are important for every matchup.
i hate this ugly firebat. i want a marine.
t_co
Profile Blog Joined July 2007
United States702 Posts
March 19 2009 02:45 GMT
#64
I think something really cool would be a "walk me through his head" of Flash, Fantasy, Forgg, FBH, Mind, or Sea in a game. I really liked how Idra was able to talk about game decisions behind the mechanics in games when he did live reports (e.g. talking about Flash v Kal on Medusa in WL, about how flash delayed 4th for a push).

Timing pushes aside, what other intuitive things can a T player do? Idra, Artosis?
"Look, don't congratulate us when we buy a company, congratulate us when we sell it. Because any fool can overpay and buy a company, so long as there is money to buy it." --Henry Kravis
Avidkeystamper
Profile Blog Joined June 2008
United States8552 Posts
March 19 2009 02:59 GMT
#65
I didn't think it was possible to be creative as a zerg either, but then I saw Hoejja's games. (Flash vs Luxury on Troy was also creative)
Jaedong
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21242 Posts
March 19 2009 03:09 GMT
#66
You can be creative with every race. Every once in a while, a player will do something so stunning that will make you go ":o" like Bisu did in July v Best game 2. Don't think creativity is limited to any particular race...
TranslatorBaa!
Skyze
Profile Blog Joined November 2008
Canada2324 Posts
March 19 2009 03:10 GMT
#67
maybe its just cause I played Z for my first like.. 6 years of BW, but I always found zerg easiest..

I mean, you have to know timings, and know how to micro really well, but zerg gives you so much options and if you are smart with your decision making, you can come from behind (economically behind) and still win games, based on smart attacking decisions, such as protosses who have huge economies/armies but if you keep doing drops in their base, so they go defend there, then you kill their expo/etc with defiler/ling, etc.. its just an open race I find.

as protoss, Ive always had more trouble, maybe again its just me being used to zerg so much over the 6 years of playing them and only about 1 year of playing protoss, but I generally think zerg is a race that if you dont lose to a stupid early game cheese, you can pretty much hang in there with most players under A- and manage.

Altho, I do agree ZvT is the total bullshit matchup, and the reason I solely quit zerg was due to playing Z on gamei, and this was during the reign of Boxer.. ughh. once the "vessel cloud" is completed, its just a total pain in the ass.. I see that as the hardest matchup in the game, altho lately with the tactics of Savior its been abit easier.
Canada Gaming ~~ The-Feared
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17726 Posts
March 19 2009 03:11 GMT
#68
On March 19 2009 11:45 t_co wrote:
I think something really cool would be a "walk me through his head" of Flash, Fantasy, Forgg, FBH, Mind, or Sea in a game. I really liked how Idra was able to talk about game decisions behind the mechanics in games when he did live reports (e.g. talking about Flash v Kal on Medusa in WL, about how flash delayed 4th for a push).

Timing pushes aside, what other intuitive things can a T player do? Idra, Artosis?

pray
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
sixghost
Profile Blog Joined November 2007
United States2096 Posts
Last Edited: 2009-03-19 03:29:38
March 19 2009 03:28 GMT
#69
On March 19 2009 11:31 ramen247 wrote:
Show nested quote +
On March 19 2009 11:23 SkepTicAL wrote:
On March 19 2009 10:18 ramen247 wrote:
On March 19 2009 07:38 SkepTicAL wrote:
Dude those are necessary switches. A guy going tank+vulture TvT WILL get wraithed because that is the counter to stop that terran from moving forward, that isn't being creative, that is something you pick up through experience. What tech switches do you see in TvP, i see vulture+tank the entire time until arbs or carriers are out. TvT?? There's different combination to go but you should know what to do based on the map. Again, TvZ leaves room for creativity(look at upmagic) but that is the only way in which T can show their creativity.

Edit: What do you mean by a breif army movement? I would think moving your army around is neccesary. Can you stop sounding like a poet and give me some real situation examples please.



tvt can be creative. no one knew wtf boxer was trying to do until they finally saw it in action against hiya.

and creativity isnt just about unit combo -_-...

justcuz tvp is always vult tank until arbs or carriers doesnt mean all tvp is played the same way.
all terrans have their own style of tvp that is evident to the progamers themselves, but is harder to distinguish for us. that is how progamers can distinguish each other. whether it be a way that terran manuevers his army around the map, or the way the terran builds up to the timing point, those are all creativity based on their own style of play, but they are not immediately distinguishable.

A a terran plays more and more, they can find their inner sense and unleash it through their own gameplay, and that is how he will be identified by people-his style.


..... can you just admit that terran is the most limited when it comes to creativity? Moving your army a certain way and making supply depots isn't being creative, its a necessity. All i hear is this poetic fungshei(sp) stuff about swift movements and finding your inner self, hit me with some strong arguments to change my mind please.

P.S Where is boxer these days?



alrite how about this?

tell me creative ways to play zerg.

no, rushes are not freking creative.

Have you been watching some of these ZvTs lately? July has been doing shit like 2hatch lurker, switching into muta, then going guardians/hydra/lurk w/e he wants. He abused FBH and Light doing this kind of stuff.

ZvT has been so fun to watch lately, especially when July decided to do stuff like this. It's too bad all of this is coming at a time when Bio is less and less common.

Not to mention Hoejja using burrow in just about 50% of his games
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21242 Posts
Last Edited: 2009-03-19 03:33:15
March 19 2009 03:32 GMT
#70
Hoejja has a really interesting style, and does a lot of weird stuff tactics-wise to throw off his opponents, I'm interested to see if he can go on and become a good player or if he'll just fizzle out.
TranslatorBaa!
koreasilver
Profile Blog Joined June 2008
9109 Posts
March 19 2009 03:43 GMT
#71
On March 19 2009 12:28 sixghost wrote:
Show nested quote +
On March 19 2009 11:31 ramen247 wrote:
On March 19 2009 11:23 SkepTicAL wrote:
On March 19 2009 10:18 ramen247 wrote:
On March 19 2009 07:38 SkepTicAL wrote:
Dude those are necessary switches. A guy going tank+vulture TvT WILL get wraithed because that is the counter to stop that terran from moving forward, that isn't being creative, that is something you pick up through experience. What tech switches do you see in TvP, i see vulture+tank the entire time until arbs or carriers are out. TvT?? There's different combination to go but you should know what to do based on the map. Again, TvZ leaves room for creativity(look at upmagic) but that is the only way in which T can show their creativity.

Edit: What do you mean by a breif army movement? I would think moving your army around is neccesary. Can you stop sounding like a poet and give me some real situation examples please.



tvt can be creative. no one knew wtf boxer was trying to do until they finally saw it in action against hiya.

and creativity isnt just about unit combo -_-...

justcuz tvp is always vult tank until arbs or carriers doesnt mean all tvp is played the same way.
all terrans have their own style of tvp that is evident to the progamers themselves, but is harder to distinguish for us. that is how progamers can distinguish each other. whether it be a way that terran manuevers his army around the map, or the way the terran builds up to the timing point, those are all creativity based on their own style of play, but they are not immediately distinguishable.

A a terran plays more and more, they can find their inner sense and unleash it through their own gameplay, and that is how he will be identified by people-his style.


..... can you just admit that terran is the most limited when it comes to creativity? Moving your army a certain way and making supply depots isn't being creative, its a necessity. All i hear is this poetic fungshei(sp) stuff about swift movements and finding your inner self, hit me with some strong arguments to change my mind please.

P.S Where is boxer these days?



alrite how about this?

tell me creative ways to play zerg.

no, rushes are not freking creative.

Have you been watching some of these ZvTs lately? July has been doing shit like 2hatch lurker, switching into muta, then going guardians/hydra/lurk w/e he wants. He abused FBH and Light doing this kind of stuff.

ZvT has been so fun to watch lately, especially when July decided to do stuff like this. It's too bad all of this is coming at a time when Bio is less and less common.

Not to mention Hoejja using burrow in just about 50% of his games

The games that he played in the ZvT race war thingy were very interesting.
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
Last Edited: 2009-03-19 04:07:21
March 19 2009 04:00 GMT
#72
On March 19 2009 06:42 Sadist wrote:
Terran is less situation dependent and reactionary in most circumstances imo. Combine that with the fact that late game its incredibly hard to play/hold expansions etc. Zerg to me feels more like managing the game at least for the most part, I mean obviously you need decent enough control but at the lower-moderate level you dont really need to be fast or anything. Drone management and maybe defiler use would be the only real difficult tasks. Protoss is similar to zerg in that respect as well. With Terran IMO it feels like you have to attack THEM and that puts you at a disadvange a bit because you can get caught unsieged or out of position and cant run away and save your shit like the other races .Late game terran units are just difficult to control/use. Ultras basically rape shit with little effort and can run around the map, whereas toss can recall or have carriers or stuff that can snipe your expansions. Its also very difficult to come back in games since terrans harass is stopped relatively easy so you gotta try to goad the person into attacking you in an unfavorable position for them.

I dunno to me Terran is less about a guide and more playing mechanically perfect with micro/macro than the other races at least at lower levels. Early game Terran is far and away the least forgiving of the 3 races. I guess there are just little intricacies I dont really understand and I feel most if not all non-koreans dont understand. It seems to be that with zerg and toss you can kinda just do something and you can make it work out or at least not make you lose (unless its something retarded like going entirely goon vs 4 fact pure tank or something)whereas terran you can get fucked really hard early because of your build and be basically dead unless the opponent fucks up bad.

Ive definitely noticed more zerg players help each other out though, but above is my reasoning behind why terran is more difficult to get help with.

Really? Terran have trouble coming back in games because your harassment is to easy to shut down? Wow, I'm just kind of speechless, your little groups of rape (6rines 2medics) when they get behind your mineral line and take a billion zerglings and a few lurkers just to get them dislodged are "easy to take down"? Your ridiculously fast vultures that 2hit everything I would conceivably use to block my ran are easy to shut down? Wraith are easy to shut down? I can remember one game where a zerg came back against a Terran, Jaedong vs Lomo, and it was so surprising there was a thread about how it was a conspiracy.
Early game Terran is the least forgiving, really? I mean once you learn to build tight walls Zerg can't do shit against you on the ground whereas your free to do whatever ridiculous tech you feel like because your not obligated to do some sort of harass in order to get economically on par; and let me tell you, its a lot harder to "just make a build work" when your opponent can magically see everything your doing.
MyLove + Your Love= Supa Love
Sadist
Profile Blog Joined October 2002
United States7219 Posts
Last Edited: 2009-03-19 04:07:10
March 19 2009 04:06 GMT
#73
I know you arent fucking bitching.
Wraiths are made of fucking paper, stop crying. YOu arent playing anyone with good enough control to be able to abuse them enough to where they are a problem (you cry about wraiths...but what about mutalisks rofl)
How about you sacrifice an overlord, thats what everyone did before when terran teched, you know before zerg began abusing the fact that they knew terrans build without even scouting? ;D 2 Hydras at your ramp completely stops vul harass too, so stop bitching.

If you make a mistake early game as terran you are dead. Its that simple. Scourge and Muta rape marine med drops anyway, so I dont get what the problem is. Use lords placed in a big ass ring around the map like everyone did before on LT.

Stop bitching about zvt and go build some ultras or hold lurker.
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
Spyfire242
Profile Joined March 2009
United States715 Posts
March 19 2009 04:07 GMT
#74
OoOoOoo DRAMA, anyway if you wan't some help with terran from a terrible player like myself I am Overmind[DkB] on Iccup, also looking for practice partners who don't cheese every god damn game.
Entusman #55 Spyfire242!
IdrA
Profile Blog Joined July 2004
United States11541 Posts
March 19 2009 04:10 GMT
#75
zerg players help more because they subconciously realize they are pathetic little girls for playing a race with a unit with infinite mana that can make you invincible and make all of your opponents units die in one hit. as such they crave reassurement that they are not utter failures at life, and so try to justify their existence by helping others.

terrans are manly men and have no such weak constitution.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
koreasilver
Profile Blog Joined June 2008
9109 Posts
March 19 2009 04:17 GMT
#76
lol, you people.
Spyfire242
Profile Joined March 2009
United States715 Posts
March 19 2009 04:19 GMT
#77
Indeed, us people.
Entusman #55 Spyfire242!
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
March 19 2009 04:20 GMT
#78
On March 19 2009 13:06 Sadist wrote:
I know you arent fucking bitching.
Wraiths are made of fucking paper, stop crying. YOu arent playing anyone with good enough control to be able to abuse them enough to where they are a problem (you cry about wraiths...but what about mutalisks rofl)
How about you sacrifice an overlord, thats what everyone did before when terran teched, you know before zerg began abusing the fact that they knew terrans build without even scouting? ;D 2 Hydras at your ramp completely stops vul harass too, so stop bitching.

If you make a mistake early game as terran you are dead. Its that simple. Scourge and Muta rape marine med drops anyway, so I dont get what the problem is. Use lords placed in a big ass ring around the map like everyone did before on LT.

Stop bitching about zvt and go build some ultras or hold lurker.


Dude are you freaking serious? You REALLY think Terran mistakes get the least forgiving?

Excuse me but how about you compare a failed 4 pool verses a failed proxy 8 rax? If 4 pool fails, Z is pretty much dead, he has a few drones and shitty econ. If 8 rax fails, boo hoo T was constantly making workers (Z has to share larvae for drone/unit production) and has a much better econ.

You only need 1 dropship to take down 1 unexpecting Z expo, Z needs at least 4+ overlords filled with lings / lurks to even do significant damage to unexpecting T expo. T's expo's CC will simply lift off since Z's don't use hydras in standard ZvT while hatchery pops in less than 9 seconds from dropship's marine group fire.

On a side note, apart from this guy's ironic whining, I found Z's economy hard to set-up. What I mean by that is, you need to balance drone production from larave while spending just enough resouces for fighting units to defend, until you get the optimal economy and you choose the time to stop drone production and you want to invest in ultralings and gas intensive units.
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
March 19 2009 04:22 GMT
#79
I've become comfortable with Terran macro now but their units require a lot of baby-sitting for me it feels like.

My friend actually thinks Z units need lot of baby-sitting but I feel like Z macro is harder than T macro but T micro is harder than Z micro. So I guess it all comes down to personal preference
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
Spyfire242
Profile Joined March 2009
United States715 Posts
Last Edited: 2009-03-19 04:23:45
March 19 2009 04:22 GMT
#80
If a 4 pool fails you deserve to lose, you knew that as soon as you decided to 4 pool.

Edit: I would not compare an 8rax to a 4pool..
Entusman #55 Spyfire242!
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
SEL Masters #4 - Day 2
CranKy Ducklings58
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 162
Nina 149
Livibee 113
StarCraft: Brood War
Artosis 746
Dota 2
monkeys_forever454
NeuroSwarm90
League of Legends
Grubby4009
JimRising 605
Trikslyr85
Counter-Strike
Fnx 1031
taco 278
Foxcn257
Super Smash Bros
hungrybox551
Liquid`Ken59
Other Games
summit1g13700
shahzam1104
C9.Mang0232
Maynarde132
JuggernautJason58
Mew2King42
RuFF_SC223
Organizations
Other Games
gamesdonequick2940
BasetradeTV47
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• davetesta28
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22611
League of Legends
• Doublelift5298
Counter-Strike
• Shiphtur688
Upcoming Events
Replay Cast
9h 42m
WardiTV European League
15h 42m
ShoWTimE vs sebesdes
Percival vs NightPhoenix
Shameless vs Nicoract
Krystianer vs Scarlett
ByuN vs uThermal
Harstem vs HeRoMaRinE
PiGosaur Monday
23h 42m
uThermal 2v2 Circuit
1d 15h
Replay Cast
1d 23h
The PondCast
2 days
Replay Cast
2 days
Epic.LAN
3 days
CranKy Ducklings
4 days
Epic.LAN
4 days
[ Show More ]
BSL20 Non-Korean Champi…
4 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
5 days
Online Event
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Liquipedia Results

Completed

2025 ACS Season 2: Qualifier
RSL Revival: Season 1
Murky Cup #2

Ongoing

JPL Season 2
BSL 2v2 Season 3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Championship of Russia 2025
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.