a solid 61%-39% winrate for zvt in korea, what you have to count into that is that the buff only hit the last 10 days of may so june is gonna get even more affected by that which means tvz is the most imbalanced matchup in sc2 history right now
about protosses crying about z, a 57,1% winrate in pvz doesnt seem too bad does it?
internationally :
tvp 49,3% - 50,7%
tvz 45,1% - 54,9%
zvp 52,5% - 47,5%
discuss!
i like tvz in korea, the queen buff was necessary in my opinion [sarcasm off]
+ Show Spoiler +
On June 08 2012 03:24 KawaiiRice wrote:
TvZ pre-patch used to be pretty good. Terran had various early-midgame pressure builds that could work without being scouted thx 2 nitropack overlord.
The problem now is that queens can literally deal with all light pressure builds, zergs are going up to 6 queens by default and overlords can scout pretty much everything, all while taking a fast third base.
Broadly, this means that 1base allins are absolutely terrible since everything gets scouted at like the 6 minute mark.
Zerg scouting at the 6-7 minute mark will scout and be able to adapt to any 2base pressure builds.
-nobody goes cloakshee anymore because it gets scouted and blocked so easily
-roach warren with some banes or just lingspam to infestors holds 2base pressure such as cs marine hellion, 2fact blue flame hellions, marine hellion medivac, and those terrible 2base 3 tank pushes or whatever
If zerg scouts 3 cc they can literally sddddddddddddd to 65+ off 4 lings and start hive at like 10-11 minutes. This means they hit late game faster than terran, where terran cannot have a late game fight and has to rely on counters.
3CC was viable pre-patch because of one crucial thing - zergs couldn't take early 3rd. Now zergs can make 2 more queens or roaches and defend all pressure from Terran if they scout. Now that Zerg can take early 3rd, trying to outmacro a Zerg results in zerg outmacroing you super hard (provided they see the CC). But we have to get a fast 3rd in some way since 2base pressure gets scouted so easily and 2base allins are flat out bad.
edit: 3cc also means creep gets spread all across the map at 14 minutes. l0l0l
TLDR: zerg can scout and adapt to everything while having superior econ, and hits late game composition much faster as a result of the queen range, god scouting and new maphack known as creep spread thx 2 patch
Terran right now has to find some strong reliable 2base hard pressure build which doesn't commit and also gives them a fast 3rd in order to compete in a macro game. I've tried some but those can be hard countered really badly.
TvZ pre-patch used to be pretty good. Terran had various early-midgame pressure builds that could work without being scouted thx 2 nitropack overlord.
The problem now is that queens can literally deal with all light pressure builds, zergs are going up to 6 queens by default and overlords can scout pretty much everything, all while taking a fast third base.
Broadly, this means that 1base allins are absolutely terrible since everything gets scouted at like the 6 minute mark.
Zerg scouting at the 6-7 minute mark will scout and be able to adapt to any 2base pressure builds.
-nobody goes cloakshee anymore because it gets scouted and blocked so easily
-roach warren with some banes or just lingspam to infestors holds 2base pressure such as cs marine hellion, 2fact blue flame hellions, marine hellion medivac, and those terrible 2base 3 tank pushes or whatever
If zerg scouts 3 cc they can literally sddddddddddddd to 65+ off 4 lings and start hive at like 10-11 minutes. This means they hit late game faster than terran, where terran cannot have a late game fight and has to rely on counters.
3CC was viable pre-patch because of one crucial thing - zergs couldn't take early 3rd. Now zergs can make 2 more queens or roaches and defend all pressure from Terran if they scout. Now that Zerg can take early 3rd, trying to outmacro a Zerg results in zerg outmacroing you super hard (provided they see the CC). But we have to get a fast 3rd in some way since 2base pressure gets scouted so easily and 2base allins are flat out bad.
edit: 3cc also means creep gets spread all across the map at 14 minutes. l0l0l
TLDR: zerg can scout and adapt to everything while having superior econ, and hits late game composition much faster as a result of the queen range, god scouting and new maphack known as creep spread thx 2 patch
Terran right now has to find some strong reliable 2base hard pressure build which doesn't commit and also gives them a fast 3rd in order to compete in a macro game. I've tried some but those can be hard countered really badly.
to give a more accurate winrate of tvz after the patch:
[–]sheltered 27 points 7 hours ago*
I can give you TvZ from the GSL up and downs, the GSL qualifiers, and the GSTL if that helps?
There have been 112 games total played, Zerg have won 83 of them while Terran have won 29, giving Zergs about a 74% win rate.
I can give you TvZ from the GSL up and downs, the GSL qualifiers, and the GSTL if that helps?
There have been 112 games total played, Zerg have won 83 of them while Terran have won 29, giving Zergs about a 74% win rate.