[G] Warden’s TvP 1:1:1 into "Terran Death Ball" - Page 21
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OSM.OneManArmy
United States509 Posts
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CluEleSs_UK
United Kingdom583 Posts
On August 30 2011 13:12 Daniel C wrote: Could someone with experience with this build describe the main differences between this build and the "imba" 1/1/1 which the Koreans use? Can these builds transition into each other? This build plans to expand and transition into the lategame. A 1/1/1 allin stays on one base and builds a ton of units before a gg push. | ||
Lapso
Mexico7 Posts
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lukasdesign
Switzerland93 Posts
On September 01 2011 13:41 Lapso wrote: Im having problems vs 3 gate expand into chargezelot archon + storm style, what do i do vs this warden? as soon as u are sure there won't be any clossi build only medivacs. So when u push 1t the 15 minutes mark (and about 150 food if there were no bigger engagements) u willl have about 6-8 medivacs. try to skip the eBay/Armory in favor of a Ghost Academy after adding the 2. Factory and the 2&3 Rax. EMP is able to prevent (or at least reduce) Storms and Archons without shields are just cannonfodder. Learn how to dodge storms: 1) by spreading ur MM and Hellion ball 2) and quickly moving out ur units if they get caught by a storm | ||
MonDeW
Denmark369 Posts
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Sephiros
United States24 Posts
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Blazinghand
United States25550 Posts
On September 10 2011 06:40 Sephiros wrote: Does anyone know about a guide similar to this for the other match-ups (TvZ TvT). Excellent work Warden. This has helped my TvP match-up tremendously. It's never been so easy to 1A into a protoss army and not lose for a change. =D I'm afraid to say it's going to be difficult to 1-A in TvT most of the time, but maybe some sort of semi-mech or full-mech TvZ is what you're looking for. | ||
Eps
Canada240 Posts
However, I've been having trouble dealing with 1GateCore FE's. I have used the Thor-Marine-Banshee all in's versus this quite well a few times to punish Protoss fast expansions. But the new trend of dealing with Terran 1-1-1 All-Ins seem to be using these fast FE builds itself, and a lot of the times they can mass a lot of Zealot-Immortal when their Obs see me have a fast Armoury down. I usually push with my 2nd Thor and about 12 SCVS and maybe 16 Marines with Medivac or a Banshee for spotting highground. Although the maps that I lost using the Thor rush were a bit longer, and favoured defender's advantage. I was wondering what do you suggest would be a safer alternative to dealing with 1GateCore FE. For instance should I drop an expansion myself and play a macro game? I usually spot the Nexus dropping quite early since I park my first scouting SCV behind the mineral line. Most of the time Protoss doesn't scout the area well enough with their Stalkers to spot it. | ||
MurMiLLo
United States260 Posts
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Chernobyl
Brazil143 Posts
On September 14 2011 11:50 MurMiLLo wrote: what do i when i scout blink, seems like they can kite me forever if i go marine tank raven Replay please. | ||
A2ld
1 Post
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lukasdesign
Switzerland93 Posts
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matthewd49
United States11 Posts
anway, awesome build. | ||
thOr6136
Slovenia1774 Posts
On September 10 2011 06:40 Sephiros wrote: Does anyone know about a guide similar to this for the other match-ups (TvZ TvT). Excellent work Warden. This has helped my TvP match-up tremendously. It's never been so easy to 1A into a protoss army and not lose for a change. =D You have Doc's guide for TvZ here. I hope it helps edit: damn, that was from september sry | ||
danteafk
307 Posts
i did this today first time it worked second game i get warp prism 4 sentries + warp in 4 zealots gg .... what to do agains this ? i had 2 tanks 1 banshee at enemy base and a bunch of marines, but it destroyed me. | ||
Blazinghand
United States25550 Posts
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ReachTheSky
United States3294 Posts
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ramen-
90 Posts
On September 11 2011 08:16 Eps wrote: I've been using this as my TvP Opener in about all my games. It has been proven to be very safe, and I've been able to defend Void-Gate and DT rushes quite well with them. The Gas and Nexus energy readings have also been invaluable. However, I've been having trouble dealing with 1GateCore FE's. I have used the Thor-Marine-Banshee all in's versus this quite well a few times to punish Protoss fast expansions. But the new trend of dealing with Terran 1-1-1 All-Ins seem to be using these fast FE builds itself, and a lot of the times they can mass a lot of Zealot-Immortal when their Obs see me have a fast Armoury down. I usually push with my 2nd Thor and about 12 SCVS and maybe 16 Marines with Medivac or a Banshee for spotting highground. Although the maps that I lost using the Thor rush were a bit longer, and favoured defender's advantage. I was wondering what do you suggest would be a safer alternative to dealing with 1GateCore FE. For instance should I drop an expansion myself and play a macro game? I usually spot the Nexus dropping quite early since I park my first scouting SCV behind the mineral line. Most of the time Protoss doesn't scout the area well enough with their Stalkers to spot it. I would say you don't need to get a starport if you see a 1 gate expand. You should see it with your scv, which will happen before you drop your starport. Time is of the essence. The longer you wait, the more units he will have. Attack with your first thor and whatever marines you have. Bring most of your scvs. Use marines to take down immortal shields asap. You can play a macro game, but I believe you'll be behind. | ||
Pulimuli
Sweden2766 Posts
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Blazinghand
United States25550 Posts
On October 27 2011 18:51 ramen- wrote: I would say you don't need to get a starport if you see a 1 gate expand. You should see it with your scv, which will happen before you drop your starport. Time is of the essence. The longer you wait, the more units he will have. Attack with your first thor and whatever marines you have. Bring most of your scvs. Use marines to take down immortal shields asap. You can play a macro game, but I believe you'll be behind. Can a 1 rax 1 fact FE keep up with the gate core FE? It seems that with the immortal buffs, etc, and the longer rush distances on today's maps, perhaps the Thor all-in should be replaced with the delayed starport deathball. | ||
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