because if it is gundam rush that turned defensive your rax wold still be around his base and if you suspect 1 goon and want to stay defensive you do have a rax to spare because 1 goon cant kill it or i least i dont think so fast enough to stop u from scouting
Gundam Push VS Reaver and/or DT Drop - Page 3
Forum Index > BW General |
AlaNtIs]ZIN[
Uruguay142 Posts
because if it is gundam rush that turned defensive your rax wold still be around his base and if you suspect 1 goon and want to stay defensive you do have a rax to spare because 1 goon cant kill it or i least i dont think so fast enough to stop u from scouting | ||
ObsoleteLogic
United States3676 Posts
| ||
Deleted User 3420
24492 Posts
| ||
HovZ
United States1917 Posts
| ||
Payt
Canada582 Posts
On November 19 2003 05:46 SoLaR[i.C] wrote: Uhh...what's gundam and what's bamboo? Gundam = goliath? Bamboo ![]() Gundam: Two factories, first one goes machine shop, second makes vulture. The first fac then makes a tank, while researching mines. The second fac makes another vulture. Build four marines at some interval (I can't tell you when to build them, I don't really know how to DO the build..), and send your tank, two vultures, four marines, and two-four scvs to outside the protoss base. Build a bunker, and then an ebay there, build a turret, research siege mode, contain. Bamboo: I'm not really sure, but download game 1 and 4 of the Joyo vs Cope series, apparently Cope used a bamboo rush in those games. I'm not sure how right I got the gundam build, but I think close enough that you'll understand or someone will correct me. :D | ||
ObsoleteLogic
United States3676 Posts
| ||
C-Hab
Zambia39 Posts
| ||
HovZ
United States1917 Posts
| ||
HovZ
United States1917 Posts
| ||
AlaNtIs]ZIN[
Uruguay142 Posts
it hasnt been done in a while so you might catch the toss by surprise.. if the toss dosent give a fuck and knows how to counter it than you gotta be creative and add something fo your own to it... like a dropship O_o i unno, but there are always ways to improve something old | ||
ebba
Australia63 Posts
![]() | ||
HovZ
United States1917 Posts
| ||
AlaNtIs]ZIN[
Uruguay142 Posts
![]() tahts exactly why they ban people because they dont care.. sure, anyways.. most of the people aernt even arguing, they just wanted to put tehir opinion on the gundam rush and what improvements you can do on it, no one asked for you HovZ.. i dont remember seeing any post saying "I wonder what the HovZ thinks" im not saying you suck, and im not saying your bm, im just saying fuck you :O | ||
SpuniasauR
Australia1500 Posts
a bamboo IS THE SAME THING. its called a gundam becuz gundam thought it up. and it was nicknamed bamboo because its hard to break in early game pvt. see u can go hard out goon and ob but if ur micro is bad or ur unlucky in some way it can push u back as far as ur exp and then tanks/vults push can START from there, which i dont have to tell u is a pain in the ass. think LT if they can fire on ur ramp itll b hard to break the push successfully. if u go reaver u can stop it or go to the enemies base (the point of this thread) or if u go dt u can choose again, break it? or go to enemies base. i agree if the toss goes DT the gundam fucks the terran up bad cuz unless u have great mine placement ur screwed. turrets mostly wont be up in time and dts can wreck ur base. i personally prefer a straight fast tech to reaver when a guy goes gundam cuz it allows me to hit his lowly defended base or out range the bunker straight away with reaver. that is if i havent started singularity for goons (they outrange bunker with range upgrade) and reaver allows for fastish obs compared to dt tech. ok so thats 4 u verbloten and solari, hovz and ilnp dont have a flame @ me, im just explaining 2 them. finally i gotta say the reason its hard to break is if u go hard goon he'll fortify with tank. goons will die to tank and mines/ bunker fire will melt zeals unless u can fight from 2 angles or u have overwhelming mass, both of which is hard to achieve if the terran pushes u back almost to ur ramp etc etc. | ||
Deleted User 3420
24492 Posts
On November 19 2003 06:40 SpuniasauR wrote: omfg. gundam is early vult with rine and plenty scv. sometimes tank, wat all versions of gundam have in common is that 1. the scvs press the goons so u can micro rines in front of em and vults mine behind. then u push forward. second it involves gettin as close as u can to the toss's base then one or 2 bunkers. a bamboo IS THE SAME THING. its called a gundam becuz gundam thought it up. and it was nicknamed bamboo because its hard to break in early game pvt. see u can go hard out goon and ob but if ur micro is bad or ur unlucky in some way it can push u back as far as ur exp and then tanks/vults push can START from there, which i dont have to tell u is a pain in the ass. think LT if they can fire on ur ramp itll b hard to break the push successfully. if u go reaver u can stop it or go to the enemies base (the point of this thread) or if u go dt u can choose again, break it? or go to enemies base. i agree if the toss goes DT the gundam fucks the terran up bad cuz unless u have great mine placement ur screwed. turrets mostly wont be up in time and dts can wreck ur base. i personally prefer a straight fast tech to reaver when a guy goes gundam cuz it allows me to hit his lowly defended base or out range the bunker straight away with reaver. that is if i havent started singularity for goons (they outrange bunker with range upgrade and reaver allows for fastish obs compared to dt tech. ok so thats 4 u verbloten and solari, hovz and ilnp dont have a flame @ me, im just explaining 2 them. shut up when you don't know what you are talking about. gundam is VERY specific | ||
SpuniasauR
Australia1500 Posts
![]() | ||
HovZ
United States1917 Posts
| ||
Verbloten
Australia750 Posts
| ||
AlaNtIs]ZIN[
Uruguay142 Posts
| ||
Verbloten
Australia750 Posts
| ||
| ||