• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:41
CET 10:41
KST 18:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book3Clem wins HomeStory Cup 287HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info4herO wins SC2 All-Star Invitational14
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
Rongyi Cup S3 - Preview & Info Behind the Blue - Team Liquid History Book Clem wins HomeStory Cup 28 How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? HomeStory Cup 28 - Info & Preview
Tourneys
$5,000 WardiTV Winter Championship 2026 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) HomeStory Cup 28 RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
StarCraft player reflex TE scores Can someone share very abbreviated BW cliffnotes? [ASL21] Potential Map Candidates Gypsy to Korea 2024 BoxeR's birthday message
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1417 users

Official Ladder Map Pool Update (April 28, 2025)

Forum Index > SC2 General
20 CommentsPost a Reply
1 2 Next All

Official Ladder Map Pool Update (April 28, 2025)

Text byTL.net ESPORTS
Graphics byv1
April 29th, 2025 10:31 GMT
Official Map Pool Update
Hi, Wax from TLMC here.

With the new 1v1 maps going live on Battle.net, we wanted to give an overview of how the official map pool came together. Also, we have some initial thoughts on how ladder map rotations might work going forward.

Two maps from the previous pool
  • Ley Lines
  • Ultralove

Top 3 community voted maps from TLMC #20 finalists
  • Last Fantasy
  • Persephone
  • Torches

Top 3 pro-player polled maps from TLMC #20 finalists
  • Incorporeal
  • Tokamak
  • Magannatha

Top 1 pick from map-maker poll
  • Tokamak (overlap with pro-poll)
  • Incorporeal (overlap with pro-poll)
  • Pylon


Previously, ESL was crucial in communicating with Blizzard and enabling continued ladder map rotations. When ESL stepped away from the process with the closure of the ESL Pro Tour, there was limited time for TLMC to step into the role and ready a new map pool ahead of the EWC tournament cycle. Due to the time crunch, we focused on the short term goal of readying a map pool that could serve as a rough approximation of the community's preferences.

The first provisional map pool began with the top six pro-player + TLMC public voting picks in an attempt to reflect the opinions of two key parts of the playerbase. While Last Fantasy was somewhat controversial for being the first 3+ starting position candidate map in years, testing did not reveal any serious competitive issues with the maps and all six were retained for the final pool.

We considered input from the map-maker community as well, as they are important stakeholders who enable map rotations in the first place. Polling of qualified map-makers (those who have won a finalist spot in the past five contests) revealed that their top two map picks aligned with the pros. As their third pick of Pylon placed highly in both the TLMC public vote and the pro survey, Pylon was chosen as the seventh new map.

With regard to the number of old maps to keep, public polling favored a full rotation of nine maps. However, voter participation was limited and the "swap all" option did not win by a large margin. Out of caution, we elected to keep two old maps and swap in seven new ones—essentially bringing in the same number of new maps when the map pool was smaller.

Ley Lines was by far the most played tournament map from the previous map pool, and also had reasonably balanced win-rates and play-rates across the three factions. Among the remaining maps, Ultralove had the next best overall balance numbers. While some maps had a similar number of total games played as Ultralove, their win-rate and play-rate numbers were skewed toward specific factions.


Future Map Rotations
We'll be taking a more long-term view going forward, communicating with Blizzard, players, organizers, map-makers, and other stakeholders to try and find a more systematic and permanent framework for map rotations (for both 1v1 and team modes). An eventual goal of ours is to have a semi-automatic seasonal rotation system that requires minimal outside input—map-makers have certainly submitted enough ladder-quality maps to form the foundation.

In the meanwhile, we encourage organizations to keep trying out maps from outside the official map pool that fit their competitive needs. There's no inherent reason that competitive StarCraft II should be constricted to nine maps, and we've enjoyed seeing the variety of maps used in the past few months.

We hope you enjoy the new maps, and let us know what you want from StarCraft II maps going forward.
Facebook Twitter Reddit
TL+ Member
Kraulenth
Profile Joined December 2010
Canada59 Posts
April 30 2025 22:23 GMT
#2
Awesome transparency on the process.

I've already carefully donated some MMR on the new maps!
CicadaSC
Profile Joined January 2018
United States1856 Posts
May 01 2025 01:14 GMT
#3
Stakeholders will influence the map pool? What does this mean? The first thing that comes to mind is Saudi Arabia.
Remember that we all come from a place of passion!!
CicadaSC
Profile Joined January 2018
United States1856 Posts
May 01 2025 01:17 GMT
#4
Is it possible we could get 1 more map veto for the ladder if we're going to be adding more experimental maps? Especially since we upped the amount of maps in the pool by 1 as well. I think it would be a nice middle ground so people who like to play on unconventional maps, and those who prefer standard can both be satisfied.
Remember that we all come from a place of passion!!
MJG
Profile Joined May 2018
United Kingdom1391 Posts
May 01 2025 06:10 GMT
#5
On May 01 2025 10:17 CicadaSC wrote:
Is it possible we could get 1 more map veto for the ladder if we're going to be adding more experimental maps? Especially since we upped the amount of maps in the pool by 1 as well. I think it would be a nice middle ground so people who like to play on unconventional maps, and those who prefer standard can both be satisfied.

We still have nine maps, which is the same as it was before.
puking up frothing vitriolic sarcastic spittle
DarkGamer
Profile Joined November 2012
Germany328 Posts
May 01 2025 07:14 GMT
#6
Thx for making this process transparent.
CicadaSC
Profile Joined January 2018
United States1856 Posts
Last Edited: 2025-05-01 07:21:15
May 01 2025 07:19 GMT
#7
On May 01 2025 15:10 MJG wrote:
Show nested quote +
On May 01 2025 10:17 CicadaSC wrote:
Is it possible we could get 1 more map veto for the ladder if we're going to be adding more experimental maps? Especially since we upped the amount of maps in the pool by 1 as well. I think it would be a nice middle ground so people who like to play on unconventional maps, and those who prefer standard can both be satisfied.

We still have nine maps, which is the same as it was before.

before last season yes, but i forget exactly when it was, a year or two ago we added an extra map to the pool. which is fine and all, but i feel like this pool is more experimental than the ones before. Not just the 3player map either. There are a lot of wacky ideas. And again, nothing wrong with that, but it's not everyone's cup of tea. and if a counter argument to why no extra veto would be "all the weird maps would get vetod and get less play"- well then, if no one wants to play on the maps what does that really say about the kind of maps the community wants?
Remember that we all come from a place of passion!!
MJG
Profile Joined May 2018
United Kingdom1391 Posts
May 01 2025 07:27 GMT
#8
On May 01 2025 16:19 CicadaSC wrote:
Show nested quote +
On May 01 2025 15:10 MJG wrote:
On May 01 2025 10:17 CicadaSC wrote:
Is it possible we could get 1 more map veto for the ladder if we're going to be adding more experimental maps? Especially since we upped the amount of maps in the pool by 1 as well. I think it would be a nice middle ground so people who like to play on unconventional maps, and those who prefer standard can both be satisfied.

We still have nine maps, which is the same as it was before.

before last season yes, but i forget exactly when it was, a year or two ago we added an extra map to the pool. which is fine and all, but i feel like this pool is more experimental than the ones before. Not just the 3player map either. There are a lot of wacky ideas. And again, nothing wrong with that, but it's not everyone's cup of tea. and if a counter argument to why no extra veto would be "all the weird maps would get vetod and get less play"- well then, if no one wants to play on the maps what does that really say about the kind of maps the community wants?

Oh, I see what you mean.

We used to have seven maps in the map pool, then it became nine, so they actually added two maps.

I'd also like an extra veto to make up for that change, but it's been this way for a while now and I can't see it happening.
puking up frothing vitriolic sarcastic spittle
Gescom
Profile Joined February 2010
Canada3508 Posts
May 01 2025 14:28 GMT
#9
Super cool! Thanks for sharing. Long live SC.
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
Balnazza
Profile Joined January 2018
Germany1257 Posts
May 01 2025 16:39 GMT
#10
On May 01 2025 10:14 CicadaSC wrote:
Stakeholders will influence the map pool? What does this mean? The first thing that comes to mind is Saudi Arabia.


Stakeholders, not Shareholders. A stakeholder is anyone, who has any stakes in something. For example, in a company, the shareholders are stakeholders, but so are the workers, partners and even neighbours of the company.

So players, TOs, casters, mapmakers, fans and what not are all stakeholders in Starcraft 2 to a degree.
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
CicadaSC
Profile Joined January 2018
United States1856 Posts
Last Edited: 2025-05-01 21:52:05
May 01 2025 21:42 GMT
#11
On May 02 2025 01:39 Balnazza wrote:
Show nested quote +
On May 01 2025 10:14 CicadaSC wrote:
Stakeholders will influence the map pool? What does this mean? The first thing that comes to mind is Saudi Arabia.


So players, TOs, casters, mapmakers, fans and what not are all stakeholders in Starcraft 2 to a degree.


"Blizzard, players, organizers, map-makers, and other stakeholders"

Other stakeholders sounds to me like something separate from all the things you mentioned, or it would have been covered under that classification.
Remember that we all come from a place of passion!!
Graphex
Profile Joined September 2010
United States123 Posts
May 01 2025 22:02 GMT
#12
Pretty interesting maps, especially the healing I saw on some of the maps.
Waxangel
Profile Blog Joined September 2002
United States33548 Posts
Last Edited: 2025-05-01 23:27:58
May 01 2025 23:27 GMT
#13
On May 02 2025 06:42 CicadaSC wrote:
Show nested quote +
On May 02 2025 01:39 Balnazza wrote:
On May 01 2025 10:14 CicadaSC wrote:
Stakeholders will influence the map pool? What does this mean? The first thing that comes to mind is Saudi Arabia.


So players, TOs, casters, mapmakers, fans and what not are all stakeholders in Starcraft 2 to a degree.


"Blizzard, players, organizers, map-makers, and other stakeholders"

Other stakeholders sounds to me like something separate from all the things you mentioned, or it would have been covered under that classification.


No, you're just reading into it way too deeply/poorly.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
May 02 2025 09:52 GMT
#14
Super awesome post/explanation/picks! Thank you
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
CicadaSC
Profile Joined January 2018
United States1856 Posts
May 03 2025 10:21 GMT
#15
do the pros have an opinion on which race the map pool tends to favor? usually they are quite vocal on which are good and bad maps in their opinion but i havent seen many streams lately so im a bit out of the loop.
Remember that we all come from a place of passion!!
CicadaSC
Profile Joined January 2018
United States1856 Posts
Last Edited: 2025-05-04 22:56:53
May 04 2025 22:56 GMT
#16
On May 03 2025 19:21 CicadaSC wrote:
do the pros have an opinion on which race the map pool tends to favor? usually they are quite vocal on which are good and bad maps in their opinion but i havent seen many streams lately so im a bit out of the loop.

I got some insight during the Pigsty event seems Lambo and Reynor think the map pool is bad for Zerg.
Remember that we all come from a place of passion!!
Harris1st
Profile Blog Joined May 2010
Germany7058 Posts
May 05 2025 08:24 GMT
#17
On May 05 2025 07:56 CicadaSC wrote:
Show nested quote +
On May 03 2025 19:21 CicadaSC wrote:
do the pros have an opinion on which race the map pool tends to favor? usually they are quite vocal on which are good and bad maps in their opinion but i havent seen many streams lately so im a bit out of the loop.

I got some insight during the Pigsty event seems Lambo and Reynor think the map pool is bad for Zerg.


So two Zerg players say the map pool is bad for Zerg?
What a novelty
Go Serral! GG EZ for Ence. Flashbang dance FTW
MJG
Profile Joined May 2018
United Kingdom1391 Posts
May 06 2025 10:13 GMT
#18
On May 05 2025 07:56 CicadaSC wrote:
Show nested quote +
On May 03 2025 19:21 CicadaSC wrote:
do the pros have an opinion on which race the map pool tends to favor? usually they are quite vocal on which are good and bad maps in their opinion but i havent seen many streams lately so im a bit out of the loop.

I got some insight during the Pigsty event seems Lambo and Reynor think the map pool is bad for Zerg.

Zerg players complaining that things are bad for Zerg?

I would have never thought.
puking up frothing vitriolic sarcastic spittle
kydo
Profile Joined May 2025
1 Post
May 14 2025 14:34 GMT
#19
This is awesome and much appreciated for the scene!

Is there any plan on updating the multiplayer maps at all (2v2, 3v3, and 4v4)?

Thanks again!!
Michael201
Profile Joined May 2025
1 Post
May 14 2025 19:26 GMT
#20
--- Nuked ---
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 153
RotterdaM 145
StarCraft: Brood War
Jaedong 649
Hyuk 541
Stork 301
Dewaltoss 140
Leta 107
Shine 88
sSak 63
Shinee 48
Shuttle 44
Rush 41
[ Show more ]
Mong 31
NaDa 24
Backho 23
GoRush 23
yabsab 21
zelot 21
910 13
Movie 13
Terrorterran 9
Dota 2
NeuroSwarm139
febbydoto64
League of Legends
JimRising 563
C9.Mang0219
Super Smash Bros
hungrybox519
Mew2King27
Other Games
singsing1169
Organizations
Other Games
gamesdonequick1110
StarCraft: Brood War
lovetv 26
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH185
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota239
League of Legends
• Jankos1516
Upcoming Events
RongYI Cup
1h 19m
herO vs Maru
RotterdaM145
SC Evo League
3h 19m
Replay Cast
14h 19m
uThermal 2v2 Circuit
1d 2h
WardiTV Winter Champion…
1d 5h
OSC
1d 14h
Replay Cast
1d 23h
Wardi Open
2 days
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
LiuLi Cup
3 days
PiGosaur Monday
3 days
LiuLi Cup
4 days
The PondCast
5 days
KCM Race Survival
5 days
LiuLi Cup
5 days
Online Event
6 days
LiuLi Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS4
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.