Also Destination, the minimap was entirely black for the map textures in both games I played.
[A] Starcraft 2 Brood War - Page 205
Forum Index > SC2 Maps & Custom Games |
Deleted User 135096
3624 Posts
Also Destination, the minimap was entirely black for the map textures in both games I played. | ||
MavercK
Australia2181 Posts
also added grand line. | ||
MavercK
Australia2181 Posts
heres current version for EU/KR/etc realms. i've renamed everything. you'll have to rename stuff back if you want to just update. however i recommend reuploading everything again if theres any strange bugs that i've claimed to have fixed. i had to do this on NA as the mods were not being updated properly GL. im off to work. any concerns/problems pm me/post here, i TL at work. | ||
purakushi
United States3300 Posts
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ayaka
11 Posts
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satinysol
China4 Posts
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MavercK
Australia2181 Posts
On January 04 2013 11:15 ayaka wrote: can i publish it on CN server? sure, but i'd ask you be reasonably committed to it. keeping them updated etc. and if for some reason you can't do it anymore someone else needs to take over, which means you taking them down so they can be republished and we dont end up with multiple versions on battle.net. but yea. go for it. thats why i publicly release them | ||
MavercK
Australia2181 Posts
On January 04 2013 11:50 satinysol wrote: will u upload this on SEA? i used to. but thats so much updating, small updates to the map turn into hour long sessions for me to roll out changes. and big changes take days. right now i dont have plans to sorry. this is also a concern for me when they add global publishing in hots. i have a suspicion im not going to be able to just publish once, to one server and have all regions able to play it, i fear im going to have to manually publish to each and every region individually... thats going to kill me, im going to utterly hate doing updates. gotta work that out.... | ||
ayaka
11 Posts
On January 04 2013 11:52 MavercK wrote: sure, but i'd ask you be reasonably committed to it. keeping them updated etc. and if for some reason you can't do it anymore someone else needs to take over, which means you taking them down so they can be republished and we dont end up with multiple versions on battle.net. but yea. go for it. thats why i publicly release them ok, someone has published it already.. How can I know if it is the latest version | ||
MavercK
Australia2181 Posts
On January 04 2013 14:51 ayaka wrote: ok, someone has published it already.. How can I know if it is the latest version currently there isn't, other than finding bugs that i've already fixed/dont exist on NA version =\ | ||
MavercK
Australia2181 Posts
i dont know if theres anyone who can translate this? i google translated it myself to try get their opinions. they SEEMED positive but it's kinda hard to tell "Battle the scientific sphere Ray car" was probably my favorite quote. but it's basically a forum post about a players game on destination it seems. | ||
purakushi
United States3300 Posts
The first reply post is definitely positive, mainly stating how awesome it is to have BW on SC2 engine (3D, looks nicer, resolution, etc), looking forward to more updates on the mod, and hoping to get this mod more exposure to KR/TW so it has a chance to spread. | ||
ayaka
11 Posts
On January 04 2013 15:38 MavercK wrote: http://bbs.neotv.cn/thread-992767-1-1.html i dont know if theres anyone who can translate this? i google translated it myself to try get their opinions. they SEEMED positive but it's kinda hard to tell "Battle the scientific sphere Ray car" was probably my favorite quote. but it's basically a forum post about a players game on destination it seems. his TL's nickname is starfinder. | ||
starfinder
Japan167 Posts
On January 04 2013 15:38 MavercK wrote: http://bbs.neotv.cn/thread-992767-1-1.html i dont know if theres anyone who can translate this? i google translated it myself to try get their opinions. they SEEMED positive but it's kinda hard to tell "Battle the scientific sphere Ray car" was probably my favorite quote. but it's basically a forum post about a players game on destination it seems. That's me.I posted that on a Chinese SC2 forum to introduce what a great job u did, and used some picture from a PVT replay I played for persuasion.It worked.:) | ||
MavercK
Australia2181 Posts
On January 04 2013 16:42 starfinder wrote: That's me.I posted that on a Chinese SC2 forum to introduce what a great job u did, and used some picture from a PVT replay I played for persuasion.It worked.:) awesome, thanks, what i understood from google translated all seemed really good | ||
purakushi
United States3300 Posts
------------------------ [SC2BW] Inaugural SC2BW Friday Tour http://www.teamliquid.net/forum/viewmessage.php?topic_id=391517 Details are still being determined. More maps to come. Please sign up! | ||
purakushi
United States3300 Posts
www.teamliquid.net/forum/viewmessage.php?topic_id=391581 | ||
starfinder
Japan167 Posts
hot key has some problems,map default key setting doesn't work. only this is problem.others seem good. maybe it's because I used NA client+SimonRelocalizer for log in. uninstalled it and installing CN client.try again later. how to setting "locale" when upload a mod or map? cnzh or enus? | ||
MavercK
Australia2181 Posts
On January 05 2013 10:47 starfinder wrote: Tried publish V9751 patch on CN server. hot key has some problems,map default key setting doesn't work. only this is problem.others seem good. maybe it's because I used NA client+SimonRelocalizer for log in. uninstalled it and installing CN client.try again later. how to setting "locale" when upload a mod or map? cnzh or enus? thats actually pretty difficult, i'll look into localization. it'll all be in english however. | ||
Lightswarm
Canada966 Posts
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