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TLPD Winrates May 2012 - Page 70

Forum Index > SC2 General
Post a Reply
Prev 1 68 69 70 71 Next
nyaru267
Profile Joined January 2012
United States117 Posts
Last Edited: 2012-06-30 14:42:49
June 30 2012 14:40 GMT
#1381
Zerg +5% against protoss and +9% against terran blizzard needs to nerf zerg
Yugioh|Grubby|Huk|White Ra|Boxer|Bomber|Vines|DongRaeGu Fighting!
iAmiAnC
Profile Blog Joined July 2011
United Kingdom317 Posts
July 02 2012 04:44 GMT
#1382
Have any June pictures surfaced? There hasn't been any activity on the SC2Stats twitter, but I was just curious.
http://www.twitch.tv/iamianc <- High master EU terran stream /w commentary!
pmp10
Profile Joined April 2012
3347 Posts
July 02 2012 05:06 GMT
#1383
Not out yet but are unlikely to show anything interesting.
IIRC the biggest difference was 5% in favour of Z in international TvZ but 4% in favour of T in Korea.
iAmiAnC
Profile Blog Joined July 2011
United Kingdom317 Posts
July 02 2012 05:21 GMT
#1384
On July 02 2012 14:06 pmp10 wrote:
Not out yet but are unlikely to show anything interesting.
IIRC the biggest difference was 5% in favour of Z in international TvZ but 4% in favour of T in Korea.


Thats not what I was expecting to see in the Korean TvZ stats. From what I gathered GSTL was massively Zerg favored in TvZ (some1 mentioned 73% at the last count), GSL was pretty 50-50 and Terrans have been getting destroyed in the TSL4 KR qualifiers. Perhaps Terrans have been doing really well in those ESV Korean Weekly tournaments and some others?

(I can't actually find TSL4 on the KR TLPD, so that would further balance things)
http://www.twitch.tv/iamianc <- High master EU terran stream /w commentary!
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2012-07-02 05:51:23
July 02 2012 05:50 GMT
#1385
GSL TvZ is not 50 - 50

GSL Season 3
46.2%
24W / 28L

GSTL Season 2
29.6%
8W / 19L

In Sum
40.5%
32W / 47L


Source:
http://www.gomtv.net/records/index.gom?searchType=3&race=T&vsrace=Z&season=0&leaguetype=20&leagueid=27064&gamever=0&mapid=0

http://www.gomtv.net/records/index.gom?searchType=3&race=T&vsrace=Z&season=0&leaguetype=50&leagueid=27063&gamever=0&mapid=0
Figgy
Profile Joined February 2011
Canada1788 Posts
July 02 2012 06:13 GMT
#1386
The Raven is fine as a unit as it is.

The issue is that it's extremely difficult to actually get them. Starports with tech labs are extremely expensive, and you can't build reactored Vikings using those starports.

The other primary issue is it requires 5 different upgrades. To make 1 upgraded raven you are spending over 1k/2k, to actually build them Terrans need to put a massive amount of resources into a heavy tech switch.

Either allowing Ravens to be reactored (won't happy) or having them start with several upgrades (Energy, Durable materials at the minimum imo) is the easiest way to fix TvZ.

That or just revert the queen change <_<
Bug Fixes Fixed an issue where, when facing a SlayerS terran, completing a hatchery would cause a medivac and 8 marines to randomly spawn nearby and attack it.
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
July 02 2012 06:21 GMT
#1387
On July 02 2012 15:13 Figgy wrote:
The Raven is fine as a unit as it is.

The issue is that it's extremely difficult to actually get them. Starports with tech labs are extremely expensive, and you can't build reactored Vikings using those starports.

The other primary issue is it requires 5 different upgrades. To make 1 upgraded raven you are spending over 1k/2k, to actually build them Terrans need to put a massive amount of resources into a heavy tech switch.

Either allowing Ravens to be reactored (won't happy) or having them start with several upgrades (Energy, Durable materials at the minimum imo) is the easiest way to fix TvZ.

That or just revert the queen change <_<


Uh, and that part where the raven's only damage spell is way outranged by spells that make it unable to cast-and if you have enough energy to HSM, feedback instagibs the raven~
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
Beastyqt
Profile Blog Joined September 2010
Serbia516 Posts
July 02 2012 06:22 GMT
#1388
Guys game is fine there are 35 terrans in EU (might have missed some so add - + 2-3) which makes around 18% terrans in GM (top 200 in EU) and you can count at least 10 accounts from those 35 are smurfs of other 25 players

Also there will not be any changes any time soon - info from people who talked with blizzard according to them game is fine and queen change is best thing that happened to sc2 in last 6 months - not trolling.
Stream: http://www.twitch.tv/Beastyqt YouTube: https://www.youtube.com/beastyqtsc2
Adventurekid
Profile Blog Joined April 2011
Sweden505 Posts
July 02 2012 06:31 GMT
#1389
Thank you for this.
You should build a turtle fence!
BlitzerSC
Profile Joined May 2011
Italy8800 Posts
July 02 2012 06:37 GMT
#1390
On July 02 2012 15:22 Empire.Beastyqt wrote:
Guys game is fine there are 35 terrans in EU (might have missed some so add - + 2-3) which makes around 18% terrans in GM (top 200 in EU) and you can count at least 10 accounts from those 35 are smurfs of other 25 players

Also there will not be any changes any time soon - info from people who talked with blizzard according to them game is fine and queen change is best thing that happened to sc2 in last 6 months - not trolling.


That's kinda sad.
Powerstrike
Profile Joined July 2010
50 Posts
July 02 2012 06:38 GMT
#1391
Play mech air
graNite
Profile Blog Joined December 2010
Germany4434 Posts
July 02 2012 06:41 GMT
#1392
The Raven is not fine. When I have to pay 200 gsa for one unit, I want it to be psionic. Currently it is light, and gets killed way to easily. The Raven is slow and easy killed, why should I buy it?
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
canikizu
Profile Joined September 2010
4860 Posts
July 02 2012 07:01 GMT
#1393
On July 02 2012 14:21 iAmiAnC wrote:
Show nested quote +
On July 02 2012 14:06 pmp10 wrote:
Not out yet but are unlikely to show anything interesting.
IIRC the biggest difference was 5% in favour of Z in international TvZ but 4% in favour of T in Korea.


Thats not what I was expecting to see in the Korean TvZ stats. From what I gathered GSTL was massively Zerg favored in TvZ (some1 mentioned 73% at the last count), GSL was pretty 50-50 and Terrans have been getting destroyed in the TSL4 KR qualifiers. Perhaps Terrans have been doing really well in those ESV Korean Weekly tournaments and some others?

(I can't actually find TSL4 on the KR TLPD, so that would further balance things)

ESV and Proleague will be the wild factors, especially PL.
Don't forget that the Terran statistic is gonna get skewed because of Teaja too. Minus TvT, Teaja has gone 13-6 in this June across TvP and TvZ.

I wish they have the stats that count the number of mirror matches too.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
July 02 2012 07:05 GMT
#1394
On July 02 2012 15:41 graNite wrote:
The Raven is not fine. When I have to pay 200 gsa for one unit, I want it to be psionic. Currently it is light, and gets killed way to easily. The Raven is slow and easy killed, why should I buy it?


Detection, PDD and terrans always have a lot of gas (when not going mech) so gas shouldn't be the problem just getting a starport with a tech lab.
When I think of something else, something will go here
pmp10
Profile Joined April 2012
3347 Posts
July 02 2012 07:22 GMT
#1395
On July 02 2012 14:50 larse wrote:
GSL TvZ is not 50 - 50

Korean TLPD for June seems to be tho.
Turns out the 54% win rate of which I thought earlier was actually for Korean TvP.
Assuming any of it was correct of course.

And what exactly are you hoping to see in those winrates?
Blizzard has access to 20 times the amount of data we do and has issues balance changes on their basis..
If you feel that there is a problem with game balance this should be the least useful statistic to you.
iAmiAnC
Profile Blog Joined July 2011
United Kingdom317 Posts
Last Edited: 2012-07-02 16:10:29
July 02 2012 16:10 GMT
#1396
http://www.teamliquid.net/forum/viewmessage.php?topic_id=349728

June winrates apparantly, very surprised by the Korean TvZ stats considering those GSL stats that were pasted in this thread.
http://www.twitch.tv/iamianc <- High master EU terran stream /w commentary!
larse
Profile Blog Joined March 2012
1611 Posts
July 02 2012 16:11 GMT
#1397
On July 03 2012 01:10 iAmiAnC wrote:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=349728

June winrates apparantly, very surprised by the Korean TvZ stats considering those GSL stats that were pasted in this thread.


Someone on TL pointed out that the Korean TvZ data is flawed. The dataset doesn't include Code A qualifier and TSL qualifier. Here is the true Korean winrate:

June TvZ: 58-56
GSL and GSTL TvZ: 29-32
Proleague TvZ: 3-6
Kespa Exhibition TvZ: 3-4
KSL Finals TvZ: 3-1
ESV Korean Weekly 5,6,7 TvZ: 20-13
That being said TLPD is flawed. If they counted Code A qualifiers and TSL qualifiers it would skew the winrates heavily in Zergs favor and both of those tournaments are much harder then the ESV tournament but neither is in the TLPD database. Todays OSL qualifiers won't be in the database either and those qualifiers were brutally hard. Code A qualifiers TvZ (not counting amateurs or teamless Koreans):
14-36
TSL4 KR qualifier #1 TvZ: 26-42
TSL4 KR qualifier #2 TvZ: 25-38
TSL4 KR qualifier #3 TvZ: 16-24

Would be TvZ in Korea 139 - 196.

Which is 41.5% T to 58.5% Z
pmp10
Profile Joined April 2012
3347 Posts
July 02 2012 16:17 GMT
#1398
They are not flawed - TSL data is recorded in international database.
If you started recording winrates based on TLPD you don't get to suddenly switch results around because you don't like the results for the month.
tdt
Profile Joined October 2010
United States3179 Posts
July 02 2012 17:00 GMT
#1399
Blizz did a change that was not necessary and fucked up these matchups. Why should zerg have perfect scouting? Other races dont. Why should zerg be immune to early pressure? Other races are not. What it's done is allow zerg to get to thier vitutally unbeatable late game. Protoss has sorta an answer to it with vortex gimmick. Terran does not after snipe nerf.

Besides the obvious lack of game varity (I personally like all ins and cheese) all games go late and Zerg is favored late.
MC for president
tdt
Profile Joined October 2010
United States3179 Posts
Last Edited: 2012-07-02 17:20:16
July 02 2012 17:18 GMT
#1400
On July 02 2012 15:22 Empire.Beastyqt wrote:
Guys game is fine there are 35 terrans in EU (might have missed some so add - + 2-3) which makes around 18% terrans in GM (top 200 in EU) and you can count at least 10 accounts from those 35 are smurfs of other 25 players

Also there will not be any changes any time soon - info from people who talked with blizzard according to them game is fine and queen change is best thing that happened to sc2 in last 6 months - not trolling.


That because they like long games, or rather audiances seem to, and queen/ol change lends itself to that. I dont doubt they wont revert changes - but tools will have to be given to compete late for terran and mid game to protoss to survive 12 min roach max/drops with some regularity.
MC for president
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