Simple Questions, Simple Answers - Page 272
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StarFoxeR
68 Posts
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ArmadA[NaS]
United States346 Posts
On August 29 2016 22:12 NoS-Craig wrote: Are there any pro games where medics Flare or Restoration has come into play and maybe even helped win the game? Like flaring a bunch of overlords so it's harder to detect mines. or flaring transports so it's harder to navigate drops and such? The only real use I've seen was Really using optical flare vs Perfectman. Watch this Day9 Daily- was a pretty interesting game: On August 29 2016 23:09 StarFoxeR wrote: I thought I saw a thread somewhere with Zerg economic/macro management guide basically. Stuff like managing hatcheries larva etc. Now I cant find it. Anyone know what Im talking about ? This maybe? | ||
Liquid`Drone
Norway28520 Posts
fact is this would not work on pro level or against any protoss capable of consistently killing mines without observers, but I think on a level at or slightly below my own, it can work. I do think it's a build order I could lose against myself, and it's just about the most fun way of playing I can think of. | ||
Forcewater
United Kingdom206 Posts
Ssak very occasionally uses it vs zerg to blind lurkers on a ramp before rushing in with his marine medic. | ||
Liquid`Drone
Norway28520 Posts
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NoS-Craig
Australia3088 Posts
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BisuDagger
Bisutopia19139 Posts
On August 06 2011 12:02 hellbound wrote: Also flaring observers to kill carriers with cloaked wraiths, I know there was a video of boxer doing it, but can't find it among all the SC2 stuff any more. The sad truth is that improving something that professionals have been perfecting for years is not that straightforward. On August 07 2011 01:17 FlaShFTW wrote: 5:04 for the beginning of the pimpest play. | ||
StarFoxeR
68 Posts
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coolprogrammingstuff
906 Posts
On August 30 2016 22:07 StarFoxeR wrote: I see good players click on a worker then click on the refinery then click them where they want them to go build something somewhere else . Is there a reason for this ? Units get blocked by miners, miners don't get blocked by other miners. Since it's mining gas, it doesn't get blocked by other miners frustratingly witholding it from leaving the mineral lines and out into the open to build I believe this is the reason. | ||
B-royal
Belgium1330 Posts
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Highgamer
1373 Posts
Very useful for any similar situation where you want your workers to travel without getting blocked by other workers/units. I often send several or individual workers out to my natural by clicking on a mineral patch there even if i don't want them to mine. I pick them up once they reached their destination conveniently without the risk of them getting blocked. Similarly you can rally workers for a (bunker-)rush towards your opponents natural-mineral-line. Another very useful application of this is the situation where you have a scouting-unit in your opponent's main that is about to die and you want to send another worker there to scout, but you expect your opponent to block the ramp in the meantime. If you have vision of one of your opponents mineral-patches (or geyser), you can send your fresh worker to "mine" from that patch and it will travel there without being blocked. | ||
Dante08
Singapore4119 Posts
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coolprogrammingstuff
906 Posts
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Scarbo
294 Posts
On August 30 2016 23:37 Dante08 wrote: After the latest windows 10 update starcraft runs on full screen without the black bars on the side which I'm really not used to. Anyone has any idea how to solve this? My monitor has a setting that allows me to control that. Check if yours has it as well. | ||
NoS-Craig
Australia3088 Posts
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ProMeTheus112
France2027 Posts
(dark archon + 2 DTs drop incoming^^) | ||
Liquid`Drone
Norway28520 Posts
On August 31 2016 16:22 NoS-Craig wrote: If you EMP a Comsat/shield battery, does it lose energy? Yes to both. Feedback can't target structures though. | ||
LetaBot
Netherlands557 Posts
Here is the replay (you will probably need repfix to play it): http://www.filedropper.com/wtfsiegetank | ||
kogeT
Poland2023 Posts
Easiest way to do it would be to put a tank next to CC and slide some scv's through it on a mineral walk -> stop the SCVs and spam click the tank on the command centre. This is a method although not consistent. | ||
StarFoxeR
68 Posts
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