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Official Ladder Map Pool Update (April 28, 2025)

Forum Index > SC2 General
19 CommentsPost a Reply

Official Ladder Map Pool Update (April 28, 2025)

Text byTL.net ESPORTS
Graphics byv1
April 29th, 2025 10:31 GMT
Official Map Pool Update
Hi, Wax from TLMC here.

With the new 1v1 maps going live on Battle.net, we wanted to give an overview of how the official map pool came together. Also, we have some initial thoughts on how ladder map rotations might work going forward.

Two maps from the previous pool
  • Ley Lines
  • Ultralove

Top 3 community voted maps from TLMC #20 finalists
  • Last Fantasy
  • Persephone
  • Torches

Top 3 pro-player polled maps from TLMC #20 finalists
  • Incorporeal
  • Tokamak
  • Magannatha

Top 1 pick from map-maker poll
  • Tokamak (overlap with pro-poll)
  • Incorporeal (overlap with pro-poll)
  • Pylon


Previously, ESL was crucial in communicating with Blizzard and enabling continued ladder map rotations. When ESL stepped away from the process with the closure of the ESL Pro Tour, there was limited time for TLMC to step into the role and ready a new map pool ahead of the EWC tournament cycle. Due to the time crunch, we focused on the short term goal of readying a map pool that could serve as a rough approximation of the community's preferences.

The first provisional map pool began with the top six pro-player + TLMC public voting picks in an attempt to reflect the opinions of two key parts of the playerbase. While Last Fantasy was somewhat controversial for being the first 3+ starting position candidate map in years, testing did not reveal any serious competitive issues with the maps and all six were retained for the final pool.

We considered input from the map-maker community as well, as they are important stakeholders who enable map rotations in the first place. Polling of qualified map-makers (those who have won a finalist spot in the past five contests) revealed that their top two map picks aligned with the pros. As their third pick of Pylon placed highly in both the TLMC public vote and the pro survey, Pylon was chosen as the seventh new map.

With regard to the number of old maps to keep, public polling favored a full rotation of nine maps. However, voter participation was limited and the "swap all" option did not win by a large margin. Out of caution, we elected to keep two old maps and swap in seven new ones—essentially bringing in the same number of new maps when the map pool was smaller.

Ley Lines was by far the most played tournament map from the previous map pool, and also had reasonably balanced win-rates and play-rates across the three factions. Among the remaining maps, Ultralove had the next best overall balance numbers. While some maps had a similar number of total games played as Ultralove, their win-rate and play-rate numbers were skewed toward specific factions.


Future Map Rotations
We'll be taking a more long-term view going forward, communicating with Blizzard, players, organizers, map-makers, and other stakeholders to try and find a more systematic and permanent framework for map rotations (for both 1v1 and team modes). An eventual goal of ours is to have a semi-automatic seasonal rotation system that requires minimal outside input—map-makers have certainly submitted enough ladder-quality maps to form the foundation.

In the meanwhile, we encourage organizations to keep trying out maps from outside the official map pool that fit their competitive needs. There's no inherent reason that competitive StarCraft II should be constricted to nine maps, and we've enjoyed seeing the variety of maps used in the past few months.

We hope you enjoy the new maps, and let us know what you want from StarCraft II maps going forward.
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TL+ Member
Kraulenth
Profile Joined December 2010
Canada58 Posts
April 30 2025 22:23 GMT
#2
Awesome transparency on the process.

I've already carefully donated some MMR on the new maps!
CicadaSC
Profile Joined January 2018
United States1473 Posts
May 01 2025 01:14 GMT
#3
Stakeholders will influence the map pool? What does this mean? The first thing that comes to mind is Saudi Arabia.
Remember that we all come from a place of passion!!
CicadaSC
Profile Joined January 2018
United States1473 Posts
May 01 2025 01:17 GMT
#4
Is it possible we could get 1 more map veto for the ladder if we're going to be adding more experimental maps? Especially since we upped the amount of maps in the pool by 1 as well. I think it would be a nice middle ground so people who like to play on unconventional maps, and those who prefer standard can both be satisfied.
Remember that we all come from a place of passion!!
MJG
Profile Joined May 2018
United Kingdom853 Posts
May 01 2025 06:10 GMT
#5
On May 01 2025 10:17 CicadaSC wrote:
Is it possible we could get 1 more map veto for the ladder if we're going to be adding more experimental maps? Especially since we upped the amount of maps in the pool by 1 as well. I think it would be a nice middle ground so people who like to play on unconventional maps, and those who prefer standard can both be satisfied.

We still have nine maps, which is the same as it was before.
"I don't like Starcraft 2. I play because it's something I'm good at, it's something I've been involved in for a lot of time, and I like the competition. But I think the game is shit. I don't love it at all." - IdrA
DarkGamer
Profile Joined November 2012
Germany318 Posts
May 01 2025 07:14 GMT
#6
Thx for making this process transparent.
CicadaSC
Profile Joined January 2018
United States1473 Posts
Last Edited: 2025-05-01 07:21:15
May 01 2025 07:19 GMT
#7
On May 01 2025 15:10 MJG wrote:
Show nested quote +
On May 01 2025 10:17 CicadaSC wrote:
Is it possible we could get 1 more map veto for the ladder if we're going to be adding more experimental maps? Especially since we upped the amount of maps in the pool by 1 as well. I think it would be a nice middle ground so people who like to play on unconventional maps, and those who prefer standard can both be satisfied.

We still have nine maps, which is the same as it was before.

before last season yes, but i forget exactly when it was, a year or two ago we added an extra map to the pool. which is fine and all, but i feel like this pool is more experimental than the ones before. Not just the 3player map either. There are a lot of wacky ideas. And again, nothing wrong with that, but it's not everyone's cup of tea. and if a counter argument to why no extra veto would be "all the weird maps would get vetod and get less play"- well then, if no one wants to play on the maps what does that really say about the kind of maps the community wants?
Remember that we all come from a place of passion!!
MJG
Profile Joined May 2018
United Kingdom853 Posts
May 01 2025 07:27 GMT
#8
On May 01 2025 16:19 CicadaSC wrote:
Show nested quote +
On May 01 2025 15:10 MJG wrote:
On May 01 2025 10:17 CicadaSC wrote:
Is it possible we could get 1 more map veto for the ladder if we're going to be adding more experimental maps? Especially since we upped the amount of maps in the pool by 1 as well. I think it would be a nice middle ground so people who like to play on unconventional maps, and those who prefer standard can both be satisfied.

We still have nine maps, which is the same as it was before.

before last season yes, but i forget exactly when it was, a year or two ago we added an extra map to the pool. which is fine and all, but i feel like this pool is more experimental than the ones before. Not just the 3player map either. There are a lot of wacky ideas. And again, nothing wrong with that, but it's not everyone's cup of tea. and if a counter argument to why no extra veto would be "all the weird maps would get vetod and get less play"- well then, if no one wants to play on the maps what does that really say about the kind of maps the community wants?

Oh, I see what you mean.

We used to have seven maps in the map pool, then it became nine, so they actually added two maps.

I'd also like an extra veto to make up for that change, but it's been this way for a while now and I can't see it happening.
"I don't like Starcraft 2. I play because it's something I'm good at, it's something I've been involved in for a lot of time, and I like the competition. But I think the game is shit. I don't love it at all." - IdrA
Gescom
Profile Joined February 2010
Canada3327 Posts
May 01 2025 14:28 GMT
#9
Super cool! Thanks for sharing. Long live SC.
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
Balnazza
Profile Joined January 2018
Germany1106 Posts
May 01 2025 16:39 GMT
#10
On May 01 2025 10:14 CicadaSC wrote:
Stakeholders will influence the map pool? What does this mean? The first thing that comes to mind is Saudi Arabia.


Stakeholders, not Shareholders. A stakeholder is anyone, who has any stakes in something. For example, in a company, the shareholders are stakeholders, but so are the workers, partners and even neighbours of the company.

So players, TOs, casters, mapmakers, fans and what not are all stakeholders in Starcraft 2 to a degree.
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
CicadaSC
Profile Joined January 2018
United States1473 Posts
Last Edited: 2025-05-01 21:52:05
May 01 2025 21:42 GMT
#11
On May 02 2025 01:39 Balnazza wrote:
Show nested quote +
On May 01 2025 10:14 CicadaSC wrote:
Stakeholders will influence the map pool? What does this mean? The first thing that comes to mind is Saudi Arabia.


So players, TOs, casters, mapmakers, fans and what not are all stakeholders in Starcraft 2 to a degree.


"Blizzard, players, organizers, map-makers, and other stakeholders"

Other stakeholders sounds to me like something separate from all the things you mentioned, or it would have been covered under that classification.
Remember that we all come from a place of passion!!
Graphex
Profile Joined September 2010
United States120 Posts
May 01 2025 22:02 GMT
#12
Pretty interesting maps, especially the healing I saw on some of the maps.
Waxangel
Profile Blog Joined September 2002
United States33222 Posts
Last Edited: 2025-05-01 23:27:58
May 01 2025 23:27 GMT
#13
On May 02 2025 06:42 CicadaSC wrote:
Show nested quote +
On May 02 2025 01:39 Balnazza wrote:
On May 01 2025 10:14 CicadaSC wrote:
Stakeholders will influence the map pool? What does this mean? The first thing that comes to mind is Saudi Arabia.


So players, TOs, casters, mapmakers, fans and what not are all stakeholders in Starcraft 2 to a degree.


"Blizzard, players, organizers, map-makers, and other stakeholders"

Other stakeholders sounds to me like something separate from all the things you mentioned, or it would have been covered under that classification.


No, you're just reading into it way too deeply/poorly.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Yoshi Kirishima
Profile Blog Joined July 2009
United States10317 Posts
May 02 2025 09:52 GMT
#14
Super awesome post/explanation/picks! Thank you
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
CicadaSC
Profile Joined January 2018
United States1473 Posts
May 03 2025 10:21 GMT
#15
do the pros have an opinion on which race the map pool tends to favor? usually they are quite vocal on which are good and bad maps in their opinion but i havent seen many streams lately so im a bit out of the loop.
Remember that we all come from a place of passion!!
CicadaSC
Profile Joined January 2018
United States1473 Posts
Last Edited: 2025-05-04 22:56:53
May 04 2025 22:56 GMT
#16
On May 03 2025 19:21 CicadaSC wrote:
do the pros have an opinion on which race the map pool tends to favor? usually they are quite vocal on which are good and bad maps in their opinion but i havent seen many streams lately so im a bit out of the loop.

I got some insight during the Pigsty event seems Lambo and Reynor think the map pool is bad for Zerg.
Remember that we all come from a place of passion!!
Harris1st
Profile Blog Joined May 2010
Germany6818 Posts
May 05 2025 08:24 GMT
#17
On May 05 2025 07:56 CicadaSC wrote:
Show nested quote +
On May 03 2025 19:21 CicadaSC wrote:
do the pros have an opinion on which race the map pool tends to favor? usually they are quite vocal on which are good and bad maps in their opinion but i havent seen many streams lately so im a bit out of the loop.

I got some insight during the Pigsty event seems Lambo and Reynor think the map pool is bad for Zerg.


So two Zerg players say the map pool is bad for Zerg?
What a novelty
Go Serral! GG EZ for Ence. Flashbang dance FTW
MJG
Profile Joined May 2018
United Kingdom853 Posts
May 06 2025 10:13 GMT
#18
On May 05 2025 07:56 CicadaSC wrote:
Show nested quote +
On May 03 2025 19:21 CicadaSC wrote:
do the pros have an opinion on which race the map pool tends to favor? usually they are quite vocal on which are good and bad maps in their opinion but i havent seen many streams lately so im a bit out of the loop.

I got some insight during the Pigsty event seems Lambo and Reynor think the map pool is bad for Zerg.

Zerg players complaining that things are bad for Zerg?

I would have never thought.
"I don't like Starcraft 2. I play because it's something I'm good at, it's something I've been involved in for a lot of time, and I like the competition. But I think the game is shit. I don't love it at all." - IdrA
kydo
Profile Joined May 2025
1 Post
May 14 2025 14:34 GMT
#19
This is awesome and much appreciated for the scene!

Is there any plan on updating the multiplayer maps at all (2v2, 3v3, and 4v4)?

Thanks again!!
Michael201
Profile Joined May 2025
1 Post
May 14 2025 19:26 GMT
#20
--- Nuked ---
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