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Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.
Non-League of Legends discussion should go in the LiquidLegends Lounge.
Certain topics are blacklisted from LoL General Discussion and they include:- "Elo hell"
- The Tribunal
- Bans, either from TL.net or LoL
Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.
Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.
Patch 8.24: Live on Dec. 5, 2018
+ Show Spoiler [Previous GD Threads & Patch Notes] +
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She is going to be pretty cancer to play against, the speed/range of the root and the damage on her Q gives me memories of the ridiculously overpowered release Zyra.
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Maybe I can remember to be subscribed to the thread the entire patch.
Not a fan of Neeko.
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Entire winter skinline but no Voli or Sej skins
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I think Neeko is a problem with of the recent champion reveals and reworks. A high skill cap meaning damage potential + outplay potential is just straight up higher than older champs. Then rather than hitting the champion's actual damage and incredible ceiling for outplay (which really isn't that hard to accomplish "wow irelia pressed w or omg akali went invis under my tower and just constant harrasses and drop turret agro"), Riot nerfs irrelevant shit which doesn't directly knock them down a peg in pro play. Then when they finally get hit with the damage nerfs they needed all along, they no longer have some of the utility their kit provided then drop to 45% winrate in soloq and become niche picks in pro play.
Also, if this is preseason, where the fuck are the massive changes? Legit they've done nothing except add the ability to have some "runes". Super disappointed. There's not even anything to really check out over preseason and try out. Everything's the same except everybody is trolling so games aren't worth playing because you're not learning anything.
Edit: Nevermind, forgot the biggest change of all. No more hardstuck d5. Gg Riot's done it again. Fixed the game.
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Numbers on release are actually absurd, will be an absurd champ for awhile then numbers will be gutted because she's disgusting and will go back to being resident sleeper
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I think Ornn is the only champion people wasn't calling OP and/or cancerous pre-release since I started in end of S1.
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On December 05 2018 09:13 AdsMoFro wrote: Also, if this is preseason, where the fuck are the massive changes? Legit they've done nothing except add the ability to have some "runes". Super disappointed. There's not even anything to really check out over preseason and try out. Everything's the same except everybody is trolling so games aren't worth playing because you're not learning anything.
I agree that the changes have been minor compared to previous seasons, but people don't pay much attention to what changed anyways. First dragon got buffed a lot but people in my games give zero fuck. Changes to first towers are more noticeable but I don't feel like people are playing around it. Changes to bounties are different though, people clearly know who is worth a lot of money and are changes focus based on that.
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On December 05 2018 18:06 Jek wrote: I think Ornn is the only champion people wasn't calling OP and/or cancerous pre-release since I started in end of S1. He was pretty busted on release though. A tank that won every trade by just pressing W and having an ulti that has no CD. His major flaw was people would buy his upgrades really early so they had to put a timer on them.
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On December 05 2018 20:35 Numy wrote:Show nested quote +On December 05 2018 18:06 Jek wrote: I think Ornn is the only champion people wasn't calling OP and/or cancerous pre-release since I started in end of S1. He was pretty busted on release though. A tank that won every trade by just pressing W and having an ulti that has no CD. His major flaw was people would buy his upgrades really early so they had to put a timer on them. Ornn was pretty ass at release, it took multiple patches worth of buffs before anyone even took the champion serious. Most noticable the change to max% instead of current% from W.
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On December 05 2018 22:14 Jek wrote:Show nested quote +On December 05 2018 20:35 Numy wrote:On December 05 2018 18:06 Jek wrote: I think Ornn is the only champion people wasn't calling OP and/or cancerous pre-release since I started in end of S1. He was pretty busted on release though. A tank that won every trade by just pressing W and having an ulti that has no CD. His major flaw was people would buy his upgrades really early so they had to put a timer on them. Ornn was pretty ass at release, it took multiple patches worth of buffs before anyone even took the champion serious. Most noticable the change to max% instead of current% from W.
Yup. He was actually hotfixed twice on release patch AND then hotfixed AGAIN a couple patches later. He was released on 7.17 and received buffs for 4 straight patches, then further buffs two patches later, then some more buffs a couple patches after that. So safe to say he was dogshit.
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Top 3 underpowered champs on release probably Bard, Ornn and Riven? Although that might have been a player problem because once they fixed her w to not stun herself longer than the opponent she instantly became very good.
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Riven was a mix of being shit on release and being very different than other top laners at the time.
Ah, the days when you didn't need mechanical prowess to play her...
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They honestly just need to tone back on the overloaded kits/utility that every new/reworked champ seems to have so that it feels like they have a response for every situation. It just makes older champs more and more obsolete as they have much more defined and exploitable weaknesses.
Not every skill needs to have an active AND a passive (see 3 hit bonus on Neeko W, just unnecessary).
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On December 06 2018 09:23 Amui wrote: They honestly just need to tone back on the overloaded kits/utility that every new/reworked champ seems to have so that it feels like they have a response for every situation. It just makes older champs more and more obsolete as they have much more defined and exploitable weaknesses.
Not every skill needs to have an active AND a passive (see 3 hit bonus on Neeko W, just unnecessary).
If u wanna look at overloaded kit, check out Azir. Every ability had some hidden bullshit in it haha. Dash/CC/Shield/Engage/Disengage all on his E on a long-range mage :D
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I dont think Neeko is that overloaded. I think her damage numbers perhaps overtuned, but thats a different story.
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On December 06 2018 15:07 iCanada wrote: I dont think Neeko is that overloaded. I think her damage numbers perhaps overtuned, but thats a different story.
I'd go opposite. She's basically Amumu with other goofiness. The overload isn't in damage, its in the fact that she is goofy and has utility. Amumu could have a 300% AP ratio and wouldn't be OP (in pro play), but champs like this are just going to make the pro-gold split huge.
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On December 06 2018 16:27 cLutZ wrote:Show nested quote +On December 06 2018 15:07 iCanada wrote: I dont think Neeko is that overloaded. I think her damage numbers perhaps overtuned, but thats a different story. I'd go opposite. She's basically Amumu with other goofiness. The overload isn't in damage, its in the fact that she is goofy and has utility. Amumu could have a 300% AP ratio and wouldn't be OP (in pro play), but champs like this are just going to make the pro-gold split huge. I dont know, played few games with her on my team and against me, her casting range is short and she is easy to kill, spells are not very fast, does not look like a problem to deal with, she might has strong numbers but high damage counters her quite hard imo, she is deal-able
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