Fun following the ending on the kickstarter comments page:
http://www.kickstarter.com/projects/1700755582/myth-0/comments
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karazax
United States3737 Posts
Fun following the ending on the kickstarter comments page: http://www.kickstarter.com/projects/1700755582/myth-0/comments | ||
karazax
United States3737 Posts
Time runs out @ $925k | ||
karazax
United States3737 Posts
http://www.kickstarter.com/projects/1700755582/myth-0/posts/462885 MERC said: Just in case you thought we would go quietly into the night... We'll continue to put out updates as we move ahead. Nothing crazy like during the KS, but often enough you'll know what is going on. I'll have an update later this week about the surveys and the pledge manager. We'll continue to put up finished art and videos (we owe you a Boss fight, after all). In the meantime, just got these images while at lunch. It is tough to eat when you can't stop giggling. + Show Spoiler + The minis look really good so far, not as cartoonish as the art. | ||
Rimstalker
Germany734 Posts
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Excludos
Norway7928 Posts
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karazax
United States3737 Posts
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Excludos
Norway7928 Posts
On April 25 2013 06:02 karazax wrote: The estimated ship date for Myth is January 2014, but it really varies based on the company running the kickstarter. Some kickstarter's get delayed significantly, and occasionally they deliver early. Kickstarter is just the funding tool, the company running the Kickstarter is responsible for holding up their end of the bargain. MERC has been pretty good at sending out updates so I am sure they will give out more specific times as we get closer to January. But I want the game nooooow ;( | ||
hapiblood
United States6 Posts
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grandchunk
United States3 Posts
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Simberto
Germany11249 Posts
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karazax
United States3737 Posts
Many of you have messaged, emailed, and posted to us saying you have missed the Kickstarter and want to support this game. We have said you would have an opportunity to pledge and now is your chance. User registration for additional backers is enabled. Please go to www.mythboardgame.com and click "Create New Account" and enter a username and email address. You will receive an email noting the account is created at this. The account is unverified at that point. We have to approve it. No one will be denied, but this will take time so don't expect something back instantaneously. From there, you will another email with a log in link and the process should be about the same as it is for anyone else at this point. Once you get the login link, follow these directions. 1. REQUEST A PASSWORD. You will find a link of the same name in the orange box welcoming you to the page. Click the link. It will takes you to a page that has a "User account" header and a space to input an email address. 2. LOG IN. The email you receive provides you with a one-time use link. Don't worry. You will be setting up a new password once you log in. If for some reason there is an issue, you can request another password. 3. CONFIRM ADDRESS. After you log in, you will be automatically directed to the "Confirm Address" tab. Here you will provide your address for shipping and change your password to something of your choosing. From here on out, you will log in with your email/username and the password you create here. Once again, if you have any issues, please email mythsupport@prattwebdesign.com | ||
karazax
United States3737 Posts
Posted by MERCS Miniatures We've been busy! We apologize for our longer than normal absence. Here is an update. I wrote a nice large update, but I guess KS thought I was taking too long and deleted it, so you get the much more abridged version. Pledge Manager (PM) 3898 (72.7%) of original backers finalized their order (72.7%) 835 (15.6%) of original backers have not logged in 627 (11.7%) of original backers have logged in but not finalized their order Not bad for three weeks left to go. The only group we are worried about, and taking a great deal of our time, is the 15% who have never logged on. We think these people either didn't receive the initial message from KS or are a little nervous about using the PM. We have a second focused email being sent shortly with step-by-step instructions and an out for those that are still reticent to use the PM. We have added 64 NEW backers through the open enrollment. I understand some of you have strong feelings about the PM being opened. I hope you realize it is not our intent to "devalue" the KS. Over half of the 64 added were people who reached out to me during the KS in search of a solution: Germans needing to pay through PayPal, BGG contest winners who wanted to pledge but had already won a copy of the game. We had good reasons to help those people and found a way. We hope you understand. These are people who wanted to back during the KS, but couldn't for some reason. Production All the base game sculpts are finished and starting production. The stretch goals and additional purchases are in the sculpting process now. On the printing side, we've agreed on the quote and have started the process of lining up all the little things that go along with printing in China: a schedule, logistics and delivery. Once these things are hammered out, we can move forward with art submission. Hold on to your butts, but we believe we can deliver the base game and certain other elements (t-shirts) early. We intend to do everything in our power to make this a reality. We are pushing hard to have production copies of the game into our warehouse in November. The stretch goals and add-ons will still be in January. No additional shipping cost will be charged to you. We'll continue to update you on the possibilities of an early delivery. We are not saying that a November delivery is a 100% certainty. It is a company goal. To that end, we are going to supply all backers with a pdf of the core game rules the second week of June. The core rules only communicate game mechanics. It does not delve into the setting up of tiles, how to deal with quests, or the provide any lore. Those sections will come later. Our goal is simple, get as much feedback as we can before we submit the rules to the printer. Less confusion, Less FAQs. The pdf will be simple text. It won't have images or diagrams. However, the design is in progress. There are a couple samples below. We use sample elements from the Acolyte in the Archer, for example. These are very much a work-in-progress (the design is unfinished and using unedited text), but it gives you an idea of where we are going. Keith has also been working on card art. A sample is below. He provided this to us a couple weeks ago. He is further long by now; we'll be getting together this weekend for a bit of show and tell. You might or might not be able to see the images well. We are really pleased with them. I can't wait to see the finished elements this weekend. Kenny has been working on the Slaughterfield Supplement Pack. We should have a video of a full Slaughterfield session in June. I (Brian) am working on quest text. We have a fine mix of combat and non-combat quests. All the text is highly flavored. Here is a sample (once again, unedited): Introduction: In the clear quiet of the morning, they started arriving. Battered and broken, people appeared, crying and carrying their beloved. With blank stares the refugees whispered that the Darkness had come, made manifest in the might of a single legendary foe. Everyone looks to you to make things right. To find out what attacked these poor people and to discover if it is heading this way. Resolution: Never could you have imagined such a fearsome adversary. What could this mean? Certainly, the locals will be glad to hear the enemy is defeated, and cheer your name. Fame, isn't that what you've always wanted. To earn fame and to be called a Hero. Yet, only one thought runs through your head: if something like that exists, what else waits in the Darkness for fools who would call themselves Heroes? Anyway, we've been working. Updates will continue to be slower through the pledge manager's end. Then they can pick up again. We'll have all kinds of pics and videos in June. I apologize for errors. I am still a bit miffed that I had to write it twice. the Myth Team Care to comment? View this update on Kickstarter→ | ||
Klexx
1 Post
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karazax
United States3737 Posts
Many of you have messaged, emailed, and posted to us saying you have missed the Kickstarter and want to support this game. We have said you would have an opportunity to pledge and now is your chance. User registration for additional backers is enabled. Please go to www.mythboardgame.com and click "Create New Account" and enter a username and email address. You will receive an email noting the account is created at this. The account is unverified at that point. We have to approve it. No one will be denied, but this will take time so don't expect something back instantaneously. From there, you will another email with a log in link and the process should be about the same as it is for anyone else at this point. Once you get the login link, follow these directions. 1. REQUEST A PASSWORD. You will find a link of the same name in the orange box welcoming you to the page. Click the link. It will takes you to a page that has a "User account" header and a space to input an email address. 2. LOG IN. The email you receive provides you with a one-time use link. Don't worry. You will be setting up a new password once you log in. If for some reason there is an issue, you can request another password. 3. CONFIRM ADDRESS. After you log in, you will be automatically directed to the "Confirm Address" tab. Here you will provide your address for shipping and change your password to something of your choosing. From here on out, you will log in with your email/username and the password you create here. Once again, if you have any issues, please email mythsupport@prattwebdesign.com | ||
karazax
United States3737 Posts
MYTH Kickstarter Rules Update #69 · Jun 12, 2013 · 26 comments As promised to you backers, here are the core game rules for MYTH. It does not have images or diagrams yet. It is pure text to communicate the game mechanics. Here is the link to access the PDF: http://www.keithloweart.com/Myth_Kickstarter_Rules.pdf Feedback is welcome. However before you send comments, please follow the guidelines below: Guidelines Constructive comments only please. Saying things like "I don't understand this," or "This doesn't make sense to me," isn't very helpful to the team. Explain as clearly as you can and give specific examples. If you have the capacity, please markup the PDF with comments in the document. Send back your file with comments, and add your name or initials to the file name (IE Myth_Kickstarter_Rules_Ted.pdf). This will help us keep track of files and ensure comments aren't overwritten. If you aren't able to make comments in a PDF, you can still send them written in an email or word document. If you submit feedback in an email or doc format, make sure your comments has some kind of reference to the original document. List the page number, paragraph, and the original sentence. Send all feedback to: brian@mercsminis.com | ||
karazax
United States3737 Posts
The models were great from the original kickstarter, but the original rules were terribly vague and poorly written. They have released a new rules set though with updated cards for all the original stuff which will be sent if you pledge as little as $6. | ||
Kronen
United States732 Posts
This game at the 40-50$ price point one frequently sees on CoolStuffInc really appeals to me, but if 2.0 fails to clean up the clunkiness I don't know if it'll be worth grabbing. Edit: durr... misunderstood the shipping options... got it now. | ||
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