I could go and find an example of scum doing it if you'd like, I think i remember somebody in PTP 2.
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Varpulis
United States2517 Posts
I could go and find an example of scum doing it if you'd like, I think i remember somebody in PTP 2. | ||
Varpulis
United States2517 Posts
On August 15 2011 05:36 Jackal58 wrote: So what you're saying is if we don't join your bandwagon we're scum? That's a scum agenda right there. | ||
Jackal58
United States4264 Posts
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DropBear
Australia4261 Posts
I present to you: THE PLAN!!! CLAIMING Traits are not alignment based so anyone with the following traits should openly claim immediately: - Rivals should claim once Day 1 has started. Rivals are much more likely to be townies than Mafia. Mafia already have their rivals: the town. Not only this, it puts into perspective your motivations in getting specific people killed. If you prove yourself useful and don't fuck things up you will be assisted where possible in achieving your goals. - Short Fuse should claim and never use their power of modkill. If you fail or succeed, deliberately goading people will shit up the thread to no end. Also it makes us seriously consider the lynching of a Short Fuse, the potential of having a VisceraEyes/BC event needs to be known beforehand. - Rabid Fanboy #1. You are essentially a mayor. Do not use this power without first putting it out in the open. We get a replacement if you die anyway so you are not as important as other roles, no need to hide. - Thief. The rapidly increasing chances of being instalynched as roles are stolen means that scum theives would be unlikely to risk stealing a role a second time, 1for1 trades are not good for Mafia. Claim outright so we can work out when and if you use your role. Additionally, all players should claim their roles, traits and alignments to me via PM asap :D VOTING Multiple lynches should be avoided on the first few days. We can save them until later when we have more information. Especially with the Night 0 start where people will probably die before we can get a lynch off, we can't just start offing large numbers of people straight away if we mislynch we get fucked much quicker. CELLS Are stupid. From what I have read in past games everyone ignores them and chooses to PM whoever they please. I am in favour of communicating with who you want and whoever wants to talk to you, forcing people into an arbitrarily formed cell doesn't make sense when the formation of such groups can easily be biased. Discuss! | ||
Varpulis
United States2517 Posts
I don't see the point of cells anyways, all for not using them. | ||
Jackal58
United States4264 Posts
On August 15 2011 05:52 DropBear wrote: + Show Spoiler + I present to you: THE PLAN!!! CLAIMING Traits are not alignment based so anyone with the following traits should openly claim immediately: - Rivals should claim once Day 1 has started. Rivals are much more likely to be townies than Mafia. Mafia already have their rivals: the town. Not only this, it puts into perspective your motivations in getting specific people killed. If you prove yourself useful and don't fuck things up you will be assisted where possible in achieving your goals. - Short Fuse should claim and never use their power of modkill. If you fail or succeed, deliberately goading people will shit up the thread to no end. Also it makes us seriously consider the lynching of a Short Fuse, the potential of having a VisceraEyes/BC event needs to be known beforehand. - Rabid Fanboy #1. You are essentially a mayor. Do not use this power without first putting it out in the open. We get a replacement if you die anyway so you are not as important as other roles, no need to hide. - Thief. The rapidly increasing chances of being instalynched as roles are stolen means that scum theives would be unlikely to risk stealing a role a second time, 1for1 trades are not good for Mafia. Claim outright so we can work out when and if you use your role. Additionally, all players should claim their roles, traits and alignments to me via PM asap :D VOTING Multiple lynches should be avoided on the first few days. We can save them until later when we have more information. Especially with the Night 0 start where people will probably die before we can get a lynch off, we can't just start offing large numbers of people straight away if we mislynch we get fucked much quicker. CELLS Are stupid. From what I have read in past games everyone ignores them and chooses to PM whoever they please. I am in favour of communicating with who you want and whoever wants to talk to you, forcing people into an arbitrarily formed cell doesn't make sense when the formation of such groups can easily be biased. Discuss! You're the Godfather? | ||
GreYMisT
United States6736 Posts
I also agree with your plan on Voting and cells. the last thing we need in this game is multitown kills and dissenting factions within the town. | ||
Kurumi
Poland6130 Posts
(It's basically using double lynch to get rid of a lurker everyday) | ||
Sevryn
698 Posts
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Varpulis
United States2517 Posts
Still something to consider though. I doubt we have a 3rd in command, due to the game being smaller than intended. | ||
Kurumi
Poland6130 Posts
On August 15 2011 06:06 Sevryn wrote: Do we have an irc? maybe #loonybin? | ||
Trotske
410 Posts
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Sevryn
698 Posts
On August 15 2011 05:52 DropBear wrote: I present to you: THE PLAN!!! CLAIMING Traits are not alignment based so anyone with the following traits should openly claim immediately: - Rivals should claim once Day 1 has started. Rivals are much more likely to be townies than Mafia. Mafia already have their rivals: the town. Not only this, it puts into perspective your motivations in getting specific people killed. If you prove yourself useful and don't fuck things up you will be assisted where possible in achieving your goals. - Short Fuse should claim and never use their power of modkill. If you fail or succeed, deliberately goading people will shit up the thread to no end. Also it makes us seriously consider the lynching of a Short Fuse, the potential of having a VisceraEyes/BC event needs to be known beforehand. - Rabid Fanboy #1. You are essentially a mayor. Do not use this power without first putting it out in the open. We get a replacement if you die anyway so you are not as important as other roles, no need to hide. - Thief. The rapidly increasing chances of being instalynched as roles are stolen means that scum theives would be unlikely to risk stealing a role a second time, 1for1 trades are not good for Mafia. Claim outright so we can work out when and if you use your role. Additionally, all players should claim their roles, traits and alignments to me via PM asap :D VOTING Multiple lynches should be avoided on the first few days. We can save them until later when we have more information. Especially with the Night 0 start where people will probably die before we can get a lynch off, we can't just start offing large numbers of people straight away if we mislynch we get fucked much quicker. CELLS Are stupid. From what I have read in past games everyone ignores them and chooses to PM whoever they please. I am in favour of communicating with who you want and whoever wants to talk to you, forcing people into an arbitrarily formed cell doesn't make sense when the formation of such groups can easily be biased. Discuss! Wouldn't claiming rival be a great way for scum to hide their attempts to get town lynched. "oh i was just trying to get that townie lynched because i was his rival sorry guiz" | ||
slam500
12 Posts
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GMarshal
United States22154 Posts
On August 15 2011 06:12 slam500 wrote: so do we pick our own traits? Traits have been assigned and PMed to players that have them, check your role PM. Yell at me if you didn't get a role PM. Not everyone has to have traits. | ||
Jackal58
United States4264 Posts
On August 15 2011 06:12 slam500 wrote: so do we pick our own traits? Sure. Go ahead. If you didn't receive a trait in your role PM you probably are just vanilla scum. I accidentally deleted my PM. Who's on our team again? | ||
DropBear
Australia4261 Posts
On August 15 2011 06:11 Sevryn wrote: Wouldn't claiming rival be a great way for scum to hide their attempts to get town lynched. "oh i was just trying to get that townie lynched because i was his rival sorry guiz" If the rivals claim asap, then this defence is not available. We get rivals, if they exist, to claim now. Then we ignore them until later in the game and decide who we want to win amongst them. Townies are not going to team up with mafia to get their rival killed because they still lose if town loses. They will have to play a town game anyeay and the more they do the more likely we will help them with their individual win condition. | ||
Sevryn
698 Posts
On August 15 2011 06:25 DropBear wrote: If the rivals claim asap, then this defence is not available. We get rivals, if they exist, to claim now. Then we ignore them until later in the game and decide who we want to win amongst them. Townies are not going to team up with mafia to get their rival killed because they still lose if town loses. They will have to play a town game anyeay and the more they do the more likely we will help them with their individual win condition. unless the rival is scum.... | ||
DaMuffinman
Germany1705 Posts
On August 15 2011 06:15 Jackal58 wrote: Sure. Go ahead. If you didn't receive a trait in your role PM you probably are just vanilla scum. I accidentally deleted my PM. Who's on our team again? Errrr, ok?! Also Night 0 lasts until 5 pm CEST(00:00 am KST)? | ||
Nisani201
United States1400 Posts
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