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[Patch 8.24] Neeko Release General Discussion - Page 9

Forum Index > LoL General
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Alaric
Profile Joined November 2009
France45622 Posts
January 07 2019 12:30 GMT
#161
What does Sona even dumpster in bot lane now?
Cant take LMS hipsters serious.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2019-01-07 12:54:25
January 07 2019 12:54 GMT
#162
On January 07 2019 21:30 Alaric wrote:
What does Sona even dumpster in bot lane now?

If the jungler doesn't exist nearly everyone except mage "supports". If the jungler exist low damage supports like Lulu, Janna and some melee engage supports (Leona and Alistar to some degree) you just poke down.
It's Elo not ELO - Every statiscian playing League
M2
Profile Joined December 2002
Bulgaria4120 Posts
Last Edited: 2019-01-07 13:13:03
January 07 2019 13:12 GMT
#163
when I first understood that I cannot continue playing BW, the game was getting the best of me and I could not keep up with it, so I moved to Dota, back then there was no Dota2 and I really liked the game and the genre, however, often I had to wait 40-50 minutes for a game to start, people leave, creator arranging teams etc., so when someone told me there is another dota called league of legends where you can press a play button and the game starts, I moved to Lol. Six months later Dota2 appeared, but back then I could not understand the design differences between the two games, for me it was the same game with different champs in it. When I finally started to understand what is Lol and what is Dota, I regretted my choice till forever, however, I just dont have the mental strength to make the switch, too old for new tricks, especially when I know my main trick so in dept, but I am a bit sad and will always be :-)
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
January 07 2019 13:21 GMT
#164
On January 07 2019 21:30 Alaric wrote:
What does Sona even dumpster in bot lane now?


She doesn't really need to dumpster in lane because she's the hardest scaling support in the game. Just not really the meta for her. If she were to start a rampage in laning phases that would be extremely problematic considering how well she scales with the support items and tear.
Que Sera Sera
DarkCore
Profile Joined March 2011
Germany4194 Posts
January 07 2019 18:49 GMT
#165
Yeah, Sona dumps on passive supports, I've heard Zven or someone say on stream she basically autowins against Morgana. But she's still squishiest champion in the game I think, Janna has 18 more health and Nami 7. So engage supports, plus a jungler who knows what to do, can set the lane so far behind she doesn't do anything but heal. Then you pick up all the dragons.

You get tear on Sona support? I mean, it's a really nice item on her, but I can't see a support getting it until the late game because she needs to buy other items first.
Fixed a bug where LeBlanc could lose
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2019-01-07 18:51:55
January 07 2019 18:51 GMT
#166
dumpstering people in lane on sona sounds good until you realize you die anytime you get hit by a cc or a jungler comes

not building tear helps with that but even still it's hard not to int
Slayer91
Profile Joined February 2006
Ireland23335 Posts
January 07 2019 19:10 GMT
#167
On January 07 2019 09:38 evilfatsh1t wrote:
Show nested quote +
On January 07 2019 01:46 Slayer91 wrote:
how do you know the dota developers have so much more freedom to make changes? DOTA has been around for way way more than league of legends and league has more playable characters (according to a quick google)

"dumbed down and bland" is just your opinion that basically stems from "dota is better because it is harder"

and I'm guessing dota has no balance issues or op heroes?

also, being hard to make additions to the game doesn't mean it's badly designed. If the game is in a good state it makes sense it could be easy to fuck it up with changes.

ok so its pretty obvious youve never played dota so ill explain.
the amount of characters available is irrelevant. obviously league is going to have more when theyve made it their philosophy to shit out characters every few months for revenue generation.

you have to look at the skill and item designs that both games have. its not a question of adjusting numbers, its about adding uniqueness and utility to the game with each new addition. the last 4 new heroes in dota have skills that are unique to the game and in general most skills in dota have utility that makes those characters serve a purpose in the game other than the fact that they do damage.

now look at league. neeko has a buffed syndra q, buffed lux q and buffed amumu ult. the amount of champions that have skills that are not only seen in other champions, but are also so one dimensional that the damage numbers are what matters more. look at what determines meta champs. in jungle 99% of the time the best junglers are determined by sheer clear speed and 1v1 strength before looking at the utility they bring. i consider gragas ult to have fair utility by league standards, but you gut his clear a bit and he will never see the light of say regardless of how useful his kit is.

we could go all day if we talk about itemisation also. pretty much only 2 things matter in league itemisation. the actual values of the stats it provides and the efficiency of assembly. you have some item effects here and there like redemption but compared to dota where 90% of items have an active skill aspect, league is childs play. thats what you call freedom in the development department. icefrog can continue to think up new ideas for skills and items that have never been seen before in dota and not worry that its going to be too strong. basically league is too one dimensional.

Show nested quote +
On January 07 2019 06:11 DarkCore wrote:
i get enjoyment out of juking skillshots and blowing people up


This is also why I could never get into Dota. When I played SC2, all I did was micro around with marines, and I get that craving by playing ADC in League.

I will never see WW support if I play support, #thinkingcap... Though I have seen ADC Soraka this week

yeah most of the games i lose in league is because im standing in front of the enemy trying to dodge skillshots and i get picked off, rather than me doing the sensible thing and trying to win the game lol


ok so dota is, in your opinion, better and more well designed because the heroes and items are more unique, which makes the game easier to balance (according to you) Also the pros are more knowledgeable presumably because game knowledge is more important in dota.

none of these things necessarily correlate to a game being fun to play and popular and deep. You're a walking contradiction here since you're spending all day talking about how badly designed league is compared to dota despite playing league instead of dota and posting in a league forum instead of a dota forum.

we get that you like the design of dota better and i'm not saying it's not, but i guess my main points are
1: you can't say league is badly designed just because it doesn't exactly have the same design philosophy as the game you like
2: who really gives a shit anyway? if you like the design of one game more go play that one





JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
January 07 2019 19:22 GMT
#168
--- Nuked ---
General_Winter
Profile Joined February 2011
United States719 Posts
January 07 2019 20:06 GMT
#169
A quick google search shows dota2 player base at 739K peak concurrent users last year. This compares to lol at 7500k peak concurrent users; over 10 times as much.

Dota may be easier to balance just because it doesn’t have anywhere near the same number of people trying to break the game and find imbalances. Like how early Magic had ridiculously imbalanced over powered cards but still had fun tournament metagames because the player base back then wasn’t big enough to find all the broken interactions.
M2
Profile Joined December 2002
Bulgaria4120 Posts
January 07 2019 20:36 GMT
#170
well if we want to be objective, there should be official criteria for a well designed game and according to them we can start arguing, otherwise, everything else is subjective
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Slayer91
Profile Joined February 2006
Ireland23335 Posts
January 07 2019 21:04 GMT
#171
i think we can all agree, whatever 'dota>league' guy's criteria are, they aren't sufficient to judge a game
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
January 08 2019 16:17 GMT
#172
DARKNESSSSSSSssssssss


Que Sera Sera
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