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Active: 933 users

Gundam Push VS Reaver and/or DT Drop

Forum Index > BW General
Post a Reply
1 2 3 4 5 8 9 10 Next All
x[ReaPeR]x
Profile Joined February 2003
United States3447 Posts
November 18 2003 15:54 GMT
#1
If you Gundam Push and your opponent Reaver/DT drops you main what should you do? Do you have enough units at the push to just attack and win or what?
ILoveOOv ownZ everyone!!! ~ Lamer List: Mynock, naventus
SpuniasauR
Profile Joined September 2003
Australia1500 Posts
November 18 2003 15:59 GMT
#2
i find alot of terraners who start up a gundam push in my base, clean the min line first or set up camp at my gateways so i cant get goons out without severe damage. but yeh thats when i reaver/dt them. basically try to grab the tossers ramp and pushing from there is much easier.

when u say reaver/dt ur main, are u talkin DEAD? or just ur min line is clean...
A firebat to your Zergling.
HovZ
Profile Joined December 2002
United States1917 Posts
November 18 2003 17:22 GMT
#3
u should type GG and leave
z7-Rain : D Block is a rly good rapper, cosmo : mobb deep is a rly good rapper, cosmo : that song notorious thugs by bone and andre nickatana is sick
x[ReaPeR]x
Profile Joined February 2003
United States3447 Posts
November 18 2003 17:30 GMT
#4
Reaver or DT drop, the fast builds. Since both of them take away from tosses units count but Gundam push makes yours huge, could it be possible to just simply attack their base and win, or is HovZ's advice correct (I somehow doubt it).
ILoveOOv ownZ everyone!!! ~ Lamer List: Mynock, naventus
ObsoleteLogic
Profile Joined February 2003
United States3676 Posts
Last Edited: 2003-11-18 17:31:00
November 18 2003 17:30 GMT
#5
Try placing a few mines in key spots in your main.
Most DT drops are left at the edges of your base, though reavers are always close to your mins, which can be a problem, but good micro/placement can keep you alive.

HovZ, do you ever have anything to contribute?
sMi.Silent // Siz)Silent
bigMommA
Profile Joined March 2003
1985 Posts
November 18 2003 17:44 GMT
#6
i wouldnt even do a gundam push/build if my opponent and i spawned @6/9 if i see or suspect a one gate/robotics build.
HovZ
Profile Joined December 2002
United States1917 Posts
November 18 2003 17:49 GMT
#7
i just did contribute moron, if u gundam and toss drops ur base they will drop as ur guys are half way in the middle of the map. 3 mines wont stop a dt drop, and they sure as hell wont stop a reaver and 2 zeals. u lose. so u type gg and leave
z7-Rain : D Block is a rly good rapper, cosmo : mobb deep is a rly good rapper, cosmo : that song notorious thugs by bone and andre nickatana is sick
SpuniasauR
Profile Joined September 2003
Australia1500 Posts
November 18 2003 17:52 GMT
#8
ahh but mines do stop shit. terraner harassed the CRAP outta me the other day, i got the f34red doublr reaver and went about, forgot where he put a mine and PoP both reavs go to 2 mines...
A firebat to your Zergling.
HovZ
Profile Joined December 2002
United States1917 Posts
November 18 2003 17:57 GMT
#9
ok, it doesnt stop good protoss
z7-Rain : D Block is a rly good rapper, cosmo : mobb deep is a rly good rapper, cosmo : that song notorious thugs by bone and andre nickatana is sick
BlackJack
Profile Blog Joined June 2003
United States10469 Posts
November 18 2003 18:01 GMT
#10
the best strat is reaver then dt drop ;p
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
November 18 2003 18:03 GMT
#11
the best strat is 2gate goon to obs then win the game
BigBoy
Profile Joined November 2003
Argentina9 Posts
November 18 2003 19:16 GMT
#12
On November 19 2003 02:22 HovZ wrote:
u should type GG and leave


idem
Fever_tr
Profile Joined February 2003
Turkey222 Posts
November 18 2003 19:24 GMT
#13
well especially when you put down your 3rd factory, I just feel that my main is so defensless
Turkish National Team Leader - msg for NW
ObsoleteLogic
Profile Joined February 2003
United States3676 Posts
November 18 2003 19:26 GMT
#14
Simply because you can't contend with something Hovz, doesn't mean it can't be beaten. If you gundam and you suspect a drop, leave a damn vult or two behind. They don't take long to make. He'll have low troop count. Probably no obs, particularly if DT.

How is someone who thinks so rigidly considered a good SC player?
sMi.Silent // Siz)Silent
MPXMX
Profile Joined December 2002
Canada4309 Posts
November 18 2003 19:26 GMT
#15
I'm not good, but even from watching pro replays, I think gundam push is a weak strategy if you are not Gundam, and even then I have my doubts.
HovZ
Profile Joined December 2002
United States1917 Posts
November 18 2003 19:34 GMT
#16
uhh, ya then ur 1 tank 4 riens and 1 vult at his base die to dt, very smart o logic. if u knew more about bw ud know why im right
z7-Rain : D Block is a rly good rapper, cosmo : mobb deep is a rly good rapper, cosmo : that song notorious thugs by bone and andre nickatana is sick
Grotfang
Profile Joined May 2003
Belgium490 Posts
Last Edited: 2003-11-18 19:49:00
November 18 2003 19:36 GMT
#17
On November 19 2003 02:30 ObsoleteLogic wrote:
HovZ, do you ever have anything to contribute?


yes, he contributes often and I learn alot by just reading his comments.

On November 19 2003 00:54 x[ReaPeR]x wrote:
if you Gundam Push and your opponent Reaver/DT drops you main what should you do? Do you have enough units at the push to just attack and win or what?


the reaver drop comes fastest.. Don't forget that if you pull back your scvs very fast when the reaver comes out, you won't lose alot and you can just use the next tank that pops out to defend your main.

The DT drop is slower but harder to stop I think. Use a turret and 2 mines around it.. every protoss player always moves his DT towards the turret to kill it.. then the dt is gg

for both types of drop, you can anticipate that they will come if you made your bunker and sieged up in front of his main and nobody tried to stop you.

On November 19 2003 03:01 BlackJack wrote:
the best strat is reaver then dt drop ;p


even though i'm not all that great, I use bamboo VERY often and I think this is the weakest strategy for P to counter with
No plz only LT.. no not TvT.. no.. ok cancel?
MPXMX
Profile Joined December 2002
Canada4309 Posts
November 18 2003 19:40 GMT
#18
a rushed DT drop comes so fast it makes my head spin...
I think it comes like around the time you get dual upgrades for your vults if you go 2 fac speed vults.
C-Hab
Profile Joined October 2003
Zambia39 Posts
November 18 2003 19:41 GMT
#19
HovZ, as much as I admire your skill, there is much to be desired with the way you articulate things.

First of all, the question is what you should do if you gundam push and toss reavers or dts your base. The fact that that you think typing GG is the only thing to do is ridiculous.

The correct answer is to infact pull your troops back and use the mines of your vultures. You have better than a 75% chance of countering the dt drop especially if you've already set up a turret.
ObsoleteLogic
Profile Joined February 2003
United States3676 Posts
November 18 2003 19:50 GMT
#20
On November 19 2003 04:34 HovZ wrote:
uhh, ya then ur 1 tank 4 riens and 1 vult at his base die to dt, very smart o logic. if u knew more about bw ud know why im right


I know more about BW than you could possibly fathom. The fact of the matter is, I'm not a good player. I know what to do, how to do it, but I can never actually do it myself; I get flustered and stop thinking in game. That you automatically concede defeat to a reaver/dt drop because you gundamed, shows that you really lack imagination/creativity.
sMi.Silent // Siz)Silent
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